Name: Kujitsawa no Yoshitsune
Age: 31
Race: Human
Gender: Male
Appearance:
Yoshitsune stands at 5’11 and has a fairly thickset frame, a body clearly tempered on the battlefield.
Despite this many of his features are also quite delicate, especially his hands - an odd culmination of diplomat and warrior. Weapons: A five foot long pole-arm Naginata, a tempered steel blade with a decorative black lacquered wood pole, adorned with red cotton.
As well as this he carries a short Katana with a similar design ethic to that of his Naginata.
Class:Berserker.
Bio:Yoshitsune hails from Igawa province - this province a subsidiary of the major provincial land that is Ameratsu- a proud warrior, son and heir to the daimyo of the Kujitsawa clan.
The province is a small and typically mountainous region, it prides itself in its stonemasons and lacquer works that produce the finest bows and staves - and of course above all it prides itself in its Naginata warriors - trained by Shinto-Buddhist monks that have temples dotted around the mountains, their patience and calm in the middle of battle is unnerving, but even more so is their feverish and ferocious charge into battle - ever the need to claim the first kill for their Daimyo has ensured that warriors of this province be both respected and feared.
Yoshitsune is definitely a man who professes this sentiment more than most others in the clan, the heir to the clan itself he has been trained in many arts that is befitting of the next ruler.
Trained in poetry, calligraphy, hunting, horse riding and the biwa, a fair list of traits that continue to grow with every day.
When Yoshitsune ascended to adulthood he began to assume new roles within his clan, mainly he helped to ensure that the realm was secure and above all, safe.
The Oni presented a threat that required vigilance, despite the fact that a peace between the Oni and humans existed it was little secret that it was tense, humans are a naturally violent race, one that seeks conflict and rarely gets on with anything that it sees as its equal, or a greater than itself.
Oni, despite being extremely wide and varied as a race are typically more powerful than the average human, and despite the peace, there are always those that seek to break it or care little for it, both human and Oni alike.
That is what Yoshitsune has spent his life fighting against, protecting both his lands and people from the dangers that come from the lawless and honourless curs that seek to damage the world they live in.
The Kujitsawa clan is loyal to the death to the Emperor; his will divine, ordained through the gods themselves and voiced by the Emperor - to defy any order, is to defy the Gods themselves an act punishable only with death - it is through this divine will that the heir of the Kujitsawa goes to O-kuni village, in order to work with Human and Oni alike to do that which he has spent much of his adult life doing - protecting the realm.
Personality: Yoshitsune has been taught in diplomacy and etiquette, he is well spoken and in terms of talking to his betters and superiors he is humble, to his peers and equals he is respectful and to those whom are his lessers he is commanding but kind.
Never one to incite conflict through the art of speech he will is best described as a diplomat.
This is however very different when it comes to those who are his close friends, and those he regards with high respect.
Whilst his demeanor is commonly serious and formal, he can easily let his hair down so to speak and get chummy with everyone, typically this occurs after he has went through a battle with them as in his opinion you don’t know someone's worth until you see them fight in the heat of battle.
Special ability: Battle cry - Yoshitsune unleashes a primal burst of energy deep from within his lungs, a very loud cry of pure unfettered energy that inspires those that with him to fight with renewed energy, as if given a second wind, and equally as it is effective for his allies it is devastating for foes, it has a very large impact on enemy morale and willingness to fight, those that don’t flee will struggle to fight as effectively - but it can only be used once per engagement.