Personality: Energetic, Loyal and optimistic are three of his biggest qualities, possessing a caring, selfless nature and a desire to protect those who need to be protected, Zack is as selfless as they come, even willing to give up his own life to save another in the process. A sociable individual, who can act both flirty and comedic, he rarely takes things seriously, rather smiling in the face of danger, and radiating with a happy go lucky aura.
Items They Are Carrying:
Buster sword - Originally from his Mentor Angeal, before his demise. Materia - Imbued into his body, Zack can infuse what's known as materia into his system. They are inside his form at all times.
Abilities:
Enhanced Strength and endurance:
Infused with Mako energy, all those in soldier possess highly advanced strength, along with a hearty durability, allowing him to even wield his mighty buster sword, and wing it about with ease.
Magic:
As discussed before, Zacks body is infused with balls of lifestream energy called "materia", these materia, giving him the ability to use the elements, such as fire, ice and lightning. He also has the ability to protect himself or an area infront of him with a barrier, which can absorb damage to a certain limit before exploding, and is also capable of dispelling status ailments. These abilities cost mana, and must be recharged by fighting, forcing him to use his blade to recover his mana, if he wishes to use more spells.
So, if we're accepted, should we start posting in the IC? Would you rather wait until we've got a fair number of characters, so nobody can get left behind?
Character sheet number two incoming. I'm posting it here instead of straight to the CS thread so you lot can keep me in check in case I accidentally make something shit. Now then:
"Fighting IS my life! It's what I was made for!"
Name: Jasper Age: Over 5,300 years old Gender: Actual rock person. She/Her pronouns will do in a pinch Originates From: Steven Universe Appearance: Personality: Blunt and brutish, Jasper judges others based solely on their fighting prowess. Simply put, if you're strong they will either get along or tolerate you. If not, don't expect the, to have any patience for you. Jasper is extremely confident in themself, believing fully that they are the single strongest Quartz in existence, and they're not exactly wrong. They can be extremely sadistic in combat, preferring to break their opponent down fully instead of simply beat them Items they are carrying:
-Triangular Jasper Gem, which maintains their humanoid form. If it's cracked or corrupted, their body will begin to break down. If it's the s harmed and not the gem, the body will retrieve the gem to regenerate.
-Jasper Quartz helmet, Jasper's weapon of choice. Channeling their inner Harley Race, Jasper will often charge head first at those they fight. The thing Jasper has over Harley Race is, of course, the fact they wear a helmet. The helmet is hard enough for Jasper to be able to knock someone out with a simple head butt, but they tend to do much more.
Bio: The Beta Kindergarden on Earth was largely regarded as a failure by Homeworld, the Quartz soldiers that were grown there were often misshapen and ill fit for combat, leaving Homeworld vulnerable to the Earth Rebellion. Jasper was the exception to this string of Beta Kindergarden failures.
Popping out of the ground with their helmet on, Jasper charged into battle, shattering traitorous gem after traitorous gem, looking for vengeance for her own Pink Diamond against the one who shattered her, Rose Quartz. Before she could complete this quest for revenge, she was recalled to Homeworld, serving under Yellow Diamond in Pink Diamond's stead. She would remain away from Earth as the rebellion, along with any other gem on the planet, was quashed.
Until 5,000 years later, when gem activity was reported from the planet. Jasper returned, finding what little was left of the rebellion...Along with Rose Quartz, mysteriously under the guise of a human boy. Jasper attempted to return the rebellious Quartz to Homeworld, but her ship was crashed soon afterwards on to the Earth surface. After a brief spell with at the bottom of the ocean, Jasper has made it their personal mission to seek and destroy Rose Quartz and what remained of their rebellion.
Fun Fact: Both of the gems that accompanied Jasper on her second journey to Earth, Lapis Lazuli and Peridot, later defected to the rebellion. They likely aren't too keen on the whole 'team' thing because of this.
I feel compelled to point this out @scrapula since I didn't make it particularly clear in her bio, but Kieri's skin is just naturally very, very pale. No make up.
I feel compelled to point this out @scrapula since I didn't make it particularly clear in her bio, but Kieri's skin is just naturally very, very pale. No make up.
I figured as such. The thing is, in Olathe, everybody is out and about under the sun for most of their lives. A mostly-normal person not having a tan or sunburn is practically unheard of to him.
Ah, gotcha. At least I understood the other misunderstandings in Harvey's assessment as coming from the game I suppose. Really need to play Lisa sometime.
"You dare to chase little girls, but don’t have the courage to stand against enemies?"
-Ainz
Name: Ainz Ooal Gown, formally known as Momonga, preferred to be called Ainz.
Age: somewhere in late 20's but appear older
Gender: Male
Originates From: Overlord
Personality: While being a cautious and stingy person, Ainz would always tried to plan ahead and control details beforehand in order to avoid any haphazard actions that can endangers Nazarick's existence. Because Ainz doesn't underestimate his opponents, he will usually overkill them. Since being transferred to a new world and becoming an actual undead being, Ainz could feel himself becoming very cold and calculating while his emotions repressed.
As he is loyal to his friends and the NPCs created by them, Ainz has become a ruler of Nazarick in the new world. This was where he then acts with a certain degree of nobility, leading his devoted followers so they can faithfully have a Supreme Being to look up to and depend on. Ainz only does things that will benefit Nazarick or himself, whether its information or prestige. Although he does have a sense of justice and doesn't hate humans as much as his followers, Ainz holds no attachment to them, and he feels nothing toward their deaths.
In his dark warrior persona as Momon, he is a very dignified as a worthy adamantite adventurer yet he doesn't make others uncomfortable. He also very faithful, shown in the case that he refused Nfirea's request and to prioritize the Sword of Darkness. He also exchanged greetings with every single adventurer's group rather than meeting the princess (he send Nabe instead to prevent Gazef Stronoff from recognizing his voice), showing his caring nature and to sum up that he is as good as his strength.
Items They Are Carrying:
10 Rings [Divine class]: Each of the ring is imbued with a different power.
Ring of Ainz Ooal Gown [Divine class artifact: It allows the user to freely teleport between every room inside Nazarick. Every member of Ainz Ooal Gown was required to wear this ring.
Shooting Star [Divine class] (artifact): Allows user to activate over-class magic, "Wish Upon a Star" three times without consuming experience.
Ring that allows user to revive with little loss of exp.
Ring that protects user from detection by all kinds of divination-type magic.
Ring that protects user from behavior disturbance.
Boots [Divine class]
Circlet [Divine Class]
Cloak [Divine class]: It has a Chaotic Aura Effect, causing a rippling dark red aura to rise from the feet, an aura that felt turbulent and sinister.
Gauntlet [Divine class]
Necklace [Divine class]
Staff of Ainz Ooal Gown [Guild Weapon]: This artificial weapon spews out a vortex of dark red aura when held. Sometimes it would form the face of a human in agony and crumbles away. It was so vivid that it felt as though you could hear their voices of pain. The staff has seven snakes engraved in it with gems of Divine class artifact. Each with a unique ability and the power to summon monsters level 85 and above once a day. Because it belongs to an entire series of items, after the complete collection, one can display its immense power. The Guild of Ainz Ooal Gown spent tremendous perseverance and time to complete the entire collection. In fact, one member of the guild wanted to give up on the idea during the collection. It became the symbol of power for Ainz Ooal Gown.
He uses black jet armor and twin great sword. He has overwhelming physical ability and can even fight against a devil of difficulty level 200+ (Jaldabaoth). Though his technique are rather rough and he doesn't use any martial arts at all, his great power doesn't seem to have problem with that. However, Ainz's fighting style became properly skilled and in sync with his physical power upon using the spell, "Perfect Warrior".
Black Belt
Black Widow Spider Clothes
Crown of Mental Barriers
Haste Boots
Járngreipr: A common item that improves the user's strength. It is used by Ainz Ooal Gown members only to cover up their hands.
Nemean Lion
Sure Hit Glasses
Horn of the Goblin General: When blown, summons a goblin troop which consists of twelve goblin soldiers, two goblin archers, one goblin mage, one goblin cleric, two goblin wolf riders, and one goblin leader.
Minor Healing Potion: For an undead creature, a healing potion is lethal poison, however, Ainz keeps them in reserve for emergencies.
Resurrection Wand: This magic item is able to fully restore a dead target back to life.
Cash Shop Items
Abilities: In YGGDRASIL, there were over 6000 different spells that players could learn. The normal amount of spells a level 100 player could learn was 300 at maximum. However, Ainz used his special ability "Dark Wisdom" to learn 718 different spells. Though his class and abilities are not suitable for PVP, Ainz Ooal Gown was a PVP/PKER guild in YGGDRASIL, proving he was well versed in fights and ambushes which has allowed him to win against players optimized in PVP many times.
Competence in Evil Language
Create High Tier Undead (4/day): Ainz can create both a Eyeball Corpse and Pale Rider by using this ability. If Ainz were to use his experience points, he can even create level 90 monsters. (Overlord Wiseman / Grim Reaper Thanatos).
Create Middle Tier Undead (12/day): Ainz created Death Knight, Jack the Ripper and Corpse Collector by using this ability.
Create Low Tier Undead (20/day): Ainz can create both a Wraith, Skeleton and Bone Vulture by using this ability.
Dark SoulDark Wisdom: Allows the user to increase the amount of spells one can learn by experiencing a sacrifice-ritual event. He is also able to steal spells from dead corpses with Dark Wisdom.
Despair Aura I: Has a chance of causing Fear.
Despair Aura II: Has a chance of causing Panic.
Despair Aura III: Has a chance of causing Confusion.
Despair Aura IV: Has a chance of causing Insanity.
Despair Aura V: Has a chance of causing Instant Death.
Electric, Poison, Ice Invalidation
High Tier Repel Resistance III
High Tier Magic Invalidation III: Nullifies all low tier spells.
High Tier Physical Invalidation III: Nullifies all low level attacks (below level 60).
Immortal Blessing: Can sense other undead beings.
Negative Touch: Deals negative-type damage to the object being touched, attacked, or skill-attacked by Ainz. Acquired by Elder Lich level up. Can toggle On/Off.
While magic only goes up to the 10th rank, Over Rank Magic is said to go beyond that, but it acts more like a special ability than an actual spell. Magic casters can unleash it without consuming any of their MP. The number you could learn is one for each level after level 70. When it is first learned, it can only be used once a day. However, it can be used once more for every additional ten levels. The average player who has reached level 100 can use Over Rank magic for at least 4 times.
Furthermore, Over Rank Magic has a weakness that it could not be activated consecutively. Firstly, it has an activation period and certain amount of damage done to the magic caster will interrupt the casting. Secondly, although it is possible to use cash items to remove this activation period, Over Rank Magic has a cooldown time for the whole party members, that cannot be removed.
Creation: Changes field effect.Fallen Down: Calls down a huge pillar of blue light from the sky that will burn so bright and hot that it will appear like the whole world has turned white. After a few seconds, it will leave behind an area burned to cinder, devoid of life. This spell deals massive damage, especially to undead-type enemy.
Iä Shub-Niggurath: Summons a black cyclone and kills everything in the area. The victims are sacrificed to summon monsters over level 90, "Dark Young". The number of summoned dark young is proportional to the total number of sacrifices.
Wish Upon A Star: Consumes caster's experience points to grant a wish. Ainz used this spell by using a special item, but he said that he has also learned the spell.
Pantheon: Summons 6 level 80, "Cherubims Gate Keeper" through the use of an Over Rank, holy-type magic under his command.
Absorption
All Appraisal Magic Item
Anti-Life Cocoon
Anti-Information Magic Wall: It is a type of spell that prevent surveillance by others.
Astral Smite: Attack that is effective against Ethereal beings. This also counts against beings, who are temporarily Ethereal.
Black Hole: Magic that cast a void would absorb the enemy inside.
Bless of Magic Caster
Body of Effulgent Beryl: 10th-Tier spell. Reduces strike-type damage. If the user reactivate this spell during duration, it negates single strike-type attack.
Burst
Call Greater Thunder: Summons Large thunder bolts that are fused by multiple strands of lightning.
Charm Person
Complete Invisibility: It was a spell that was far superior to ‘Invisibility’. Ainz would be completely invisible to anyone unless they used specialized magic to see him. The highest-ranked undead could even see through this spell's effect.
Conflict Karma
Control Amnesia: 10th-Tier spell. Controls memory of target.
Create Greater Item
Cry of the Banshee: Shout that has an instant death effect, and can also be used with his special skill to widen AOE.
Discern Enemy
Distant Vision: A spell that would display what it saw on a flat, magical screen. The screen could also be expanded or shrunken at will.
Draconic Power
Delay Magic: True Death: A ninth-tier spell, which invalidates the effect of low resurrection magics.
Delay Teleportation: Spell that slows teleportation down, which is effective against Greater Teleportation.
Dragon Lightning: Shoots out a lightning bolt in the form of a dragon, that then seeks out it target.
Drifting Master Mine: A mine that, as the name implies, "drifts" and locks on to targets that enter it's range.
Explode Mine: A trap magic that explodes when it is near the enemy.
Explosion
Extend Magic - Bless of Titania: A ninth-tier spell that summoned forth a tiny fairy.
Extend Magic - Lead of Yatagarasu: A ninth-tier spell that created a three-legged crow.
False Data: Life: Gives the user the ability to fake his/her HP.
Focus Magic: A seventh-tier spell that can be used on an ally.
Fireball: Shoots out a big ball of fire that burns it's target.
Fly: Gives the caster the ability to fly.
Freedom
Gate
Grasp Heart: 9th-Tier spell. Kills the target instantly, if the target resists, the target becomes stupefied. This is said by Ainz to be his favorite spell.
Gravity Maelstrom: A spiraling black ball of gravity.
Greater Break Item
Greater Full Potential
Greater Hardening
Greater Luck
Greater Magic Seal
Greater Magic Shield
Greater Rejection: Cancels Greater Summon.
Greater Resistance
Greater Teleportation
Haste
Heavenly Aura
Hell Flame: This spell shoots out a very small flame that will then latch onto a target and become a raging inferno that burns anything to ashes with black flames.
Hold of Ribs: A spell that restricts a target's movement with bones.
Indomitability
Infinity Wall
Life Essence
Magic Arrow: Shoots out an arrow made of mana that will pierce a target.
Magic Boost
Magic Chanter Blessing
Magic Ward: Holy
Mana Essence: Identifies MP of the target.
Mantle of Chaos
Mass Fly: Gives a group of people the ability to fly.
Message: Able to talk to a targeted person through telepathy.
Meteor Fall
Napalm
Negative Burst: Sent out a burst of negative sphere of energy from around the caster's body.
Obsidian Sword: Creates a large obsidian sword that will lock on to a target and hone in like a missile.
Paranormal Intuition
Penetrate Up
Perfect Warrior: A transformation type of spell that allows Ainz to become a level 100 warrior imperfectly in comparison to the original, converting from his magic caster stats to warrior stats with no class skills or abilities. While in this form, he can now bypass class restrictions such as being able to use Touch Me's World Champion armor without suffering any penalty. This would also include utilizing any weapons and its abilities during his fight with Shalltear. As a result of the transformation, the spell does come with another cost, where he is unable to use neither of his magic or spells during the duration of that time period. More so, sustaining the transformation spell and other magic would both lower his mana and mana recovery rates to zero. However, he make up for this weakness by summoning elemental weapons stored within his pocket dimension like Frost Pain Modified, etc and then throwing it at his target to initiate a spell.
Rabbit Ears
Reality Slash: A tenth-tier spell that is top class in damage dealing, but consumes a lot of mana. The spell is considered to be a lesser version of 'World Break'.
Repel Undeath: A spell that create a barrier to ward off low-level undead.
Sense Enemy
Sensor Boost
Silent Time Stop
Sharks Cyclone: A spell that invokes a tornado (100 meters high and with a 50 meter diameter). Within the tornado lie 6 meter long sharks waiting to devour anyone unlucky enough to be sucked inside.
Thousand Bone Lance: A spell that throws an uncountable amount of bone spears at the target.
Time Stop: Time magic that stops the enemy for a specific amount of time.
Touch of Undead
True Dark: Deals none-type damage with darkness.
Undeath Slave Sight: A spell used on the skeleton. A small window appeared in the corner of Momonga’s field of vision, allowing him to see through the skeleton’s eye sockets.
Ultimate Disturb: A tenth-tier spell that increases an ally's magic resistance rapidly, at the price of wrecking their ability to cast spells.
Wall of Protection from Arrows
Wall of Skeleton: Creates a wall of skeletons that can move and fight to a certain degree.
Widen Magic - Complete Vision: A spell that could pierce and see through the fog up to a distance of 200 meters ahead of him.
The Goal of All Life is Death: This special skill is one of Ainz's most powerful abilities and comes from the Eclipse class, which is one of the hardest classes to get because it requires the overlord class with spells specialized in necromancy and instant death type magics. The Eclipse class lets the user become a true lord of death, a life consuming Eclipse. This spell delays other instant death type spells for 12 seconds, but allows them to ignore any types of resistance - even invalid. Ainz used this spell with '(Widen) Cry of the Banshee', and it killed everything in 200m. The cooldown of this spell is 100 hours duration. It is not possible to resist this spell, with the only counter being that one must use a either an item or skill that would cause them to be revived before the 12 seconds pass. Unnamed Skill: He has a special skill, which allows him to summon forth 2 level 90 "Eternal Death" under his command.
High Tier Undead
Death Emperor
Death Empress
Eternal Death
Eyeball Corpses
Grim Reaper Thanatos
Overlord Wiseman
Pale Rider
Middle Tier Undead
Corpse Collector
Death Knight
Elder Lich
Jack the Ripper
Soul Eater
Low Tier Undead
Bone Vulture
Skeleton
Wraith
Spirits
Primal Air Elemental
Primal Earth Elemental
Primal Fire Elemental
Primal Star Elemental
Primal Water Elemental
Other Summons
Cherubim
Gatekeeper
Dark Young
Death Cavalier
Bio: When Momonga first started playing YGGDRASIL, he was very close to quitting the game because of being discriminated as a member of the Heteromorphic Races. Therefore, Momonga himself was seen by other players as a monster who only exist to be killed. However, he was then saved by Touch Me, which the two of them together with seven others formed the First Nine, who started out the PVP/PKER guild, known as the Nine's Own Goal. After the dissolution of the Nine's Own Goal, Momonga becomes the guildmaster of Ainz Ooal Gown and leading its members to conquered the Great Tomb of Nazarick
Henceforth, the other players started to perceive the guild of heteromorphic races as evil beings. This way, the guild members of Ainz Ooal Gown including Momonga thought that it was only proper for them to become real monsters.
Since Ainz doesn't have any real family or friends to support him outside the game, he dedicated his whole life instead to the game itself being YGGDRASIL and just his guild alone. Ainz's daily livelihood to the game has even go so far to the extent, where he almost used up all the money financially obtain by him as a salary man in order to spend time playing it. Even though all the other members had left, he still continue to stayed behind and kept the guild's base called the Great Tomb of Nazarick up and running. This was so in the hopes that his guild members would one day return back to the game and played with him. Even until arriving to the New World, Ainz would continued to reminisce about the past journey he has with his fellow guild members back then in YGGDRASIL.
Fun Facts:
- He was pulled into his favorite game - Won't use all of the spells or abilities unless needed or forced too - Doesn't use the Higher Tier abilities or spells unless needed or forced too - Most abilities and Spells require a lot of mana - Has the mana to cast half of the spells and abilities - Won't use the Abilities or Spells most of the time
Not too sure if he's Op or not, but let me know and I can get rid some of it. @BringBack1996
@DeathxThexTree well I can assure you the bio was worth the wait!
I'm fine with most of this stuff, except for the things can cause instant death if they're successful (Despair Aura V for instance). I don't know what kind of algorithm you'll be using for his chance moves, but if you were to roll a positive for a insta death move during a boss fight it'd make for a rather unclimatic ending.
Everything else is fine, if only because you stated that a lot of his spells cost a lot of mana and I assume that means they can only be used in a limited capacity. Ainz Ooal Gown is accepted.