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"Some servants said She has the smile of her Mother, others said She has the iron fist of her Father. I noticed She has her intimidating spear always at hand"
-Irodos. "The latest Pocket Guide to the Empire"

-Complete Name: Amaranta Valeris The VI of Rondorio.
-Age: 26
-Height: 1,76 mts
-Weight: 64

-Normal Clothes: In picture


Biography: The late Emperor's only Child, though at first he had prefered to have a son with the years he realized he could not have asked for a better child. Amaranta was rised not as a princess but as a warrior. She started training with the spear since little, instructed in warfare, politics, economy and more so she could one day take the throne without the need of a husband, this however too the life of her mother who killed herself not wanting to witness the monster she belived Amaranta was turning into.

Personality description: She is well known for her generosity towards those who work hard as she admits in every speech that its them that keep the Empire alive, she does her best to give the citizens the best public services possible. She is also known for her cruelty towards anyone who dares to break the law, it is know that during the "Endless Week" the headsmen did not sleep at all.

Likes: Hunting and fishing. Spear practice
Dislikes: Irrational people.
___________________________________________________________________________________________

Country sheet:

Name: Empire of Rondorio
Political System: Absolute Monarchy


Territory Description: Located at the east of the Karraze mountains, Rondorio consists 100% of plains and small rivers born from the named mountains. It is devided in the Capital called Rirus and 4 Provinces: Arsca, Virie, Lamask and Vous.

Culture Descrption: 900 years ago Crocell the I from the Kingdom of Rirus invaded the Kingdoms of Arsca, Virie, Lamask and Vous conquering them all. The defeated Kingdoms swore loyalty the Crocell and so the Rondorian Empire was born with him as it's first Emperor, however he did not manage to fuse the five different cultures into one, reason why even today one must speak the five official lenguages to be considered a citizen. 70% of what Rodorians eat are vegetables, the 20% fish and 10% of chiken as it's easier than rising cattle. Rondorians enjoy of drinking and parties, there is at least one festival every month.
When it comes to beliefs the Empire has no specific cult due to the differences betewn the cultures.
Reading and writing is in the top of the lists of things Amaranta thinks are important so she has spent a great amount of money in education as well as in "Job schools" were people can specialize in a certain job.
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Carver "Swift Colossus" Pentaghast

"My superior told me, 'Swift Colossus! That's your warrior title,' but I told him I was upset that they didn't named me 'Carver the Carver.' Carver, as in carving through enemies. He laughed at me, and I did 200 pushups. It was worth it."
-Age: 42
-Height: 5' 10"
-Weight: 185 lbs
Clothing

"These looks nice, don't they? Too bad that's all they're good for."
Normal
See image. The armor he wears is light and is mostly for show, and would not hold up in combat much better than studded leather armor.
"Ah how I miss the glory days. My back, however, does not feel the same settlement."
Battle Gear
Carver rarely adorns any battle gear anymore, as he did his duty as a soldier and no longer fights in wars. However, this does not stop Carver from pushing himself and practicing his skills with the royal guard. His weapon of choice is a broadsword, to which he used to be able to move with much agility when he was in his prime. However, as he is older and out of actual practice, he is somewhat clunky with it, and has moved on to try and master the long sword. He wears plate mail when he has to fight.

Biography:

"Ah, youth. How I long to go back to it."
Carver was son of a Dec and lived a fantastic life as a young child. He received excellent schooling and top notch combat training. He excelled in both fields and this trend continued onto his military career, where he joined the army at the age of 14. He wasn't deployed onto the border against the north until 18, and that is where he made a name for himself.
"The border was so boring. I spent most of my days counting grains of sand in the desert. Which I counted all of. Twice."
Carver's first two years on the border was nothing eventful. It was mostly keeping bandits and thieves out of Praelium. But one night when Carver was watching post at the end of his 2nd year on patrol, he noticed an usual light in the distance. He pulled out his spyglass and saw in distance something the size of a large battalion, headed straight towards them. He immediately sounded an alarm and readied his weaponry for battle. However, the people on station were outnumber 3 to 1, and Carver could only hope to hold off the oncoming attackers. Carver did not fear them, and rallied the men that he had and began their defense. With Carver's leadership and battle prowess, he held of the attackers, who wore flags from a single northern country. He reported this information to the House of Decus, and thus began the War for Praelium.
"Their biggest mistake was first attack the post that I was on watch for."
The northern country that had attacked was leaving their homeland due to the poor desert conditions and rise of an imminent attack from other countries onto them. Hopelessly outnumbered by the much larger country, they decided their best option was to launch their own campaign on Praelium and take over the much nicer land there. Praelium, however, did not bend over very easily, or at all for them. With reports of Carver's great leadership skills and proficiency on the battlefield reaching the House of Decus, Carver was immediately promoted and given his own battalion of soldiers. The war lasted for fifteen years, as the fighting was relentless from the northern country. The war only ended when the last of the northern country's people had either surrendered or perished. Carver's incredible defensive tactics and actual presence on the battlefield played a great role in the seemingly impossible victory for Praelium, so when the old Tyrannus passed away it was no contest for Carver when the election was held.
"My rule as Tyrannus as been the 2nd best experience of my life. Nothing quite beats the thrill of good guy versus bad guy in war, though."
As Tyrannus, most everyone in Praelium agrees that Carver has done an excellent job. As his country is recovering from the war, he has focused on reconstruction of damaged buildings and a bigger defense against another possible northern attack. He is a big proponent of the alliance, as his country is the closest thing one to the warring battlefield of the northern desert.
Personality

"Describe myself..? I think Tyrannus is a good enough descriptor."
Although Carver can be disciplined when need be, he prefers to take things light when possible. He tends to avoid conflict and likes to compromise when possible. However, when his back is against the wall Carver can be aggressive, ruthless, and passionate, especially when it comes to his duty as Tyrannus of Praelium. During his youth Carver was quite cocky, but since then he has toned down, although his bravado still bleeds through sometimes.
Likes and Dislikes:

"Give me a chuckle and an uppercut and we'll get along just fine..."
Likes
A good sense of humor, Sparring, Mock Wars, Honor
"... However, if that punch was underhanded and to the jugular, you're a dead man."
Dislikes
Unnecessary Death, A lack of mercy, Disrespecting his country, Deceit
___________________________________________________________________________________________

Country sheet:

Praelium

Political System

Stratocracy (Military based). Praelium is ran by the House of Decus, the House of Dominus, and ruled by the Tyrannus.
Tyrannus

The Tyrannus is essentially the king of Praelium and can steer the country to however they wish, as long as they act within the bounds of the law. The Tyrannus, in addition to leading a the country, also controls the military and can declare war whenever they so please. They are expected to attend to international affairs and represent the nation as a whole. When it comes to the House of Decus, they run the meetings and can also act as an individual Dec within the House.
To become a Tyrannus, a soldier must rise through the ranks of the military and be honorably discharged. If the Tyrannus dies, all soldiers eligible and willing to be a Tyrannus is selected as a potential candidate for Tyrannus. An election is held between all members of the military, and the Tyrannus serves until their death or they are deemed no longer fit for the position.
House of Decus

Essentially the equivalent to the United States senate, but holds a bit less power as the Tyrannus holds most of it. Members of the house are referred to as "Dec"s, and create laws. To become a Dec, one must rise through the ranks as a soldier to a certain rank (obviously not as high of a requirement as a Tyrannus) and if they are willing, are granted to be a Dec.
House of Dominus

Only few citizens of Praelium remember the origins of the mysterious Dominus, but they hold power that is much greater than the Tyrannus. Superstitious say they are mystics, others just say they are crazy monks. Either way, they command much respect. All citizens are exposed to a test at age 10 given by the Dominus. The citizens know that the test determines membership into the House of Dominus, and that children who meet the standards are usually quickly taken away and live in the district where the House of Dominus is located. It is said that members of the House go through rigorous study and come out infinitely wiser than most people. The House will insert themselves in situations where they deem necessary, such as a Tyrannus acting out of line or if there is corruption in the House of Decus, which they always somehow find out about. If the population of Praelium ever feel threatened by the government, the House of Dominus is where they go to seek help. The House has overthrown Tyrannuses and the House of Decus before, but it never through brute force and was always through cunning and stealth.

Territory Description: Praelium is a land of extremes, with either having great mountains as of the Mountain of Imperium or stretches of flat lands such as the Great Plains of Vaux. The diverse terrain provides good farming land and defensive military points.
Culture Descrption: Praelium holds great value in the honor of battle. They do not view it as a savage act, but instead view it as an ultimate test of mind and body. Everyone must have joined the military at one point and gone through training as per the law of the land. Those who do not show great promise in battle are often given peasant lives of farming or running a stand in a market. While not unappreciated, peasants are viewed as lesser citizens by military ones, but do not suffer from any harsh laws that forbid them from anything, except holding a position in government.

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