Name: Sigurd Surtson
Alias: Flamebringer
Occupation: Brigand, Cult Leader
Gender: Male
Age: 46
Race: Caucasian
Religion: Proto-Indo-European Fire Worship
Height: 6'8"
Weight: 390 lbs
Appearance:
Hair:
A long, thick black mane, with streaks of grey hair sprouting from the roots.
Facial Hair:
A tattered, unkempt mess, flowing down to his chest, and over each shoulder.
Face:
Below a protruding hairless brow, two faded, disjointed eyes stare out in random directions. Encircling these lifeless eyes are large, red burn-marks, that cover much of his face. His nose is hooked and crooked, the result of being broken before. His lips are dry and tight, occasionally opening to reveal false, metallic teeth. His complexion is sickly and grey.
Build:
Large and muscular, with slouched gorilla-esque shoulders and forearms.
Other notable features:
The palms of his hands, and soles of his feet are severely burned, leaving them covered in thick, dark, leathery skin. His eyes appear completely blinded, yet his hair is kept greased backward, out of his face.
Fighting styles:
Unarmed:
While able to overpower most opponents with raw strength, Sigurd prefers to properly counter their blows and strike weak-points, having been trained in hand-to-hand combat since childhood. However, if the opponent presents themself as a reasonable threat, he doesn't hesitate to discard all form and simply pummel them into the ground.
Longsword/Bastard Sword:
It is a rare sight to see Sigurd wield a longsword in both hands. He prefers to handle it as though he were fencing with an oversized cutlass. This, coupled with his naturally long reach, grants him a considerable range advantage over his opponents. He's often able to lunge forward, and cleave an enemy's limb off before they can get close enough to return the favour.
Polearm/Halberd:
What makes Sigurd's handling of the halberd, like other weapons, so uniquely effective, is simply his excessive size and strenght. He's able to weild the halberd properly, but with greater speed, reach, and force, than a normally proportioned man.
Equipment:
Head: Iron Nasal Helm
Shoulders: Bear Fur Cloak
Torso: Iron Chainmail
Underclothes: Leather Padded Wool Tunic
Pants: Iron Plated Leather
Arms: Iron Plated Leather
Hands: Studded Leather Gloves
Feet: The Ashtreaders.
Thick iron boots, tainted by long hidden spiritual entities. They glow bright orange, emitting excruciating heat, as though heated by a forge. Sparks dispurse around them as they strike the ground. Plants whither, puddles turn to steam, and wood is set ablaze when beneith them.
Primary Weapon: Karlingsbane, the skull-cleaver.
An elongated pseudo-halberd, with a piked, two faced axe on the end. The tip is tempered, folded iron, dark and weathered. Handed to Sigurd at the age of 15, by his father, it is the oldest weapon in his possession. A weld can be seen two thirds of the way up the shaft, where it had to be extended to accomidate for his growth.
Secondary Weapon: Glitsever, the flame-keeper.
A shining, exquisitely crafted steel longsword. Holy scripts, written in ancient runes, run along the entire length of the blade. The pommel, in contrast, has additonal symbols crudely scratched into it, clearly added long after the sword's forging.
Additional Weapons:
-2 Throwing Axes
Magical Abilities:
Vision of the Flamebringer
Sigurd can't see by conventional means. He channels the thermal energy of the world around him, granting him 360 degrees of vision, even in pitch darkness. Still, he's unable to see through thick walls, below a a couple feet of water, or under conditions where heat would be virtually undetectable.
Breath of the Haugbui
Sigurd is able to ignite flame within his trachea, and shoot steam from his mouth in short, 10-second, bursts. However, he must wait twenty minutes, or drink water, to produce more steam.
Non-Combat Items:
-1 Torch
-1 Smoking Pipe
-1 Pouch of Herbs
-2 Firesteels
-1 Lantern
-1 Bottle of Kerosene
History:
Sigurd was born into a seclusive tribe in the mountains of Ulfheimr, a temperate land, now lost to history and geographic politics. This tribe called themselves the Muspelhugrs and worshiped a volcanic god, known as Feigrsurt, who they believed to be heating the hotsprings that surrounded their village. From an early age, Sigurd was taught to fight with every manner of weaponry. This was done in the name of Feigrsurt, who was believed to reward skilled warriors, and favour villages that raided their neighbours. Needless to say, this meant the village was constantly at risk of retaliation from nearby tribes.
At the age of 20, Sigurd's village was overwhelmed by an imperial army that sought to annex the region into their empire. In a last-ditch effort to save his village, Sigurd sacrificed his eyes to Feigrsurt, by burning them out with a piece of heated iron. Feigrsurt smiled upon this act of flagilation, and granted Sigurd the strength to defeat the invading force. Feigrsurt bound his feet in hot iron, and set his lungs ablaze. Sigurd charged the opposing force in a blind rage, spewing steam, kicking up embers from the ground, and swinging a halberd. The enemy soldiers broke ranks and sprinted away in fear, and Sigurd was declared the spiritual leader of his tribe.
That night, Feigrsurt came to Sigurd in a dream, appearing as a living flame, proclaiming, "You will no longer be mere human, mountain dweller. You will be my fire giant, my flame bringer, and you will pave the way for my conquest."
From then onward, they knew him only as Flamebringer, and he led them as a band of savage marauders, pillaging and murdering wherever they went.
Years later, Sigurd would abandon his tribe, with a small group of his most devout followers, on a quest to summon Feigrsurt in physical form, and bring about a fiery apocalypse. After many years more of searching without success, Sigurd returned home, only to find his tribe had been eradicated while he was away. What he found instead was the outpost of a neighbouring kingdom. He and his men slaughtered the soldiers stationed there, and burned the post the the ground. They then proceeded to march into the kingdom's capital, and butcher the king with his own sword. This sword, crafted by the royal blacksmith, Sigurd named Glitsever, which he strapped to his side, to remind him of his quest for vengeance. Likewise, he strapped his old halberd, Karlingsbane, to his back, to remind him of his quest for redemption.
To this day, Sigurd wanders the world, searching for enemies worthy of his strength, as well as magics great enough to either bring his tribe back from the dead, or kill the rest of humanity along with them. He walks about, clad in the furs and armours of the animals and men who've crossed his path. Fueled by the spirit of Feigrsurt, Sigurd's strength only grows with every challenge, and every scar.
Alias: Flamebringer
Occupation: Brigand, Cult Leader
Gender: Male
Age: 46
Race: Caucasian
Religion: Proto-Indo-European Fire Worship
Height: 6'8"
Weight: 390 lbs
Appearance:
Hair:
A long, thick black mane, with streaks of grey hair sprouting from the roots.
Facial Hair:
A tattered, unkempt mess, flowing down to his chest, and over each shoulder.
Face:
Below a protruding hairless brow, two faded, disjointed eyes stare out in random directions. Encircling these lifeless eyes are large, red burn-marks, that cover much of his face. His nose is hooked and crooked, the result of being broken before. His lips are dry and tight, occasionally opening to reveal false, metallic teeth. His complexion is sickly and grey.
Build:
Large and muscular, with slouched gorilla-esque shoulders and forearms.
Other notable features:
The palms of his hands, and soles of his feet are severely burned, leaving them covered in thick, dark, leathery skin. His eyes appear completely blinded, yet his hair is kept greased backward, out of his face.
Fighting styles:
Unarmed:
While able to overpower most opponents with raw strength, Sigurd prefers to properly counter their blows and strike weak-points, having been trained in hand-to-hand combat since childhood. However, if the opponent presents themself as a reasonable threat, he doesn't hesitate to discard all form and simply pummel them into the ground.
Longsword/Bastard Sword:
It is a rare sight to see Sigurd wield a longsword in both hands. He prefers to handle it as though he were fencing with an oversized cutlass. This, coupled with his naturally long reach, grants him a considerable range advantage over his opponents. He's often able to lunge forward, and cleave an enemy's limb off before they can get close enough to return the favour.
Polearm/Halberd:
What makes Sigurd's handling of the halberd, like other weapons, so uniquely effective, is simply his excessive size and strenght. He's able to weild the halberd properly, but with greater speed, reach, and force, than a normally proportioned man.
Equipment:
Head: Iron Nasal Helm
Shoulders: Bear Fur Cloak
Torso: Iron Chainmail
Underclothes: Leather Padded Wool Tunic
Pants: Iron Plated Leather
Arms: Iron Plated Leather
Hands: Studded Leather Gloves
Feet: The Ashtreaders.
Thick iron boots, tainted by long hidden spiritual entities. They glow bright orange, emitting excruciating heat, as though heated by a forge. Sparks dispurse around them as they strike the ground. Plants whither, puddles turn to steam, and wood is set ablaze when beneith them.
Primary Weapon: Karlingsbane, the skull-cleaver.
An elongated pseudo-halberd, with a piked, two faced axe on the end. The tip is tempered, folded iron, dark and weathered. Handed to Sigurd at the age of 15, by his father, it is the oldest weapon in his possession. A weld can be seen two thirds of the way up the shaft, where it had to be extended to accomidate for his growth.
Secondary Weapon: Glitsever, the flame-keeper.
A shining, exquisitely crafted steel longsword. Holy scripts, written in ancient runes, run along the entire length of the blade. The pommel, in contrast, has additonal symbols crudely scratched into it, clearly added long after the sword's forging.
Additional Weapons:
-2 Throwing Axes
Magical Abilities:
Vision of the Flamebringer
Sigurd can't see by conventional means. He channels the thermal energy of the world around him, granting him 360 degrees of vision, even in pitch darkness. Still, he's unable to see through thick walls, below a a couple feet of water, or under conditions where heat would be virtually undetectable.
Breath of the Haugbui
Sigurd is able to ignite flame within his trachea, and shoot steam from his mouth in short, 10-second, bursts. However, he must wait twenty minutes, or drink water, to produce more steam.
Non-Combat Items:
-1 Torch
-1 Smoking Pipe
-1 Pouch of Herbs
-2 Firesteels
-1 Lantern
-1 Bottle of Kerosene
History:
Sigurd was born into a seclusive tribe in the mountains of Ulfheimr, a temperate land, now lost to history and geographic politics. This tribe called themselves the Muspelhugrs and worshiped a volcanic god, known as Feigrsurt, who they believed to be heating the hotsprings that surrounded their village. From an early age, Sigurd was taught to fight with every manner of weaponry. This was done in the name of Feigrsurt, who was believed to reward skilled warriors, and favour villages that raided their neighbours. Needless to say, this meant the village was constantly at risk of retaliation from nearby tribes.
At the age of 20, Sigurd's village was overwhelmed by an imperial army that sought to annex the region into their empire. In a last-ditch effort to save his village, Sigurd sacrificed his eyes to Feigrsurt, by burning them out with a piece of heated iron. Feigrsurt smiled upon this act of flagilation, and granted Sigurd the strength to defeat the invading force. Feigrsurt bound his feet in hot iron, and set his lungs ablaze. Sigurd charged the opposing force in a blind rage, spewing steam, kicking up embers from the ground, and swinging a halberd. The enemy soldiers broke ranks and sprinted away in fear, and Sigurd was declared the spiritual leader of his tribe.
That night, Feigrsurt came to Sigurd in a dream, appearing as a living flame, proclaiming, "You will no longer be mere human, mountain dweller. You will be my fire giant, my flame bringer, and you will pave the way for my conquest."
From then onward, they knew him only as Flamebringer, and he led them as a band of savage marauders, pillaging and murdering wherever they went.
Years later, Sigurd would abandon his tribe, with a small group of his most devout followers, on a quest to summon Feigrsurt in physical form, and bring about a fiery apocalypse. After many years more of searching without success, Sigurd returned home, only to find his tribe had been eradicated while he was away. What he found instead was the outpost of a neighbouring kingdom. He and his men slaughtered the soldiers stationed there, and burned the post the the ground. They then proceeded to march into the kingdom's capital, and butcher the king with his own sword. This sword, crafted by the royal blacksmith, Sigurd named Glitsever, which he strapped to his side, to remind him of his quest for vengeance. Likewise, he strapped his old halberd, Karlingsbane, to his back, to remind him of his quest for redemption.
To this day, Sigurd wanders the world, searching for enemies worthy of his strength, as well as magics great enough to either bring his tribe back from the dead, or kill the rest of humanity along with them. He walks about, clad in the furs and armours of the animals and men who've crossed his path. Fueled by the spirit of Feigrsurt, Sigurd's strength only grows with every challenge, and every scar.