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Hidden 8 yrs ago Post by Kibaro
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Kibaro Superior Lesser Noob

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@Ashevelendar@Dark Light @Pineappletumble@The 42nd Gecko
anyone wanna enter the house? if not i can do it, just asking because i've already posted recently and want to give others the oportunity, IF they wish to engage in this specific scene :) if NOT just "like" this post or reply and i'll start making my next post
Hidden 8 yrs ago Post by Rai
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Rai ..::Ascension::.. / All Maker

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@Ashevelendar You're up.
Hidden 8 yrs ago Post by The 42nd Gecko
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@Dark Light@Rai
Yeah, looking over those numbers, Kuvira seemed 1 high at 21 total, and Oron seemed 1 low at 19 total, everyone else had 20.
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Hidden 8 yrs ago Post by Pineappletumble
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@Kibaro
I've been out and only just got home, I think I'm in a similar boat where I've been posting a lot. So maybe we see if anyone's posted anything in the next day or so then pick it up if they don't.
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Hidden 8 yrs ago Post by Rai
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This is the theme for this RP no exceptions.

youtube.com/watch?v=y4kiDqEqEXE
Hidden 8 yrs ago Post by Rai
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@Lord of EvilGo ahead and post. My last post details where you are, you can add what led up to that if you want. Since you're coming in a little late.
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Hidden 8 yrs ago Post by The 42nd Gecko
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@Rai The whole time I was thinking "I'm sure it's simply really quiet to trick me into turning it up and then it'll blast my ears out, better have it down low." And then that never happened and I didn't really hear it.
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Hidden 8 yrs ago Post by Rai
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Rules of battle:
Strength - This indicates ones abilities in physical feats of power. Lifting, pushing, climbing, pulling and other similar forms rely on this. Weapons such as hammer, great sword, big shield, and armor use this stat. Strength is the most basic of the stats.

Dexterity - This indicates ones abilities in skilled tasks. The flexibility of the wrists for example. Certain weapons like a sword, staffs, spears, bows, daggers all rely on this stat. Ones agility and accuracy are also dependent on this stat the most.

Defense- This is your physical density and your overall ability to defend against attacks. This will subtract the damage outcome of your opponents successful attacks. This is mostly limited to physical attacks. Elemental attacks and other magical forms of attack may bypass some of your defense specially if you have no affinity to the element.

Intelligence- This is how high your IQ is. Manipulations mostly rely on this. Such as healing, elemental manipulation, and psychic abilities. Some things will require a level of intelligence to succeed such as learning new manipulations.

Wisdom - This is how much you know from experience and observing the world. Manifestations depend on this the most. Tapping into the outer realms requires a focus only the wise have. Through meditation and a inner understanding of the doorways that lead to these realms. To conduct manifestations one must feel their desire and bring it to reality. Learning new manifestations require wisdom.

Charm - Your ability to talk and make friends. Requiring neither intelligence or wisdom to make one enjoy your presence. Almost to a hypnotic point. The silver tongue can casts spells without conjuring anything but their energy of attraction. To command dragons better, convince people, debate, inspire and more requires charm.

WIP
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Hidden 8 yrs ago Post by Kibaro
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This site is neat for making miniatures :) it looks quite nicely rendered and all, anyway here is Kuvira (as close as I could make her) :D try making your own ^-^
The actual 3D model, you can try making your own as well
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Hidden 8 yrs ago Post by Kibaro
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@Rai what's our HP btw?
Hidden 8 yrs ago Post by Rai
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@Rai The whole time I was thinking "I'm sure it's simply really quiet to trick me into turning it up and then it'll blast my ears out, better have it down low." And then that never happened and I didn't really hear it.


It was a prank bro
Hidden 8 yrs ago Post by Rai
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@Rai what's our HP btw?


That 3d Model looks tight.
I'm working on Hitpoints. It's generally going to be based on if you take too much damage. Having 1hp with ten swords inside you aint going to fly here. "Tis but a scratch". I'm mostly going to be using common sense. But numbers will still be applied.
Hidden 8 yrs ago Post by Kibaro
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@Rai
How about rpg heart system? like 3 hearts = 6 hits (just an example), normal atack, takes 1 hit(half a heart), strong atk takes 2 hits(1 heart), "ultimate" atk (takes 1,5 hearts). It's simple, it revolves around being hit a decent amount of times to be beaten up/close to death. IF you mostly want for our chars to live the story but not necesarily DIE, you can always use the "you are unconscious/in coma for a while and will have a penalty to x/y/z for x period".

just a thought random idea related to the HP topic, unless you already have your own ideas :)
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Hidden 8 yrs ago 8 yrs ago Post by Rai
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HP - The amount of damage one can take before falling unconscious. Damage drains ones stamina in battle. Only through experience with withstanding pain can one hope to overcome more pain in the future.

As 1 is the weakest damage one can take or give. X12 this weak attack however and it grows to a single deadly strike. The Average individual can only withstand 12 points of damage. This is without training. A trained individual can withstand x16 and this is the starting minimum of a novice. You will then add your Defense Bonus to your 16 HP to get your official HP.

WIP
Not fully satisfied with this though. I'll get back to it in a minute.
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Hidden 8 yrs ago Post by Rai
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Random Question:
Do you believe your characters can survive a dance party?
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Hidden 8 yrs ago Post by Kibaro
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@Rai Lol, not sure, but i'd like to give it a try :)) not sure how Kuvira would handle it, or well, i have an idea and i'm curious on how well it'll work :)) that being said, when will be rolling for things? (asking cause i'm a fan of that aspect of rp, even if this is a pbp type of rp)

And related to that, is there a SKILL system?(like proficiencies) for example in a scene where we would have to dance, would there be a skill like perform or acrobatics(or what have you) or would that be covered by stats such as dex and/or cha?
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Hidden 8 yrs ago Post by Rai
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Oh he'll yes we Will roll for dancing. If it's too low you will hurt yourself though. Most rolls will be for combat. But sneaking, hunting, etc will count too.
Hidden 8 yrs ago Post by Pineappletumble
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Pineappletumble The Falling Fruit

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@Rai
Rupal wouldn't stand a chance on the dance floor, he'd just sit awkwardly looking at the time wondering when an appropriate time to leave would be. Heaven help the poor sod if some one challenges him to a dance battle, but I suppose only the dice know.
Hidden 8 yrs ago Post by Dark Light
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@Rai

Sorry guys, massive drive to Yosemite today so no posting for a while but quick question on the stats.
I realise we are all on equal 20 but what about those of us that spent an ability on Str/Def, where does that show up?
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Hidden 8 yrs ago Post by Rai
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@Dark Light
I included it in your stats. You have strength that's expert level or higher due to this gift. You have the second highest strength amongst this squad.

Skills and proficiencies will still be added to boost your rolls for certain things.

Ok so life is what I've been thinking over and I've decided on a system.

Endurance- Your health will essentially be your ability to withstand. Your endurance will be 16 + your defense bonus. An attack of 1 damage will not affect your endurance. But one of 2 will mark off a single point from endurance. Physical attacks of your own will also drop your endurance. If you have no skills or proficiency in stamina training an all out attack from you will drain you. Every three movements will drain an endurance point. Every two attacks will drain an endurance point.

As I told pineapple you can all either on me or talk on here. Though I prefer pm. To discuss what you will do in the roleplay. Be it walking to unknown areas or talking at length with npcs. We will summarize it for ease and then you can turn it into a full reply in the IC
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