Regarding video games: my family is a bunch of tech-geek packrat bibliophiles. Dad started the collection with the Atari 2600 and the NES. As time progressed we had virtually every Nintendo system, all the SEGA systems, most of Sony's, and two of Microsoft's. I have fond memories of
fighting sharing the Nomad and GameGear with my brother. The PS1 Screen made that a good option while traveling. The Virtual Boy pretty much stayed in the closet until we remembered it existed and then promptly put it back when we rediscovered why it had been a while since we last played with it.
@NekoMizuTo each their own. The song was incredibly silly. I loved it when the game was new. A few years later I realized just how hilariously bad it was.
Base RTP can be done well. It's just that if your game is going Commercial it would be nice if the developers who still use the default RTP took the time to make their own sprites. Heaven help you if you use the generated face sprites...
Here's the only problem with Pokemon Essentials: Nintendo has been doing mass wipes of a lot of well made games along with all the first tries. And many troll-games. Fangames are like fanfiction: a lot of people start off writing little stories based off of things they enjoy. Maybe they get fair critiques. Maybe not. Eventually many who enjoy writing and get better go on to write their own stories. I can understand wanting to prevent people from making money off of their IP but outside of site advertisements, the occasional LP, and some tip-jars, most if not all fangames are non-commercial.
@Shoryu MagamiIt can be a bit tricky to find some good PC RPGs. Sometimes the reviews are skewed by "positive" reviews made by people who just want to troll the internet. Sometimes the game is actually really good but there's issues with the Dev or again trolls have struck. Then there's framerate lag or people just assuming that the game stinks because the program used to make it.
With RPGMaker I highly recommend looking at RPGMaker dot net. There's a lot of good stuff buried on Gamejolt and
Itch.io but you have to really dig in past the new games, the troll games, the poorly done 'horror', the endless FNAF horde (on Gamejolt), and all the really
weird stuff (usually on
Itch.io).
Charisma is neutral. It can be good, getting people to agree to do something wonderful. But... well... There's plenty of examples of it being used poorly or horribly.
Also: it varies. Sometimes the base RTP game has a wonderful story. Sometimes it has a wonderful story hampered by poorly executed coding. Many times the base RTP is your standard generic fantasy plot.
Sometimes the RTP doesn't matter because the point of the game is something completely different. Case in point: the Hirigana battle games where it tries to teach the player how to read kanji through RPG combat.