Hidden 8 yrs ago Post by tex
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Prelude


As long as anyone can remember, life has been governed by the unstable flux of arcane energy. Humans have always striven to unlock the hidden potential of the arcane through any means possible, from scientific extrapolation, to innate application through blind talent. It has pushed many to look for potential in areas which most thought to be dangerous, unnatural, or outright horrifying. Despite the many doubts that still linger in the minds of the masses, mages, both traditional and professional, have pushed their boundaries, birthing magic and technology that has shaped the structure of life as we know it. Regardless of the positive influence of their progress however, curiosity and perseverance ultimately acted as a catalyst for conflict and disagreement between factions, both big and small, across the scope of the entire world.

Thankfully, due to the combined efforts of the Arcadian nation, and their allies within the super continent of Thorisa, peace has been present for the past 120 years, and shows no real signs of waning any time soon. Despite disagreements between traditionalists and scientific methodists, life has never been better for civilians, and progress continues to flourish in both fields of arcane study. Even so, the tension between factions remains high, giving rise to very strained relations between the capital nations of Thorisa. Even though there's a mutual understanding to keep the peace, and none have been foolish enough to contradict this ideal, very few stable connections between nations exist outside of the Quadra-Power of Arcadia, Hyznia, Illon, and Teknoh. Towns, Cities and small Countries are completely separate from one another, spread unevenly across the continent, and physically divided by large, unclaimed expanses of land. Dangerous creatures, and untapped magics lay scattered across the empty recesses of no-man's-land for the strong of heart to discover, at their own risk, of course.

Very few actually choose to venture outside the borders of civilization, hunting for relics, nodes, and knowledge to further assist in the progression of arcane resources, all for different reasons. Some study independently from the conglomerates in any given city, developing or deconstructing magic in their own way, while others sell what they find to avoid the troubles of prolonged labor. Regardless of the intentions that these treasure hunters harbor, they're all looked upon as filth, and carry a horrible reputation alongside their profession. Thus, they have been labeled as 'Divers' akin to their habit of diving into the dangers that present themselves out in the mysterious wilds of no-man's-land. Although they put their lives at risk for the greater good of progress, there aren't many who respect their sacrifices at all. After all, bravery is idiotic in Thorisa, or at least that's what the governments would like the general populace to believe. Why? Nobody really knows.

There's one advantage that Divers have over even the most esteemed mages and scientists of the Arcadian order, though. They're the only ones who have the slightest idea of what's going on in no-man's-land. If Arcadia is the power mediating the largest civilizations across Thorisa, Divers are the power that mediate no-man's-land, effectively turning it into the 'Diver's paradise' for the experienced, and turning the ill-thought title of 'Diver' into a badge of courage to wear with pride. Some think that the Divers have established something of a rogue nation within no-man's-land, but information on their habits is sparse, and nobody is willing to leave the safety of their home nations to look into this theory any further. In that respect, Divers are safe from the eyes of Arcadia, and the nations under their supervision.

Now the world of Thorisa is waiting for you, fellow Divers. Are you ready to traverse no-man's-land for fame, fortune, and glory beyond your recognition- among your fellow Divers, anyways, haha!




The Three Philosophies of Energy





Welcome to Scattered Shades, a high fantasy RP that bases itself in a very well established universe that begs to be prodded at violently!

Scattered shades will be a epic about stress between nations, unrest in the magical sciences, and corruption that acts as a catalyst in more ways than one. The world itself, Thorisa, is strewn with dangerous creatures and individuals who seek to spread ruin and tear magic from the earth, fueled by relentless greet.

As mentioned, this universe is very well established, but I'm looking to create a story for many to enjoy and influence in any way they'd like! I am however, looking for dedicated individuals that will contribute not only to the story, but share any concerns or suggestions they have with me directly. I will also be looking for a Co-GM if this picks up at any point.

For now, I am looking for interested individuals. The RP itself will be written at a high-casual to low-advanced level, but all levels of writing are welcome. I'm not a stickler for skill or experience, I just want everyone involved to have fun.

Post below if you have any interest or questions. Thank you.
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Hidden 8 yrs ago Post by Guilty Spark
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I'm in.
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Hidden 8 yrs ago Post by tex
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@Guilty Spark Love that enthusiasm, hehe.
Hidden 8 yrs ago Post by Guilty Spark
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@tex Have any thoughts on how we're going to start off? Is this going to be a party of Divers brought together for a common purpose, or a more sandbox adventure where we have the option to involve ourselves in a series of unfolding events?
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@Guilty Spark I'm not 100% on that yet, but depending on the amount of people interested, it could be either or. Though, I'm still debating on how to structure the plot.

I may have this take place sometime after the initial SS, or around the time where the old SS left off.
Hidden 8 yrs ago Post by Jjaxter
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I'm super interested! :D
Hidden 8 yrs ago Post by Venku
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this seems really interesting
Hidden 8 yrs ago Post by Rune_Alchemist
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Dragged here by @Guilty Spark. Damn it man, quit dragging me places.

Throwing in my interest~
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Hidden 8 yrs ago Post by Empath
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Oh I am so down for this idea! Seems very interesting.
Question: can our characters wield the Void? It greatly intrigues me.
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Question: can our characters wield the Void? It greatly intrigues me.


Within certain parameters? Perhaps. Within Thorisa, any magic that falls under 'void' categorization is not blatantly observable as void magic, which is to say that you may not actually be able to prove beyond a shadow of a doubt that you are actually harnessing void energy.

I would advise against it at any rate. Void energy has a tendancy to corrupt the soul (Relative Ki) body and mind (Arcane network) to the point of hopelessness. There are really only two outcomes for a void user, extensive corruption, or outright death.

I'm open to discuss it, though.




I'm glad to see there's been more interest! I'll leave this check up for a couple more days, at which point I'll put together an OOC.
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Well, extensive corruption or outright death is two of my favourite things in this world!
But I do have some other ideas floating around, so I will see what I can come up with.
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Hidden 8 yrs ago Post by LokiLeo789
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I was resigned to just watching this but you officially have my interest.
Hidden 8 yrs ago Post by BassDropp
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Very interested, I love the concept and am looking forward to seeing what you have in mind plot wise for the story.
Hidden 8 yrs ago Post by Guilty Spark
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@tex Can items be "enchanted" or is that concept covered by arcane technology?

Basically, are they two different things?
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@Guilty Spark Anything can be enchanted yes, but Arcanite is the most easily enchanted material in the canon since it literally acts like a battery or conduit for arcane energy. For example, staves usually have Arcanite cores, and wooden/brass/iron/etc frames.

You could potentially enchant anything without Arcanite, but it would be more difficult, and pretty pointless if you have access to the material, obviously. I would imagine it to be more complex as well, but if a character specialize in enchantment, then obviously they'd be able to do it much quicker than others.

Ultimately, enchanting and arcane technology are the same concept, technically.

Of course, weapons that have attributes are already 'enchanted'. Guns that run on Arcane energy are dependent on their ammo, though.

Oh yea, there are magical guns. It's kinda steam-punky, to some degree, relatively speaking.
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Hidden 8 yrs ago Post by tex
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For those who are curious, here is a working map of Currently revealed nations and environments.



It is very large. Here's a direct link as well.

i.imgur.com/L6iy8AE.png
Hidden 8 yrs ago Post by Rune_Alchemist
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Think I'ma play a martial artist who uses Ki.

...who also happens to be a horrible drunk and flirt, and will 100% be more trouble than she's worth.

I'm so original, I should get a medal.
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Hidden 8 yrs ago Post by tex
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Think I'ma play a martial artist who uses Ki.

...who also happens to be a horrible drunk and flirt, and will 100% be more trouble than she's worth.

I'm so original, I should get a medal.


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Hidden 8 yrs ago Post by Rekaigan
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I'm interested! Is there any place for an alchemist-type character in this rp?
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@Rekaigan There is actually an entire magical science based around alchemy, so yes!
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