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Hidden 8 yrs ago Post by Remram
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Remram

Member Seen 7 hrs ago

The Buereau NPCs

To be added
Hidden 8 yrs ago Post by Remram
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Remram

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Name: Abel Monroe

Appearance:

Height: 5'4

Weight:
138 lbs

Age: 21

Gender: Male

Race: Artificial Shinigami (High Spec Human/Shinigami)

Spiritual energy colour: Light Green

Personality: Abel is a snarky, rude, blunt man that doesn't have any quarrels with saying what's on his mind. Vulgarity is second nature to him and he seems to have a track record of making enemies with almost everyone he meets. He is stubborn and has a large amount of pride though he is very insecure about his height, which is often made fun of frequently. Patience is not one of his skills and he hates it when people come to him and waste his time.

Abel despises his family and doesn't want to be affiliated with them in anyway. He is ashamed of being the son of scammers and for being milked for money by them. He wants to make something of himself, which is why he joined The Beureau and volunteered for Project Nephilim.

Backstory: The son of a pair of con artists, Abel had always sat on the sidelines as he watched his parents swindle people out of their money. They were fake psychics residing in New Orleans that had conned many folks who had lost a loved one or had some issues regarding spirits. His parents were clever, very clever; they marketed themselves to a desperate demographic that they carefully researched. Abel, however, was the real deal; he could see the dead and communicate with them. How exactly did his parents know? When he was only eight years old, his parents had discovered that he was talking to his grandmother who had passed away years before he was born.

Needless to say, his parents made use of his abilities and it made them famous within New Orleans among the other fakers taking advantage of the boom of spiritually aware people in recent years. At first it filled him with pride that he was the bread winner of his family, but that faded away as he reached to a harsh realization; his parents didn't love him. They were just using him to make money and spend most of the money he was earning on themselves. That was then he started rebelling against his parents, which then continued on as he got older and as his powers developed even further.

Fast forward to when he is a junior in college studying for his undergraduate degree in medicine, yet feeling aimless and unfulfilled with where his life was going. Was this how was he going to live the rest of his life? Work for a broken medical system that is going to systematically screw him over for years? That was until he encountered a recruiter from The Buereau. Of course, he didn't care for this man suggesting to do a job that was going to kill him and told him he wasn't interested.

Later on that night, he had his first encounter with a hollow on his way back from classes. It attacked him and the other pedestrians going on their own business. With no other options, he sprung into action and fought the hollow to the death. For the first time in his life, he felt a certain thrill that made his blood rush through his veins. Despite the fact he was a High Spec Human, he didn't have enough fighting experience or experience in using his powers in combat to defeat the Hollow. Abel was on the verge of being devoured by the monster until it was decapitaed by a sudden attack; the recruiter had killed the Hollow with complete ease and commended Abel for his efforts to kill it. Again the recruitered asked him to join and this time, Abel said yes.

Two months later the higher ups had announced that they were going to accept volunteers for the Seraphim Project. Seeing this as an opportunity to leave a mark on the world, he volunteered.

Other:

-Zanpakuto-

Release: Get freaky,

Zanpakuto Name: Loa

Zanpakuto spirit appearance:


Zanpakuto Inner world: A large New Orleans styled pub.

Type: Voodoo

Sealed Form: A regular wakizashi with purple wrapping around its handle. It's guard is in the shape of a heart.

Shikai Form: -to be gained- Loa's shikai takes the form of a long witch doctor's staff. It has a large goat skull at the end of the staff that seems to be perpeputally grinning, random multicolored feathers hanging around the staff with string, and purple cloth wrapped around the center of the weapon. It also has a small dagger at the other end of the staff, which is removable and can be used as a separate weapon.

Bankai Form: -To be gained-

Shikai Skills:

Bankai Skills: to be gained

Non-Lethal Zanpakuto skills

Non-Zanpukto Skills: No one begins with these skills.

-Zanjutsu-

-Hoho-

-Kido-

Hado:

Bakudo:
Hidden 8 yrs ago 8 yrs ago Post by Saya25
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Saya25

Member Seen 8 yrs ago

Name: Sai Anami (goes by Itachi)

Appearance:

Height: 5'7"

Weight: 125 Lbs

Age: 24

Gender: Female

Race: Artificial Shinigami (Human/Shinigami)

Spiritual energy colour: Dark Purple

Personality: Sai is quiet and keeps to her self, if she lets you close you'll see an more open personality. Always preferred a few friends than a large group. Cooking for ones she cares about brings her quite joy. Peaceful nights to her are the most rainy and lighting. Music and reading makes her happy or viewing nature.

Backstory: Sai's parents abandoned her when she was five, her parents gave her sleepy medicine then placed her in a dumpster. She lived being homeless till she was 10 before being picked up by law enforcement. She floated around the system never finding friends within it, she always talked to the spirits that found their way where she was. Kids made fun of her and the adults worried. They started to make her take pills that made the spirits disappear. When she was the age 15 she was given a family. They treated her decent but she really couldn't trust them or connect with them.

Her mind felt disconneted being on the pills, she never really knew why she was on them, but they made her feel empty inside more then she already did. Their son Shushi was their pride and light. She ran away at the age of 17, she soon found her self working at a noodle shop as a dish girl. Soon she started to see the spirits again and her mind felt connected again. She worked hard till she was 22, She had enough money to open her own small restaurant with a living area above it. It was a simple restaurant but it had a great sight of the city and the one thing she saw often were hollows and Shinigami fighting in the distant view. She always admired them from afar.

She even one day befriended one, Her restaurant was in his district to protect and watch over. She gave him free meals once a week and they would talk, They became close and one of her only friends, even a lover for a short time till she saw him die against a hollow that took several shinigami to defeat, she took on his name as her nick name "Itachi". She only learned a bit about him even after being so close, he taught her only some of the Social Society and the live of a shinigami, the hollows.

She always saw spirits and monsters as a kid but as she grew up she found a bit of wanting when ever she noticed the shinigami appearing and defending the city. Two years of owning her restaurant as it slowly grew in size she started to notice less and less shinigami and more hollows eating spirits and suddenly one day she just stopped seeing the guardians of the city. One day she was approached to join an organization and a risky operation to become the very thing she wished she was , a Shinigami. She agreed as long as she could make go back to her restaurant to take care of it. She went with them. (Her story begins coming out of the operation)

Other: Loves tattoo, loves piercings, Loves Steak stripes with a bowl of both on the side and a dish of white sticky rice with tea.

-Zanpakuto-

Release: engulf Amaterasu..

Zanpakuto Name: Amaterasu

Zanpakuto spirit appearance:

Zanpakuto Inner world: ruin stuctures lay all around sticking out of an massive abyssal whirlwind that is created by her zanpakuto spirit which lays in the center. (Like in the photo for his apperancs)

Type: wind and fire

Sealed Form:

Shikai Form:

Bankai Form:

Shikai Skills: 1. smoldering Edge: The right blade's edge becomes heated, the more reiatsu applied the hotter it gets. 2. Air burst: making contact with the left swords edge causing a powerful burst of air when applied with reiatsu. 3. Heated wind slash: cutting the air with the left blade creates an slash of air current, when the right blade makes the same cut creates a violent fire burst. 4. Volcanic burst: slamming either sword into the ground she can force the elements of either blade to blast up from the ground beneath her enemies, if she uses both she can cause a flaming vortex to burst out.

Bankai Skills: to be gained

Non-Lethal Zanpakuto skills

Non-Zanpukto Skills: No one begins with these skills.

-Zanjutsu-

-Hoho-

-Kido-

Hado:

Bakudo:
Hidden 8 yrs ago Post by samreaper
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samreaper Laughing Imp

Member Seen 18 hrs ago





Terrence Asakoshi








Age
25

Gender
Male

Race
Artificial Shinigami (Human/Shinigami)

Spiritual energy colour
White with two red vertical stripes

Personality

Backstory

Other






~Zanpakuto~


Zanpakuto Name
Besuboru Gemmu Setto (baseball game set)

Release
Strike 1 Strike 2 Strike 3 and you're out!!

Zanpakuto spirit appearance


Zanpakuto Inner world


Type

Sealed Form
Two butterfly knife


Shikai Form
This zanpakuto consists of two parts, each with their own set capabilities

The baseball glove-


The baseball Bat has six different type that it can change into, each with their own set skill-

Wooden bat-


Rubber Bat-


Plastic Bat-


Metal Bat-


Heavy Bat-


Duo Bat-


Shikai Skills
Unlike usual zanpakuto's this zanpakuto doesn't have the usual skills, but both the bat types and the gloves each has their own ability.

The baseball glove- Its main abilities are pitching and forming different baseball types. Along with the capability to grow in size and durability with each successful pitch and catch as it has no set limit of how much it can grow. Its size increases by %1.5 and its durability %5 with every pitch and or catch. It moves by the user's will as its capable of moving on its own, though still requires commands to do actions like pitch or catch and can be controlled by the user to move to where he wants at any time, while being able to go up to a mile away before it becomes inactive.

It can form and hold up to three baseballs at a time within itself with five different types of baseball-
-Normal baseball: a baseball with no special ability
-Bouncy ball: The most resilient of the baseballs that capable of bouncing off any surface and where others would lose energy. This ball gains momentum with every bounce allowing to bounce infinitely unless destroyed or caught, though its extremely rubbery consistency makes doing both and is considered by Terrence the most dangerous of the baseballs.
-Homing Ball: The last target struck by any of the other baseballs will instantly become the homing ball's target when pitched. It will follow its target relentlessly and unlike the glove has a max distance of five miles until it either hits the target or runs out of energy and requires another strike to move. When it hits the target it deals a small, yet precise explosion which grows in power the longer the homing ball has been active.
-Bomb ball: A ball of condense energy that causes a big explosion upon impact on a target. Only the baseball or the glove will not set it off meaning it requires these to keep it from exploding and the more its struck or caught the more powerful the explosion becomes.
-Hard ball: This ball is hard like a rock and hits harder than the others allowing it to do more damage with each strike on the opponent. The ball's hardness increases with every strike against either the object/target or hit by the bat and caught by the glove. No limit to how hard the ball can reach as its hardness increases by %3 with every impact.

Each individual bat has its own set ability:
-Wooden bat: A bat with no ability but is the most balanced in weight and swinging allowing for the most fluid strikes for increasing a ball's speed and power
-Rubber bat: A bat with little impact power, but every strike causes it to vibrate to make up for its weak blows. Every strike upon a bat or opponent increases its vibrations which can then be transferred onto the ball to further improve a ball's destructive force. The bat can eventually vibrate at such a frequency that the bat can seem like it can cut when its simply the vibrations breaking apart what it strikes.
-Metal Bat: The hardest and most sturdy of the bats that can withstand most attacks and deal out harder blows. This bat is capable of spinning like a drill to both add a piercing power and to add spinning force to the balls it hits, where the user can make the balls curve or swerve and making the balls paths much less predictable.
-Heavy Bat: This heavy bat is the most destructive and powerful of the bats that has an explosive force with every strike. Any ball by this has its power double and the bat's own destructive forces increases by %1.5 with every impact with a target.
-Plastic Bat: The weakest bat with very little striking power, but is also the lightest bat. Whereas the other bats tend to increase in power, this bat only increases the user's arm swinging speed as every impact increases the speed by %1.5 allowing the user to swing at such speeds that it can look like its multiplied and the added strikes can build up to do damage. (note it does not increase the user's movement speed, only the speed of his arms)
-Duo Bats: Two bats form that can take on any of the other forms, except the power bat due to the bat being split in two. In this form, the bats power is cut in half requiring twice as many impacts, but allows the user to use two bats, though what form they take is random as it can be two wooden bats or one metal and one rubber.

The form of the bat changes every five minutes (5 post) and the user has no control of it. Same with the baseball types as they are also randomly formed. The glove can only pitch one ball at a time and can not throw another until the current one is gone, though it can form a new ball to take its place as there will always be three baseballs in the glove.

The two main skills-
1. Glove Forcefield- using its ever growing durability, the glove can be to grab and hold objects or the user and allies within to act as a shield to protect against attacks and with its durability growing the more it can withstand the deadlier attacks.

Ultimate shikai skill:
Triple Strike Out- When the user activates this game, any ball that strikes the target will not set off but instead morph into the body, leaving a baseball like mark on the body. The tattoos will cause continuous burning pain for as long as they are on the target's body. They remain until three baseballs have struck the target, which will set off three internal explosion to damage and destroy their internal organs. They do not need to hit the same spot for it to be set off as any location on the body until there are three, though the internal explosive power stacks if struck on or around the same spot to further damage the target's body or even possibly outright destroy their body. The ball's own added power can also add on to the power of the explosion making this skill far more deadly the longer a battle goes on.

This zanpakuto starts out weak, but as battles is drawn out the more its power and capabilities grow as there is no limit to how much it can advance.

Bankai Form

Bankai Skills
to be gained






~Non-Lethal Zanpakuto skills~


Non-Zanpukto Skills
No one begins with these skills.

-Zanjutsu-

-Hoho-

-Kido-

Hado

Bakudo
Hidden 8 yrs ago Post by Myra6996
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Myra6996

Member Seen 8 yrs ago

Name:Naomi Hitori
Appearance:
Height:5'6"
Weight:125 lbs
Age:22
Gender:Female
Race:Artificial Shinigami
Spiritual color:Ice blue
Personality:Naomi tends to smile a lot. She is strong willed and hardworking. She is open minded, animal loving and likes to be a sarcastic. She doesn't talk a lot about herself or her past. Naomi sees other people as a potential heartbreak so she never considers anyone to be her friend. She enjoys music and being alone standing in the pouring rain listening to the thunder.

Backstory:Naomi's family were fugitives for thievery and constantly on the run since before she was born. Naomi learned never to settle in one place for a long time. However, at the age of ten, her parents abandoned her with the excuse that Naomi was slowing them down and needed too much of the rations that they stole daily. Since then Naomi has been living on the streets barley surviving by taking care of herself. She learned to be happy and alone by herself never trusting others. Instead of stealing food, she goes around asking to work knowing that not a lot of people are generous to do so which in turn will leave her to eat out of the trash. This goes on until the day she turns 16.
A day after her 16th birthday, a pimp asked Naomi to work for him. In turn he would supply her housing, clothes, food, and money depending on how well she did. Not knowing what a pimp was she willingly agreed. In turn she got the education she needed, through an online course, and all that was promised.
At the age of 18 Naomi started working at three different restaurants as a waitress trying to get away from the pimp and was living in a fixer upper apartment. He broke a deal with her saying that if she paid him back the money he spent on her he'd leave her alone. She was able to do so shortly after she turned 21.
Things started to go down hill a few months before turning 22. Walking home from work one day, she stops at the entrance of an alley way. She noticed something glimmering up against a wall. After walking down to figure out what it was, she finds a katana in its sheath. She picked it up and gazed at the sword as if it were calling to her. She hears a girl screaming and instinctivly runs towards the sound. She encounters a hollow, something she has never seen before. The hollow picked up the screaming little girl to eat her. Unsure of what to do, she unshethes the katana and lunges at it. She defeated the hollow saving the girl. Naomi had no idea how she had done such a thing but she did. After returning home she fell into an unconscious state and awoke in the zanpakuto inner world learning it's name and purpose. When Naomi awoke the next morning, she turned on the news channel to find out that two of the restaurants she worked at had been destroyed followed by a recruiter of the bureau asking for volunteers and for the volunteers to meet at a location. Naomi looked at her zanpakuto and nodded. She picked it up and set out to the location knowing that the bureau can help her learn everything she can about hollows and her abilities.
-Zanpakuto-
Release:Freeze time.
Name:Hokkyoku Okami
Zanpakuto spirit appearance:
Zanpakuto inner world:Arctic wasteland with northern lights.
Type:Ice
Sealed form:
Shikai form: -to be gained-
Bankai form:-To be gained-


Shikai skills:
When stabbed the first time, a frozen paw print will appear in that exact location. If the paw print is stabbed a second time, that part of the body is frozen rendered useless and can be shattered.
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