@DepressedSoviet I probably need a post from you before I can respond to @TemplarKnight07. He's calling for the attention of the NPC with whom you're currently engaged.
@Hostile Cool. I'll probably keep going with Xandrya, and give you an opportunity to follow either her or the bandits. For obvious reasons none of us can address you directly, unless of course you want to have partnered up with one of them beforehand. (A hidden ally.)
By the way, I'm very flexible in RPs so you know I'm open to having an ally and/or get involved in a collab. That's where most of the fun happens anyway.
I am sadly dropping out of this roleplay and I am also sorry for not telling you guys sooner. I was told something personal (it wasn't bad news, more like shocking news) over the holidays. I hope that you guys have fun.
In a few words, Scott is smart, sociable, fearless, opportunistic, and perceptive. He is generally a more outgoing person among those who live in the zone. He's always trying to make a good first impression to those he meets; be it by helping them out a little bit, or just by cracking a joke, hence his nickname. The irony is his sense of humor is often hit or miss, his dark and dry sense of humor sometimes falling flat. Though he's not the most charismatic person on the planet, he is generally pleasant to talk to, and a smooth talker on top of that. He is known for taking advantage of any opportunities that may interest him, and he has a broad array of interests, both real and feigned.
ππ’π¬ππ¨π«π²:
Scott was born and raised in the suburbs of Colorado Springs. He was always a smart person, but also something of a troublemaker. School was always easy for him, but he had a habit of letting his grades slip for whatever reason; typically lack of doing homework or whatever.
He was always looking for adventure, and was something of an adrenaline junkie. He would often search the city for abandoned buildings, wade through underground drainage systems, or try to scale tall buildings. Often times he would have to evade others, and only a few times was he ever actually caught. He managed to come up with a good story on the fly though, and usually simply got escorted away and let off with a warning. His parents, at one point, decided to try to restrict his movements on several occasions. Of course, this only made him want to do it more, without a care in the world for the possible consequences. It was convenient that Scott already had a thirst for adventure, even before the war happened. He was in 11th grade at the time, and as soon as he heard that nukes were flying, he immediately sought refuge underground. Thankfully, the US wasn't affected much, and he emerged some time later to find that the world seemingly hadn't ended.
Of course, the zone hadn't gained it's popularity overnight, or else Scott would have ran straight there. Instead he joined the US Army to satiate his thirst for danger. He went on to graduate infantry training and was soon deployed to Iraq to fight in the Gulf War. By that point though, Desert Storm was winding down and Scott never actually saw much combat. Shortly after getting sent back home, he managed to be involved in a grenade mishap during a training exercise which resulted in moderately debilitating injuries to his leg. It was nothing some rehab couldn't fix, but with Scott's EAS date approaching, he decided to take a medical discharge and cash in on the benefits. It wasn't until then that rumors about the exclusion zones began to reach him. Naturally, his lust for adventure took over and, despite his injuries, decided to make plans to go in.
His training and experience in urban exploration proved useful in smuggling himself and some weapons onto a cargo ship heading for Hamburg. Getting off, sneaking around port authorities and getting to the zone were easy tasks. The hard part was learning the harsh reality that, despite his training, he had never had to fight or kill another human being yet. Oddly enough, even when one had a gun pointed at his head, he found it difficult to pull the trigger when the tables were turned.
PSA: People are considered officially "inactive" after 30 days of inaction. The two players who haven't posted yet will be receiving warnings quite soon, along with the question of whether they plan on sticking around this RP. (I doubt it, but I'm trying to be fair to them here.)
As for the rest of you, ideally a few more people will post before I throw a GM reply in, but if not, I'll reply directly to you as Marcel, @Xandrya.
There are blowouts in a loose sense; the easiest way to get irradiated and die a horrible, slow, sickly death is to inhale radioactive dust. This necessitates gas masks when it's dry and windy and if you don't have any filters, you'd better take cover during a dust storm.