Minecraft Breaking the Mold
There exists a world much like minecraft, but in this world the rules are different. This isn't a game, this is a world that abducts people and constantly evolves (adding mods). In this world one false move can result in true death. Yet in another moment Death could only be a doorway to more realms, while another moment it could be simply be a false sense of reality. This world constantly changes every couple of days, making what the inhabitants thought was normal isn't anymore. The moment they get use to one rule, it could change entirely or an entirely new one could come crashing in. Some of the abductees could of even played minecraft back in their own world, but this world would make them rethink what they know, things aren't simply block and squares with infinite lives, they will never know when death is permanent, and when death isn't real. The monsters have gained many new powers and forms, even brand new monsters come crashing in from lands unknown.
The Main concept of this roleplay is random Chaos. Looking at minecraft with it's many, many mods over the years as ideas to expand what is possible and what isn't. for those who play minecraft, imagine a world where ever mod conceived could be thrown together at once, and they could randomly activate and deactivate every couple if in world days. When a Change has occurred anything that happens thanks to that is permanent but should the source get disable it can't be expanded on. Example: Should Thaumcraft (a mix of pretty much every verison for incase of this roleplay) be activated and a member of the group manages to get a wand with foci, even if thaumcraft becomes disabled that person will still have that wand and foci with it functional. Only thing that would change is they can't progress farther, and they can't find new resources and Nodes that wasn't already found, until thaumcraft activates again.
Some changes or Mods will stay permanent activated while others will come and go without any reason or cause. Essentially this is going to be a rp about the rpers are entirely trying to survive in a world that wants to F them over at any moment all based around a non-blocky version of minecraft with random mods thrown in. Your characters (there isn't a limit, just how many you can handle since there will be deaths here and there both of NPCS and Player Characters), will be coming from Earth our world exactly the way it is now, so some could have knowledge of things in this world, though that knowledge will only get them so far.
Do note though, this roleplay may not start or have an OOC set up at any time soon, this is currently just being set up ahead of time for when I have the means to focus on it. One major reasons for this roleplay is to help myself in world building, and only way I'm going to get better at it is by Gming a roleplay where my entire focus is in the world building and it's inhabitants. Feel free to discuss ideas here in the Interest check with anyone interested in this possible idea. When this does get set up and going, I will constantly be checking various minecraft mods from ones I know nothing about to those I'm very familiar with and be going back and forth every couple of in rp days changing what is active and what isn't, and when I do I will have a hider list in every post of mine stating what changes are in affect at that time of post, as well as time of day in every post to help keep the roleplay going smooth when it comes time hopefully.