WARNING: STORY SPOILERS UNDER HIDER FOR UP TO PART 6
This roleplay will revolve around one question: What if Josuke Higashikata, after achieving Requiem (somehow), fought Enrico Pucci on his path to "Heaven"? Well, we assume he would attempt to heal the damage Pucci dealt. This would not be complete, as not even CDR would be able to heal a broken universe. The side effects of this would be the universe healing, but in pieces. Meaning various eras of the JoJo universe are mashed together. Ever wanted to see Ultimate Kars fight Part 3 DIO? Too bad! We're going to be using OC Stands, along with original characters. We, the GMs, will be controlling canon characters. You can play as anyone (A minion of DIO, one of the non-bad Pillar Men) with almost any fighting style (No Vampire Hamon masters). This will be a sandbox RP with a main, overarching story. After all, what kind of roleplay would this be without an adventure? A bizarre adventure?
Non Spoilery:
Hello, and welcome to JoJo's Bizarre Adventure: Shattered Heaven. This is a sandbox JoJo roleplay, that's overarching story will not be a spoiler to those who haven't read the manga! While the reasoning for the "shattered heaven" (We'll get to that later) will be quite spoilery, the actual plotline (or adventure) will not! To summarize, the roleplay will take place in a setting where all eras of JoJo have been combined. You can be a Stand wielding peasant from Victorian London, or a vampire mafioso! You WILL have to run your abilities by us before, you know, posting your CS. This will be a sandbox roleplay, with one central plot thread. If you have not read JoJo, you can still participate. Recommended vocabulary will be listed below. Since we are trying to avoid spoilers, it will be easy to join this RP with no knowledge of JoJo.
Stands:Stands are physical representations of your will and fighting style. Are unique per person, and each has their own ability. There are no limit to Stand abilities, as they are based off the user and so can be extremely specific/annoying. If you do not wish to come up with a non-OP stand ability, use this: http://www.pages.drexel.edu/~dft29/Stand_Generator/Stand-Generation-Overdrive.html. Some of these abilities are OP, so please run them by us before posting. Either born with it, or attained via bow and arrow.
Hamon:A unique form of energy that can be attained via breathing techniques, it can be extremely powerful when used correctly. Especially powerful against Vampires, Zombies, and Pillar Men.
Pillar Men:Extremely powerful species of beings that roamed the Earth in prehistoric times. Have superior strength and intelligence, but are rendered completely immobile in sunlight. Very hard to kill.
Vampires:Humans transformed into superior beings via acupuncture. They can turn things into ice, shoot ripper lasers out of their eyes, and have super strength. Easier to kill, as can be completely eliminated via sunlight or hamon.
Stone Mask:Transforms humans into vampires.
Bow and Arrow:Gives whoever is pierced by the arrow a Stand ability.
Requiem: When a Stand is pierced by a bow and arrow, it gains immense, almost god like amounts of power. Requiem Stands are extremely rare, as they often overpower and damage the user.
Red Stone of Aja:A hyper Hamon amplifier. When combined with a specially modified Stone Mask, transforms Pillar Men into ultimate life forms with the ability to transform their limbs into various animal traits and the ability to use Hamon.
Possible Character Origins: -Prehistory -1800s England or America -1930s New York -Anywhere in the world from 1987 -Citizen of Morioh, 1999 -Member of Passione, early 2000s -Green Street Prisoner, 2011 -If you have other ideas for character origins, just let one of us know.
CS Skeleton
[center][h2] Character Name [/h2][/center]
[center]Character Image Goes Here[/center]
[center][b]Gender, sexuality, age, species, and fighting style go here[/b][/center]
[center][b]Stand Ability (Only if you are a Stand user)[/b][/center] [center] That text goes here [/center]
[center][b]Personality[/b][/center] [center]That text goes here[/center]
[center][b]Biography[/b][/center] [center]That text goes here[/center]
[center][b]Other[/b][/center [center]Anything we forgot goes here[/center]
RULES
-No godmodding Stands or characters. -Standard RPGuild rules -Please, do not spoil the story for other players -No canon characters -We, as GMs, are willing to communicate to solve any problems you might have while playing. Please do not be disrespectful towards us and other players.
Well looky here, if it isn't a JoJo game. With distressingly little attention so far. I'm certainly interested, though if it's all the same to you, @AdobeFlash, I might wait until some other people have established their own interest before starting up on a character sheet. Having said that...
with almost any fighting style (No Vampire Hamon masters)
I understand why this is here, since the two power sources obviously conflict, but I can (and in the past have) come up with a way to merge the two concepts with one another, if you're interested in hearing about it.
@AdobeFlash Essentially, the user would be a vampire who could use the Ripple prior to their vampirisation, only they can't use it normally now because it'd kill them; there's precedent for a situation like this in canon, of course, so that's presumably fair. However, they then get themselves a Stand, whose main effect is essentially to "invert" the relationship of the user's Ripple energy from life to death. As a result, where a normal Ripple would have various effects on a living being whilst melting vampires and Pillar Men into sludge, this "Black Ripple" (or Dark Ripple, or Dead Ripple, or whatever name is appropriate) now synergises with many vampiric abilities and helps deal with sunlight and regular Ripple attacks from still-living Ripple users, both blocking and healing damage from those and other sources, whereas a living being who gets struck by it will rapidly necrotise and decay to the point of death, and may be resurrected as a zombie if the user desires it, or even another vampire if their willpower is strong enough.
@BCTheEntity I really like the sound of this concept. If you DO decide to join, the character sheet will probably be approved fairly quickly bc that sounds rad as hell.
@AdobeFlash I'm glad you like the idea. Like I said, I will probably join, but I'd rather wait to ensure there are some players in this other than myself before I start writing anything up.
I am still here, as well as, I suppose, @Turbowraith; a character sheet shall soon be forthcoming. I do, however, have some questions regarding the latter: should the provided character image be in the style of the original medium, or are photographs likewise acceptable? And, where fighting style is concerned, should the description include possible usage of one's Stand in combat?
Power - C Speed - C Range - B Durability - A Precision - E Potential - B
Quiet Riot absorbs sounds so they can be played back later- either individually or all at once in cacophonous blasts.
Personality
Having learned his Spanish from criminals, Freebird's vocabulary is extremely rough and vulgar. Which suits him just fine- he's older and smarter than most of the people he meets. His English is awful, forcing him to speak like a typical parrot- picking up the right words, figuring out the context, and repeating them. This suits him just fine- humans getting their asses handed to them by an animal tend to be humiliated by the experience.
An experienced criminal just like his late friend, Freebird sees no problems with using theft, intimidation, extortion, and outright murder to get his way. Despite this, he has a sort of honor-
Biography
The rainforest of Oaxaca, 1957. A particularly good year for El Nino, and not so much for the people of Mexico. A scarlet macaw was wounded by a ferocious storm, slammed against the window of a house and barely hanging on to life. He was saved by a starving Mexican child who reared him back to health and released him. When he was well, he would fly back and forth between the jungle and his human friend's home, bringing trinkets and jewelry stolen from tourists so the boy and his father could afford food. One day, the boy's father suggested clipping the bird's wings, fearing their son might lose a lifelong friend to predators or poachers. When this came up, the parrot fled, the child shouting he was a free bird. But the Freebird would always return. Throughout the boy's life, Freebird stuck loyally by his side, watching as the boy grew into a leader of men and learning to speak fluently. When the boy turned 17, he took a job with a stranger. Freebird didn't understand what the job WAS per se, but it involved carrying white bricks and taking a pistol to deal with anyone who tried to stop him. This child was Lynyrd Skynyrd, who would work his way up from a mule to becoming the head of one of Mexico's most dangerous drug cartels.
The road was long and rough, and the boy and bird's hands were quite dirty by the end. But 30 years later, they were on top of the world. Lynyrd was accepting a bribe from some archaeologist in exchange for safe passage through the jungle, and Freebird sat on his perch by the window. The archaeologist was going on about finding an arrow of strange make in one of their digsites, producing a box containing a golden arrowhead as proof.
I'm obviously still here and sure to join. And, since this thread is up and running, I have to ask something as well. Could "Murphy's Law amplification" be accepted as a Stand's power? To be more precise, it is a Luck-influencing ability that, when activated causes everything in a set range to eventually malfunction and generally go wrong.
「Heavy Fuel」 possesses the power of 「Nicotine For Breakfast」, inverting the normal relationship its user has with the Ripple, thereby converting it into a sort of anti-Ripple similar to the energy that sustains undead beings such as vampires. This negative Ripple, variously referred to by the user in many ways, can be utilised in much the same way as the normal Ripple, but reacts with undead beings in much the same way as the normal Ripple does with living beings, ranging from enhanced healing to strength boosts, whilst rapidly killing just about any living being via extreme necrosis and potentially subsequent zombification, or otherwise negatively affecting them in some form or another, and is even capable of negating and/or overwhelming the standard Ripple if the opponent is less skilled in its use and/or less powerful than the user is. Due to the form the Stand takes and its abilities, it is extremely resistant to harm, drifting around most objects and Stands that opponents try to harm it with, whilst in turn allowing the user to channel their anti-Ripple through it and anything touching it up to and including other Stands, making a straightforward Stand battle a dangerous proposition to say the least.
Personality
In spite of the rather vile nature of his power, it is perhaps the very same power that allows Motley to maintain something resembling a degree of humanity - though he is at heart a vampire, with all that comes with it, he possesses an odd degree of empathy toward most of those he would normally consider prey, and so tends to target only the worse aspects of the human race when out for blood. Even so, he is cold in tone and dispassionate in deed, and markedly unrepentant not just for the killings he's performed both in self defense and cold blood, but for any and every aspect of his life, from his decision to become a vampire in the first place to his other choices both positive and not-so-positive; one of his major driving motivations is the ability to acquire more power, although he wonders how that might be achieved beyond simply training himself to improve his Ripple strength, as he feels he is spoiled for choice to the point of hesitation in terms of vampiric improvements at the moment.
Biography
Motley Crue was born to a poor family at the turn of the 20th century, and indeed, one might compare his upbringing to that of a certain young man-turned-undead monster from England, just a few decades before, but for three significant factors: Motley was raised in America rather than England; his father never encountered any rich gentlemen who might then owe him a debt; and said father was nothing like so abusive as that of Dio Brando. Indeed, though impoverished, Warner Crue and his wife Nikki made quite sure to instill the best traits possible in their son, Warner in particular making a point that to get to a higher station than his dear father, the boy had better put as much work as possible into it. Thus, whilst poor enough that his formal education was limited to a public school, Motley made sure to put his entire effort into education and socialization for as long as he could, before eventually passing into the workforce as an apprentice bookmaker under an enigmatic individual calling himself John Lee.
For a few years, that was as far as he managed to get. John did not seem to earn much money from his work, and though Motley was lucky enough to be paid in order to help sustain both himself and his parents, it certainly wasn't the sort of power that he'd decided his father had meant when explaining things to him - that is, he didn't have the ability to tell people what to do in any sense of the word. Indeed, he was close to accepting that maybe such a goal would require more generations than his own to achieve, only for his father to die of a heart attack, followed shortly by his mother's passing from the grief, alongside some sort of queer fever that no doctor of the day could identify the source of. He was but twenty two years old at the time, and as an only child, the only person left to him in the world was John Lee.
The man's reaction to learning Motley's parents had died was, inexplicably, to jab the young man in the solar plexus, seemingly winding him, yet oddly leaving him feeling empowered for a time too... and it was this that allowed John Lee to announce that, having lived a life of significant hardship, Motley Crue was one of those few who fulfilled the one-in-ten-thousand conditions to learn the Ripple to any significant degree. He would take up its practice under John's tutelage, and become a hunter of the undead creatures called vampires alongside and ultimately in the stead of the master, a truer calling than any bookmaking shop. Thus, for the next fifteen years, Motley trained under John Lee when not running the shop, becoming an ever-more-powerful user of the Ripple and in a sense achieving what his father had always wanted for him, as the two of them hunted down a variety of vampires and zombies throughout the years... right the way up to 1938.
In this year, having travelled to Switzerland on a tipoff from one of John's allies, their skill was put up against the strongest being they had ever faced, something akin to a massively-large vampire with impossible power and superhuman abilities surpassing even those of a normal vampire, and then backed up by two others if that one happened to fail. To cut a long story short, the beast's razor-sharp arm blades tore John Lee in half, and as he lay dying he gifted Motley with his final Ripple, empowering the man to levels he'd never considered possible before then... yet even that could not defeat the creature, impossibly fast and skilled as it was.
Thoroughly defeated, Motley was sure his death was nigh; yet the creature, apparently amused by the display of courage, instead offered him an alternative: become a vampire, and help it to achieve its goal of becoming the ultimate lifeform. Though at first disgusted with the choice, he wondered on how much of a waste it would be to allow John Lee's training to die with him, as opposed to whether turning into the very thing his mentor had despised would be an insult to his memory... and ultimately decided the former trumped the latter. He accepted the monstrosity's offer, and himself became a monster, perhaps weaker than his fellows for his prior Ripple power, but nonetheless with his humanity revoked seemingly permanently.
Less than a week later, some English Ripple user and his master came along and killed one of the beasts, having apparently already killed the third just a couple of days before, only to be set against the leading creature's army of vampires, Motley included, though he never got the opportunity to so much as lay a finger on the Englishman before some Nazis showed up and attempted to use focused UV lights to destroy the vampires. In the heat of the moment, he decided that even though the Ripple would almost certainly kill him if he used it, he might as well take the chance to see if it would shield him from the certain death that was the UV light. At first, the life energy burned him from within like fire...
Then, he was inexplicably rewarded for his desire to keep living. His Ripple energy suddenly turned black as night, and he was at once revitalized and knocked unconscious, thrown into the shadows beneath the mansion that represented the creature's base, and laying there unseen for nearly half a day before awakening to find it was over: the impossible creature, along with every other living and unliving being from the night before, was nowhere to be found, and Motley was alone, though oddly aware of his empathy returning to him. In a moment of confusion, he stumbled out into the light, only realising after the fact that a black energy now coursed through his body, shielding him from the deadly rays of the Sun, as well as forming into some humanoid entity of smog that he was sure would prove deadly to any living being who came near.
More importantly, he was well aware of how powerful he now felt, as though all of his Ripple power and John Lee's had returned to him at once... he could still achieve his father's dream after all, it seemed, and more effectively than ever before. He would, he decided, return to New York, and there continue work as a bookmaker, at the same time using his new power to hunt down and slay those who would prey on others, be they criminals or simply utter bastards, whilst also sating his new desire for blood in the process. Surely, nothing could go wrong with this plan.
Other
Having been turned into a vampire and held in thrall to the Pillar Men for a time, Motley Crue has acquired a certain amount of interest in their race, and feels the need to try and sate this interest with information... including whether or not he can figure out a way to progress further up the evolutionary scale to match them, and in doing so become stronger yet than he already is.
Motley Crue is finally complete, @AdobeFlash and @Mr Allen J, if you're still running this game (and I hope you are). For the sake of backstory, I'm assuming what it describes are events prior to the premise of the game.
I.e. each part of JJBA up to Stone Ocean runs as normal, and then the game takes place.
If that's wrong, for the love of God tell me because it'll need changing if it's wrong. I've also got an idea for a Pillar Man if you'd like me to explain that, but whether I bring him into existence depends on whether players are allowed to run more than one character.
@BCTheEntity Sorry, I haven't been that active lately. School has been biting my behind. This RP is still going. 1. His backstory will tie quite well into the RPs overarching adventure. 2.The Stand does seem OK, if not a little overpowered. PM me and we can work out some more weaknesses. This is only to maintain more fun and climactic battles and such, and the underlying concept is great. Maybe make the necrosis less imminent, as Crue will still have his vampire abilities.
Also, let us hear the Pillar Man idea. Because who doesn't love the Pillar men.
@AdobeFlash 0. Alright, cool, just checking. 1. Glad to hear that. 2. Yeah, now that I think about it, I should probably lower the Precision a lot just for starters. It's not like he can avoid melting people whilst the Stand's out, anyway. Or just get rid of that bit of it entirely, it's not super-necessary or anything. 3. Basic idea: Rammstein/Ramstien/Ramstein/Rammusteine (final spelling not determined) was in the Pillar Man tribe when Kars and Esidisi did their murder spree, but bargained with Kars to join him and get powered up, did that, then either stuck with them for a while before eventually getting separated by getting himself stuck in a wall for thousands of years, or ran like a coward and hid in a wall for thousands of years. Whilst hidden there, he figured out that the nervous system does involve electrical impulses, and promptly superpowered them to allow himself to produce absurdly strong electric shocks, like an electric eel but way stronger; that's now his Lightning Mode, which is his main attack mode, and surprisingly good against Ripple users if he surprises them with it, since the electricity could be used to seize up their diaphragm and cut off their ability to breath properly before he goes for the kill.
Niceu, niceu. 1. Well, let's see how many players we get before we put in more characters. This character does sound pretty interesting. 2.Doing away with the melting bit WOULD be nice. Thanks for understanding. I think the eye rippers should be enough to kill a mortal, let alone death fog that kills everything. However, allowing it to magnify other vampiric abilities should be enough to get rid of those pesky Joestars!11!!!
@AdobeFlash 1. Glad to hear that. 2. Well, I can think of a whole bunch more possible abilities for a vampire than just what you've listed. Aside from anything else, Wired Beck did the hair thing in BT, so there's that. Also, anti-Ripple is probably less effective against other undead, albeit in the sense that it's more "may cause sunstroke symptoms" than "will melt them into ash and dust" against the undead, and vice versa against the living. So that's another weakness possibility.
@BCTheEntity Vampires have always had really interesting abilities in JoJo, so I'm sure the Stand could always help with things similar to the hair thing. I'm thinking that instead of harming the undead, the anti-Ripple powers them up, Mercy in Overwatch style. Heightens their abilities and all that. It could provide an interesting perspective. He could power up his zombies, or assist a certain undead Englishman. It would open up a lot of doors.
@AdobeFlash Well, I'd suppose all that's a given, seeing how the Ripple itself works. As it happens, I do have a potential idea for the ability that wouldn't involve melting living flesh on contact that's perfectly viable considering both vampires and Ripple users can do it, though he might require some in-game practice before figuring it out... needless to say, it'll be pretty interesting.
so I would like to join this RP, though I admit I'm a bit hesitant to since its been a good while (about three to four years) since I was in any sort of advanced RP.
I DO have an idea for a character, but I am a bit stuck on stand powers and appropriate power ratings. wondering if anyone would be willing to workshop the idea with me via PMs? (I'm relatively new to the Jojo fandom, having only watched the origional run, The phantom blood and now working my way through stardust crusaders)