In 2007, the bombs fell and brought the world to its proverbial knees. Nations fell and the populace plummeted. For years, what was left of the world struggled to survive in the harsh landscape that they had been left with. New monsters known as Thrull soon appeared, and life became that much harder to live. Little hope remained in those who were left. Then one day, much like the Thrull, another new anomaly was created. This time however, they were saviors. The first Knights were born, suits of seemingly magical armor would envelop those who were truly blessed, and the scraps of Humanity saw slivers of hope shining through the darkness. Due to their appearance, they came to be known as "Knights." With limitless potential and the Knights on their side, humanity aimed to restore the planet to its glory, sustainable and safe.
400 years later, civilization has stabilized in certain areas of the world. Large mega-cities dot the mostly barren landscape without fear of resources and danger, while small settlements struggle to find the will to keep going. The largest of these cities is known as "Radiance", the shining beacon and genesis of the new world. People and Knights alike make their home here. Radiance is split into various self governed districts, but the city as a whole is governed as one. At the helm of this city state lies the Core Knights. Mysterious, immeasurably powerful, and revered, the Core Knights stand atop the pyramid for humanity. Some may even refer to them as gods, for their word can be contrived as near-absolute. From the center of the great city, they command not only the great city of Radiance, but any Knight who pledges themselves to restoring mother Earth.
Our Role: Our group of individuals has been specially selected from databases to form what is known as "Recovery Bastion." As Knights of varying calibers and abilities, our mission is to recovery lost technology and information from various landscapes scattered throughout the world and ruins. Will we help usher humanity to its next stage? Or will we perhaps uncover only dark truths about the world around us? Join us in Recovery Bastion, and with our abilities, let us search out the unknown in search of a new age.
Any of the three most powerful Knights in existence. These Knights reside in Radiance and have jurisdiction over all Knights, as well as immense political sway. These include the Black Knight, the White Knight, and the Golden Knight.
A Bastion is any certified team of Knights. Most are formed from comrades and friends, but on rare occasions special Bastions are assembled by the Core Knights for specific tasks.
Radiance is the largest city on Earth. Built by the first Knights near what was once Europe, its immense size would make it visible from outer space should humanity find its way there again. Spanning hundreds of miles, it is home to the Core Knights and close to 25 million people. Many Knights and normal humans make this mega-city their final destination not only for the opportunities there, but also the near impenetrable defenses the city is capable of. Technology rapidly passed the state it was in before the war, as the city bolsters four large districts governed by the Core Knights and is entirely self sustained.
Any area of the world that is not a settlement or city is known as The Barrens. Despite the rapid advancement of civilization, the Barrens still cover more than 90% of the Earth. They are near inhospitable, and are home to many dangers such as raiders, and more importantly, Thrull.
Twisted and bizarre creatures known as "Thrull" roam the lands in immeasurable numbers, terrorizing humanity's remains. Disgusting monsters of flesh and bone, they consume anything with a pulse. No one is sure how they came to be, but many find it odd that they possess such strength and tenacity, and some even display more..."peculiar" abilities.
Major NPCS:
Beautiful and glowing, Nazca is by far the most charismatic if the Core Knights. Often seen as the "face" of the Core Knights, he is renowned and loved by all. He is extremely prideful of his abilities and status, and is quick to unleash his fury on any who would his pride or question his power. Nasza governs the Golden District of Radiance, an aristocratic area marked mostly for the wealthy. He aims to instill acts of Prosperity and Fulfillment into the people of Radiance. As the Golden Knight, Nazca is mostly seen manipulating electricity, and on rare occasions, summoning terrible thunderstorms.
A towering, hulking man of great stature and chiseled looks, Archaon is often silent in his affairs. Mere looks from him alone can convey his feelings, and when he chooses to speak, it is in your utmost interest to listen carefully. Despite his appearance, he is very wise and values those who prove their capabilities. Archaon oversees the Black District of Radiance, and area comprised of factories, mills, and fields. His goal is to hammer in thoughts of Resilience and Dedication into the citizens of Radiance. As the Black Knight, Archaon is able to release molten rock and lava in large amounts from his body, similar to a volcano.
Hezen is regarded by many as the "brains" and leader of the Core Knights. Calculating and precise, Hezen can be seen as cold-hearted by many. Despite this, the man does everything in his power to bring forth humanity. Hezen controls the White District, one of the only places in the world that contains and forest and lake. Hezen hopes to inspire those in pursuit of Knowledge and Patience. As the White Knight, Hezen is able to manipulate small areas to temperatures of near Absolute Zero, freezing them instantly.
One of many dispatchers and Bastion Comm Officers, Iris relays information from the Core Knights to this story's group, the Recovery Bastion. Rarely seen away from her station, Iris is spirited and bubbly, similar to a cheerleader, and hopes to do her best in provided for Recovery Bastion.
Name:
Age:
Sex:
Appearance(Human & Guardias):
Knight Abilities/Weapons:
Personality:
Background:
- No God-modding - Be nice - Curse words are allowed, just don't go overboard - Collab before taking control of another player's character - Pretty much everything else is common sense, lets have some fun - Feel free to pitch ideas to me (this world comes from a novel I'm working on that follows another group of characters, and help would be appreciated)
Also if people would like we can set up Skype for chatting about the RP (or in general I have lots of time).
@FerriteFox I'd be down with Skype, but I do have a question: What kinds of powers are permissible for the Players to have, or at least, what do you not want us to do?
Sorry for the late response. Really the only things barred would be things that would normally be seen as OP in any other RP. Time travel, dimension hopping, resurrecting the dead, etc. Pretty much anything else is fair game, especially if you get really creative with it. I'll have my CS up here pretty soon for reference.
Knight Abilities/Weapons: Gember possesses the ability to detach any jointed piece of his body and remotely control them. This can include anything from fingertips and hands to his vertebrae. He also has to ability to simply remove each piece without remotely controlling it, should he please. The farthest range he can optimally control his body is close to 3/4 of a mile.
Personality: Gember is often clumsy and loves to make self deprecating jokes. He is sometime sunable to contain certain comments that would be better left unsaid, and is quite often a smart-ass. His best feature lies in his intense ability to shut out all outside interference and focus on one task, for better or for worse.
Background: Gember was born in the Golden District of Radiance as a first generation heir to a large technology company. Despite his affluent upbringing,, he was quite often absent-minded and distant from their. Life at the top of the food-chain and without struggle was quite honestly boring. However, his insatiable curiosity and the large amounts of tech available at his disposal did eventually give him a nice affinity for machinery and electronics. Gember's boredom in the high life led him to a path of delinquency. After a particularly bad run in with Radiance Police Department and a road sign that was changed to display some..."explicit" language, Gember was disowned from his wealthy family and left to fend for himself in the city. Using what was left of his trust funds, Gember opened a small repair shop. However, this store was merely a front for more "illegal" operations. During a deal where he was required to hack a high profile wire transfer, an insider compromised the operation, leaving Gember to blame. Gember was then kidnapped and nearly killed, had his Guardias not manifested. Using his newfound power, Gember broke himself down to a form small enough to fit in a crate, and waited out his attackers. Gember then proceeded to do what anyone would do, head to the Knight District and see where life would take him next. Fresh off the line, Gember was registered as"The Segmented Knight" and assigned to Recovery Bastion.
@FerriteFox is there room for me i would be excited to play, and for the record we are Kights right? so we get a guardian right from the get go? and i am a little confused about one thing, do we wear the armor or is it lke a robot that fights with us?
Plenty of room. And yes, you'll be starting with your Guardias, but how long you've had it and how experienced you are is up to you. They're suits of armor, kinda like Iron Man suits that the user can summon at will.
@FerriteFox Sorry for disappearing for a bit. Would something like a solid or semi-solid illusion user, like a conjurer be permissible, with limits of course.