Hidden 8 yrs ago 8 yrs ago Post by BringBack1996
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BringBack1996

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Hidden 8 yrs ago 8 yrs ago Post by Lmpkio
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Lmpkio Kaiju Expert

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Hidden 8 yrs ago Post by Scrapula
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Scrapula

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"It was nice working with you, pal. But justice needs to be served."


Name: Harvey Alibastor

Age: ~8 years

Gender: Male

Originates From: LISA: The Painful RPG

Personality: Harvey has a malicious streak a mile long, kept in check only by his sworn oath to uphold the law. His inborne hatred of humans often leads to him deliberately misrepresenting them in court, but this will not stop him from helping those in need.




Fun Facts: Harvey's favorite food is "Green Paste", a Fish-Person delicacy made of mostly organic ingredients.
Hidden 8 yrs ago Post by TheRebelKnight
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TheRebelKnight Corporal of Resistors

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Hidden 8 yrs ago Post by The_written_John
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The_written_John Professor Screwball

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"First class soldier, Zack, on the job!"


Name: Zack Fair

Age: 23 (roughly)

Gender: Male

Originates From: Final Fantasy VII

Appearance:


Personality: Energetic, Loyal and optimistic are three of his biggest qualities, possessing a caring, selfless nature and a desire to protect those who need to be protected, Zack is as selfless as they come, even willing to give up his own life to save another in the process. A sociable individual, who can act both flirty and comedic, he rarely takes things seriously, rather smiling in the face of danger, and radiating with a happy go lucky aura.

Items They Are Carrying:

Buster sword - Originally from his Mentor Angeal, before his demise.
Materia - Imbued into his body, Zack can infuse what's known as materia into his system. They are inside his form at all times.

Abilities:

Enhanced Strength and endurance:

Infused with Mako energy, all those in soldier possess highly advanced strength, along with a hearty durability, allowing him to even wield his mighty buster sword, and wing it about with ease.

Magic:

As discussed before, Zacks body is infused with balls of lifestream energy called "materia", these materia, giving him the ability to use the elements, such as fire, ice and lightning. He also has the ability to protect himself or an area infront of him with a barrier, which can absorb damage to a certain limit before exploding, and is also capable of dispelling status ailments. These abilities cost mana, and must be recharged by fighting, forcing him to use his blade to recover his mana, if he wishes to use more spells.

Bio: ((because i'm lazy ))

finalfantasy.wikia.com/wiki/Zack_Fair

Fun Facts:

Nothing i need to add....!

Hidden 8 yrs ago Post by CrimsonCastle
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CrimsonCastle Radical Dude

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Name:Roland Deschain

Age:50 (ish)

Gender:Male

Originates From: Stephen King's The Dark Tower series

Personality: Incredibly stoic. Roland is known for his extremely grounded and "straight to business" type personality. He very rarely becomes emotionally attached to others which can come off as confrontational to some. Deep down however, Roland is scarred from the horrors that occurred in his past; it is these obstacles that keep him so distant from other beings.

Items They Are Carrying:

  • Arthur Eld's two sandalwood grip .45 revolvers.
  • A small bag with matches, rope, and other generic adventuring supplies inside
  • A small carving of a turtle


Abilities: Despite being around 50 years old, the effects of old age are just now beginning to set upon Roland. He is an unrivaled shot with almost any firearm. He is a trained gunslinger who possesses extraordinary combat abilities as well as survival skills. His physique could be called olympian if not for the tiniest bit of arthritis beginning to set in his joints. Roland has also been proven as an adequate tracker and rider.

Bio: Roland is the last gunslinger, knights trained to protect the world from evil, born from In-world and the last living descendant of the legend Arthur Eld. Throughout his years he has witnessed great but bloody adventures. He has battled witches, conspiracies, mercenaries, demons, robots, and almost any other malicious entity one could think of. With the destruction of his home brought about by a mysterious man in black, Roland has been on a long and arduous journey to follow him. His ultimate goal was to stop the crimson king from destroying the pillars of creation that ensure the continued existence of all timelines and realities.

Fun Facts: Roland has travelled through dimensions/universes before. This will not be the cowboy's first rodeo.

Sorry that I kind of skimped on the biography, but a full biography of Roland Deschain would be monumental and to people unfamiliar, non-understandable
Hidden 8 yrs ago 8 yrs ago Post by DeathXtheXTree
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DeathXtheXTree Ignore this Tree

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Hidden 8 yrs ago Post by clanjos
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clanjos Giant Hero

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Name: Haruki
Age: 37
Gender: Male
Originates From: Ultraman X
Appearance:

Personality: Haruki is a very positive person. No matter what comes his way, he'll keep on trucking, making sure he's able to support his friends when needed. He's very hard to anger, but will easily freak out if something he cares about is in danger. Of course, him freaking out usually leads to turning giant and stepping on the source of the trouble.

Items They Are Carrying: A traditional fishing spear from his homeworld, carpenter's tools, a wallet (with 4500 yen, a driver's license with his picture on it, pictures of his two alien and one human roommates), a hat with fishing lures, a fishing rod geared for large fish like tuna, and a bucket full of fish bait.

Abilities: Haruki is exceptionally strong, having worked as both a fisherman on planet Valky and a construction worker on Earth. As a Valkian, he can fire painful bolts of energy from the small blue gem on his forehead and teleport short distances. As an alien in the Ultraman universe, Haruki can grow to tremendous size, breathe in space, and take on a human disguise. His disguise resembles a young but weathered Japanese carpenter.

Bio: As his ancestors before him, Haruki was a fisherman with dreams of something bigger. Tired of the fishing life, he decided to try conquering a planet of a weaker race. Thus, Haruki tried to take over Earth. Well, that didn't pan out, and he ended up living in Nebula House, sharing an apartment with other would-be conquerers Ikari the Icarusian and Naruki the Nacklanian. Staying on Earth really mellowed him out, his dreams of conquest replaced with a steady lifestyle, friendly roommates, and weekly neighborhood association meetings.

In order to ease their 15000 yen a month rent, Haruki and co. sought a fourth roommate, happening upon Isamu Kazama, an aspiring rugby player. Though he was surprised at first, the friendly aliens won him over, and he moved in to Nebula House alongside them.

One day, Haruki's pet- a sea creature native to his homeworld known as a "samekujira"- came to Earth in search of its owner, surviving a trip through hard vacuum at many times the speed of light, atmospheric entry, and the resulting impact. Though he was overjoyed at this reunion, it led to a sequence of events that meant facing the Dark Space Cluster crime syndicate to save Jolly from their Monster Weapons Program. In order to save his pet, Haruki challenged the syndicate to a rugby match, unaware that the syndicate leader Babalou was actually the former Space Rugby Champion. Pulling out a narrow win against the cheating criminals thanks to their human roommate's skill at the game, a valuable lesson was learned by human and alien alike that day. Haruki doesn't even bother with his human disguise when running errands now, having been accepted as "that nice carpenter in apartment C" by most in the neighborhood. He spends most of his off days fishing to give Jolly some fresh food.

Fun Facts: His pet baby sea monster is named "Jolly."
Hidden 8 yrs ago Post by Blight Bug
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Blight Bug

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Name: Sir Eglamour of Artois (Also known by the alias of Sir Adventurous)
Age: Probably mid to late thirties, or even in early forties.
Gender: Male
Originates From: The Chivalric Romance Story of Sir Eglamour of Artois



Personality: This knight errant is a kind and noble soul. He is a courageous individual who follows the chivalric code. He is driven by a both a deep love for the maiden Christabel, and by a sense of righteousness.

Items They Are Carrying:
Sidon Warhorse
Platemail armor
Heater shield
Jousting lance
Longsword
Shortsword

Abilities:
Valorous Vigor: Sir Eglamour of Artois possesses a truly blessed and intense strength endurance. He is quite capable of fighting for days straight without getting tired from the physical excursion against even such foes as giants and dragons.

Knightly Skills: As he is a knight, he is well versed in the ways of combat on foot or off foot by use of sword with shield or by lance and shield. Beyond the martial aspects of knighthood, he is versed in courtly affairs and aspects of academia.

Sidon Warhorse: While riding upon this particular horse, Sir Eglamour cannot be knocked off from it by any forceful strikes or blows.

Bio:
Sir Eglamour of Artois' tale truly began when he found his heart aflutter for the maiden Christabel, the heir of the Earl he served. The knight declared his intentions of love in the Earl's court, who was not amused by this. And so the Earl began to give a list of incredibly dangerous tasks he had to fulfill if he wished to be Christabel's suitor.

The first task was to venture into the far into the forests into the mystical otherworld and slay the prized stag of the Giant's collection. Sir Eglamour killed the fifty foot tall giant and slew the deer and returned with both of their heads.

The perturbed Earl sent Eglamour on a second task, to slay the Boar of Sidonia, a creature which killed all around it. In his quest to be able to be with his love, Eglamour traveled to Sidonia and fought the boar in a battle which lasted three days. The knight emerged victorious in yet another task.

A detour in his mission occurred due to the fact he impressed the King of Sidonia who was impressed by Eglamour's skills, and took him back to his castle. It was here Eglamour killed another giant who was trying to wed the Princess of Sidonia. The King offered Eglamour, who decided to call himself Sir Adventurous while there, the hand of his daughter in marriage alongside all of his titles and lands. Sir Adventurous declined these offers, but he did take their parting gifts of a magic ring and mystical horse.

Again he brought back the Earl the heads of the creatures he defeated for his tasks. Annoyed at this knight, both for succeeding in his task and impregnating Christabel with a son, the Earl of Artois sent him off on a third and final task. Sir Eglamour was sent off to kill the Dragon of Rome. In a bloody feat of carnage, Sir Eglamour killed the creature but at the expensive of rather grievous injuries to himself.

After recuperating for months, and finally finished with his tasks, he returned back to Artois where he finally married his true love.

Fun Facts: This story of Chivalric Romance was highly beloved during its time and it influenced other chivalric works, despite this critics of later periods were not fond of it.
Hidden 8 yrs ago Post by Zero Hex
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Zero Hex

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Name: Isei
Nickname: The Hundredth Dan Black Belt, Master Monk
Age: Unknown, appears rather past middle age
Gender: Male
Originates From: Final Fantasy 1
Appearance:
An older version of the original Black Belt/Monk from Final Fantasy, clad in a well-worn martial arts uniform with monastic influences (inspired by the real life Shorinji Kempo keikogi) and walking around in wooden sandals. Standing at six feet tall and with a wiry but obviously athletic frame, though he has wrinkled and his hair is now fully grey and has thinned out somewhat he seems otherwise physically unaffected by aging.

Personality:
Isei goes through life seemingly perpetually relaxed and in high spirits, though he is also fearless, adventurous and drawn to heroic pursuits. He is tremendously confident in his martial skills and prone to unsolicited criticism of others in this regard, but given his level it’s relatively justified. Despite this, his criticism isn’t necessarily intended mockery and is often aimed at helping others improve, and he can both appreciate the abilities of others and acknowledge when he’s matched or bested.

Items They Are Carrying:
-Keikogi: Isei’s uniform has some magical capabilities. It is as tough as he is, which is quite significant, and conveys him the protection against elemental sorceries, status effects and especially devious instant death powers afforded by the Protect Ring and the Ribbon. Its effects that cannot be dispelled and the robes cannot be removed unless Isei wills it.

Abilities:
-Legendary kenpo master: A near peerless martial artist, Isei is capable of relying on nothing but his body to face down the most fearsome foes and match the famed Warrior of Light blow for blow despite the latter wielding several powerful artifacts. Though his physical gifts and feats are quite impressive, and he can employ abilities such as qinggong as well as any master, he lacks any grasp on spellcasting and makes little use of external release of his inner energy (chi, ki, qi, chakra, etc), preferring to let his body express his mastery and allow the fighting skills that can be taught to most any human to shine.



As a result of consuming the Oxyale, Isei can also breathe normally even in environments where he should not be able to.

Bio:
Though the prophecy spoke of only four Warriors of Light, destined heroes rarely go about their fate without companions. Isei, then a young, brash and often overmatched martial artist seeking to prove his worth, was one of two such adventurers aiding the quest to restore the Crystals and lift the veil of darkness from the world. Armed with nothing but his body, he would face such foes as the four world-changing Elemental Fiends, an ancient nuclear-powered Warmech and even clashed with the mythical Gilgamesh, emerging victorious (or at least alive) and growing in mind, skill and spirit from each trial.

Though the destruction of the time loop reverted much of the world to how it would have been without the influence of Chaos, and left the Warriors of Light unaware of their own prior adventures, Isei would not be denied his fate. Driven by subconscious memories of another time, he once again strove for martial excellence and once again pushed himself to become a master of legendary renown. There's only one problem, however. Having faced some of the gravest dangers in creation across two lives, Isei has been left with little to inspire or drive him and he would greatly welcome a challenge or at least a new experience.

Fun Facts: Considering the Black Belt/Monk was not an official Warrior of Light in the game’s novelization or either of the two groups with the title in 8-bit Theater (still the greatest thing done with FF1), I decided he probably wasn’t one after all. Four letter name because NES limitations.
Hidden 8 yrs ago Post by Menhir
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Menhir

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Name: Ruukoto
Age: Unknown, but she has a long half-life
Gender: F
Originates From: Touhou Project

Personality: Clumsy, airheaded, and possessed of a great love for cleaning, Ruukoto is a person who makes up for her lack of ability with endless enthusiasm- or at the very least tries to. That being said, she's surprisingly reliable when it comes to carrying out everyday duties, and her devotion for her master knows no bounds. Ruukoto prefers working to fighting, but will become aggressive if her master is threatened or her directives dictate.

Items They Are Carrying:
Mimi-Chan: A good friend of Ruukoto's who also happens to be a ballistic missile. She instinctively seeks out magicians, but nobody is quite sure why. She hasn't detonated in spite of Gensokyo's best efforts, so she might be a dud.

A Broom: A normal broom. Ruukoto enjoys using it, but her technique is just awful.

Assorted Cleaning Tools, A Bucket: The same as above.

Abilities:
Spellcard Battle: All residents of Gensokyo possess the ability to initiate a spellcard battle, wherin both participants lay down barrages of colorful and densely-packed lasers, bullets, and laserbullets. Commonly, these are interspersed with gimmicky themed patterns developed by the user, known as "spellcards". While completely nonlethal, the aforemented projectiles are generally extremely unpleasant to be hit by regardless of how durable the target is. Abilities, innate or otherwise, of the participants cannot be used during a spellcard battle, save for ones being used to directly effect or create their shot patterns- these types of abilities are generally restricted to spellcards. Generally, a spellcard battle goes until forfeit, though the conditions are decided upon declaration. It is important to note that new participants cannot join once a spellcard battle is initiated, and must wait until the battle has ended to make a new challenge. Bets made upon a spellcard battle are binding and must be followed through on; defaulting warrants a penalty of roughly equal value to the bet.

Talking Shit: A friendly encounter in Gensokyo is generally defined as two or more people sassing each other relentlessly shortly before escalating into a spellcard battle. As a friendly sort of person, Ruukoto has obviously developed an aptitude for both of these things, and should the need arise her taunts always hit the mark.

Ability as a Robot: Like most residents of Gensokyo, Ruukoto has a unique and ill-defined superpower. In her case, it's the ability to "do anything a robot can do".

Bio: A maid robot built by and originally belonging to Okazaki Yumemi to clean her lab and office, Ruukoto was handed off to Reimu after the latter wished for something to keep the shrine clean. Reimu, however, soon regretted this wish- Ruukoto, while very cheerful and enjoying her work, was actually pretty useless as a maid and simply made more work at the shrine with her clumsiness. Somewhere between the Dim.Dream and Scarlet Mist incidents, Reimu got sick of the poor machine and pawned her off to some grey-haired nerd for food money. And so Ruukoto sat quietly forgotten in a closet until even Gensokyo forgot her existence. Where she ended up after that, nobody really knows.

Fun Facts: None at the moment.
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