Light
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| Full Name |
Light
| Nickname |
N/A
| Alias |
Toon Girl/Toon Lady/None (She doesn't care which one)
| Age |
19
| Species |
Void Demon
| Gender |
Female
| Sexuality |
Mostly Straight
| Alignment |
Chaotic Good
| In-Depth Appearance |
Light is a 5"6 tall thin person with wide hips. She tries to keep a toon-like appearance and to do this wears makeup/dye to keep her skin pure white and her hair blue. If it wasn't for that, her eyes and oddly smooth skin would be the only other things that would give away her condition at a glance, with her eyes being black with orange iris's. Though some could argue that her bigger than normal hands would also give it away, some would just think thats because of the gloves.
She wears a long blue and white sleeveless dress that really shows off her hips and wears large white 'cartoon' gloves. If you got cartoon powers, might as well look the part!
| Abilities |
Toon Regeneration: Light can regenerate from nearly any injury, even supernatural ones such as having her soul ripped out, her mind shattered, or other such things. She can also sort of control body parts that get separated. She tends to regenerate with a 'pop' back to her normal state, sometimes with bandages or other artifacts on her to signify how she was hurt last time. Injuries that are inflicted by exceedingly powerful entities or attacks that deal no damage take much longer to regenerate from. This also increases her stamina, basically meaning she doesn't stay tired for very long.
Toon Resilience: Depending on how much she is forced to regenerate, Light gains resistance to that type of attack, eventually becoming immune to it outright. Light can't gain resistances to chemical based attacks, nor attacks made using Silver or Nth metal and takes much longer to build up a magical resistance. After a short period of not taking damage, Light will lose the resistances she gained. When gaining a resistance to something, Light's body tends to morph a little to show what shes resistant to.
Toon Strength: Light has varying degrees of Super Strength depending on her emotion. Normally she can fairly easily lift up a small house or a truck no problem. While sad she tends to have less strength than a normal person. She tends not to get angry, so the upper limits of her strength when angry aren't as well known.
Toon Physics: Light runs under Toon Physics instead of normal physics. while most of these changes are small or cosmetic, there are a few powerful ones.
-Light can pick up and use enchanted weaponry even if not 'worthy' to use them. However she will not gain any enhancements or be able to use them beyond using them as a club unless she would normally be 'worthy'.
-Light's body has a 'rubbery' movement to it which is most notable when she is hit very hard. She can't stretch herself out though without outside aid however.
-Light can hover in the air for a few moments before falling to the ground or walk on air if she is unaware that she isn't walking on ground anymore. Additionally while falling she can adjust her fall a bit more than normal.
-Light can't bleed nor does she have workable DNA.
-Light can turn her hands into sharp claws if angry, same with turning her teeth into creepy sharp variants as well.
-Plus other weird things.
Reality Shift: Light is mostly immune to other forms of reality warping that aren't her own as well as power dampening. Light gives off a 'creepy' feeling when touched as she steals away the reality of the object or person shes touching. When an object has lost some reality, it is unable to gain energy from other sources but itself until its reality is restored. When Light isn't touching something, it regains its reality back fairly quickly. As something loses its reality, it starts to turn toon-like (But with no benefits), and if it loses all of its reality, it fades from reality altogether (Possibly going to Toon World?). Beings who can reality warp themselves have a massive resistance to this ability, as do massive or cosmic entities. This power can't be turned off and Light has no control over its intensity.
Pocket Space: Light can store and withdraw objects seemingly out of nowhere using a small pocket dimension located somewhere under her dress. She can't store living objects, or objects that are larger than herself, and can only store so many objects before she can't store anymore. She can also pull an ACME any of the various ACME products which is to say, its random and can be anything. And considering its from ACME, most of them tend to tick and go boom before she can do anything with them, even the stuff that isn't bombs!
Portable Hole: Light can teleport using a wormhole she pulls out of her dress. She can place the hole on anything, and the exit hole forms when she places the entrance hole. If the exit hole is not on a solid surface, Light has a very noticeable delay before she comes out of it. She can only travel to extremely familiar places (Think quick travel in video games, except even more limited to something like the watchtower.) or stuff along her sightlines. Only Light can travel through these holes and they don't stay open for very long.
Toon Resilience: Depending on how much she is forced to regenerate, Light gains resistance to that type of attack, eventually becoming immune to it outright. Light can't gain resistances to chemical based attacks, nor attacks made using Silver or Nth metal and takes much longer to build up a magical resistance. After a short period of not taking damage, Light will lose the resistances she gained. When gaining a resistance to something, Light's body tends to morph a little to show what shes resistant to.
Toon Strength: Light has varying degrees of Super Strength depending on her emotion. Normally she can fairly easily lift up a small house or a truck no problem. While sad she tends to have less strength than a normal person. She tends not to get angry, so the upper limits of her strength when angry aren't as well known.
Toon Physics: Light runs under Toon Physics instead of normal physics. while most of these changes are small or cosmetic, there are a few powerful ones.
-Light can pick up and use enchanted weaponry even if not 'worthy' to use them. However she will not gain any enhancements or be able to use them beyond using them as a club unless she would normally be 'worthy'.
-Light's body has a 'rubbery' movement to it which is most notable when she is hit very hard. She can't stretch herself out though without outside aid however.
-Light can hover in the air for a few moments before falling to the ground or walk on air if she is unaware that she isn't walking on ground anymore. Additionally while falling she can adjust her fall a bit more than normal.
-Light can't bleed nor does she have workable DNA.
-Light can turn her hands into sharp claws if angry, same with turning her teeth into creepy sharp variants as well.
-Plus other weird things.
Reality Shift: Light is mostly immune to other forms of reality warping that aren't her own as well as power dampening. Light gives off a 'creepy' feeling when touched as she steals away the reality of the object or person shes touching. When an object has lost some reality, it is unable to gain energy from other sources but itself until its reality is restored. When Light isn't touching something, it regains its reality back fairly quickly. As something loses its reality, it starts to turn toon-like (But with no benefits), and if it loses all of its reality, it fades from reality altogether (Possibly going to Toon World?). Beings who can reality warp themselves have a massive resistance to this ability, as do massive or cosmic entities. This power can't be turned off and Light has no control over its intensity.
Pocket Space: Light can store and withdraw objects seemingly out of nowhere using a small pocket dimension located somewhere under her dress. She can't store living objects, or objects that are larger than herself, and can only store so many objects before she can't store anymore. She can also pull an ACME any of the various ACME products which is to say, its random and can be anything. And considering its from ACME, most of them tend to tick and go boom before she can do anything with them, even the stuff that isn't bombs!
Portable Hole: Light can teleport using a wormhole she pulls out of her dress. She can place the hole on anything, and the exit hole forms when she places the entrance hole. If the exit hole is not on a solid surface, Light has a very noticeable delay before she comes out of it. She can only travel to extremely familiar places (Think quick travel in video games, except even more limited to something like the watchtower.) or stuff along her sightlines. Only Light can travel through these holes and they don't stay open for very long.
| Limitations |
-Light takes extra damage from attacks, and due to Toon Physics most attacks tend to send her flying, squash her as flat as a pancake, turn her to ash, and the like. She can also be knocked out fairly easily if she is hit with an attack she is not aware of, IE someone sneaks up on her and hits her in the back of the head or something.
-Light is incredibly unlucky and usually if something bad can happen, it will. Especially if it leads to slapstick.
-Light has an exceptionally difficult time escaping nets, ropes, being bound in general, and especially Duct Tape. While she can eventually work her way free of some of these, they take a crippling long amount of time for her to escape on her own. Its best that someone else helps her out of them otherwise she might not be seen again in a battle for quite some time.
-Light is very weak to chemical based attacks and weapons and is very easy to knockout with something like knockout gas. She also gets drunk very very easily.
-Light has a very hard time using technology as it tends to not work for too long for her.
-Light can't use a vast majority of her powers if she is sad or depressed and regenerates much slower when in such a state.
-Light can't affect Nth metal much short of using it as a club herself. Shes also sheepish around Silver.
-While she shares many similarities with a cartoon, shes actually a demon. Though most holy objects don't bother her as she herself isn't evil. This is probably why she has problems with Silver and Nth metal.
-Light is incredibly unlucky and usually if something bad can happen, it will. Especially if it leads to slapstick.
-Light has an exceptionally difficult time escaping nets, ropes, being bound in general, and especially Duct Tape. While she can eventually work her way free of some of these, they take a crippling long amount of time for her to escape on her own. Its best that someone else helps her out of them otherwise she might not be seen again in a battle for quite some time.
-Light is very weak to chemical based attacks and weapons and is very easy to knockout with something like knockout gas. She also gets drunk very very easily.
-Light has a very hard time using technology as it tends to not work for too long for her.
-Light can't use a vast majority of her powers if she is sad or depressed and regenerates much slower when in such a state.
-Light can't affect Nth metal much short of using it as a club herself. Shes also sheepish around Silver.
-While she shares many similarities with a cartoon, shes actually a demon. Though most holy objects don't bother her as she herself isn't evil. This is probably why she has problems with Silver and Nth metal.
| Equipment |
Her cloths and gloves and whatever she has in her pocket space at the time.
| Personality |
Light's outward personality is very fun loving, outgoing, honest, and can be mistaken as airheaded at times. While it is true she tends to not consider small consequences, which is apparent with how nihilistic she appears to be about most situations, she hides a sharp intellect. This is more on the Genre Savvy side of things than the technical, so while she can learn about tech, she really can't make any and instead is better at observations and general logic. While on the outside she is mostly a pacifist, tending to avoid fighting or fight in a playful manner, defending her allies, or make friends with the combatants than fight for real. If she is forced to get serious, well.... Lets just say your gonna have a bad time.
She likes anything that interest her and gets her excited and freedom. She dislikes or fears cruel people, Ropes and other S&M items, and really anything that restricts movement or freedom. And she outright hates slavers or destructive cults.
| Place Of Origin |
She doesn't wanna talk about it. All she will say is it involves slavers.
| Family |
Orphan
| History |
Being a voidspawn, not too much is known about Light. Though it must've been quite a shock when another cult who wanted power and tapped into the void summoned her. When you think the Void, you usually associate it with dark shadow monsters that want to devour you, tentacles, or stuff that would give your nightmares nightmares. But instead the cult got a slightly off looking girl.
It was probably even more surprising to them that as soon as she was summoned, she broke what little remained of the ritual and broke the cult by dragging their leaders to the surface. You'd think they'd have found a better place to do such a dangerous thing than the basement of a suburban home, but often times cults weren't very smart.
Getting acclimated to this new world wasn't too hard. Though she found it boring at first until she discovered these neat things called Cartoons. Intrigued by all the fun and freedom they seemed to have, she decided she'd try to mimic them to an extent. Considering her powers already matched up with their MO, all she had to do was look the part and she was all set. Sure her personality was a bit more subdued than what a toon should be, but that was probably for the better, especially if she wanted to stay free.
And what better way to stay free than to be on the good side of those who decided who was free and who was hunted, plus a bit of adoration wouldn't hurt. And wouldn't you know it, there was a school to help people become heroes! She figured that even her strange powers wouldn't be too strange in a place like that and things would be fun!
| Extra |