Hello!
Aristo and I welcome you to this IntCheck, in which we’ve presented several roleplay concepts for you to browse through. Work has gone into the settings of each, but they all sound like a lot of fun to GM, and we hope you think so too. In fact, we haven’t been able to agree on which to run!
So in the spirit of democracy, and the unwillingness to give up on a single idea, we’re giving you the choice of which roleplay we ought to run. Whichever one gathers the most interest will be the one we will focus on and launch an OOC for. Each of these concepts has been undergone preliminary world-building and given established backgrounds, to be expanded upon in the event that one is chosen. A brief taste of our concepts is provided below, with a more detailed sample towards the bottom, as befitting a typical interest check.
Here are your choices in simple form:
A: A fantasy realm political simulation (very intricate and detailed). Players will control individual senators, nobles and other significant figures as they participate in the political process of one newly crafted nation. There will be a detailed Constitution, Bill of Rights, and other documentation, written for and by for these characters with player collaboration, to abide by (or neglect) as they see fit and even amend. The role of the GM will be to create national and international events for these senators to react to, with allowance for players to pursue their own methods and ambitions. Anything can happen, from a Julius Caesar-esque takeover of the military, to a change in government structure, to a religious reformation.
B: A swords & sorcery-style fantasy adventure. Imagine Howard’s tales of Conan the Barbarian in the Hyborian Age, or Moorcock’s Eternal Champion multiverse: Elric, Corum and Hawkmoon. This is a story of heroic individuals, in a world of burly muscle and loincloths, where magic and blade abound. The scope of this concept is centered on a few key heroes, rather than the politics of nations, but features a highly-detailed world to explore and interact with. The plot of the story will be expanded on below, but as an overview, our characters will traverse lands unknown and face ancient dangers with the aim of defeating a pervasive evil, caught in a cycle of rebirth and reconquest.
C: If you like Lovecraft then no doubt you know “The Colour Out of Space”, But what if the colour meteor struck the center of a fictitious continent during a 1789-analogous era? The corruption of this extraplanar entity slowly spreads from nation to nation, urging players to react before it’s too late. Lovecraftian horror and aliens meet the 18th century as the squabbling of nations is interrupted by a cosmic alien horror, forcing kingdoms into a choice between sink or swim: petty rivalries must be set aside, or the continent will surely descend into madness! Playstyle will follow conventional nation RP logistics, with players creating and roleplaying nations caught in this turbulent time.
Detailed Concept Background & Info:
Please let us know your thoughts!
Questions? Ask here or PM @Goldeagle1221 or @Aristo
Not what you’re looking for? Try out some of these cool NRP’s by @Darkspleen and @Flagg!
Heirs of the Dark Lord
Legend of the Silver Legion
(We are participating in both!)
Aristo and I welcome you to this IntCheck, in which we’ve presented several roleplay concepts for you to browse through. Work has gone into the settings of each, but they all sound like a lot of fun to GM, and we hope you think so too. In fact, we haven’t been able to agree on which to run!
So in the spirit of democracy, and the unwillingness to give up on a single idea, we’re giving you the choice of which roleplay we ought to run. Whichever one gathers the most interest will be the one we will focus on and launch an OOC for. Each of these concepts has been undergone preliminary world-building and given established backgrounds, to be expanded upon in the event that one is chosen. A brief taste of our concepts is provided below, with a more detailed sample towards the bottom, as befitting a typical interest check.
Here are your choices in simple form:
A: A fantasy realm political simulation (very intricate and detailed). Players will control individual senators, nobles and other significant figures as they participate in the political process of one newly crafted nation. There will be a detailed Constitution, Bill of Rights, and other documentation, written for and by for these characters with player collaboration, to abide by (or neglect) as they see fit and even amend. The role of the GM will be to create national and international events for these senators to react to, with allowance for players to pursue their own methods and ambitions. Anything can happen, from a Julius Caesar-esque takeover of the military, to a change in government structure, to a religious reformation.
B: A swords & sorcery-style fantasy adventure. Imagine Howard’s tales of Conan the Barbarian in the Hyborian Age, or Moorcock’s Eternal Champion multiverse: Elric, Corum and Hawkmoon. This is a story of heroic individuals, in a world of burly muscle and loincloths, where magic and blade abound. The scope of this concept is centered on a few key heroes, rather than the politics of nations, but features a highly-detailed world to explore and interact with. The plot of the story will be expanded on below, but as an overview, our characters will traverse lands unknown and face ancient dangers with the aim of defeating a pervasive evil, caught in a cycle of rebirth and reconquest.
C: If you like Lovecraft then no doubt you know “The Colour Out of Space”, But what if the colour meteor struck the center of a fictitious continent during a 1789-analogous era? The corruption of this extraplanar entity slowly spreads from nation to nation, urging players to react before it’s too late. Lovecraftian horror and aliens meet the 18th century as the squabbling of nations is interrupted by a cosmic alien horror, forcing kingdoms into a choice between sink or swim: petty rivalries must be set aside, or the continent will surely descend into madness! Playstyle will follow conventional nation RP logistics, with players creating and roleplaying nations caught in this turbulent time.
Detailed Concept Background & Info:
Please let us know your thoughts!
Questions? Ask here or PM @Goldeagle1221 or @Aristo
Not what you’re looking for? Try out some of these cool NRP’s by @Darkspleen and @Flagg!
Heirs of the Dark Lord
Legend of the Silver Legion
(We are participating in both!)