Master/Servant Pairs
Saber Sumanai Siegfried by @Breo / Marguerite Calder by @ConstantlyComic
Saber Chi You by @Holy Grail / Ernest LaCreux by @DrowsyPangolin (Known)
Archer Odysseus by @Cu Chulainn / Alex Bradan by @Beloss
Lancer Yukimura Sanada by @Ijoyen / David Rios by @Breo
Rider Rostam by @Beloss / Lorelei Baggett by @Holy Grail
Caster Moses by @ConstantlyComic / Xavier Arkwright by @Kost Alter (Known)
Berserker Emperor Norton by @Berserk Gene / Izumi Airi by @SIGINT
Approved Servants
Caster Princess Tamatori by @Kost Alter
Assassin Philotis by @MeteorD
Approved Masters
Hisoka Matsunaga by @Cu Chulainn (Known)
Nakae Toshi by @Yukitamas
Open Slots
-Five Master slots
-One Archer slot, One Lancer slot, One Rider slot, One Assassin slot, One Berserker slot
NPCs
Bosses
“Fall before true strength, you villainous curs!”
Class: Ruler
Name: ???
Master: Holy Grail
Noble Phantasm: ???
Keyword: Ruler
STR: E, CON: E, AGI: D, MGI: D, LCK: EX
Magic Resistance: B, True Name Discernment: B, God’s Decision: A+
Paragon: A, ???: ?, ???: ?
01 - Noble Phantasm
Information not available.
02 - Ruler
Administrative class container used by the Holy Grail itself. Results in the Class Skills of Magic Resistance (B), True Name Discernment (B), and God’s Decision (A+). With these class advantages, even a third-rate Heroic Spirit can become a first-rate threat.
There are two cases in which a Ruler will be summoned. The first case is when a Ruler is summoned due to the Holy Grail War taking place in an extremely peculiar form and an unknown number of consequences would come about as a result. In other words, this refers to cases when the central pillar of the ritual, the Holy Grail, deems that the Servant Ruler, who is under no one’s control, is needed in this ritual. The other case is where there is a possibility that distortions will appear in the world due to the effects of the Holy Grail War.
In this case, the reason is currently unknown.
Information not available.
02 - Ruler
Administrative class container used by the Holy Grail itself. Results in the Class Skills of Magic Resistance (B), True Name Discernment (B), and God’s Decision (A+). With these class advantages, even a third-rate Heroic Spirit can become a first-rate threat.
There are two cases in which a Ruler will be summoned. The first case is when a Ruler is summoned due to the Holy Grail War taking place in an extremely peculiar form and an unknown number of consequences would come about as a result. In other words, this refers to cases when the central pillar of the ritual, the Holy Grail, deems that the Servant Ruler, who is under no one’s control, is needed in this ritual. The other case is where there is a possibility that distortions will appear in the world due to the effects of the Holy Grail War.
In this case, the reason is currently unknown.
01 - Paragon (A)
Among Heroic Spirits, the status of being a hero is something that goes without saying. There are the strongest heroes, the most celebrated heroes, the most charitable, the most devout, and so on. A hero is fundamentally “the one and only”, something that can do the impossible and save those who are fated to die.
This, however, is a form of mental nature accorded to those who can be considered “heroes for heroism’s sake”. Ruler himself is a low-class Heroic Spirit that could only be called third-rate without the benefits of his class container; however, he stands tall as a shining beacon, an incorruptible monument to the potential of humanity. If beings such as Heracles and Ozymandias rank among the strongest heroes, Jeanne d’Arc ranks among the purest, and Karna ranks among the most charitable, then Ruler can be said to rank among “the most heroic of heroes”.
Additional information not available.
02 - ??? (?)
Information not available.
03 - ??? (?)
Information not available.
Among Heroic Spirits, the status of being a hero is something that goes without saying. There are the strongest heroes, the most celebrated heroes, the most charitable, the most devout, and so on. A hero is fundamentally “the one and only”, something that can do the impossible and save those who are fated to die.
This, however, is a form of mental nature accorded to those who can be considered “heroes for heroism’s sake”. Ruler himself is a low-class Heroic Spirit that could only be called third-rate without the benefits of his class container; however, he stands tall as a shining beacon, an incorruptible monument to the potential of humanity. If beings such as Heracles and Ozymandias rank among the strongest heroes, Jeanne d’Arc ranks among the purest, and Karna ranks among the most charitable, then Ruler can be said to rank among “the most heroic of heroes”.
Additional information not available.
02 - ??? (?)
Information not available.
03 - ??? (?)
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01 - He Who ???
Information not available.
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“Mm...good morning, Makiri. It’s nice out, isn’t it?”
Name: Melina von Einzbern
Age: ???
Family: Einzbern
Keywords: ???, ???
Western Alchemy, ???
01 - ???
Information not available.
02 - ???
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02 - ???
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01 - Western Alchemy
Information not available.
02 - ???
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02 - ???
Information not available.
01 - Einzbern Family
Information not available.
02 - She Who Lacked Fortune
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02 - She Who Lacked Fortune
Information not available.
“Justeaze, our dream will be realized.”
Name: Matou Zouken
Age: 500
Family: Matou (Makiri)
Keywords: ???, ???
???, ???
01 - ???
Information not available.
02 - ???
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02 - ???
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01 - ???
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02 - ???
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02 - ???
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01 - He Who Lost Fortune
Information not available.
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“Strive, live, and burn up brilliantly. This is our duty as men.”
Class: Archer
Name: ???
Master: Matou Zouken
Noble Phantasm: ???
STR: D, CON: E, AGI: B, MGI: D, LCK: E
Magic Resistance: C, Independent Action: B
Clairvoyance: C+, ???: ?, God of the Bow(?): EX
01 - ???
Information unavailable.
Information unavailable.
01 - Clairvoyance (C+)
Capable of keeping track of fast-moving object within a range of four kilometers.
The plus modifier signifies a capacity similar to Presence Detection, in other words the ability to sense the presence of things and see through trickery. Illusions will have no sway over him, and concealment abilities of an equal or lesser numerical value can be nullified.
02 - ??? (???)
Information not available.
03 - God of the Bow(?) (EX)
An ability a half-step from an Authority, the unique skill that is Archer's ability with a bow. Archer was an absurd existence who was capable of striking down demons and gods with his arrows. For any other existence, this would likely be a Noble Phantasm, but to Archer this is not a feat but rather simply something he accomplished as easily as breathing.
At no point in his life did his arrows ever fail, regardless of what they were aimed at. In other words, it can be said that at the time when his arrows are loosed, parameters become meaningless.
...however, this only applies if the arrow is loosed. Moreover, firing an arrow in this way necessarily consumes a proportional amount of magical energy, making it a capability that must be used sparingly and strategically.
As Archer's True Name is unknown, the true name of this skill is inaccessible.
Capable of keeping track of fast-moving object within a range of four kilometers.
The plus modifier signifies a capacity similar to Presence Detection, in other words the ability to sense the presence of things and see through trickery. Illusions will have no sway over him, and concealment abilities of an equal or lesser numerical value can be nullified.
02 - ??? (???)
Information not available.
03 - God of the Bow(?) (EX)
An ability a half-step from an Authority, the unique skill that is Archer's ability with a bow. Archer was an absurd existence who was capable of striking down demons and gods with his arrows. For any other existence, this would likely be a Noble Phantasm, but to Archer this is not a feat but rather simply something he accomplished as easily as breathing.
At no point in his life did his arrows ever fail, regardless of what they were aimed at. In other words, it can be said that at the time when his arrows are loosed, parameters become meaningless.
...however, this only applies if the arrow is loosed. Moreover, firing an arrow in this way necessarily consumes a proportional amount of magical energy, making it a capability that must be used sparingly and strategically.
As Archer's True Name is unknown, the true name of this skill is inaccessible.
01 - He Who Lost Fortune
Information not available.
Information not available.
“Oh, that was a dumb fuckin' choice you just made.”
Class: Berserker
Name: Dulle Griet
Master: Unknown
Noble Phantasm: Gate of Hell
STR: C, CON: C, AGI: B, MGI: D, LCK: A+
Mad Enhancement: EX
Collector: A, Tainted Charisma: C, Hell's Fear: EX
01 - Gate of Hell: Devil’s Treasury
A rank, Anti-Unit Noble Phantasm.
Avarice, antagonism, alienation. The crystallization of Berserker’s pillaging of Hell. This is the capability to open a gate to an “other world”, in order to bring things from Hell to the world where Berserker is. Furthermore, an implicit ownership is possessed over all such beings. The static rank of this Noble Phantasm is thus simply due to the fact that the Noble Phantasm fundamentally is merely opening a gate and the status of owner, rather than applying to the objects of Hell itself.
This world contains “everything mankind uses to damn itself”, examples being the myriad weapons bearing titles of “cursed” and “demonic”, tomes of forbidden knowledge, tools designed to create human suffering, and curses that have acquired biological form. It does not include the ruler of Hell, but for all intents and purposes Berserker owns anything “The Ruler of Hell” can be said to own.
There is always a world of death. An underworld, Hell, Naraka, Tartarus, something of this nature always exists. It is a basket into which mankind places its fears and that which it deems evil, the monster under the bed to urge morality. If the strongest Heroic Spirit possesses everything mankind can give rise to, then this is a Noble Phantasm representing everything that mankind’s consciousness has created and named a tool to curse itself with.
...in other words, the shadow cast by the Golden Capital.
A rank, Anti-Unit Noble Phantasm.
Avarice, antagonism, alienation. The crystallization of Berserker’s pillaging of Hell. This is the capability to open a gate to an “other world”, in order to bring things from Hell to the world where Berserker is. Furthermore, an implicit ownership is possessed over all such beings. The static rank of this Noble Phantasm is thus simply due to the fact that the Noble Phantasm fundamentally is merely opening a gate and the status of owner, rather than applying to the objects of Hell itself.
This world contains “everything mankind uses to damn itself”, examples being the myriad weapons bearing titles of “cursed” and “demonic”, tomes of forbidden knowledge, tools designed to create human suffering, and curses that have acquired biological form. It does not include the ruler of Hell, but for all intents and purposes Berserker owns anything “The Ruler of Hell” can be said to own.
There is always a world of death. An underworld, Hell, Naraka, Tartarus, something of this nature always exists. It is a basket into which mankind places its fears and that which it deems evil, the monster under the bed to urge morality. If the strongest Heroic Spirit possesses everything mankind can give rise to, then this is a Noble Phantasm representing everything that mankind’s consciousness has created and named a tool to curse itself with.
...in other words, the shadow cast by the Golden Capital.
01 - Collector (A)
The "talent" to collect high quality goods—a "luck" that draws rare items into the possession of the Servant.
Berserker is a collector of treasures, but she is not one who gathers the treasures of the Earth. Rather, she is the one who strode into the land of human fear and death to pillage all within it and seal it into her collection.
Rather than possessing individual items that were there, it is better to say that what she had obtained was "Hell itself", the very crystallization of the legends of the land of damnation that cycle throughout human mythologies.
02 - Tainted Charisma (C)
The capability to use avarice and hunger as means to unify groups and command armies. Should an individual have a desire that can be sated through violent means, it is possible to tap into that desire and bring them into one’s fold. At this rank, creation of a small army of devoted misfits is possible.
03 - Hell’s Fear (EX)
The condition of an existence who marched through Hell, pillaged it, and returned unscathed. A conceptual immunity to and dominion over Hell’s existences. In other words, a burden of existence and extension of the Noble Phantasm “Gate of Hell”.
All demonic beings are incapable of exerting any form of unwanted or antagonistic interference upon Berserker, whether this be physical, mental, conceptual, interdimensional, status effect, or otherwise. Given its nature as something that “triumphs over what humanity calls demons”, this can extend to beings which are not demons but which are merely granted that moniker by men, albeit with a 50% reduction in effectiveness. Furthermore, a status effect of fear is inflicted on all such demonic existences with regards to Berserker, with the severity of this depending on one’s “strength as a demon”.
Moreover, in the case of those demons whose place of origin is the world accessed by her Noble Phantasm, Berserker’s commands are an absolute dogma.
It should, however, go without saying that those beings that humanity can never match, those beings akin to evil gods, are fully exempt from the effects above. Conquering human fear does not equate to conquering that true abyss, after all.
The "talent" to collect high quality goods—a "luck" that draws rare items into the possession of the Servant.
Berserker is a collector of treasures, but she is not one who gathers the treasures of the Earth. Rather, she is the one who strode into the land of human fear and death to pillage all within it and seal it into her collection.
Rather than possessing individual items that were there, it is better to say that what she had obtained was "Hell itself", the very crystallization of the legends of the land of damnation that cycle throughout human mythologies.
02 - Tainted Charisma (C)
The capability to use avarice and hunger as means to unify groups and command armies. Should an individual have a desire that can be sated through violent means, it is possible to tap into that desire and bring them into one’s fold. At this rank, creation of a small army of devoted misfits is possible.
03 - Hell’s Fear (EX)
The condition of an existence who marched through Hell, pillaged it, and returned unscathed. A conceptual immunity to and dominion over Hell’s existences. In other words, a burden of existence and extension of the Noble Phantasm “Gate of Hell”.
All demonic beings are incapable of exerting any form of unwanted or antagonistic interference upon Berserker, whether this be physical, mental, conceptual, interdimensional, status effect, or otherwise. Given its nature as something that “triumphs over what humanity calls demons”, this can extend to beings which are not demons but which are merely granted that moniker by men, albeit with a 50% reduction in effectiveness. Furthermore, a status effect of fear is inflicted on all such demonic existences with regards to Berserker, with the severity of this depending on one’s “strength as a demon”.
Moreover, in the case of those demons whose place of origin is the world accessed by her Noble Phantasm, Berserker’s commands are an absolute dogma.
It should, however, go without saying that those beings that humanity can never match, those beings akin to evil gods, are fully exempt from the effects above. Conquering human fear does not equate to conquering that true abyss, after all.
01 - She Who Plundered Fortune
Just as there is always a Hell, so too are there always those who enter it. The mountain-destroying goddess, the exalted muse, the demon king supreme over gods, the greatest hero of Greece. And yet, there are none who have truly conquered that Hell. The goddess was stripped at the hands of the abyss, the muse failed to see his love returned, the Demon King failed to make death a relic of the past, and even that mighty hero, witnessing two friends trapped, could only save one.
In a way, Hell is thus the embodiment of something people should not be able to reach. Even if you have the power to crush the god of death underfoot, you have not conquered Hell. To conquer Hell is to conquer human fear, human torment, and human punishment. It is not that Hell contains All the World’s Evil, but it is that Hell contains those crafts of human imagination that this very imagination calls repulsive. In all legends, Hell must stand tall. Even if there is a hero strong enough to conquer Hell, he must not, because to invalidate Hell is to invalidate the push to morality that those legends attempt to cultivate. Even though the greatest hero of Greece had many times defeated his uncle in combat, he had never once conquered Hell. Even though the Demon King who ruled over all three worlds had bested the first man to die, he had never truly conquered Hell.
This is Berserker’s power. Berserker is a low-grade spirit. Compared to the chief heroes of culture spheres, or even to second-rate Heroic Spirits, she is undoubtedly weak. She is simply a raving lunatic, bearing no combat skill, no great reverence, no humans who sing her praises. An irrelevant figure of a small branch of folklore whose feats can be counted on one hand and whose legend has not even reached half a millennium in age. Yes, she is weak, she is undoubtedly weak.
However, she has done what all of those great stars of man had failed in doing: she conquered Hell.
She ventured into the darkness and robbed it blind. She was someone whose original fortune was irrelevant, for with nothing more than a mad determination that puts even the strongest of heroes to shame, she overwrote reason and fate and created her own providence by stealing it from Hell. She is simultaneously a testament to the unending power of human will and a frightening clown who has acquired power that she should not have.
A weakling who has done what the strong could not. A mere footnote who has come to possess mankind’s terrors. A third-rate Servant who has undeservedly come to take the title of “most powerful Servant in this Holy Grail War”.
It is for this reason that she is granted the title of heresy with regards to the theme of this story. She is not one who lived without fortune, one who had fortune and lost it, or one who had fortune and was killed by it. She is one who lacked fortune and so stole it.
Mad Meg. Dulle Griet. She Who Plundered Fortune.
Just as there is always a Hell, so too are there always those who enter it. The mountain-destroying goddess, the exalted muse, the demon king supreme over gods, the greatest hero of Greece. And yet, there are none who have truly conquered that Hell. The goddess was stripped at the hands of the abyss, the muse failed to see his love returned, the Demon King failed to make death a relic of the past, and even that mighty hero, witnessing two friends trapped, could only save one.
In a way, Hell is thus the embodiment of something people should not be able to reach. Even if you have the power to crush the god of death underfoot, you have not conquered Hell. To conquer Hell is to conquer human fear, human torment, and human punishment. It is not that Hell contains All the World’s Evil, but it is that Hell contains those crafts of human imagination that this very imagination calls repulsive. In all legends, Hell must stand tall. Even if there is a hero strong enough to conquer Hell, he must not, because to invalidate Hell is to invalidate the push to morality that those legends attempt to cultivate. Even though the greatest hero of Greece had many times defeated his uncle in combat, he had never once conquered Hell. Even though the Demon King who ruled over all three worlds had bested the first man to die, he had never truly conquered Hell.
This is Berserker’s power. Berserker is a low-grade spirit. Compared to the chief heroes of culture spheres, or even to second-rate Heroic Spirits, she is undoubtedly weak. She is simply a raving lunatic, bearing no combat skill, no great reverence, no humans who sing her praises. An irrelevant figure of a small branch of folklore whose feats can be counted on one hand and whose legend has not even reached half a millennium in age. Yes, she is weak, she is undoubtedly weak.
However, she has done what all of those great stars of man had failed in doing: she conquered Hell.
She ventured into the darkness and robbed it blind. She was someone whose original fortune was irrelevant, for with nothing more than a mad determination that puts even the strongest of heroes to shame, she overwrote reason and fate and created her own providence by stealing it from Hell. She is simultaneously a testament to the unending power of human will and a frightening clown who has acquired power that she should not have.
A weakling who has done what the strong could not. A mere footnote who has come to possess mankind’s terrors. A third-rate Servant who has undeservedly come to take the title of “most powerful Servant in this Holy Grail War”.
It is for this reason that she is granted the title of heresy with regards to the theme of this story. She is not one who lived without fortune, one who had fortune and lost it, or one who had fortune and was killed by it. She is one who lacked fortune and so stole it.
Mad Meg. Dulle Griet. She Who Plundered Fortune.