Hidden 8 yrs ago Post by Wraithblade6
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@Klomster Awesome. Maybe you could tell me stuff a techmarine would know/do. I'm only partly knowledgeable.

But yes, Your explosion was explicitly ginormous, so NOBODY should be ignoring it unless they are not reading your amazing posts.
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Hidden 8 yrs ago Post by Necroes
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@Klomster PMs would probably be better. I'll send you my first response tomorrow.
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Hidden 8 yrs ago Post by Klomster
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@Klomster Awesome. Maybe you could tell me stuff a techmarine would know/do. I'm only partly knowledgeable.

But yes, Your explosion was explicitly ginormous, so NOBODY should be ignoring it unless they are not reading your amazing posts.


So what a frater astrotechnicus would know. More commonly known as and referred to as techmarines.

They are basically on the same knowledge level as an enginseer, meaning their knowledge is focused on battlefield repairs and equipment care.
So a generic techmarine, as in not one who's done that job a long time would mostly know how to keep the motor pool of the chapter running. Being able to repair all expected vehicles of the astartes.
Being imperial vehicles, they are however very similar in construction to other imperial vehicles. So a techmarine could manage a chimera without much trouble because of his great education and often intelligence. (Being space marines and all that.)

Other things like thunderhawks and drop pods are also expected to be kept in working order by techmarines and his serfs.
In the field however, serfs are far too weedy (often more badass than guardsmen though) to survive the combat conditions the marines are expected to face.
So in the field they mostly walk alone, rarely servitors join them.

Being physically more impressive than regular enginseers, they are more fit for battlefield duty, while a techpriest would struggle to reattach a track on a rhino, the techmarine would do it with ease.

Where techmarines lack however, is their half-half way of being both a space marine and in the cult mechanicus. Since they are still very loyal to their chapter, the mechanicum is apprehensive with giving out their deeper secrets.
Therefore compared to higher ranking techpriests, techmarines will have a far lesser knowledge of the secrets of the machine god. However, being cut off from most mechanicus in their chapter, and being forced to make do, they often figure out things by practicality.

Higher ranking techmarines, or in chapters with a crafting history. They begin to learn how to create their own armaments themselves.
Making impressive power armours (some even make artificer armours) and the weapons of the astartes.
Supplementing the deliveries most chapters get from the mechanicus, and making sure their chapter gets hold of specialized equipment they want.

So in short.
Is it a civilian day to day machinery, normal factories or a marine equipment. The techmarine will have perfect knowledge in it.
If it's some sort of larger more complex factory, making something like basilisks, the techmarine would need some time to figure out this particular thing.
And lastly, if it's something massively complex like a factory cathedral or a titan. They have little to no clue. Such secrets not (normally) given out to techmarines.

I'd say most of the things on the imperial parts of the hulk (including past chaos things, they are imperial in design) is something any techmarine can figure out without much trouble.
If you decide to go about and start mucking with the generators and other ship systems, i'd say tread carefully, and it will probably work out.
Complex things like modifying gellar fields is purely guessing.

Also, is it more complex than turning it on and off, that usually requires more experience.
So in the above examples, all the examples have been the techmarine repairing and/or modifying the mentioned things.
Techmarines are good, but a techpriest of similar rank will have more knowledge. Which many techmarines compensate for with practical tricks and knowhow.

For example, my character.
Before the fall, he was just a lowly mech-wright, a techmarines knowledge would normally far surpass his. Mech-wrights being focused on repairing structural damage and operating damage control equipment. Complex machinery being way out of their league.

Why my character is such an crazy techpriest, is that he's gotten knowledge from Tzeentch. So he has more knowledge than mortals are supposed to have.
So i guess he's equivalent to some arch-magos, or perhaps even an arch-magos veneratus.
Regardless of what, my character is not a normal techpriest.
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Hidden 8 yrs ago Post by Wraithblade6
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@BCTheEntity So, Lucius didn't see Xeraphiel falling past him at all? Not even while he was shooting a broodlord on the way down?
Hidden 8 yrs ago Post by BCTheEntity
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@Wraithblade6 If you read my post, you'll notice that the quake happens after Lucius is out of that hallway. The implication is that Lucius had left the area by the time the falling Space Marine and Broodlord showed up. Even if not, he might not notice either of them in the midst of a fight, even as a Space Marine. So.
Hidden 8 yrs ago Post by Wraithblade6
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@BCTheEntityAlright. So you didn't want it to happen. That's ok. It's cool. I'm sure we'll run into each other later more directly then.
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@Wraithblade6 I mean, I'm sorry if I inadvertently shut your meeting attempt down, but Sophrus and I did already have Ga'duk and Lucius joining up with one another as a thing. And, well, falling at terminal velocity past somebody who's in the middle of a big crowd fight whilst in the middle of a mid-air fight yourself is hardly the most likely scenario for two people to meet in.
Hidden 8 yrs ago Post by Wraithblade6
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@BCTheEntity You have astartes eyes.

Also, you could drag Gaduk along toward where the dark angel fell, causing us ALL to meet up in the depths of the hulk. ...plus I am kinda hoping somebody will save me from the traitor marines I might encounter down there. >>
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Hidden 8 yrs ago Post by BCTheEntity
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@Wraithblade6 Just to clarify, how many stories did Xepherial fall? Because it seems like it was a lot, like a lot-lot, since as a superhuman in power armour he managed to both knock himself unconscious and have a background spike pierce his power armour. Now, power armoured superhumans might be able to survive that, but without power armour, they probably wouldn't. Lucius knows this, and I'd assume that leaping into a who-knows-how-deep pit is a good way to commit suicide, even if you have superhuman strength.

Besides that, Ga'duk already went a different way from the pit. Unless I want to split Lucius off from Ga'duk, which I'd rather not considering they were already planned to join forces, I can't have Lucius follow Xepherial into the pit, and the doorway is sealed off by a sheet of plasteel and a horde of Genestealers, so I physically can't make Lucius drag Ga'duk back to that point either in a particularly timely fashion.

And finally, there's really nothing Lucius would add to Xepherial's arsenal to help protect him from Traitor Marines. He lacks power armour, and his only weapons are a sword and a knife - both Space Marine sized, true, but compared to a Techmarine in full power armour, it's not much of a match against any kitted-out CSM. Basically, just be patient about Lucius and Xepherial meeting up, and if you need other PCs to interact with, have him meet up with... Zuriel and Urgrugg, I think is the option here. Either way, Lucius and Xepherial isn't a thing that can logically happen at the present time.
Hidden 8 yrs ago Post by Wraithblade6
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@BCTheEntity So, what I was thinking was this. First, the fall was indeed way too far for Lucius to jump or climb down, so there's no way he could directly chase Xeph. The intent was to let him know one of his brothers was here, and to trigger his curiosity to find his own way down there. Since he is with Gaduk, who is a good fighter, he'd probably want to travel together. It's just this time, he'd have a new goal, triggered memories, emotional turmoil... go nuts with it man. lol

But I'm not asking you to re-write anything. It's fine, as I said before. Just a missed opportunity. I'm not in any rush to find players to interact with because I know any of the other characters could be written into stumbling upon my impaled Fallen Angel. I'm already excited to see what happens.
Hidden 8 yrs ago Post by BCTheEntity
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@Wraithblade6 Uh, alright, fair enough. I think the answer is "don't worry about it, they'll definitely meet up at some point". So, yeah, that's all well and good for the time being.
Hidden 8 yrs ago Post by Necroes
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Well, at least at present, the ork and the magos are taking part in an old-fashioned mexican standoff...

So, may be a minute before they find anyone.
Hidden 8 yrs ago Post by Klomster
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Well, at least at present, the ork and the magos are taking part in an old-fashioned mexican standoff...

So, may be a minute before they find anyone.


As a friend in my saturday roleplaying group said.

"A mexicanicum standoff." :P

@BCTheEntity As @Wraithblade6 mentioned, probably a missed opportunity. But yeah, it's not overly logical to chase half seen shadows in a pit.

And being a techmarine in power armour, you can easily badass your way out of that pit. Even if your arms are mangled.
Since it can easily lift your entire weight, combined with mag boots (unless you have a thunder pattern power armour, which you don't) you can climb your way up. Or talk your way out.
Not the pit, but a fight.
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Hidden 8 yrs ago Post by BCTheEntity
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@Bright_Ops@DepressedSoviet@Hank Are you guys still in this? It seems to me like none of you have posted for ages, and since Xepherial actually decided to split from your group, it's perhaps an idea to get posting soonish.
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@BCTheEntity

I'm still here, I'll get a post up in a day or two... And it hasn't been that long since my last one.
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@Bright_Ops Alright, looking forward to that.

@DepressedSoviet Uh, it's just the one normal-sized guy, actually. I figure that's a pretty important detail to keep track of, is all.
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I@BCTheEntityMy bad, misread and thought there was still more than one. I'll fix it.
Hidden 8 yrs ago Post by Jb
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I'm liking where this is all going, so just thought I'd say that I'm still here and watching..always watching.
Hidden 8 yrs ago Post by Klomster
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Poor ogryn, so confused :P

Zuriel and Urgrugg is working on a collab, so we're perhaps getting together as well.

Ah, the thought of the dread magi and the ork sorcerer teaming up, possibly the two most powerful psykers on the ship working together. This is probably not the case, but the thought is fun :P
Hidden 8 yrs ago Post by Sophrus
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It's a lot to take in, because he probably hasn't needed to think for himself in years (if ever) and now he has had to do it twice!
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