Hidden 8 yrs ago 8 yrs ago Post by Jb
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Jb Because we're here lad

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Character Sheet


I've decided to try something a little different with this RP, and it is thus;

Could you please write about your character in prose form, it can be as long as you like, but must include the important details – those being things such as their name, possibly their age, what they look like (clothes, weapons, etc), belief systems, where they come from, and anything else you feel might be important.

You can simply write about them, include everything in a short story about them, however you see fit really - just please make sure to keep it as detailed as possible; these sheets will likely be altered with story progression, so keep this in mind when writing them.

Please PM them to me when you are done, and I look very much forward to reading them.

P.S.

If you want somewhere definite to end your sheet/story/profile, then when they became a mercenary - and all that it entails to them and those around them - would be a good place.

Other than that you can also carry on right up to the 'present', it's up to you.

Please Read

Something I forgot to mention, but might seem obvious - this is an 'Advanced' RP.

That means that I won't be accepting images of characters, and that I would like detail people!

I don't mind if you take a while to write the profile, or if it's quality over quantity, as long as it's a coherent profile in which things such as their personality, weapon(s), clothing and the like are covered.
Hidden 8 yrs ago 8 yrs ago Post by Quinntessential
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Quinntessential Entirely too excited.

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Nakera Kaas is a young Lexmechanic who was once assigned to work as a Communications Officer for Frontier World XT-0009345:132. The place had a small colony, maybe three hundred people. It's not around anymore. Pirates came and killed most of the Colonists, captured and enslaved the rest. Nakera avoided sale by being useful. She survived the initial fight and decided that living was better than dying. She's been a prisoner for roughly a month, forced to fix minor things and track certain bits of information for the pirate captain who owns her and can decide her fate.

She has the ability to manipulate magnetic fields, which manifests most commonly as levitating objects around the room for easy work. Some of them can even be quiet heavy, reaching nearly 8 kilograms in mass. She can also power objects with her strange and unique implants. Her captors don't yet know, but she can also use that power to discharge as a weapon. Of course, doing that now would only get her killed.

I made a character sheet for Nakera. This only matters as a guideline for me to scale her abilities when writing and will not effect anything beyond that. Fun to look at though! :D

Page 1
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@Jbcool - Let me know if you want me to change anything.
Hidden 8 yrs ago Post by TemplarKnight07
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TemplarKnight07

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Malkath Shapur is a Kroot from the planet Pech, the homeworld of all Kroot within the Tau Empire. Half a metre taller than the average human, he is a towering and well-built specimen of his kind. His leathery skin bearing a dark brown colour, with streaks of black tribal tattoos of his former clan. His hair is that of quills, that have been dyed black with flicks of dark red at their tips. He possesses small green eyes above a large beak-like maw that makes up his mouth. Several smaller quills dot over his body like stray hairs. He possesses four taloned fingers and an opposable thumb, and five taloned toes. He can speak Low Gothic in a gravelly, hoarse voice, but with a fair degree of fluency, as well as a handful of other alien languages.

Nowadays, he wears the old tribal-made leathers from his home, knitted and repaired several times, and here and there patched together with pieces of armour taken from some of his various kills to use as patch-work armour, though its mostly all light in order to enable him to remain mobile. He carries two rifles, his standard Kroot Rifle, and Hunting Rifle across his back, with a pouch for a handful of pulse ammunition clips for guns by his belt, as well as several other pouches for his "trophies".

Like many Kroot, Malkath ended up leaving his Warsphere as a mercenary for the highest contractor in search of finding the best warriors to consume their DNA and return to make greater warriors for the Kroot. Though unlike many who actually fulfilled this task and eventually returned home, the thrill of the hunt and visceral intensity of fighting and overcoming prey that were worthy warriors filled Malkath with so much pleasure that he decided not to return to his Warsphere and instead stick it out and make a life-long career out of being a mercenary. He has spent roughly 20 years in various companies and bands or even just as a lone merc as private security, fighting various opponents from Orks, to Human gangsters, immperial guardsmen, cultists, and pirates, and even a handful of Dark Eldar and other alien races. Each encounter with a foe of particular ferocity, skill, or strength, he honours them by consuming their remains and gaining some of their attributes as his genetics morph to the accommodate the fresh DNA.

This has led to various side-effects, ranging from his more "human" behaviours and sensibilities such as his capacity for drinking, his five fingers and toes, and his ability to even speak imperial languages. He also possesses some aspects of the cunning and treacherous mind of the Dark Eldar to contribute to his sense of strategy and quick-thinking, and some aspects of the strength of the Ork along with their capacity for collecting trophies (lately he's been starting a private personal collection of trophies off of the kills he has deemed worthy to consume rather than just consuming and leaving the all the remains). Such a cocktail of DNA has made Malkath highly adaptable and given him considerable abilities, but it has also come at the cost of giving him a variant of multiple personality disorder. He will literally become almost a completely different person depending on the situation, making him potentially extremely dangerous to be around in combat situations especially as his more primal, predator personality takes control and he seeks to fight and kill any opponent near him. To this end, he usually likes to work on his own, or with people who are capable of dealing with his major swings.
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Hidden 8 yrs ago Post by Hank
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Hank Dionysian Mystery

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Apollyon Kaicero is a 27-year-old aristocrat from the wealthy hive world of Aphrodus IV, located in the Segmentum Obscurus, not far from Thracian Primaris. He became involved with an upperhive death cult at the ripe age of 19 and quickly discovered he had a penchant for killing and dangerous mercenary work. Not for the money, mind you, as he was wealthy enough, but the thrill of the kill was better than any drug in the world. He spent most of his considerable inheritance on bionic implants, including all of his limbs and several organs (including his eyes) in an attempt to optimize his physical potential, and a very rare Xenarch death-arc. After several run-ins with Imperial law, Kaicero casually decided that the lawless fringes of the galaxy would be a more interesting place to conduct his business, abandoned his family and cult and migrated to the Ghoul Stars, a journey that took up two years of his life. Kaicero now works as a freelance mercenary, taking on jobs that pique his interest, and only accepts the monetary reward in order to keep himself fed, housed and supplied.

He is cold, fearless, mercurial and entirely without empathy. In his line of work, these are strengths, and Kaicero abuses this with impunity. His weaknesses, however, are also plentiful -- his lack of experience, naivety and pride make him difficult to work with and sometimes put him in mortal danger. While Kaicero's combat prowess is very significant due to his extensive augmentation and superior gear, he lacks any semblance of common sense and has made it this far in part due to sheer luck.

Aside from his death-arc, Kaicero also carries a combat knife with him and a small autopistol strapped to his thigh. He avoids using it at all costs as he considers it an undignified weapon.
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Hidden 8 yrs ago Post by BCTheEntity
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BCTheEntity m⊕r✞IS

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Hidden 8 yrs ago 4 yrs ago Post by TyrannosaursRex
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TyrannosaursRex

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