Reloading a save from 2900 B.C because fuck France, they took Khanbalyk. Also accidently skipped a few turns when I had extra shit I could've done. Also kinda went ahead too much, felt like I should have left more room for Spam Forum to make more choices.
I'm really tired, posting results now before I go to bed. This is all re-edited, as I reloaded my save from 2900 b.c. I made choices based off what past votes.
- The situation so far...
- It is now 1700 B.C.
- I sent the warriors of Khanbalyk eastbound, south, and made contact with a tribal village. They gave us a caravan in awe of our expanding civilization. I sent them further south on warning of a barbarian village. I took them out, they attacked quite a few times. 6 victories later, and I gave them the blitz and march powerups. They can now attack twice in one turn and move two tiles in one turn. The city of Khorasan was erected by the defeated barbarians. (Khorasan is now in the same place Kazan was in the past save.)
- The warriors from Karakorum went south along the coastline. We found tribal villagers and were gifted 25 gold. Forgot what they were in awe of, probably our huge Mongol dicks amirite? They regrouped with the poweruped army in Nex's Dick.
- A warrior group was made in Karakorum, regrouped to Nex's Dick and the Lightning Warrior Army was created. This army can attack twice and move twice in one turn.
- The Yoitz Forest is now known as Dervingwood. Your welcome, Dervish.
- The caravan went north, to where Tabriz was last game. Found a village, they liked our clothes so much we got 25 gold from them. The Lightning Army came by and took care of Brennos's barbarian village they warned us about. Kerman was erected by the defeated barbarians, near where Tabriz used to be. The Lightning Army is currently defending the settlement of Kerman.
- A warrior was made in Karakorum, I should have made a settler before that happened, so I am making a settler in Karakorum now. That warrior is currently defending the city.
- Two warriors are defending Khanbalyk. 7 Turns till Settler in Karakorum. I wanted to craft a Galley but its taking 28 turns in Khorasan.
- Production delayed in Kerman.
- French contact made, we have peace but they are expanding. I advise we do something about this soon, they could attack. They might be stronger though. I sent the caravan to Paris anyway.
- 1700 B.C/Ancient Era
- Gold: 120
- 2 Warriors defending Khanbalyk. 1 Defending Karakorum.
- 1 Lightning Warrior Army in Kerman, defending.
- Horseback Riding in 5 Turns.
- Settler in 7 Turns
- Galley in 28 turns. Can be rushed for 56 gold.
- The Island is almost vertical. Khorasan on the southern coast. Karakorum is northwest on a coast. Khanbalyk is northeast of Karakorum, with Kerman north from Khanbalyk. Its like a vertical zigzag almost going north from Khorasan. Khanbalyk is the closest city to Paris, leading up the straight, small strip of land that connects to a larger mainland. All of this is eastbound.
- The only way to go on land from here is east. The entirety of which is controlled by France.
-- Roads that can be made.
- Khorasan to Karakorum: 40g
- Khorasan to Khanbalyk: 60g
- Karakorum to Khanbalyk: 30g
- Karakorum to Kerman: 70g
- Khanbalyk to Kerman: 50g