Hidden 8 yrs ago Post by TTNoobs
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TTNoobs

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The Elder Scrolls: Colony at Septimia




Introduction:


It is the 1st of Morning Star, 3E 289, and with the sun dawns the inaugural year of "The Province of Akavir". Unerring and vainglorious,the young Emperor, Uriel V, has plied the talents of his rule into the construction of a vast invasion fleet, dubbed "The Far East" and manned by some seven of Tamriel's battle-hardened legions. Having bloodied it Esroniet and the smattering of isles that dwindle, spine-like,from Tamriel's north coast, The Emperor personally delivered his armada to where no recorded Tamrielic soul had ever tread, to the heartland of that timeless plague of invaders; Akavir.

Landing, the Emperor quickly drove his army up the coast, and in the wake of he and his ferocious legions of battlemages, sword-singers and nordic-screamers, the locals meekly scattered into the trees. With the vast fear his expedition seemed to command, the Emperor was able to hollow out a ready-walled and fertile city, Ionith, seated at a fulcrum point of crucial rivers and life-giving flood-plains. It was here that he named his capital, garrisoned his troops, and prepared to choke out the natives who had so often plundered his Empire, only to retreat to their abundantly fertile, bejewelled homeland, and to here would flock droves of Tamriel's destitute and hopeless, eager for the prosperity such untapped and freely-offered land can grant.

Yet, just a short barge-trip upriver, another settlement has sprung. Obscured beneath the seasonal monsoons, whose rains slop across the terraced fields and mist up once more in haze against the still sun-draped soil, shivers the town of Septimia, defined only by a muddy palisade and the frothing-green ocean that laps and then hammers the coast at erratic intervals. It was here that the Emperor first flirted with a provincial capital, before his intemperate urges drove him to the more contentious ground to the east. Needing the security of a port, however, and acknowledging the susceptibility of the settlement to river-raids and coastal-reavers, necessitated a commanding Imperial presence.

Titus IV Alorius, descendent of Tiber Septim's great general and pacifier of the feuding kingdoms of the High Rock region, commands the city as its governor. Quietly displeased by the Emperor's flippancy, Titus seeks to forge a cultured, strong and lasting settlement. To do this, Alorius has sold of the remnants of his estates in Colovia, and used the funds to offer financial incentive to the more enterprising, though, perhaps, not as prosperous, of Tamriel's citizenry. Having dispatched messengers to each of the nine provinces, lobbying for colonists, Alorius hopes to make this settlement his magnum opus - far greater what he might have achieved among the stones of Colovia.

The Premise:


Thank you for taking the time to read thus-far, I very much appreciate it.

Colony at Septimia is, as its name suggests, a RP centred around the ill-fated Septimia colony founded by Uriel Septim V in the 3E on the continent of Akavir. Our characters will be colonists who have taken up the bursaries offered by the city's governor, Titus IV Alorius - perhaps simple tradespeople and farmers, perhaps guards or mercenaries, perhaps skilled workers, potters, alchemists, tavern owners and bards. Anything that a budding young town might have need of - our characters will have to fulfil those roles. This is a port city, and as such, trade will be of great import as well.

The format will be that of a "slice-of-life" RP, focusing on the day-to-day running of the town, the threats from the environment (this is Akavir, both the wildlife and the natives are aliens to us, and potentially hostile at that), and the politics of malcontent that often crop-up in community. There will, of course, be larger events, those that know the lore will be aware that the city is eventually destroyed by the Akaviri (although we might not follow this path) - this is a frontier and dangerous society, and the kinds of people that take up the offer of joining the conoly will be aware of this. They may be redeemed convicts purchased from prison, they may be economically, politically or religiously ostracised (think Puritans from our world), or they may simply be greedy - but something must motivate these people to take the perhaps thousand-mile journey, and to forgo the prospect of ever seeing Tamriel again.

Characters will, by and large, have lead fairly ordinary lives up until their departure - this is their big adventure. Of course storied warriors will be welcomed, but not every character can have been present at every fulcrum point available in our timeline.

Here is a list of roles I think our characters need to fill. If you would like to join, please consider using one of these archetypes:

Commander of the Guard:
Gondola-Diver: (To ferry supplies to the Emperor at Ionith)
Trading Post Operator/General Store Owner:(Perhaps an East Empire Company representative?)
Innkeeper:
Farmer:(The Environment is similar to what you might find in Cambodia and Vietnam - rice is the staple crop and fields are sodden and rain-drenched)
Lumberjack and Mill-owner
Baker:
Adventurer:
Discharged Soldier:
Alchemist:
Priest (Perhaps one with unorthodox beliefs, such as an Alessian Order adherent)

Concept Images for Enviornment:


Map of Akavir, with Septimia and Ionith:


Monsoon Weather in Akaviri Enviornment:


Trading Post/River Fort Defences:



Rules and Requirements:


Whilst I understand most people come here to have fun, I will expecting a relatively high standard of punctuation and grammar than that which floats about this section of the forums. None of us are professional writers, but it would be nice to see some care taken over the wording of sentences and the creation of images. I don't expect people to write in more than one draft (I don't) - but don't post one paragraph from your phone in a train station.

I also suggest you read through this to familiarise yourself with the setting

Anyway, thank you, and I do hope there is interest :)

Hidden 8 yrs ago Post by The Survivor
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The Survivor The Deviant

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I can dig it.
Hidden 8 yrs ago Post by TTNoobs
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TTNoobs

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I can dig it.


Great - I'll be looking for around 3 more players in order to get us off the ground.If you want to start working on a CS, you can use this template:

NAME:
RACE:
AGE:
OCCUPATION:
APPERANCE: (Must be written)
PERSONALITY:
BACKSTORY:
REASON FOR LEAVING TAMRIEL:
Hidden 8 yrs ago Post by Leodiensian
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Leodiensian

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I have an idea for this, a gondola trader who uses his job as a spy/information-gatherer.
Hidden 8 yrs ago Post by TTNoobs
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TTNoobs

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I have an idea for this, a gondola trader who uses his job as a spy/information-gatherer.


Excellent, I look forward to reading your CS ;)
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TTNoobs

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@Leodiensian@The Survivor

Hey, if either of you are still interested, would you be able to PM me a CS using the sheet on this thread? I've got 2 other potential participants from the General IC section, so we should be able to kick this off quickly.

Thanks! :)
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