Summary
- Futuristic cyberpunk world, high tech and low life, nature versus technology.
- Players portray a character that is the original version of him/herself in a world and universe otherwise a copy of a copy of a copy and so on.
- The universe is repeating itself, only the characters can change the nature of the next copy.
- The world and the universe are being torn apart due to coming revelatory events.
- Characters draw their strength from personal metaphysical guardians.
- Themes, setting, and overall inspirations drawn from Ergo Proxy, The Matrix, Final Fantasy XIII, and Jean Baudrillard’s simulation and hyperreality theories.
- Philosophical ramblings concerning the personal self and identity, concept of choice in a universe that has a predetermined destiny, time and space, and the nature and existence of (a) God.

Premise
Sundry are the matters which often cloud my mind regarding the attributes of Edda and my own existence to which I attest and believe to be real. Nothing further now remains but to inquire whether what I have known or know to have been of material things exist, for there is no doubt that the Edda possess the power to effect everything that I am capable of comprehending with distinctness suitable for espial. The faculty of imagination which I possess and of which I make use when I apply myself to the consideration of past events is capable of persuading me of their materiality and place in time. I speak to you now in the past tense, for that which will happen has already happened on the world we know to be Atlas

In the beginning of corporeal things, as it was made clear to me, the Edda was betrayed by one collection of many creations, for they thought themselves equal to that which gave them existence. Those who posed true in the facet of rebellion were appointed to guard, in ignorance of their nature, the mortal children of Edda against threats both foreign and domestic. And then came a plague from the heavens on that celestial body crashing onto Atlas with malice and with spite. Man and beast crumbled beneath its taint and transformed into fiends. Neither sword nor cartridge could halt the Divine Disease.

To prevent extinction, humanity constructed monolithic spheres with which they isolated themselves from the world beyond. But only sin and corruption was ensured within their own enslavement. Atlas has fallen to the lowest deep of pandemonium, and the cataclysm of which I am attempting to you convey is nigh. Chaos has reached the city of Astral, which is where our fates first intertwined.

Information
In this futuristic epic, people are ignorant slaves within false utopian worlds that are simulations of the real world beyond, which is tainted by a vicious disease. The people of the false worlds known as the Spheres are being kept tranquilized so as not to discover their true nature and revolt against the rule of the Regents. As the original world crumbles beneath natural disasters and the Divine Disease, the protagonists of the story are thrown into a plot that will reveal itself to have cosmic importance. The protagonists are originals of themselves within a world and universe that is otherwise a copy of a copy, as imposed by the Simulacrum.

The story draws upon ideas from Jean Baudrillard’s simulation and hyperreality theories within postmodernism. We will explore notions such as whether God is a copy of himself or a copy of a copy depicting the original, personal identity in relation to simulation and hyperreality, and the concept of choice in a universe governed by these theories. You do not require prior knowledge about these subjects in order to join. Moreover, the setting is heavily inspired by numerous other fictions such as Ergo Proxy, The Matrix, and Final Fantasy XIII. However, the inspiration is an interpretation of the ideas from these fictions—a very dark and philosophical interpretation.

I originally posted this in advanced, but i did not seem to generate much initial interest. Perhaps it will generate more interest in the coming week. In the meantime, I'm testing the waters here in casual, which usually has a wider audience.