Also I need to know if full blooded dragons live past 200 or are they also considered descendants? Are dragons naturally adept to magic (natural affinity to it)? Are there different species of dragons? If so, are we allowed to make a species of dragons? When a dragon shapeshifts, how many hours or days can they stay in that form (considering it takes them awhile to ready themselves again for that transformation)?
I ask this as I came up with them while making my CS and more than likely I'll have more as i work through it. ^^'
Despite my years being in this world, I am still surprised by the growing kingdoms and easily entertained by the littlest thing.
Name: Suleykaar Age: ? Blood%: 100% Gender: Male Sex Preference: Hetero Height: 13.5m Length: 40m Weight: 38 Tonnes Physical appearance: Shapeshifting Form: Suleykaar stands at a rather tall 6'8" and on the slender, fit side of things. His skin is more reformed scales to imitate skin as can be seen in its slightly scaly appearance and slightly reddish tint. His hair is of a deep red with black highlights, those highlights actually being his other horns. The two visible horns on his head are of a crimson color with black tips that seem to drizzle down into the red coloring. his left hand seems to be the most human despite the dark claw-like nails while the other is strictly a miniaturized version of his true claw. His skin is also very hot to the touch. Apparel: The clothing he wears when shapeshifted is that of a mage that is more form fitting until it comes to the bottom section of the robe where it breaks away at into two sections. Personality: One would expect a dragon of this caliber to have an extreme narcissistic, egotistical alpha type personality but he is a contrast to this in most ways. Age wise he is still a young dragon and can be seen in some of his interactions but despite this, he is quite smart and a bit of a condescending prick. His demeanor comes across as sly and unpredictable but this is his natural self. Faction: Magoi Pet: Out of Jest, he considers his "partner in crime" Soron a pet, mostly to annoy him, sometimes to the point that they have fought each other (to which Suleykaar wins all the time). Exp: Having learned from some great dragons, dragon slayers and magic users alike, it was clear he had a slight affinity towards the natural energy. He has been training for over a thousand years and is still learning new things. Spells: Ignite-This is the first step to his grand attack, Hellfire. The scales on his body rise somewhat light quills as he releases his natural heat onto the battlefield in a flash of light. Now this "light" is technically light but rather the molecules in the air being super heated in an instant. While it does initially blind his opponents (and can be used by itself as its own attack) it is meant as a flow into his second attack, Devour.
Devour-Despite the name, what he is doing is using a little bit of wind magic, pulling the surrounding heated air into his direct vicinity as it is required for the final stage. While Ignite blinds (and possibly burns) the opponent, this creates a vacuum-like effect on the battlefield, causing opponents to suffocate but does not guarantee death.
Hellfire-While simultaneously heating the air up even more and condensing it down into a small ball, he breaths out a quick burst of fire into the center of the newly formed ball of air. The air is twisting and turning in all directions within this small vortex rather quickly, causing the molecules within the ball to heat up even quicker now. Suleykaar at this point is using the air as fuel or a lubrication in a sense, keeping the flames lit and oxygenated. This happens rapidly with a second and third flash as evidence of the rising temperatures. This second and third "ignite" adds insult to injury to his opponents as the second burns the eyes and the third burns the skin. By now the flames have reached nearly 2000 degrees Celsius, glassing the ground around him (roughly 10 meters circumference around his body). 15 meters past that, just about anything begins to melt instantly and another 20 meters out, anything caught within that area has a high chance of catching fire without much resistance. In order to prevent damage to himself (as this goes beyond the heat he is able to resist despite his heritage), Suleykaar layers himself in a thick coating of ice which is consistently being replaced with new layers as the old ones are burned away in the form of superheated steam that slowly trail away from him and onto the battlefield. Finally, when the flame is at its hottest (depending on whether or not he is in his shapeshifted form or true form) He ingests hellfire for only a couple of seconds before unleashing it outward onto the battlefield, glassing nearly whatever it touches. He has a minimum of two attacks in his arsenal but cannot be used back to back otherwise he will disintegrate during the second attempt. Hellfire is mostly used in his true form although he has simplified it for his shapeshifting form but at only half the temperature and damage.
There are many ways around this attack. The biggest way around it is wait until the attack is over as he cannot do anything for sometime afterwards. Hellfire is very taxing on his body and magic so he is at his weakest then. Another is to attack him quickly if he begins the steps as the process to create this takes some time. The trouble will be getting by his other abilities but being limited to fire and frost and basic wind attacks make it easy for those who are of Tyro and Oro descent.
Field of Crystal: Using frost conjuration and manipulation, he layers the ground about 10 meters out with a think layer of ice. From this ice blooms crystalized flowers, spikes and other shrubbery to match that of a real field.
Burning frost blast- Exploding outwardly from his mouth or hands (claws), a super cooled blast of air hits his opponent with massive force, causing small ice shards to penetrate his opponent while also numbing the body (pending the bloodline of said opponent). Abilities/Powers:
Weapons: N/A History: Preferring to keep most of his life a secret, those who actually know of his past are kept in his small circle that include the ruler of Fotia. It is said however that he had once ruled the land but had stepped aside for Magnix after a full scale confrontation. He had left Fotia for some time in order to experience the world around him and had returned a more humble and kind dragonlord. He had learned magic from all over the world and some of which from other powerful dragons as well. When he returned, he asked for an alliance with Magnix and as a possible advisor to him, although knowing the man that would not be possible. Trivia:
Theme Song:
-A bit of a drinker and a smoker of the lands natural leaves, he is always seen with either a pipe in one hand or a glass of fine wine in another when in the city. He also has likes to show off his magic for the ladies (as he is a bit of a womanizer) in order to woo them to a nice inn for the night. -rather good lover
I'll try too, though I have only one in mind. If I were to make a character, I'm thinking of a mime, magic to copy a weapon and magic. (With limits of course)
@FallenTrinity Uhh, I don't know. They could be the GM knows more on that, which is @Rai oh, and Wings probably knows too. I'm just a player in this when I get my profiles completed.
I think not, but dragons have descendants (It seems). They are the dragonkin. It appears that the head of a dragon appears in fotian coin and the descendant on the other side of the coin. That's all the clue I've got.
@FallenTrinity it could be argued that Dragons are also descendants if they carry the blood of a seraphim (or any other race). Even in thr smallest amount. But most dont consider Dragons descendants. This is why those who can shapeshift.
The war was started around 1000 years ago. But lasted for about 500. KING Vrondi is over 600 and was born during the dragon wars final hundred years.
Full blooded dragons are usually immortal. Though there are different kinds. In dragon hierarchy the most intelligent ones are the most powerful and magically inclined. The lessers are feral and are used like cattle or act like wild beasts.
Shapeshifting depends on the dragon amd its creator. The usual limitations are if you spend too long in one form its hard to change to the other. Also any form you take you have to have practiced it many many times to get it right. Also shifting spends some of your souls essence same with other spell.
I'm not critiquing YOU Rai , I'm merely curious. When you describe ghostly ruins as "queerly vast", what did you mean by that? I know queerly is a synonym of oddly. So the ruins are just oddly large and deep? Ever just look at a perfectly good word and that word just looks, well, queer (weird) at that point in time? That's what happening in my brain right now. O,o
Anywho, my RP plate is plenty full at the moment, but I'm thoroughly enjoying reading this. ^,-