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Hidden 8 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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DO NOT POST IN THIS THREAD


I will post all characters into this thread personally once they have been accepted..!
Thank you for your understanding and cooperation..!
:'3
Hidden 8 yrs ago 8 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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۵ ۞ ۵


"ℑ 𝔞𝔪 𝔫𝔬𝔱 𝔪𝔢𝔯𝔢𝔩𝔶 𝔞 𝔔𝔲𝔢𝔢𝔫... ℑ 𝔞𝔪 𝔞 𝔊𝔬𝔡𝔡𝔢𝔰𝔰; 𝔶𝔬𝔲 𝔴𝔬𝔲𝔩𝔡 𝔡𝔬 𝔟𝔢𝔰𝔱 𝔱𝔬 𝔟𝔬𝔴 𝔡𝔬𝔴𝔫 𝔞𝔫𝔡 𝔴𝔬𝔯𝔰𝔥𝔦𝔭 𝔪𝔢."




۵ ۵




Name (Rivenspire): Maleficent.
Other Names (Rivenspire): The Dark Queen, Lady Morgana Pendragon, High Priestess, Mother of Dragons, Evil Faerie, Witch.
Real Name (Earth): Freya Whittmore (Only she and Jafar know of her real name).
Occupation (Rivenspire): Queen; Supreme ruler of Rivenspire.
Place Of Origin: New York, America; Earth.
Age: Thirty-Seven.
Affiliation: True Neutral (Formally), Neutral Evil (Presently).

True Neutral (Formally) - * A true neutral character does what seems to be a good idea. She doesn’t feel strongly one way, or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than commitment to neutrality. Such a character thinks of good as better than evil- after all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

Neutral Evil (Presently) - * A neutral evil character does whatever she can get away with. She is out for herself, pure and simple. She sheds no tears for those she kills, whether for profit sport, or convenience. She has no love of order and holds no illusion that following laws, traditions, or codes would make her any better or more noble. On the other hand, she doesn’t have the restless nature or love of conflict that a chaotic evil character has. Some neutral evil characters hold up evil as an ideal, committing evil for its own sake. Most often, such characters are devoted to evil deities, or secret societies. Neutral evil beings consider their alignment to be the best because they can advance themselves without regard for others.






۵ ۵




Relationship Status: In A Relationship.
Partner: Jafar Sholeh.
Ex-Partner: Garrett.
Father: Frederick Whittmore (Fate Unknown).
Mother: Joanna Whittmore (Fate Unknown).
Siblings: James Bartholomew Whittmore (Fate Unknown).
Pet/s: Freya has the habit of considering all who give their service and loyalty to her to be her 'pets' and 'play things'; and because of this fact, she enjoys toying and playing with them whenever she feels the urge to do so.
Other: Maleficent (Adopted Mother - Deceased), King Uther Pendragon (Faux-Father - Deceased), King Arthur Pendragon (Faux-Brother).






۵ ۵




Personality: Seen to be nothing more than quite a sadistic, and an extremely sinister woman by all those who live within Rivenspire; Freya has the exceedingly nasty habit of stopping at nothing whenever it comes to getting whatever it is that she truly wants, the fiery and spirited young woman is unafraid of even using her own body and overly flirtatious nature when it comes to bending and manipulating those who surround her. With a malicious tendency of preying on all of those whom she considers to be both weak and beneath her, the slightly twisted and power-hungry woman does all that she can to force and bend their wills, causing them to please and cater to her each and every whim and desire without so much as a second thought to what it is that she is actually asking them to do for her.

Also seen to be exceptionally ambitious and tremendously ruthless when it comes to getting everything that she wants, Freya is willing to do whatever it takes, and to step on anyone and anything that gets in her way as she works to get herself to the very top of the hierarchy; the woman believing that she and she alone is the one and true ruler of Rivenspire. Terrifyingly dark and on the rare case violently protective and possessive, she will allow nothing and no-one to stand in her way as she does everything that she can to reach both her goals and the true desires that are hidden away within her heart; the spiteful woman, though at times seen to be malicious in her ways, doing her best to help those who she believes to have been wronged to regain the happy endings that were torn away from them in the first place.

Earlier on in her life, while living as the King Uther’s ward in Camelot, Freya was known to be quite the spirited and quick-witted young woman, always showing both love and compassion to all those who sought her council or those who found themselves within her company, whether they be her ladies maid or one of the many Knights to serve under the King himself. Considered to be a beauty unmatched throughout the Kingdom of Camelot, and while she gained the attention and affection of numerous men, she herself was always told that she was to be saved and married to Arthur when the time for him to become King came along; however Freya proved herself to not only be beautiful, but also capable on multiple occasions; her quite rebellious and independent streak helping her stand out among women, and causing her to be unafraid to stand up to Uther, despite his being her guardian.

Having to keep her magical talents from all those who lived in Camelot, Freya always took issue with the King’s cruel and unjust persecution of magic-users, unafraid and often causing herself to get punished whenever she spoke up against him, believing that his punishments towards those with magic were both unfair and unfitting; her believes causing her to even on the rare occasion go against his ruling by doing all she could to help those like her escape from his tyranny. Always willing to stand up for what she believes in, she oftentimes displayed much courage when standing up against her guardian and the Knights, the young woman always intervening to stand up for what she feels is right; much like the King himself, Freya shows extreme stubbornness and a slightly cocky streak when it comes to proving her point or having fun, always seeming to have several bets with the Prince going, where (on more than several occasions) she came out the victor, causing the King to once again have to warn his son that he should know better than to mess with her.

However, with that part of her life well and far behind her, Freya does all that she can to keep her old self hidden deep within her, believing that after everything that she has done, she is long past the ways of being able to be saved; though small cracks within the walls that she has formed around that part of her past cause her good intentions and sweet nature to show, sometimes leaving her actions extremely unpredictable, and leaving her mood something that is not to be messed with.


Strengths: Extremely good when it comes to playing on the fears and emotions of those around her, Freya shows great skill an favor when it comes to creating illusions, which have been known to be deadly enough as to kill a man where he stands; the woman loving nothing more than to play games and cause chaos to any and all who surround her. Hell bent on having fun in almost any and every situation she finds herself in, Freya is an exceedingly competitive person, and had no issues in using questionable and downright dirty methods to win at any cost.

Weaknesses: Holding a strong love and a very deep regard for her faux-brother, Arthur Pendragon, deep within her heart; Freya oftentimes finds herself second guessing her choices both present and past in an attempt to see just how much damage she has done to their relationship, and if there is any true chance of repair; the young woman also, though never speaking of it out loud, willing to do anything including leaving Camelot well enough alone in order to make sure that he no longer suffers at her hand- wanting nothing more than for him to be proud of her, rather than look down on her as he tends to more often than not do.

Brief Biography (Life On Earth):
Born into a wealthy family, Freya was always given the best of everything, never knowing the word 'no' and from a young age learned that the world was hers for the taking; all she had to do was reach out and take it for her own. Not particularly getting along with the children of other families she met, she kept to herself; her demanding presence strong and seen by all those she chose to show it to. Freya kept those who attempted to teach her otherwise wrapped around her little finger while other children were shown to be good natured and kind hearted; the very thing Freya's mother strived to teach her own child but to no avail. As she continued to grow into a beautiful young lady, Freya began to feel a slight strain on the relationship that lingered between her mother and herself, often finding herself the subject of both negative and unwanted attention. Not wanting to change and not understanding what she was doing that was so wrong the young girl continued down the path she liked, while others continuously tried to convince her that this wasn't the 'correct' way to go about life. Occasionally doing the right thing in order to gain her parents favor, she often opted to leaving a sour experience for all those in her life; her lack of comprehension ultimately leading her into a confused tantrum which could be soothed only by the humming songs of her father.

Gradually though her behavior caused her relationship with her mother to deteriorate greatly allowing the already close bond between her and her father to grow even tighter, her attitude forcing him to take a more serious approach to his daughter's behavioral problems by causing him to spend less time at the office and more time with his little girl. The man was much more lenient to to his daughter's outlook on life, believing in the 'positive reinforcement' methods as opposed to 'scolding the bad' in which had been her mother's approach over the past few years. For a while his methods appeared to be working, though it also seemed as though her father was the only one who could get his daughter to flip the switch inside her head that made her behave, leaving her mother feeling completely helpless, worthless, and all together useless. When her father had no other option but to go back to work, Freya would go back to her old ways, forcing her mother to seek answers to her questions at the bottom of whiskey bottles and pill containers; the woman convinced that there was no hope left for her daughter to be the woman she had always hoped her to become.

Growing into a confident young woman as the years passed by Freya; while exceptionally beautiful for a sixteen year old, lacked a healthy social life the girl not allowing any whom she didn't deem worthy of her time close to her in any way. Wanting to keep up the comfortable life that life had provided her, she threw herself into her studies, raising her grades so that she could make her father proud of her; her free time spent reading the books that lined her bedroom walls helping to stimulate her imagination fueling the part of her that deep down wished she was able to live the life and express herself in the same way of the beloved characters she had grown up with. Reluctant to let him go she saw her father off, watching him leave on one of his business trips, and after giving her mother a particularly bad night she retired to her parents master bathroom to relax. Slipping into the tub with her favorite book and music blaring in she allowed herself to slip into the world of fantasy that she longed to be a part of, unaware that her actions that night had caused her mother to stumble and fall over the edge into the darkened madness that had been building up and boiling inside her over the years of having to look after and care for her daughter.

Uninterested in her mother’s appearance in the bathroom she continued to mind her own business until the sudden pressure of hands pressing against her throat pushing her under the water causing the air to escape from her lungs while continued to struggle against her mother’s grip, the girl having no chance against her as she tried desperately for some kind of escape from the death that seemed to be closing in on her. Coming home from his business trip early, her father returned home interrupting the sudden burst of madness that his wife had had come over her causing her to rush out of the bathroom to intercept him, her mother’s sudden disappearance giving Freya the opportunity to pull herself out of the water gasping heavily to return the air once lost back to her lungs her mind working overtime to try and process through what exactly had just happened to her. Climbing out of the tub she pulled her clothes back on the sound of her mother’s hysterics and her father’s calming words hitting her ears causing a heavy pain to shoot through her heart, fear spreading through her body at the thought that her father too would eventually turn on her so that he could finish the job that his wife had began.

Slipping away she fled into night trying her best to get away from the torment in her life not bothering to look back to see if those who hated and despised her for their heartache were following; battered, weak and tired from running until her feet hurt her body, unable to keep up with the stress that had befallen, she collapsed in the amongst the thick foliage in the park close to the woods unable to go on any further. Clutching her arm across her body she panicked as an unfamiliar voice reached out to her filling her ears and calling for her to follow it, forcing herself from the ground she searched out letting the voice guide her farther away from the place she had once considered home before leading her to a clearing with two singular trees standing side by side far enough apart for a person to walk through. Curiosity overpowering the terror that had built up in her throughout the night she pushed herself forward her body stepping through a strange barrier until she came to a stop standing still in front of a large elegant woman in black who welcomed her home with open arms.


Brief Biography (Life In Rivenspire):
Confused and afraid of what she had stumbled into the woman comforted her introducing herself to the young girl as Maleficent and explaining to her the reasons in which she had brought her through the portal from another world, taking Freya into her home as if she were her own daughter the relationship between the pair became unmatched by any other that each of them had ever encountered before. Spending the next eight years of her life in the care of the sorceress, Freya through herself into her studies more engaged than she had ever been before as she worked hard to live up to the expectations that were set for her by the woman she now classed as her mother. Finally teaching her successor all that she could about what she knew, Maleficent passed on leaving what remained of her magical abilities and powers to be given to the young twenty-four year old along with her Kingdom; the sudden increase in power causing her physical appearance to change allowing her better use of the gifts she had been given.

Overcome with both grief and anger at losing the only person that she had every truly gotten close to she snapped allowing herself to step over the edge into the darkness and madness that had once in her past consumed her biological mothers on the night she had tried to kill her, going on a rampage throughout Rivenspire, she gathered up all those who had been wronged throughout their lives promising them power beyond their wildest dreams if in return they gave her their loyalty and with them in her charge she plunged the world they lived in into eternal darkness allowing the villains she had at her command to rise to the occasion taking over with nothing in their way that could stop them. Ruling over them all, Freya took on the name of her mentor quickly becoming known as Maleficent, the world none the wiser that she had not been the original nor of what her real name and intentions truly are.







۵ ۵




Magic Capabilities:
First originally showing both the capability and the talent of a seer when she was first summoned by Maleficent into Rivenspire; Freya oftentimes suffered from prophetic night terrors, and was often able to see visions of the future within her dreams, each largely revolving around the deaths of those she considered to be closest to her- though her powers initially were shown to be both raw and uncontrolled, and more times than none resulted in the young woman inadvertently setting her chambers alight, or shattering vases and other items that were set around her person; however due to the time spent under the care and ever watchful eye of her mistress, Freya's skill with magic improved greatly, and soon allowed her to gain almost absolute control over her powers and abilities over the ancient art.

Even as the years slowly began to wear on, though seen in the eyes of her mistress to be quite the powerful sorceress; Freya was never one to deny the fact that her powers were still considerably weaker than Maleficent't magic- many of her spells and incantations relying on the use of an object of some sort as the central focus of the spell, rather than simply conjuring something on her own; however, whenever she was shown to be upset or angered in some way or another, Freya was able to display tremendous feats of magical power with an emotionally-driven outpouring of her feelings- her grief seeming to augment her powers to an extremely high degree that she was able to, on more than one occasion, cause part of her chambers to come crashing down around her; although it is still unknown to everyone, including herself, as to whether or not she was actually in control of her magic at the time or not.

Even during her time spent living within the kingdom of Camelot as a ward under the protection of King Uther; Freya's magical powers continued to grow substantially stronger and stronger under Maleficent's tutelage, her hard work and persistence in the the art finally paying off when she was inducted and made to join as one of the few High Priestess' of the Old Religion- however with her mistresses last breath, and the gift of the magic that had been living inside of Maleficent for all her years, Freya's powers quickly reached their full potential, the sudden intake of magic forcing her body to change and to accommodate to the strong abilities flowing through her veins; the sudden shift in power causing even the druid-born who followed her to admit that even they were no match for her.

* However, while she is capable of unleashing her full powers on those who dare to defy and stand up against her; Freya is terrified of what is to come if she ever chooses to go down that path- the Queen not even sure as to what might happen to her if she ever gets pushed off that ledge.




Weapons:
Although she can and does indeed know how to wield blades of several types (swords, daggers, ect.) when it comes to defending herself, or when she's on the attack, Freya rarely ever uses them unless a situation calls for or forces her into doing just so; the young woman instead choosing to rely purely on her magic to attack/ defend when a threat, of any kind comes her way, or whenever she sees fit/ a need to use it.






۵ ۵




Other: During her rise to power, Freya has crossed paths with many different people which in turn has gained her many different names that she now goes by, including her more favored name ‘Morgana’, which she was known as when she fell into the bad books of the sorcerer she only knows by the name of Emrys.






۵ ۵




"No Way Out" By Phil Collins

Hidden 8 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Jäḟäṛ Ṡḧöḷëḧ
“Ġïṿë ä ṁäṅ ẗḧë ṗṛöṗëṛ ṁöẗïṿäẗïöṅ ẗḧëṛë'ṡ ṅö ẗëḷḷïṅġ ẅḧäẗ ḧë ṁïġḧẗ ḋö.”



🐍Ṅäṁë
Jäḟäṛ Ṡḧöḷëḧ

🐍Öẗḧëṛ Ṅäṁëṡ
Ṫḧë Ṡëṛṗëṅẗ Ḳïṅġ, Ṫḧë Ṡüḷẗäṅ öḟ Äġṛäḅäḧ

🐍Äġë
Ḟöṛẗÿ Öṅë

🐍Äḟḟïḷïäẗïöṅ

Ä ċḧäöẗïċ ëṿïḷ ċḧäṛäċẗëṛ ḋöëṡ ẅḧäẗëṿëṛ ḧïṡ ġṛëëḋ, ḧäẗṛëḋ, äṅḋ ḷüṡẗ ḟöṛ ḋëṡẗṛüċẗïöṅ ḋṛïṿë ḧïṁ ẗö ḋö. Ḧë ïṡ ḧöẗ⸚ẗëṁṗëṛëḋ, ṿïċïöüṡ, äṛḅïẗṛäṛïḷÿ ṿïöḷëṅẗ, äṅḋ üṅṗṛëḋïċẗäḅḷë. Їḟ ḧë ïṡ ṡïṁṗḷÿ öüẗ ḟöṛ ẅḧäẗëṿëṛ ḧë ċäṅ ġëẗ, ḧë ïṡ ṛüẗḧḷëṡṡ äṅḋ ḅṛüẗäḷ. Їḟ ḧë ïṡ ċöṁṁïẗẗëḋ ẗö ẗḧë ṡṗṛëäḋ öḟ ëṿïḷ äṅḋ ċḧäöṡ, ḧë ïṡ ëṿëṅ ẅöṛṡë. Ṫḧäṅḳḟüḷḷÿ, ḧïṡ ṗḷäṅṡ äṛë ḧäṗḧäżäṛḋ, äṅḋ äṅÿ ġṛöüṗṡ ḧë jöïṅṡ öṛ ḟöṛṁṡ äṛë ṗööṛḷÿ öṛġäṅïżëḋ. Ṫÿṗïċäḷḷÿ, ċḧäöẗïċ ëṿïḷ ṗëöṗḷë ċäṅ ḅë ṁäḋë ẗö ẅöṛḳ ẗöġëẗḧëṛ öṅḷÿ ḅÿ ḟöṛċë, äṅḋ ẗḧëïṛ ḷëäḋëṛ ḷäṡẗṡ öṅḷÿ äṡ ḷöṅġ äṡ ḧë ċäṅ ẗḧẅäṛẗ äẗẗëṁṗẗṡ ẗö ẗöṗṗḷë öṛ äṡṡäṡṡïṅäẗë ḧïṁ. Ċḧäöẗïċ ëṿïḷ ïṡ ṡöṁëẗïṁëṡ ċäḷḷëḋ ḋëṁöṅïċ ḅëċäüṡë ḋëṁöṅṡ äṛë ẗḧë ëṗïẗöṁë öḟ ċḧäöẗïċ ëṿïḷ. Ċḧäöẗïċ ëṿïḷ ïṡ ẗḧë ḅëṡẗ äḷïġṅṁëṅẗ ÿöü ċäṅ ḅë ḅëċäüṡë ċöṁḅïṅëṡ ṡëḷḟ⸚ïṅẗëṛëṡẗ äṅḋ ṗüṛë ḟṛëëḋöṁ. Ḧöẅëṿëṛ, ċḧäöẗïċ ëṿïḷ ċäṅ ḅë ä ḋäṅġëṛöüṡ äḷïġṅṁëṅẗ ḅëċäüṡë ïẗ ṛëṗṛëṡëṅẗṡ ẗḧë ḋëṡẗṛüċẗïöṅ ṅöẗ öṅḷÿ öḟ ḅëäüẗÿ äṅḋ ḷïḟë ḅüẗ äḷṡö öḟ ẗḧë öṛḋëṛ öṅ ẅḧïċḧ ḅëäüẗÿ äṅḋ ḷïḟë ḋëṗëṅḋ.

🐍Ṡẗäẗüṡ äṅḋ Jöḅ
Ṡüḷẗäṅ öḟ Äġṛäḅäḧ / Ḋäṛḳ Ṡöṛċëṛëṛ.

🐍Äṗṗëäṛäṅċë


🐍Ṁäġïċ Ċäṗäḅïḷïẗïëṡ

Jäḟäṛ ḧäṡ äṅ ëẍẗëṅṡïṿë ḳṅöẅḷëḋġë öṅ äṛċäṅë ḷöṛë äṅḋ ïṡ ä ṗṛäċẗïċëḋ äḷċḧëṁïṡẗ, üṡïṅġ ä ẅïḋë ṿäṛïëẗÿ öḟ ïṅġṛëḋïëṅẗṡ ḋëṡṗïẗë ḧöẅ ḧäṛḋ ẗö ċöṁë ḅÿ ẗḧëÿ äṛë, öṛ ḧöẅ üṅëẗḧïċäḷ. Ḧïṡ ṡöṛċëṛëṛ äḅïḷïẗïëṡ äṛë ḷïṁïẗëḋ ẗö ẅḧäẗ ṁäġïċ ḧïṡ ġöḷḋ ṡẗäḟḟ ċäṅ ḧöḷḋ, äṅḋ ẅïẗḧ ïẗ, ẗḧë ṗöẅëṛ öḟ ä Ḋjïṅṅ, ḅüẗ ẅïẗḧ ïẗ ïṅ ḧïṡ ṗöṡṡëṡṡïöṅ ḧë ċäṅ ëäṡïḷÿ ḧÿṗṅöẗïżë öẗḧëṛṡ ïṅẗö ḋöïṅġ ḧïṡ ẅïḷḷ. Ṡöṁëẗḧïṅġ ḧë ṡẗïḷḷ ṅëëḋṡ ṗṛäċẗïċë ẅïẗḧ ïṡ ẗḧë äḅïḷïẗÿ ẗö üṡë ḧïṡ ṡẗäḟḟ ẗö ṡëë ä ṡṁäḷḷ ḋïṡẗäṅċë ïṅẗö ẗḧë ḟüẗüṛë. Їẗ ċäḷḷṡ ḟöṛ ä ḧïġḧ äṁöüṅẗ öḟ ṁëṅẗäḷ ṡẗṛëṅġẗḧ äṅḋ ẅïḷḷṗöẅëṛ ẗḧäẗ ṡëëṁṡ ẗö ḅë jüṡẗ ḅëÿöṅḋ ḧïṡ ṛëäċḧ. Ḧë'ṡ äḷṡö ëẍċëṗẗïöṅäḷ ẅïẗḧ ẗḧë äṛẗ öḟ ḋïṡġüïṡë, üṡïṅġ ḧïṡ ṁäġïċ ẗö ċḷöäḳ ḧïṁṡëḷḟ ïṅ "äṅöẗḧëṛ ṗëṛṡöṅ'ṡ ṡḳïṅ" ṡö ẗö ṡṗëäḳ. Ḧë ïṡ ëẍċëṗẗïöṅäḷḷÿ ġööḋ äẗ ṁäṅïṗüḷäẗïṅġ öẗḧëṛṡ ïṅẗö ṡëëïṅġ ẗḧïṅġṡ ḧïṡ ẅäÿ äṅḋ ḟïṅḋïṅġ ḷööṗḧöḷëṡ. Öṅ ẗöṗ öḟ äḷḷ öḟ ẗḧïṡ, Jäḟäṛ ïṡ äḷṡö äḅḷë ẗö ḷëṿïẗäẗë öḅjëċẗṡ, ḅṛëäẗḧë ḟïṛë, ṡüṁṁöṅ öḅjëċẗṡ, äṅḋ ẗṛäṅṡḟöṛṁ ḧïṁṡëḷḟ äṅḋ öẗḧëṛṡ. Їṅ äḋḋïẗïöṅ, ḧë ïṡ äḷṡö ïṁṁüṅë ẗö ẗḧë ëḟḟëċẗṡ öḟ ḟïṛë äṅḋ ẅḧëṅ ẗṛäṅṡḟöṛṁïṅġ ḧïṁṡëḷḟ, ẗëṅḋṡ ẗö ẗäḳë öṅ ẗḧë ġüïṡë öḟ ä ġïġäṅẗïċ ċöḅṛä.

🐍Ẅëäṗöṅṡ

Ṛëḷÿïṅġ üṗöṅ ḧïṡ ṁäġïċ äṅḋ ġëṅïüṡ ïṅẗëḷḷëċẗ äṡ ẅëäṗöṅṡ, Jäḟäṛ ċäṅ ḅë ṡëëṅ ḟṛöṁ ẗïṁë ẗö ẗïṁë üṡïṅġ ḧïṡ ċöḅṛä⸚ḧëäḋëḋ ṡẗäḟḟ äṡ ä ḅḷüṅẗ⸚ḟöṛċë öḅjëċẗ äṅḋ ëṿëṅ ḧäṡ ṁïṅöṛ ṡḳïḷḷ ïṅ ẅïëḷḋïṅġ ä ṡẅöṛḋ ẅïẗḧöüẗ ẗḧë üṡë öḟ ṁäġïċ. Ḋäġġëṛṡ äṛë äḷṡö ẅëäṗöṅṡ öḟ ċḧöïċë ẅḧëṅ ṁäġïċ ïṡ üṅäṿäïḷäḅḷë ẗö ḧïṁ öṛ ïḟ ä ṡïẗüäẗïöṅ ṛëqüïṛëṡ ä ṡṗëċïäḷ ẗöüċḧ.

🐍Ṡẗṛëṅġẗḧṡ

Jäḟäṛ'ṡ ċöṛë öḟ ïṅṅëṛ ṡẗṛëṅġẗḧ ċöṁëṡ ḟöṛ ḧïṡ ḷüṡẗ ḟöṛ ṁöṛë ṗöẅëṛ. Ḧäṿïṅġ ẗäṡẗëḋ ẅḧäẗ ẗṛüë, ṛäẅ ṗöẅëṛ ẅäṡ ḷïḳë ä ḟëẅ ẗïṁëṡ ẅïẗḧïṅ ḧïṡ ḷïḟë, ḧë ḧäṡ ṁäḋë ïẗ ḧïṡ üḷẗïṁäẗë ġöäḷ ẗö ḅëċöṁë ẗḧë ṁöṡẗ ṗöẅëṛḟüḷ ṡöṛċëṛëṛ ïṅ äḷḷ ẗḧë ẅöṛḷḋṡ. Ḧë ïṡ äṅ äṁöṛäḷ ṗṡÿċḧöṗäẗḧ ẅḧö ẅöṅ'ẗ ḧëṡïẗäẗë ẗö ḋëṡẗṛöÿ äṅÿöṅë ḧë ṗëṛċëïṿëṡ äṡ ä ẗḧṛëäẗ ẗö ḧïṡ öẅṅ ṡïṅïṡẗëṛ ḋëṡïġṅṡ. Ḧë ḧäṡ ṁäṡẗëṛëḋ ḅëïṅġ äḅḷë ẗö ẅëäṛ ä ṁëẗäṗḧöṛïċäḷ ṁäṡḳ öḟ ṅöṛṁäḷċÿ, ëṡẗäḅḷïṡḧïṅġ ḧïṁṡëḷḟ äṡ ä ċööḷ⸚ḧëäḋëḋ ṡċḧëṁëṛ äṅḋ ġäïṅïṅġ ẗḧë ẗṛüṡẗ öḟ ẗḧöṡë äṛöüṅḋ ḧïṁ. Ḧë ḧäṡ ä ẗöẗäḷ ḷäċḳ öḟ äṗäẗḧÿ ẅḧëṅ ïẗ ċöṁëṡ ẗö ḋëäẗḧ, ṡḧöẅïṅġ ṅö ṛëṁöṛṡë ẅḧëṅ ḋëäḷïṅġ ẅïẗḧ ẗḧöṡë ḧë üḷẗïṁäẗëḷÿ ḳïḷḷṡ ẅḧïċḧ ḳëëṗṡ ḧïṁ ḟṛöṁ ġëẗẗïṅġ ḋïṡẗṛäċẗëḋ öṛ ḋëċïëṿëḋ. Jäḟäṛ ïṡ äḷṡö äṅ ëṁöẗïöṅäḷ ṡäḋïṡẗ, ġëẗẗïṅġ ä ḷäüġḧ öüẗ öḟ ṡëëïṅġ "äṅöẗḧëṛ ḟëḷḷöẅ'ṡ ḋṛëäṁṡ ẗüṛṅ ïṅẗö ṅïġḧẗṁäṛëṡ öṅë ḅÿ öṅë", ḧäḋ ḧë ẗḧë ċḧöïċë, ḧë ẅöüḷḋ ẗöṛẗüṛë ä ṿïċẗïṁ ẗö ẗḧëïṛ ḅṛëäḳïṅġ ṗöïṅẗ öṿëṛ äṅḋ öṿëṛ ïṅṡẗëäḋ öḟ ëṅḋïṅġ ẗḧëïṛ ḷïḟë.

🐍Ẅëäḳṅëṡṡëṡ

Ёṿëṅ ẅïẗḧ ḧïṡ "ṁäṡḳ", ċëṛẗäïṅ ẗḧïṅġṡ äṛë äḅḷë ẗö ċṛäċḳ äẅäÿ äẗ ïẗ, ṛëṿëäḷïṅġ ḧïṡ ṗṡÿċḧöṗäẗḧïċ ẗëṅḋëṅċïëṡ ïṅ ṡṁäḷḷ ḟṛäċẗïöṅṡ. Jäḟäṛ ḧäṡ ṡöṁë ṅäṛċïṡṡïṡẗïċ ẗëṅäṅċïëṡ ⸚ ṁöṡẗ ċöṁṁöṅḷÿ ḧïṡ öḅṡëṡṡïṿë ḋëṡïṛë ḟöṛ ṗöẅëṛ äṅḋ ṡëṅṡë öḟ ëṅẗïẗḷëṁëṅẗ äṡ ẅëḷḷ äṡ ṁäṅïṗüḷäẗïṅġ öẗḧëṛṡ ïṅẗö äċḧïëṿïṅġ ḧïṡ ġöäḷṡ. Ẅḧëṅ öṅ ä ṗäṛẗïċüḷäṛ "ḧïġḧ" ḟṛöṁ ṗöẅëṛ, ḧë ḅëċöṁëṡ äṛṛöġäṅẗ äṅḋ ṡḧöṛẗ⸚ẗëṁṗëṛëḋ, ẅḧïċḧ öḟẗëṅ öṗëṅṡ ḧïṁ üṗ ẗö ṁïṡẗäḳëṡ. Ḧë ḧäṡ ä ṛäẗḧëṛ ḋṛÿ ṡëṅṡë öḟ ḧüṁöṛ äṅḋ ẗëṅḋṡ ẗö ḷëäṅ ẗöẅäṛḋṡ üṡïṅġ ṗüṅṡ ẅḧïċḧ ṁäḳëṡ öẗḧëṛṡ ẗëṅḋ ẗö ṅöẗ ẗäḳë ḧïṁ ṡëṛïöüṡḷÿ üṅẗïḷ ïẗ ïṡ ẗöö ḷäẗë ḟöṛ ẗḧëṁ ẗö ḋïṡċöṿëṛ ḧöẅ ṁüċḧ öḟ ä ẗḧṛëäẗ ḧë ïṡ. Ṫḧöṡë ẅḧö ḅëċöṁë ċḷöṡë ẗö ḧïṁ ḧë äḅüṡëṡ ẅïẗḧöüẗ ä ṡïṅġḷë ṛëġäṛḋ, ḧäṿïṅġ ṗṛöḅḷëṁṡ ẅïẗḧ ḷëẗẗïṅġ ṗëöṗḷë ġëẗ ẗöö ċḷöṡë. Ḧöẅëṿëṛ, ḧë ḧäṡ ä ṡöṛẗ öḟ ẅëäḳ ṡṗöẗ ḟöṛ ëẍċëṗẗïöṅäḷḷÿ ḅëäüẗïḟüḷ ẅöṁëṅ, ẗḧöüġḧ ṿïëẅṡ ẗḧëṁ ṁöṛë äṡ öḅjëċẗṡ ïṅ ẗḧë ḅëḋṛööṁ ṛäẗḧëṛ ẗḧäṅ ṗëöṗḷë ẗḧëṁṡëḷṿëṡ ṁäḳïṅġ ḧïṁ ëẍċëṗẗïöṅäḷḷÿ ṡëẍïṡẗ. Ḧöẅëṿëṛ, öṅë ïṅḋïṿïḋüäḷ ẅöṁäṅ ḧäṡ ṁäṅäġëḋ ẗö ẅöṛṁ ḧëṛ ẅäÿ ïṅẗö ḧïṡ ḧëäṛẗ ḅÿ ṗḷäÿïṅġ öṅ ḧïṡ ḷüṡẗ ḟöṛ ṗöẅëṛ. Ṁäḷëḟïċëṅẗ, ïḟ äṅÿ, ïṡ ẗḧë öṅḷÿ ṗëṛṡöṅ äḷïṿë ẅḧö ċäṅ ëẍṗḷöïẗ Jäḟäṛ'ṡ ẅëäḳṅëṡṡëṡ ḟöṛ ẅḧäẗ ẗḧëÿ äṛë. Їṅ äḋḋïẗïöṅ, äṅÿ ṁëṅẗïöṅ öḟ ḧïṡ ḷäẗë ẅïḟë äṅḋ ċḧïḷḋ ṡẗṛïḳëṡ äṅ ëẍċëṗẗïöṅäḷḷÿ ṛäẅ ṅëṛṿë ẅïẗḧïṅ ẗḧë ṡöṛċëṛëṛ, ṁäḳïṅġ ḧïṁ ḋṛäṡẗïċäḷḷÿ ïṛäẗë öṛ üṅṗṛëḋïċẗäḅḷë.

🐍Ṛëḷäẗïöṅṡḧïṗṡ

🐍Ṛëḷäẗïöṅṡḧïṗ Ṡẗäẗüṡ: Ṡṗöḳëṅ Ḟöṛ
🐍Ṡëẍüäḷïẗÿ: Ḧëẗëṛöṡëẍüäḷ
🐍Ṗäṛẗṅëṛ: Ḟṛëÿä Ẅḧïẗẗṁöṛë
🐍Ḟäẗḧëṛ: Ḅäḅäḳ Äṡḧä, öḟ Äġṛäḅäḧ (ḋëċëäṡëḋ)
🐍Ṁöẗḧëṛ: Üḷïṁä Ṡḧöḷëḧ (ḋëċëäṡëḋ)
🐍Ṡïḅḷïṅġṡ: Ṅäṡïṛä (Ṫẅïṅ Ṡïṡẗëṛ)
🐍Ṗëẗ/ṡ: Ä ṛäṛë⸚ċöḷöṛëḋ Ṁäċäẅ ṅäṁëḋ Їäġö.
🐍Öẗḧëṛ: Jäḟäṛ'ṡ ḷäẗë ẅïḟë ẅäṡ ṅäṁëḋ Ṡḧëṛṛëżäḋë, äṅḋ ḧïṡ ḷäẗë ċḧïḷḋ üṅṅäṁëḋ.

🐍Ḅïöġṛäṗḧÿ

Ḅöṛṅ ẗḧë ṡöṅ öḟ ẗḧë äṡṡïṡẗäṅẗ Ṿïżïëṛ öḟ Äġṛäḅäḧ, Jäḟäṛ ḷïṿëḋ ä ḟäïṛḷÿ ṗṛöṡṗëṛöüṡ ḷïḟë ïṅ ẗḧë Ṡüḷẗäṅ'ṡ Ṗäḷäċë. Ṫḧöüġḧ ṅöẗ ṗëṛṁïẗẗëḋ ẗö ṿëṅẗüṛë ẗö ṁöṡẗ ṗḷäċëṡ ẅïẗḧïṅ ẗḧë Ṗäḷäċë, Jäḟäṛ ẅäṡ ä ġööḋ ḅöÿ äṅḋ ṁïṅḋëḋ ẗḧë ḅöüṅḋäṛïëṡ ṡëẗ ẗö ḧïṁ, ṁöṡẗ öḟẗëṅ ẗïṁëṡ ṗṛëḟëṛṛïṅġ ẗö ṡẗäÿ ẅïẗḧïṅ ẗḧë ẅäḷḷṡ öḟ ẗḧë ḷïḅṛäṛÿ äṅḋ ṛëäḋ äṅÿẗḧïṅġ ḧë ċöüḷḋ ġëẗ ḧïṡ ḧäṅḋṡ öṅ ṗëṛẗäïṅïṅġ ẗö ṡċïëṅċë äṅḋ ḧïṡẗöṛÿ,ṿëṛÿ ṁüċḧ üṅḷïḳë ḧïṡ ẗẅïṅ ṡïṡẗëṛ. Ḧë ġṛëẅ üṗ ḟäṡẗ äṅḋ ẅḧëṅ Jäḟäṛ'ṡ ḟäẗḧëṛ ẅäṡ äṗṗöïṅẗëḋ ẗḧë Ġṛäṅḋ Ṿïżïëṛ, Jäḟäṛ äẗ ẗḧë ÿöüṅġ äġë öḟ ṡïẍẗëëṅ ẗööḳ ḧïṡ ḟäẗḧëṛ'ṡ ṗḷäċë äṡ äṡṡïṡẗäṅẗ Ṿäżïëṛ'ṡ äṅḋ ẅöṛḳëḋ ḋïḷïġëṅẗḷÿ ḅÿ ḧïṡ ḟäẗḧëṛ'ṡ ṡïḋë.

Ÿëäṛṡ ḷäẗëṛ, Jäḟäṛ ṡẗüṁḅḷëḋ ïṅẗö ä ṗäṛẗïċüḷäṛ ṁëëẗïṅġ ḷëḋ ḅÿ ḧïṡ ḟäẗḧëṛ äṅḋ ẅäṡ ċöṁṗḷëẗëḷÿ ṡḧöċḳëḋ ẗö ḟïṅḋ ẗḧäẗ ẗḧë ëṅẗïṛë ṡÿṡẗëṁ ẅäṡ ċöṛṛüṗẗ, öṅḷÿ ċäṛïṅġ äḅöüẗ ṁöṅëÿ äṅḋ ṿëṛÿ ḷïẗẗḷë äḅöüẗ ẗḧë ṗëöṗḷë ẅḧö ẗḧëÿ ẅëṛë ṡẅöṛṅ ẗö ṡëṛṿë. Ḅëḟöṛë ḧïṡ ḟäẗḧëṛ ḧäḋ ä ċḧäṅċë ẗö ëẍṗḷäïṅ ẗḧïṅġṡ ẗö ḧïṁ, Jäḟäṛ ṛäṅ ḟṛöṁ ẗḧë ċäṡẗḷë, ḟḷëëïṅġ ïṅẗö ẗḧë ṡẗṛëëẗṡ ẗö ḟïṅḋ ä ṗḷäċë ẅḧëṛë ḧë ċöüḷḋ ḅë ḅÿ ḧïṁṡëḷḟ äṅḋ jüṡẗ ẗḧïṅḳ ḅüẗ äċċïḋëṅẗäḷḷÿ ṛäṅ ïṅẗö ẗḧë ẗöẅṅ'ṡ ṡẗöṛÿẗëḷḷëṛ ïṅ ẗḧë ṗṛöċëṡṡ. Äṗöḷöġïżïṅġ ḟöṛ ḧïṡ ṛüḋë ḅëḧäṿïöṛ, ẗḧë ṡẗöṛÿẗëḷḷëṛ, Ṡḧëṛṛëżäḋë äṡḳëḋ ḧïṁ ẗö ḧëḷṗ ḧëṛ ẅïẗḧ ḧëṛ ġṛöċëṛïëṡ ḧë ḧäḋ ḳṅöċḳëḋ öṿëṛ ïṅ ẗḧëïṛ äḅṛüṗẗ ṁëëẗïṅġ, äṅḋ ẗäḳë ẗḧëṁ ïṅṡïḋë, ṗṛöṁïṡïṅġ ẗö ḟëëḋ ḧïṁ äṅḋ ẗëḷḷ ḧïṁ ä ḟïṅë ẗäḷë. Äġṛëëïṅġ, Jäḟäṛ ḧëḷṗëḋ ẗḧë ÿöüṅġ ẅöṁäṅ ïṅṡïḋë äṅḋ ṡäẗ äẗ ḧëṛ ẗäḅḷë, ẗḧöüġḧ ẅäṡṅ'ẗ äḅḷë ẗö ḅṛïṅġ ḧïṁṡëḷḟ ẗö ëäẗ jüṡẗ ÿëẗ.

Ṡḧëṛṛëżäḋë ḅëġäṅ ḧëṛ ṡẗöṛÿ, ẗëḷḷïṅġ Jäḟäṛ öḟ ẗḧë Ṫïġëṛ Ḧëäḋ Ċäṿë äṅḋ ṡḧöẅëḋ Jäḟäṛ ḧëṛ ḧäḷḟ öḟ ä ġöḷḋëṅ ṡċäṛäḅ ṅëċḳḷäċë, ẅḧïċḧ ẅḧëṅ ċöṁḅïṅëḋ ẅïẗḧ ẗḧë öẗḧëṛ ḧäḷḟ ẅöüḷḋ ṛëṿëäḷ ẗḧë ḷöċäẗïöṅ öḟ ẗḧë ḧïḋḋëṅ Ṫïġëṛ Ḧëäḋ Ċäṿë. Ṫḧöüġḧ Jäḟäṛ ẅäṡ ä ṁäṅ öḟ ḟäċẗṡ äṅḋ ṡċïëṅċë, ḧë ẅäṡ ċḧäṛṁëḋ ḅÿ Ṡḧëṛṛëżäḋë'ṡ ẅïṡḋöṁ äṅḋ ḅëäüẗÿ. Ḧë ċöṅẗïṅüëḋ ẗö ṡëë Ṡḧëṛṛëżäḋë äḟẗëṛ ẗḧäẗ, ḟïṅḋïṅġ ẗïṁë äẗ ḷëäṡẗ öṅċë ä ẅëëḳ ẗö ġö ẗö ḧëṛ äṅḋ ḷïṡẗëṅ ẗö ḧëṛ ṡẗöṛïëṡ. Äṡ Jäḟäṛ äṅḋ Ṡḧëṛṛëżäḋë ġöẗ ẗö ḳṅöẅ ëäċḧ öẗḧëṛ öṿëṛ ẗḧë ṗäṡṡïṅġ ÿëäṛ, ẗḧëÿ ḟëḷḷ ïṅ ḷöṿë äṅḋ ġöẗ ṁäṛṛïëḋ äḟẗëṛ Jäḟäṛ ẗüṛṅëḋ ëïġḧẗëëṅ.

Ṡëṿëṛäḷ ÿëäṛṡ ḷäẗëṛ äṅḋ ṅöẅ ẗḧë Ġṛäṅḋ Ṿïżïëṛ, Jäḟäṛ ċöṅẗïṅüëḋ ẗö ṡẗṛüġġḷë äġäïṅṡẗ ẗḧë ċöṛṛüṗẗïöṅ äṅḋ ïṅċöṁṗëẗëṅċë öḟ ẗḧë ṗäḷäċë ḅëḟöṛë Ṡḧëṛṛëżäḋë äṅṅöüṅċëḋ ẗḧäẗ ṡḧë ẅäṡ ṗṛëġṅäṅẗ. Jäḟäṛ ẅäṡ öṿëṛjöÿëḋ, ëṡṗëċïäḷḷÿ ṡïṅċë ẗḧë ċöüṗḷë ḧäḋ ḅëëṅ ẗṛÿïṅġ ḟöṛ ä ḷöṅġ ẗïṁë ẗö ċöṅċëïṿë. Ṡüḋḋëṅḷÿ, ä ġüäṛḋ ïṅḟöṛṁëḋ Jäḟäṛ ẗḧäẗ ḧïṡ ṛëqüëṡẗ ẗö ṁëëẗ ẅïẗḧ ẗḧë Ṡüḷẗäṅ ḧäḋ ḅëëṅ ġṛäṅẗëḋ äṅḋ ḧë ẅäṡ ẗö ṛëṗöṛẗ ẗö ẗḧë ṗäḷäċë ïṁṁëḋïäẗëḷÿ.

Ẅḧëṅ Jäḟäṛ ẗööḳ Ṡḧëṛṛëżäḋë ẅïẗḧ ḧïṁ ẗö ḧïṡ ṁëëẗïṅġ ẅïẗḧ ẗḧë Ṡüḷẗäṅ, ẗḧë Ṡüḷẗäṅ ḟëḷḷ ïṅ ḷöṿë ẅïẗḧ Ṡḧëṛṛëżäḋë'ṡ ḅëäüẗÿ äṅḋ ċḷäïṁëḋ ḧëṛ äṡ ḧïṡ ẅïḟë. Jäḟäṛ ṛëḟüṡëḋ, äṅḋ ẅäṡ ḅëäẗëṅ ḅÿ ẗḧë ġüäṛḋṡ ḟöṛ ẗṛÿïṅġ ẗö ïṅẗëṛḟëṛë. Ṡḧëṛṛëżäḋë ṛëṁïṅḋëḋ Jäḟäṛ ẗḧäẗ ḧë ẅïḷḷ ḅë ä ġṛëäẗ ṁäṅ ṡöṁëḋäÿ äṅḋ ẗö ṅëṿëṛ ṡẗöṗ ḅëḷïëṿïṅġ. Ṡḧë ġäṿë ḧïṁ ḧëṛ ṡċäṛäḅ ṅëċḳḷäċë äṅḋ ṿöẅëḋ ẗḧäẗ ẗḧëÿ ẅöüḷḋ ḅë ṛëüṅïẗëḋ öṅċë ṁöṛë ḅëḟöṛë ṡḧë ẅäṡ ẗäḳëṅ äẅäÿ ẗö ẗḧë Ṡüḷẗäṅ'ṡ ḧäṛëṁ ẅḧëṛë ḧë ḷöṡẗ ḧëṛ ẗö ẗḧë Ṡüḷẗäṅ äṅḋ ẗḧëṅ üḷẗïṁäẗëḷÿ ḷöṡẗ ḧëṛ ẗö ḋëäẗḧ ïṅ ċḧïḷḋḅïṛẗḧ.

Ṡṗëṅḋïṅġ ÿëäṛṡ ṡëäṛċḧïṅġ ḟöṛ ẗḧë öẗḧëṛ ḧäḷḟ öḟ ẗḧë ṡċäṛäḅ, Jäḟäṛ ḟïṅäḷḷÿ ḋïṡċöṿëṛëḋ ẗḧë ḷöċäẗïöṅ öḟ Ṫḧë Ṫïġëṛ Ḧëäḋ Ċäṿë äṅḋ ṿëṅẗüṛëḋ ïṅṡïḋë, ḋëẗëṛṁïṅëḋ ẗö ḟṛëë ẗḧë ḷëġëṅḋäṛÿ Ḋjïṅṅ ḟṛöṁ ïṅṡïḋë ẗö ċḧäṅġë ḧïṡ ḟäẗë äṅḋ ḅṛïṅġ ḅäċḳ ḧïṡ ẅïḟë äṅḋ ċḧïḷḋ. Ṫḧë Ḋjïṅṅ, ḧöẅëṿëṛ, ẅäṡ üṅäḅḷë ẗö ḅṛïṅġ ḧëṛ ḅäċḳ ḟṛöṁ ẗḧë ḋëäḋ äṅḋ ïṅ ä ṁöṁëṅẗ öḟ ṛäġë, Jäḟäṛ ḳïḷḷëḋ ẗḧë Ḋjïṅṅ. Ṁäġïċ ṛïṗṗḷëḋ äṛöüṅḋ ẗḧë ċäṿë äṡ ẗḧë Ḋjïṅṅ ṡüċċüṁḅëḋ ẗö ḋëäẗḧ, ṗäṡṡïṅġ öṅ ḧïṡ ṗöẅëṛṡ ẗö Jäḟäṛ ẗḧṛöüġḧ ṁëäṅṡ öḟ ä ġöḷḋëṅ ċöḅṛä ḧëäḋ ṡẗäḟḟ ẅïẗḧ ẗḧë ṗṛöṁïṡë ẗḧäẗ ẗḧë ṗöẅëṛ ẅöüḷḋ ċöṛṛüṗẗ ḧïṡ ṁïṅḋ äṅḋ ṡöüḷ. Jäḟäṛ ḋïḋṅ'ẗ ċäṛë äṅÿṁöṛë. Ḧë ḧäḋ ċöṁë ẗö äċċëṗẗ ẗḧäẗ ḧë ṅëëḋëḋ ẗö ẗäḳë ẗḧë ẗẅïṡẗëḋ ṗäẗḧ öḟ ḷïḟë, ẗö ḋö ẗḧë ṛïġḧẗ ẗḧïṅġ ëṿëṅ ïḟ ïẗ ṁëäṅṡ ḅëïṅġ ṛëṁëṁḅëṛëḋ äṡ ä ṿïḷḷäïṅ. Äṅḋ ẗḧë ṛïġḧẗ ẗḧïṅġ ẅäṡ ẗö ḋëṡẗṛöÿ ẗḧë Ṡüḷẗäṅ äṅḋ ẗḧë ṗäḷäċë ḟṛöṁ ẗḧë ïṅṡïḋë öüẗ.

Ḧïṡ Ḋjïṅṅ ṗöẅëṛṡ ẅëṛë ċöṅḟüṡïṅġ, äṅḋ ḧäṛḋ ẗö ċöṅẗṛöḷ. Üṅṡüṛë ḧöẅ ḧë ẅäṡ ġöïṅġ ẗö ḅë äḅḷë ẗö ẗäḳë öṿëṛ ẗḧë ṗäḷäċë, ẗḧë Ṡöṛċëṛëṡṡ, Ṁäḷëḟïċëṅẗ, äṗṗëäṛëḋ ẗö ḧïṁ, äṅḋ ḅëṡẗöẅëḋ üṗöṅ ḧïṁ ẗḧë ġïḟẗ öḟ üṅḋëṛṡẗäṅḋïṅġ ḧïṡ ṗöẅëṛṡ ḅÿ ṁëäṅṡ öḟ ä ḳïṡṡ. Jäḟäṛ, ïṅ ẗüṛṅ, öṅḷÿ ḧäḋ ẗö ṗḷëḋġë ḧïṡ üṅḋÿïṅġ ḷöÿäḷẗÿ ẗö ḧëṛ äṡ ṡḧë ẗööḳ öṿëṛ äḷḷ ḳïṅġḋöṁṡ ṡṗṛëäḋ äċṛöṡṡ ẗḧë ḷäṅḋ. Ḧöẅëṿëṛ, ẅḧäẗ ḅëġäṅ ṡḷöẅḷÿ äṡ ä ḅüṡïṅëṡṡ⸚ḷïḳë ṛëḷäẗïöṅṡḧïṗ (ẅïẗḧ äḋüḷẗëṛäẗïṅġ ṗḷëäṡüṛëṡ öṅ ẗḧë ṡïḋë), ḅëġäṅ ẗö ṡẗëëṗ ïṅẗö öṅë öḟ üṅḅṛïḋḷëḋ ṗäṡṡïöṅ äṅḋ ḷüṡẗ ḟöṛ ṗöẅëṛ. Jäḟäṛ äṅḋ Ṁäḷëḟïċëṅẗ, öṿëṛ ẗḧë ċöüṛṡë öḟ ẗḧṛëë ÿëäṛṡ, ḅëġäṅ ẗö äḋḋṛëṡṡ ẗḧëṁṡëḷṿëṡ äṡ ẗöġëẗḧëṛ, äṅḋ ḅëċäṁë ẗḧë ẅöṛḷḋṡ ṁöṡẗ ḋëäḋḷÿ ṗöẅëṛ⸚ċöüṗḷë.

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"𝔒𝔥..! 𝔒𝔥, 𝔴𝔥𝔞𝔱'𝔰 𝔱𝔥𝔞𝔱 𝔚𝔦𝔩𝔡𝔡𝔢𝔬𝔯𝔢𝔫 𝔢𝔞𝔱𝔦𝔫𝔤..? ℑ𝔱'𝔰 𝔞𝔩𝔩 𝔯𝔦𝔤𝔥𝔱; 𝔦𝔱'𝔰 𝔧𝔲𝔰𝔱 𝔐𝔢𝔯𝔩𝔦𝔫..!"




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Name (Rivenspire): Merlin.
Other Names (Rivenspire): Bagheera, The Warlock, Emrys.
Real Name (Rivenspire): Myrddin Wyllt.
Occupation (Rivenspire): Warlock of Camelot.
Place Of Origin: Spends most of his time in Camelot; Rivenspire.
Age: Thirty-Four.
Affiliation: Neutral Good (Presently), True Neutral (Presently).

Neutral Good (Presently) - * A neutral good character does the best that a good person can do. He is devoted to helping others. He works with Kings and Magistrates, but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

True Neutral (Presently) - * A neutral character does what seems to be a good idea. He doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil-after all, he would rather have good neighbors and rulers than evil ones. Still, he’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.






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Relationship Status: Single.
Partner: None.
Ex-Partner: Cara Alvarr.
Children: Mordred (Doesn't Know He Has A Son)
Father: Yen Sid (The Sorcerer/ Wizard Of OZ).
Mother: Rosalie Argent (Deceased).
Siblings: Elphaba Maria Chopper (Younger Sister)
Pet/s: None.
Other: Glinda (It's Complicated)






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Personality: Seen to be rather naive and idealistic, Merlin shows exceptional talent and potential for his age, his enthusiasm to further his skills and abilities unmatched by any other in Camelot, and though he is rather outspoken and slightly foolish at times, he rarely uses his abilities for himself and mostly for the benefit of others. Also possessing a very good, quirky sense of humor, enduring the constant teasing from the people of Camelot (especially Arthur), and frequently engaging in verbal sparring with those who push him far enough; he is quite capable of coming up with insults on the spot, notably calling the Sultan of Agrabah a "clotpole" on more than one occasion, though when asked to describe the exact meaning of the word, the young man often claims that the Sultan himself is the exact definition, causing his humor to occasionally come across as being quite dry and sarcastic.

Although constantly told that he is an idiot (among other things) by the other inhabitants of Rivenspire, Merlin possesses quite the intelligence, having grown into the many of the same traits as his father before him, including picking up on the mans cunning, showing those around him that he is exceptionally smarter than they give him credit for. Quite impulsive and reckless at times, Merlin can come across as completely oblivious and unaware, however it is common knowledge to all who know him that this isn't the case when it comes to either women or romance; the young warlock seen to be quite the Casanova when he puts his mind to it. While constantly being put down by almost all those around him, he does not want anyone else to suffer punishment for his own actions, becoming extremely guilt-ridden whenever someone takes the blame, either knowingly or ignorantly, for something that he did, and oftentimes becomes determined to clear the name of the innocent individual, no matter what it takes to do so.

While showing both a keen sense of observation and slight wisdom on the very rare occasion, to his family Merlin is known to be stubbornly loyal and good-hearted, though also quite foolish, outlandishly overprotective, and sometimes even weak; unafraid of insulting people of a higher class than himself, he tends to address them by terms that no others would (such as: "clotpole", "dollop head", or "prat" and on occasion "stupid, old arrogant tyrant"), showing those around him that he considers them to be actual people rather than what their titles suggests them to be.


Strengths: A somewhat skilled swordsman, which he learned from those around him in Camelot, Merlin at first was both clumsy and unskilled, though over time, his swordsmanship improved to a point where he was able to defend himself and his family against some of the enemies who had been sent to attack the Kingdom. Also quite agile and showing great reflexes, especially when it comes to handling a blade and a crossbow, Merlin later became fully confident with a sword when fighting, allowing him to strike down several targets in quick succession.

In addition to his skills with a sword, Merlin is also extremely talented at keeping secrets, though those who do not know him look down upon him and claim that 'he wouldn't be able to keep a secret if his life depended on it', he is quick to retort, claiming that they would be surprised by his abilities to do just that.


Weaknesses: Quite immature, especially naive and at times majorly reckless, Merlin has the habit of attempting to see the good in everyone and everything, even after being specifically warned by his father that it could (in the end) prove to be his undoing, though the young man doesn't seem to care, claiming that the word of an old man doesn't count for the actions of others.

Surprisingly, Merlin is also proved to be an extremely incompetent assassin, and during the only instance in which he was ordered to kill a specific target, all of his attempts seemed to fail, though this was due more by luck, rather than by the lacking of skills needed to preform the task.


Brief Biography (Life In Rivenspire):
~To be written~

Brief Biography (Life On Earth):
Working alongside his father to help gather the children and guardians together, Merlin never had the chance to go, nor did he really want to go to Earth; instead he spends his days helping out in Camelot, and visiting other Kingdoms and people that he knows, waiting until the day when his father calls on him to help out once again.






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Magic Capabilities:
~To be written~



Weapons:
Quite skilled and able to handle a range of different weapons thanks to his time in Camelot with the Knights of the round table, Merlin prefers the feel of blades to most others that are available for his use, though with the choice at hand he will always chance a sword and daggers above all other weapons that are at his disposal. However, brought up as the son of the Sorcerer, Merlin has grown up with magic running strong through his veins, and has become accustomed to using his strong magical powers and abilities for both defending himself, as well as when attacking an opponent.






ϫ ϫ




Other: Once bought as a gift for his little sister, Merlin keeps with him (safe and out of sight) at all times a stunningly beautiful emerald and diamond necklace laced with magical properties; a precious keepsake and gift for when she returns back to Rivenspire, one that he hopes will help let her know she has family she can rely on when the time is right.






ϫ ϫ




..I cannot think of one...



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۵ ۵


"𝐸𝓋𝑒𝓇𝓎 𝓃𝒾𝑔𝒽𝓉 𝓎𝑜𝓊 𝒶𝓈𝓀 𝓂𝑒 𝓉𝒽𝑒 𝓈𝒶𝓂𝑒 𝓆𝓊𝑒𝓈𝓉𝒾𝑜𝓃. 𝒜𝓃𝒹 𝑒𝓋𝑒𝓇𝓎 𝓃𝒾𝑔𝒽𝓉 𝐼 𝑔𝒾𝓋𝑒 𝓎𝑜𝓊 𝓉𝒽𝑒 𝓈𝒶𝓂𝑒 𝒶𝓃𝓈𝓌𝑒𝓇... 𝐼'𝓁𝓁 𝒹𝒾𝑒 𝒻𝒾𝓇𝓈𝓉."




۵ ۵




Name (Rivenspire): Odette Swann.
Other Names (Rivenspire): Malaika, Queen of Swans, Lady of the Lake.
Real Name (Earth): Odette Swan; Princess of Swan Lake.
Occupation (Rivenspire): Princess; Held captive under a curse by the evil sorcerer, Rothbart.
Place Of Origin: Swan Lake; Rivenspire.
Age: Sixteen.
Affiliation: Lawful Good (Presently), Neutral Good (Presently).

Lawful Good (Presently) - * A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot.

Neutral Good (Presently) - * A neutral good character does the best that a good person can do. She is devoted to helping others. She works with Kings and Magistrates, but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.






۵ ۵




Relationship Status: Single (Betrothed/ Doesn't Remember).
Partner: None.
Betrothed Partner: Prince Naveen Repholza (Doesn't Remember Him).
Father: King William Swann (Deceased).
Mother: Queen Guinevere ‘Gwen’ Swann (Deceased).
Siblings: None.
Pet/s: Odette does not have any pets, however, thanks in large part to the curse she is under, she is able to converse with any animal that wishes, or chooses to speak with her; her closest ‘friends’ being a frog, a turtle, and a puffin who help look out for her from time to time.
Other: Rothbart Clavius (Captor), Jean-Bob (Cursed into a Frog), Speed (An actual Turtle), Lieutenant Colonel Puffin of the 76th Flying Division (An actual Puffin)






۵ ۵




Personality: An extremely kind and gentle old soul to all those that she has the pleasure of meeting, Odette is an exceedingly sweet and charming young woman, showering all those who are lucky enough to form a close relationship to her with the love and care that she believes them to deserve, no matter who might think otherwise. Her recently found confidence and self-belief growing significantly over the years, despite her isolation from the rest of the world, helping her to see the friends that she had managed to make over the years as figures that were approachable, offering them both council and comfort whenever any of them seemed to need it; oftentimes spending her nights mothering herself when the meetings with her captor grew worse, leaving her to sit in the company of her friends throughout the night, and causing them to worry about her throughout the daytime whenever she returned back to her cursed form.

Usually seen to be quite warm-hearted and a very modest young lady, she does her best to carry herself with both grace and dignity through the hardship that has been thrown her way by the evil sorcerer, Rothbart, that holds her captive within her own Kingdom; though as the years passed her by, Odette soon learnt and began to stand up for herself against the man who held her prisoner. Unafraid to berate and challenge people in positions of power, Odette has also confided in those that she trusts completely that she oftentimes finds it quite difficult to express what it is that she truly feels within her heart, however the fast-thinking young woman is quick to speak up and defend both her friends and those who she believes are being treated unfairly against anyone who goes against what she believes, whether it be friend, family or foe.

Also extremely wise and very mature for her young age, Odette is seen to be exceedingly beautiful to all those who meet her, attracting the attention of many a person who has crossed paths with her, whether they meet with one another on purpose or purely accidental- though despite her undeniably inherited beauty, Odette is not a vain young lady; the curious young Princess always seeming to surprise her those she holds dear, even when they themselves believe that they know everything about her, she always seems to find new ways to stun and amaze them. Although, Odette is seen to be both a kind and gentle child, she has shown herself to be capable of being quite aggressive whenever her friends are shown to be in danger; tremendously brave and courageous whenever the situation calls for her to be, the usually dreamy and extremely loyal teenager is unafraid to fight back against those doing wrong, however she is also quite quick to hide her more vulnerable side and highly guarded heart.


Strengths: Due to her many years spent on the lake as a swan, Odette is an extremely good swimmer, the young woman able to hold her breath for long periods of time, thanks to the many hours that she has spent in the water- also an excellent flyer, she is able to travel long distances at a time; the Princess containing an almost natural sense of direction when up in the air, and (though not seeming it) being quite knowledgeable when it comes to both wind changes and the different currents, and how to ride them correctly.

Weaknesses: While seen to be exceedingly confident and unafraid of jumping into the middle of a tiff or argument when she feels the need to do so, Odette both detests and doesn’t enjoy fighting of any kind, even when it is shown to be necessary; the normally sweet and extremely kind young woman believing that it should always be a last resort, only to be used when every other method and action path has been exhausted.

Forced to spend her years cursed into the form of a swan throughout the day time- while she is an extremely strong flyer, able to find her way whenever she spends her time up in the air; Odette has a tremendously terrible sense of direction when she’s walking around on two feet, the young woman’s curiosity, and want of exploring the world outside her cage often causing her to grow lost, leaving her to find her way back once the sun peaks over the horizon and her curse once more sets in- forcing her to once more take the form of a swan, no matter where it is she may be.


Brief Biography (Life In Rivenspire):
Born to an aging King named William, as the one and only heir to his thrown, Odette was quickly pulled into the life of a Royal Princess; cherished and welcomed by all both within her father’s Kingdom and those of neighboring Kingdoms- all the while mixed the mourning of her mother, Guinevere’s passing during childbirth. Wishing for peace and unity to be spread out through the lands, King William as well as the King and Queen of Maldonia set their plan into action, promising their two children to one another in a betrothal; the parents doing all that they could to bring the young Princess, and the young Prince Naveen together each and every summer, allowing them both to get acquainted in the hopes that in the future the two would fall in love, and join the two Kingdoms together through the bonds of marriage.

Outrageously angered with how things were turning out in front of his eyes, the evil sorcerer, Rothbart sought to use his knowledge of the dark forces to overthrow the King, and to take control of the Kingdom for himself; however on the fateful day of his attack, King William’s men managed to gain the upper hand, the enchanter was banished from the Kingdom, and no stock was put into his threats towards the King, or his beloved daughter. Though as the evil began to spread throughout the lands, King William quickly gathered up his daughter and fled Swan Lake, hoping beyond anything to reach the King and Queen of Maldonia in time so that together, both Odette and Naveen would have a chance at surviving the horrors that were undoubtedly coming their way; however, unable to get away quickly enough, Rothbart struck down the King, stealing away the young Princess before they were able to get too far from the castle.

Taking her back to Swan Lake, and leaving all others to believe the Princess to be dead, Rothbart placed a curse over the young girl, causing her to transform into a beautiful white swan throughout her days; a precautionary measure for if the young child ever tried to leave the cage he had forced upon her. Thirteen years later, and now wishing to make his rule both permanent and proper, Rothbart seeks out the young woman each and every night when the moonlight touches down on the surface of the lake, offering to break the curse that keeps her tied to the Kingdom, in exchange for the young Ladies hand in marriage.


Brief Biography (Life On Earth):
Unfortunately Odette never made it to Earth, as the opportunity was quickly snatched out from underneath her by the evil sorcerer, Rothbart, who due to killing her father, ruined her change to be sent away to safety with the young Prince Naveen, whom she had been betrothed to.






۵ ۵




Magic Capabilities:
Due to being cursed by the evil sorcerer, Rothbart Clavius, when the villains of the Fairy Tale World took over and overthrew the Royal families, Odette is unfortunate enough to spend her days trapped in the form of a beautiful white swan, unless on the rare occasion that she is needed; however, thanks to the curse that she is under, she is able to speak and communicate with ease with animals that she comes across, and in turn, who wish to communicate with her.

* However, on any normal occasion, should Odette wish to return to her human form, she must return to the waters of the lake that lies outside her family’s castle, where the moonlight upon its surface will return her to her natural state; unfortunately, this only lasts until the light of the moon leaves the surface of the water completely, causing her to return back to the swan no matter where it is that she may have gotten to.




Weapons:
While Odette does not know how to use weapons of any kind, she is unafraid to step into a fight or defend those that she believes that she needs to; occasionally using her claws when she’s in her swan form to defend and attack, however she believes this to be a last resort and doesn’t enjoy fighting of any kind, even if it is necessary.






۵ ۵




Other: Although it doesn’t seem like much to those around her, Odette both wears and cherishes one of two beautiful necklaces, each with a heart shaped pendant adorned with a swan insignia, that were made and given to both her, and Prince Naveen as a sign of their betrothal when they were both children.






۵ ۵




"The Sun Is Rising" By Britt Nicole.

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Scar Lionheart
“Throw me to the lions... and I will return leading the pride.”



🦁Name:
Scar Lionheart

🦁Other Names:
Kovu, King of The Pride Lands

🦁Age:
Thirty Four

🦁Affiliation:

A lawful evil villain methodically takes what he wants within the limits of his code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion. He is comfortable in a hierarchy and would like to rule, but is willing to serve. He condemns others not according to their actions but according to race, religion, homeland, or social rank. He is loath to break laws or promises. This reluctance comes partly from his nature and partly because he depends on order to protect himself from those who oppose him on moral grounds. Some lawful evil villains have particular taboos, such as not killing in cold blood (but having underlings do it) or not letting children come to harm (if it can be helped). They imagine that these compunctions put them above unprincipled villains. Some lawful evil people and creatures commit themselves to evil with a zeal like that of a crusader committed to good. Beyond being willing to hurt others for their own ends, they take pleasure in spreading evil as an end unto itself. They may also see doing evil as part of a duty to an evil deity or master. Lawful evil is sometimes called diabolical, because devils are the epitome of lawful evil. Lawful evil is the best alignment you can be because it combines honor and dedicated self-interest. However, lawful evil can be a dangerous alignment because it represents methodical, intentional, and frequently successful evil.

🦁Status and Job:
King of The Pride Lands

🦁Appearance Thirteen Years Ago (Twenty One):


🦁Appearance Today (Thirty Four):

🦁Appearance (Cursed Lion):

🦁Magic Capabilities:
Though having no magical capabilities himself, Scar's body undertakes a magical transformation any time his anger gets the best of him. When a beast, he is unable to control himself - unpredictable but most often times blood thirsty. There hasn't yet been anything that can stop him including magic, but his animal form drains his energy quickly and is prone to losing consciousness and waking up human again.

🦁Weapons:
Though trained in nearly every weapon ever created, Scar has a few select swords he favors above all others.

Firstly, a rather simple blade given to him by Maleficent that is rather sentimental to Scar as it still is stained with the blood of his brother. It is used more for decorational purposes, however.

Secondly, his primary weapon of choice is a slightly heavier blade that had been lost to him for a great amount of time, but reclaimed after taking the throne from Mufasa.

🦁Strengths:
Even as an adolescent, Scar proved himself to be highly intelligent and exceptionally manipulative. He is sly, cunning, and decietful, able to pull of heinous acts with little to no suspicion from his peers. Despite his inner insecurities, Scar is a natural orator with a charismatic charm, able to rally his followers to his cause and gain the fanatical loyalty of other villains. When forced into a fight, he can hold his own above the rest, as his body is in pique physical condition and is not above cheating. Though cursed, the animalistic abilities that come to Scar in his human form have heightened his senses as well as giving him amplified strength and stamina which give him the edge in any sort of physical brawl. Scar is also impecably trained in the art of war, combat, and weapons, having been familiarized with a sword even at the young age of six and only growing stronger from there as he was enlisted into the army at seven, rising to become the army's general. Highly intelligent and able to come up with masterful plans with just a few minutes, Scar is able to retain almost everything he sees and store it in the back of his mind to use at a later time. His charismatic charm often times leads those into following him blindly. But he isn't all brains. Having grown up in his father's army to ultimately become their leader, Scar is very proficient with a blade and shield, but even better with improvisation when weapons are unavailable. He is also a high physical threat as he is a master of hand-to-hand combat.

🦁Weaknesses:
Scar is motivated by jealousy. His ties to family only go so far when his own goals are in mind, and saw no problem in endangering his brother's life in order to get the attention he so desired. He takes little interest in the well being of his followers, willing to bend the rules and put his own interests above all others. He takes to plotting and his perceptual features are nonchalance, seriousness and almost comical sarcasm. It's hard for him to find allies amongst the royals so he is forced to develop relationships with other outcasts such as the Hyenas. He has an urge for a dramatic presentation and will even sacrifice others' lives in order to get a dramatic atmosphere. Still jealous and bogged down by feelings of inferiority, Scar is psychopathic and even less reliant on his family, willing to frame and murder the only family members he has left in order to steal the throne. He is still sensitive to the mention of his brother, knowing full well that he can never be the king that Mufasa was in regards to the people loving him. He suffers from a lack of self-esteem and to cover that up he thrives in torturing the helpless. Even in a position of power, he remains vulnerable to bouts of indecision and insecurity, unable to accept criticism and too stubborn to take the advice of his advisers. His smooth talking is not easily overlooked, but when his walls are broken down, Scar is revealed to be a coward who would much more likely run from a conflict than turn to face it. His natural charisma hides a cowardly nature that refuses to accept blame and takes no shame in shoving problems and troubles on other individuals.

🦁Relationships:
🦁Relationship Status: Single
🦁Sexuality: Heterosexual
🦁(Ex)Partner: Kiara Kiburi
🦁Father: Ahadi of The Pride Lands (Deceased)
🦁Mother: Uru of The Pride Lands (Deceased)
🦁Siblings: Mufasa (Older Brother - Deceased)
🦁Pet/s: Pride Rock houses many different lions within an underground holding cell for the games that all see Scar as their alpha. On top of this, Scar can most times be seen with a lion or two at his side wherever he goes. He gives them no names and treats them more as tools than as pets, however.
🦁Other: Scar believes his fiance to be dead, as well as his nephew, Simba. He keeps his brother's wife, Sarabi, as a trophy and beds her often as well as keeping her his slave. Sarabi's brother, Cassim, has not been seen for many years

🦁Biography:
Born the second of two brothers to a King, Scar was brought into the world with hatred. His mother died giving birth to him, leaving King Ahadi outraged and blaming Scar for her death, thusly giving him the name he so deserved - Garbage. His older brother Mufasa, was the heir to the throne leaving Taka "second best" for the rest of his youth.

The boys never got along - always fighting with one another and causing mischief but Taka's "rough housing" became more and more dangerous as the years went on. Even at the age of six, when the noble house of Kiburi gave birth to a child destined to be betrothed to Taka, his interest did not waiver. When Taka was able to comprehend what jealousy was, he knew for certain that he wanted to be King, giving no interest in what was supposed to be his future - only what he wanted it to be. Despite his constant pleas to his father, the only way Taka would become the true King is if Mufasa died. So that's what Taka aimed for.

Now teenage boys, both being trained profusely in their father's army, they managed to slip away from their duties and went out to play. Taka purposefully lead his brother into a trap to "play a game." Leaving Mufasa for just a moment, Taka went to find an antelope herd and started to throw rocks at them, herding them into stampeding towards his brother however in an unexpected turn of events, Taka became trapped and got mixed in with the herd, getting seriously injured and giving him a deep scar across his eye.

With more than just his pride wounded, Taka then took up the name Scar as a constant reminder that he needed to plan more accordingly rather than to just improvise... a mistake he never made again. The years went on and the boys grew into men. Scar's betrothed, now a woman, was his own small effort to take away his obsessive thoughts of murdering his brother and was distracted by the task of trying to create a family. However, when Mufasa become King at the young age of twenty-five (Scar now twenty) due to an "unforeseeable death" in the family, the jealousy returned to Scar as he bitterly rose to become Mufasa's war general and not to take his father's place as King.

It was only one year later when Scar decided that he had, had enough and went rogue with his brother's soldiers, using his quick wit and manipulation skills to turn them against their King. There was one among them, however, that didn't take to Scar's manipulation. A young man named Simba - Mufasa's seven-year-old son. So on the night of the rebellion, Simba slipped away in time to warn his father. With the plan thwarted, Scar was ultimately caught and was thrown into prison. He was completely cut off from the world, forced to spend months to himself in madness until his execution day.

Brought before the block at the young age of twenty-two, Scar was shown mercy by his brother and was instead exiled from the land. Ripped from his fiance (as they never got the chance to marry), Scar was forced to leave his only home. Once exiled, Scar was desperate to find power wherever he could get it to return home and stumbled upon a sorcerer by the name of Rothbart. Practically demanding power, Scar's quick temper and ill tongue got him into trouble and had a curse put upon him instead, pulling out the beast inside of Scar of the true monster he was inside. Rothbart eventually changed him back, letting him know then and there that so long as he has hatred in his heart, the beast inside would remain. Furious, Scar was forced back to his desolate home to think upon Rothbart's words, trying to devise a way to break the curse set upon him.

He began to send letters; anything and everything he could do to contact his fiance. Finally, after months of waiting, Scar got a reply. Though it wasn't from his fiance, Kiara, but her sister, Zira. Zira replied in her letter that she was willing to meet with Scar though with understanding that it had to be outside the Kingdom of The Pride Lands. A few more letters back and forth and a few months later, Scar set out to their designated meeting place where he could finally get some answers.

When Zira and Scar finally met in secret, Zira told Scar the unfortunate news that after he had been exiled, Kiara tried going after him - only to have the Wildes take her life shortly after as she was not prepared. Devastated, and driven by an animalistic rage he had yet to tame within himself, Scar lost all sense of who he was and snapped Zira's neck just before turning into the beast Rothbart had cursed him into. When Scar woke up the next morning without even so much as a memory to what he had done, surrounded by disembodied limbs and covered in the blood of his fiance's sister and small handful of guards, Scar wept. He knew his only chance for redemption was to make amends with his brother as Rothbart had told him. With his fiance dead, and her sister's blood on his hands, he had nothing more to lose. He had no one else to love.

Picking himself back up, Scar washed himself from any life he had ever had hopes of having and returned home to Pride Rock and with a little bit of aid from Maleficent, Killed his brother, but not before Simba slipped away to surely be killed within the Wildes.

Scar has been King now for over thirteen years, ruling with an iron fist and the strongest army within the entire world. He beds many women including his brother's wife, but has yet to show any interest in marrying any of them - as though the thought had been stripped away from him completely the moment he heard that Kiara was dead.

🦁Theme Song:

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Ursula Jones



~General Information~


Name: Ursula Jones.
Other Names (Fairy Tale World): Urse, Vanessa.
Occupation (Fairy Tale World): Protector of Neverland.
Place Of Origin: Atlantica; Rivenspire.
Age: 24.
Affiliation (Rivenspire): True Neutral.

Appearance - Thirteen Years Ago (11 Years Old):


Appearance (24 Years Old):


~Relationship Information~


Relationship Status: Single.
Partner: None.
Father: Davy Jones.
Mother: Calypso.
Siblings: None.
Pet/s: None.


~Personal Information~


Personality:
Ursula is a stickler for tradition and order, using her understanding of what is right and wrong, and what is considered socially acceptable to bring people together, when she can. She embraces the values of honesty, dedication and dignity, giving clear advice and guidance. She is not adverse to difficult paths, and indeed often chooses this over the more easier paths.

She is a strong believer in the rule of law and authority, and that this must be earned, and so she demonstrates dedication and purposeful honesty, tending to reject laziness and cheating, especially in work. She tends to live in a world of clear, verifiable facts, and this surety of knowledge allows her to stick to her principles even against heavy resistance.

Ursula however doesn't work alone. She expects to have reliable teams that helps her to achieve her goals, inspiring those that need a little extra push, she is not afraid to show her wrath. Although she does not hesitate to recognize her own faults, and strives to be the best she possibly can.

She is dedicated to work towards Neverlands protection, and to do all she can to keep it alive.

Strengths: Strong willed, dedicated, loyal and honest, Ursula inspires confidence in others and sticks to her will. She doesn't back down, especially if she thinks something is worthwhile, that it is the right thing to do. She works hard, for what she believes in, and tries to do the right thing, all the time.

Weaknesses: Sometimes distant, Ursula finds it hard to display emotions, and can come off as a little rude. She finds it difficult to deal with disorganization, and at times can be a little arrogant.

Brief Biography (Life In Rivenspire - FT World):
Born to the Goddess Calypso, and Davy Jones, Ursula lived a life raised by neither. Jones and Calypso were in love, and inevitably had Ursula, where for a time she was raised by both, before Calypso went back to her brother, Triton, telling him she was going to give up everything to be with Jones. However, Triton threw a fit and forbade her from doing that, Calypso however refused to be told she couldn't, swimming back to her family, this caused Triton to curse his sister, making her lose all her memory.

Jones tried to figure out what to do with Urusla, not knowing what happened to Calypso, he gave her to Triton's wife to look after her and to raise, which worked well until Hook killed her at the mermaid lagoon in Neverland. Furious and distraught over her aunts death, Ursula became the protector of Neverland, wanting revenge on Hook, she is distressed at Neverlands slow demise without Peter Pan there.

~Magic & Weaponry~


Magic Capabilities:
Ursula has skill with potion-making, using this to help her weave magic.

Weapons:
Ursula wields a magical battle axe, seeming to posses magical capabilities, as the blade at times bursts into flames

~Other Information~


Other: None.

~Theme Song~


"What Hurts The Most" by Cascade.

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~ Orthello Boyavard ~

~General Information~


Name (Earth): Othello Boyavard.
Name (Fairy Tale World): Chess.
Other Names (Fairy Tale World): Cheshire Cat, Fluff (by those close to him).
Occupation (Fairy Tale World): Does messing with people count?
Occupation (Real world): Professional escape artist/ Magician.
Place Of Origin: Wonderland.
Age: Twenty-One.
Affiliation (Rivenspire): Chaotic Neutral.

Chaotic Neutral - Chaotic Neutral characters do whatever the hell they like and damn the consequences (unless they're too noble or hurtful, watch out for that part!). Some say they're the ultimate free spirits, others that they're just crazy. Either way, there's no telling what they'll decide to do next — their main, and often only, concern is their own freedom. Whose side are they on? It's doubted that they even know themselves. Nobody else does. In some ways their inherent uncertainty makes them an unknown quantity to deal with most times so they border on Jerk-ass in terms of their self-centered perception of the world, though they usually do have some redeeming features. Chaotic Neutrals detest the self righteous and believe in power to the individual. These characters are also useful in any story that involves something that isn't damnably black and white in the outcomes.

Appearance - Thirteen Years Ago (8 years Old):



Appearance - Earth (21 Years Old):



Appearance notes: His eyes are violet (it can happen but is rare) and he stands at 6 feet even.

Wardrobe Style (Rivenspire - FT World):
Typically he was a cat. When not a cat, he would be in a leather coat and pants.

Earth (Presently) - Casual attire when not doing a show; often jeans with t shirts and converse,show attire is usually more formal.

~Relationship Information~


Relationship Status: So single.
Partner: None.
Father: The Cheshire Cat before him (Chester).
Mother: Unknown.
Siblings: None.
Pet/s: It would be weird for a cat to own a pet. On earth while he does not own a pet he feeds the local population of feral cats.
Other: He's a cat person (heh).

~Personal Information~


Personality:
Cheshire is out for himself...helping whomever he feels like when he feels like. He is unpredictable and yet he has a soft side. This soft side takes a bit to get to.

While he seems like a sarcastic ass with a brutal honest streak on a day to day basis this is him on his pills. Sarcastic with a bite unless he forgets those magical pills that make him a least somewhat normal.

If he forgets or simply doesn't take them he starts acting...strange. Perhaps he twitches or he starts...smiling. He says this is when he is most creative that he can think of so many new tricks....but this is his most unnerving half. At one point his assistant had come to meet with him and later went to say that Othello was sitting in the middle of the floor with cats around him. He was grinning and kept saying odd things. When Othello had noticed the assistant he proceeded to tilt his head and tell him that the voices were giving him ideas.

His doctor has said that his condition is getting better with the medication and that he's slowly coming down from the 'peak of madness'. That being said off his pills he's a bit more of a wild card. Not even he knows what he will do.

Strengths:
- Silver tongue: Ches posses a silver tongue which gives him a back for talking his way out of or into trouble.
- Slight of hand: Ches is talented at slighting people. Often being good at tricking the eye or simply talking people into giving him things.
- Magician: being a magician means he's very good at tricking people's minds.
- Escape artist: Ches had gotten very good at escaping from things... finding his role model in Houdini.
- Wits: he's quite smart... even though he doesn't show it.
- Park our: he has this skill.
- Fit: he is extremely fit.

Weaknesses:
- Ego: he has quite a large ego that does get him into trouble.
- Trouble: he has a knack for getting into trouble... often causing it.
- Emotions: he doesn't really like expressing or feeling a lot of emotions. Putting on a mask of uncaring or sarcasm or happiness he bottles anger until he explodes.
- Dogs.

Magic Capabilities:
- Vanishing: much like invisibility though he will leave no trace unless he wants to. He can actually be wounded in this state.
- Teleportation.
- Speech: while in cat form he can still speak.
- Madness: oddly enough this allow him to be uncontrollable. This is more of a racial ability. Controlling spells have no effect on him.
- Two forms: he can be cat or he can be human.
- Intangible: he can become a bit see through which allows objects to go through him or him to go through objects. Kind of like a ghost.

Weapons:
- He is actually skilled with daggers.

Brief Biography (Life In Rivenspire - FT World):
Cheshire was one of the children to be teleported to earth. Before this he was raised by the Cheshire Cat (his name was Chester) his father. Since his father was mad the young kitten was taught how to handle his own madness. A racial ability that often had side effects.

Cheshire was perfectly happy with running about causing problems for well... everyone. He found his life to be pretty good until the dark queen came. His father managed to get him to a portal allowing him to appear on earth. Though being thrown and trapped in a human form wasn't pleasant for him. He was used to shifting back and forth when he pleased and then he was slammed into human.

Brief Biography (Life On Earth):
Cheshire was found not too far from civilization. A small town was nearby and a newlywed couple found him. They insist that when they found him he had cat like eyes and a smile that was larger then it should be. Othello does not recall this so shrugs it off every time they mention it.

He could not recall any details so the couple took him in... officially adopting him and gave him the name of Othello. From that point on he was a handful. Good grades in school but managed to find trouble a lot. He fit with every click and yet none of them. He didn't seem to care about how the others felt toward him and this was somewhat concerning for his adoptive parents. When he was 10 years of age he was taken to a doctor who diagnosed him with schizotypal personality disorder.

This changed him. He believed himself to be an outcast... that he did not belong and that he was not normal. He was out on medication and a few months later found magic. Picking up books on Houdini he began trying out escaping and magic. He had a knack for both and decided this was what he belonged with. This did escalate bullying toward him... causing him to feel more outcasts but with a purpose.

He still caused trouble throughout his school career, but magic and escaping seemed to ground him. Something he could identify with. Once he finished high school he started becoming a magician and escape artist professionally. He made it big and holds large shows in Las Vegas and other places.

~Other Information~


Other:




~Theme Song~


"Heathens" by Twenty One Pilots.
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Anna Bryndis



~General Information~


Name (Earth): Anabella Brie.
Other Names (Rivenspire): Anna, Annie.
Real Name (Rivenspire): Anna Bryndís.
Occupation (Earth): Instructor and Waitress at Ski lodge.
Occupation (Rivenspire): Princess of Arendelle.
Place Of Origin: Arendelle; Rivenspire.
Age: Seventeen.
Affiliation (Earth): True Good.
Affiliation (Rivenspire): True Good.

Appearance - Thirteen Years Ago (4 Years Old):



Appearance - Earth (17 Years Old):



~Relationship Information~


Relationship Status: Single.
Partner: None.
Father: King Agnarr Bryndis (Deceased).
Mother: Queen Gerda Induna Bryndis (Deceased).
Siblings: Elsá Drífta Bryndís (AKA Eliza Brie).
Pet/s: None.
Other: Kaiden Brie (Adopted Father - Earth).

~Personal Information~


Personality: Anna is very impulsive. She is fearless in pursuing what she wants, opportunistic in taking what chances fate offers to her, and good at sizing up people and situations and reaching quick conclusions. She lives fully in the moment and tends to take everything at face value. Anna believes in being physically active in an attempt to change others’ fortunes and her own.

Anna is enthusiastic but doesn’t really talk about her feelings all that much. She is not influenced by others’ pessimism, but instead encourages them to be “brave” and “bold,” inspiring them in the process.

Anna can deliver the cold, hard, factual truth when she needs to. She frequently objectively shares her thoughts and then has to take them back, because it sounds harsh (“Is that what they say about me, that I eat children?” “Oh, yes! I mean … no!”).

Her instincts are good, but tends to think more in the moment and less about what she’s going to do once she arrives somewhere, but she does see the good in other people, and their aura gives her insight into whether or not to fully trust them.

Strengths: Anna has a never give up attitude, enabling her to continue on when most people wouldn't. Her leaps of faith, her trust, gives her a fire that would otherwise leave her timid, shy and weak. As it is, Anna can scale great challenges, and come out on top. She is a bright young girl, who just wants everyone to be happy.

Weaknesses: Anna's impulsive nature can lead her into danger, meaning her friends and family often have to pull her out of the fire.

Brief Biography (Life In Rivenspire):
Born the youngest child in a loving and caring family, and brought up by her parents, King Agnarr and Queen Gerda of Arendelle, as well as her older Sister, Elsá, Anna had all the benefits one might expect from such a family, yet was guided to be a kind and generous soul, nevertheless she was a wild child. Playing with her sister Elsá, never once considering Elsá's abilities to be strange or weird- they were fun..! Anna had never been happier, until Elsá locked herself away. Not able to understand why Elsá was being distant, Anna found herself alone and frightened, all she wanted was her big sister, yet it seemed that Elsá didn't want anything to do with her. Frightened that she had done something wrong, Anna nevertheless tried to be with Elsá.

Frightened when her parents sought to send them away, Anna went quietly, the only comfort she had was that at least Elsá was there with her.

Brief Biography (Life On Earth):
Found huddled with her older sister in the snow, in a world that she knew nothing about, but knowing she would always be safe with her older sister, Anna and her older sister were quickly taken in by the owner of a local ski-resort, neither of them seeming to have any sort of recollection of anything in their lives, before that night. Now stunning, and as willful as ever, Anna, known now as Annabella Brie, feels quite happy and content where she is, but does dream of big things, of being just like her older sister, Eliza.

Ever Helpful, Annabella does whatever she can at the lodge, often teaching beginning classes, helping customers with their rental equipment, and she does waitress at the lodge itself.

~Magic & Weaponry~


Magic Capabilities:
Anna does not have any magical capabilities, unless you consider the will to always keep on going magic.

Weapons:
Never needing to defend herself, Anna does not know how to use weapons, however under her foster fathers guidance, she did learn self defense, and quite enjoys it, even if her techniques are rather... enthusiastic...

~Other Information~


Other:
Anna would gladly adopt any animal she comes across, and indeed has names for all the critters around the lodge.

~Theme Song~


"Not A Girl, Not Yet A Woman" by Brittney Spears.

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𝐉𝐢𝐦𝐦𝐲 𝐇𝐚𝐰𝐤𝐞
"𝐈'𝐦 𝐚 𝐬𝐭𝐮𝐝, 𝐝𝐮𝐝𝐞. 𝐈 𝐜𝐨𝐮𝐥𝐝 𝐰𝐞𝐚𝐫 𝐚 𝐝𝐫𝐞𝐬𝐬 𝐭𝐨 𝐰𝐨𝐫𝐤 𝐚𝐧𝐝 𝐩𝐞𝐨𝐩𝐥𝐞 𝐰𝐨𝐮𝐥𝐝 𝐭𝐡𝐢𝐧𝐤 𝐢𝐭 𝐰𝐚𝐬 𝐜𝐨𝐨𝐥!"



🍺𝐍𝐚𝐦𝐞:
𝐉𝐢𝐦𝐦𝐲 𝐇𝐚𝐰𝐤𝐞

🍺𝐎𝐭𝐡𝐞𝐫 𝐍𝐚𝐦𝐞𝐬:
𝐉𝐚𝐦𝐞𝐬

🍺𝐀𝐠𝐞:
𝐓𝐰𝐞𝐧𝐭𝐲 𝐅𝐢𝐯𝐞

🍺𝐀𝐟𝐟𝐢𝐥𝐢𝐚𝐭𝐢𝐨𝐧

𝐀 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐝𝐨𝐞𝐬 𝐰𝐡𝐚𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐛𝐞 𝐚 𝐠𝐨𝐨𝐝 𝐢𝐝𝐞𝐚. 𝐇𝐞 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐟𝐞𝐞𝐥 𝐬𝐭𝐫𝐨𝐧𝐠𝐥𝐲 𝐨𝐧𝐞 𝐰𝐚𝐲 𝐨𝐫 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐰𝐡𝐞𝐧 𝐢𝐭 𝐜𝐨𝐦𝐞𝐬 𝐭𝐨 𝐠𝐨𝐨𝐝 𝐯𝐬. 𝐞𝐯𝐢𝐥 𝐨𝐫 𝐥𝐚𝐰 𝐯𝐬. 𝐜𝐡𝐚𝐨𝐬. 𝐌𝐨𝐬𝐭 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫𝐬 𝐞𝐱𝐡𝐢𝐛𝐢𝐭 𝐚 𝐥𝐚𝐜𝐤 𝐨𝐟 𝐜𝐨𝐧𝐯𝐢𝐜𝐭𝐢𝐨𝐧 𝐨𝐫 𝐛𝐢𝐚𝐬 𝐫𝐚𝐭𝐡𝐞𝐫 𝐭𝐡𝐚𝐧 𝐚 𝐜𝐨𝐦𝐦𝐢𝐭𝐦𝐞𝐧𝐭 𝐭𝐨 𝐧𝐞𝐮𝐭𝐫𝐚𝐥𝐢𝐭𝐲. 𝐒𝐮𝐜𝐡 𝐚 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐭𝐡𝐢𝐧𝐤𝐬 𝐨𝐟 𝐠𝐨𝐨𝐝 𝐚𝐬 𝐛𝐞𝐭𝐭𝐞𝐫 𝐭𝐡𝐚𝐧 𝐞𝐯𝐢𝐥-𝐚𝐟𝐭𝐞𝐫 𝐚𝐥𝐥, 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐫𝐚𝐭𝐡𝐞𝐫 𝐡𝐚𝐯𝐞 𝐠𝐨𝐨𝐝 𝐧𝐞𝐢𝐠𝐡𝐛𝐨𝐫𝐬 𝐚𝐧𝐝 𝐫𝐮𝐥𝐞𝐫𝐬 𝐭𝐡𝐚𝐧 𝐞𝐯𝐢𝐥 𝐨𝐧𝐞𝐬. 𝐒𝐭𝐢𝐥𝐥, 𝐡𝐞'𝐬 𝐧𝐨𝐭 𝐩𝐞𝐫𝐬𝐨𝐧𝐚𝐥𝐥𝐲 𝐜𝐨𝐦𝐦𝐢𝐭𝐭𝐞𝐝 𝐭𝐨 𝐮𝐩𝐡𝐨𝐥𝐝𝐢𝐧𝐠 𝐠𝐨𝐨𝐝 𝐢𝐧 𝐚𝐧𝐲 𝐚𝐛𝐬𝐭𝐫𝐚𝐜𝐭 𝐨𝐫 𝐮𝐧𝐢𝐯𝐞𝐫𝐬𝐚𝐥 𝐰𝐚𝐲. 𝐒𝐨𝐦𝐞 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫𝐬, 𝐨𝐧 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐡𝐚𝐧𝐝, 𝐜𝐨𝐦𝐦𝐢𝐭 𝐭𝐡𝐞𝐦𝐬𝐞𝐥𝐯𝐞𝐬 𝐩𝐡𝐢𝐥𝐨𝐬𝐨𝐩𝐡𝐢𝐜𝐚𝐥𝐥𝐲 𝐭𝐨 𝐧𝐞𝐮𝐭𝐫𝐚𝐥𝐢𝐭𝐲. 𝐓𝐡𝐞𝐲 𝐬𝐞𝐞 𝐠𝐨𝐨𝐝, 𝐞𝐯𝐢𝐥, 𝐥𝐚𝐰, 𝐚𝐧𝐝 𝐜𝐡𝐚𝐨𝐬 𝐚𝐬 𝐩𝐫𝐞𝐣𝐮𝐝𝐢𝐜𝐞𝐬 𝐚𝐧𝐝 𝐝𝐚𝐧𝐠𝐞𝐫𝐨𝐮𝐬 𝐞𝐱𝐭𝐫𝐞𝐦𝐞𝐬. 𝐓𝐡𝐞𝐲 𝐚𝐝𝐯𝐨𝐜𝐚𝐭𝐞 𝐭𝐡𝐞 𝐦𝐢𝐝𝐝𝐥𝐞 𝐰𝐚𝐲 𝐨𝐟 𝐧𝐞𝐮𝐭𝐫𝐚𝐥𝐢𝐭𝐲 𝐚𝐬 𝐭𝐡𝐞 𝐛𝐞𝐬𝐭, 𝐦𝐨𝐬𝐭 𝐛𝐚𝐥𝐚𝐧𝐜𝐞𝐝 𝐫𝐨𝐚𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠 𝐫𝐮𝐧. 𝐍𝐞𝐮𝐭𝐫𝐚𝐥 𝐢𝐬 𝐭𝐡𝐞 𝐛𝐞𝐬𝐭 𝐚𝐥𝐢𝐠𝐧𝐦𝐞𝐧𝐭 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐛𝐞 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐢𝐭 𝐦𝐞𝐚𝐧𝐬 𝐲𝐨𝐮 𝐚𝐜𝐭 𝐧𝐚𝐭𝐮𝐫𝐚𝐥𝐥𝐲, 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐩𝐫𝐞𝐣𝐮𝐝𝐢𝐜𝐞 𝐨𝐫 𝐜𝐨𝐦𝐩𝐮𝐥𝐬𝐢𝐨𝐧. 𝐍𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐚𝐧 𝐛𝐞 𝐚 𝐝𝐚𝐧𝐠𝐞𝐫𝐨𝐮𝐬 𝐚𝐥𝐢𝐠𝐧𝐦𝐞𝐧𝐭 𝐰𝐡𝐞𝐧 𝐢𝐭 𝐫𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐬 𝐚𝐩𝐚𝐭𝐡𝐲, 𝐢𝐧𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐚 𝐥𝐚𝐜𝐤 𝐨𝐟 𝐜𝐨𝐧𝐯𝐢𝐜𝐭𝐢𝐨𝐧.

🍺𝐒𝐭𝐚𝐭𝐮𝐬 𝐚𝐧𝐝 𝐉𝐨𝐛:
𝐁𝐚𝐫𝐭𝐞𝐧𝐝𝐞𝐫

🍺𝐀𝐩𝐩𝐞𝐚𝐫𝐚𝐧𝐜𝐞 𝐓𝐡𝐢𝐫𝐭𝐞𝐞𝐧 𝐘𝐞𝐚𝐫𝐬 𝐀𝐠𝐨 (𝐓𝐰𝐞𝐥𝐯𝐞):


🍺𝐀𝐩𝐩𝐞𝐚𝐫𝐚𝐧𝐜𝐞 𝐓𝐨𝐝𝐚𝐲 (𝐓𝐰𝐞𝐧𝐭𝐲 𝐅𝐢𝐯𝐞):

🍺𝐌𝐚𝐠𝐢𝐜 𝐂𝐚𝐩𝐚𝐛𝐢𝐥𝐢𝐭𝐢𝐞𝐬:
𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐧𝐨 𝐦𝐚𝐠𝐢𝐜𝐚𝐥 𝐜𝐚𝐩𝐚𝐛𝐢𝐥𝐢𝐭𝐢𝐞𝐬.

🍺𝐖𝐞𝐚𝐩𝐨𝐧𝐬:
𝐉𝐢𝐦𝐦𝐲 𝐤𝐞𝐞𝐩𝐬 𝐚 𝐩𝐨𝐜𝐤𝐞𝐭 𝐤𝐧𝐢𝐟𝐞 𝐢𝐧 𝐡𝐢𝐬 𝐛𝐚𝐜𝐤 𝐩𝐨𝐜𝐤𝐞𝐭 𝐚𝐭 𝐚𝐥𝐥 𝐭𝐢𝐦𝐞𝐬, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫 𝐡𝐚𝐬 𝐧𝐨 𝐨𝐭𝐡𝐞𝐫 𝐦𝐞𝐚𝐧𝐬 𝐨𝐟 𝐝𝐞𝐟𝐞𝐧𝐬𝐞 𝐨𝐭𝐡𝐞𝐫 𝐭𝐡𝐚𝐧 𝐡𝐢𝐬 𝐟𝐢𝐬𝐭𝐬.

🍺𝐒𝐭𝐫𝐞𝐧𝐠𝐭𝐡𝐬:
𝐑𝐞𝐠𝐚𝐫𝐝𝐥𝐞𝐬𝐬 𝐨𝐟 𝐡𝐢𝐬 𝐫𝐞𝐜𝐤𝐥𝐞𝐬𝐬 𝐬𝐢𝐝𝐞, 𝐉𝐢𝐦𝐦𝐲 𝐜𝐚𝐧 𝐛𝐞 𝐯𝐞𝐫𝐲 𝐜𝐚𝐮𝐭𝐢𝐨𝐮𝐬 𝐚𝐧𝐝 𝐬𝐞𝐫𝐢𝐨𝐮𝐬 𝐢𝐟 𝐭𝐡𝐞 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧 𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐞𝐝 𝐢𝐭𝐬𝐞𝐥𝐟, 𝐞𝐬𝐩𝐞𝐜𝐢𝐚𝐥𝐥𝐲 𝐰𝐡𝐢𝐥𝐞 𝐚𝐭 𝐰𝐨𝐫𝐤. 𝐓𝐡𝐨𝐮𝐠𝐡 𝐚 𝐛𝐢𝐭 𝐨𝐟 𝐚 𝐩𝐫𝐢𝐜𝐤, 𝐉𝐢𝐦𝐦𝐲 𝐢𝐬 𝐚𝐥𝐬𝐨 𝐯𝐞𝐫𝐲 𝐛𝐫𝐚𝐯𝐞, 𝐬𝐞𝐥𝐟𝐥𝐞𝐬𝐬, 𝐬𝐭𝐫𝐨𝐧𝐠-𝐰𝐢𝐥𝐥𝐞𝐝, 𝐢𝐧𝐝𝐞𝐩𝐞𝐧𝐝𝐞𝐧𝐭 𝐚𝐧𝐝 𝐥𝐨𝐲𝐚𝐥 𝐭𝐨 𝐭𝐡𝐨𝐬𝐞 𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐚𝐛𝐨𝐮𝐭 - 𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐨𝐬𝐞 𝐩𝐞𝐨𝐩𝐥𝐞 𝐚𝐫𝐞 𝐯𝐞𝐫𝐲 𝐟𝐞𝐰 𝐚𝐧𝐝 𝐟𝐚𝐫 𝐢𝐧 𝐛𝐞𝐭𝐰𝐞𝐞𝐧. 𝐇𝐞 𝐡𝐚𝐬 𝐚𝐧 𝐞𝐱𝐭𝐫𝐞𝐦𝐞 𝐬𝐨𝐟𝐭 𝐬𝐩𝐨𝐭 𝐟𝐨𝐫 𝐚𝐧𝐢𝐦𝐚𝐥𝐬, 𝐛𝐚𝐛𝐲 𝐚𝐧𝐢𝐦𝐚𝐥𝐬 𝐞𝐬𝐩𝐞𝐜𝐢𝐚𝐥𝐥𝐲. 𝐖𝐡𝐞𝐧 𝐡𝐞 𝐰𝐚𝐬 𝐚 𝐤𝐢𝐝, 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐚𝐥𝐰𝐚𝐲𝐬 𝐛𝐫𝐢𝐧𝐠 𝐡𝐨𝐦𝐞 𝐬𝐭𝐫𝐚𝐲 𝐚𝐧𝐢𝐦𝐚𝐥𝐬 𝐚𝐧𝐝 𝐛𝐞𝐠 𝐭𝐨 𝐤𝐞𝐞𝐩 𝐭𝐡𝐞𝐦, 𝐭𝐡𝐨𝐮𝐠𝐡 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫 𝐧𝐞𝐯𝐞𝐫 𝐚𝐥𝐥𝐨𝐰𝐞𝐝 𝐢𝐭 𝐚𝐧𝐝 𝐦𝐚𝐝𝐞 𝐡𝐢𝐦 𝐫𝐞𝐭𝐮𝐫𝐧 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐭𝐡𝐞 𝐬𝐭𝐫𝐞𝐞𝐭𝐬. 𝐈𝐟 𝐬𝐡𝐨𝐰𝐧 𝐚 𝐩𝐮𝐩𝐩𝐲 𝐨𝐫 𝐚 𝐤𝐢𝐭𝐭𝐞𝐧, 𝐢𝐟 𝐩𝐞𝐨𝐩𝐥𝐞 𝐚𝐫𝐞 𝐚𝐫𝐨𝐮𝐧𝐝, 𝐉𝐢𝐦𝐦𝐲 𝐰𝐢𝐥𝐥 𝐟𝐞𝐢𝐠𝐧 𝐢𝐧𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐜𝐞, 𝐛𝐮𝐭 𝐡𝐢𝐬 𝐢𝐧𝐬𝐢𝐝𝐞𝐬 𝐚𝐫𝐞 𝐬𝐜𝐫𝐞𝐚𝐦𝐢𝐧𝐠 𝐚𝐭 𝐡𝐢𝐦 𝐚𝐛𝐨𝐮𝐭 𝐡𝐨𝐰 𝐚𝐝𝐨𝐫𝐚𝐛𝐥𝐞 𝐢𝐭 𝐢𝐬. 𝐉𝐢𝐦𝐦𝐲 𝐢𝐬 𝐚𝐥𝐬𝐨 𝐯𝐞𝐫𝐲 𝐟𝐮𝐧-𝐥𝐨𝐯𝐢𝐧𝐠, 𝐣𝐨𝐤𝐞𝐲, 𝐬𝐚𝐫𝐜𝐚𝐬𝐭𝐢𝐜, 𝐦𝐢𝐬𝐜𝐡𝐢𝐞𝐯𝐨𝐮𝐬, 𝐜𝐡𝐚𝐫𝐢𝐬𝐦𝐚𝐭𝐢𝐜 𝐚𝐧𝐝 𝐝𝐫𝐞𝐚𝐦𝐲. 𝐔𝐥𝐭𝐢𝐦𝐚𝐭𝐞𝐥𝐲, 𝐞𝐯𝐞𝐧 𝐰𝐢𝐭𝐡 𝐡𝐢𝐬 𝐟𝐥𝐚𝐰𝐬 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐛𝐚𝐝-𝐛𝐨𝐲 𝐞𝐱𝐭𝐞𝐫𝐢𝐨𝐫, 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐠𝐨𝐭 𝐚 𝐡𝐞𝐚𝐫𝐭 𝐨𝐟 𝐠𝐨𝐥𝐝. 𝐇𝐞 𝐜𝐚𝐧 𝐛𝐞 𝐲𝐨𝐮𝐫 𝐛𝐞𝐬𝐭 𝐟𝐫𝐢𝐞𝐧𝐝, 𝐨𝐫 𝐲𝐨𝐮𝐫 𝐰𝐨𝐫𝐬𝐭 𝐞𝐧𝐞𝐦𝐲.

𝐉𝐢𝐦𝐦𝐲 𝐢𝐬 𝐯𝐞𝐫𝐲 𝐢𝐧𝐭𝐞𝐥𝐥𝐢𝐠𝐞𝐧𝐭 𝐚𝐧𝐝 𝐚 𝐪𝐮𝐢𝐜𝐤 𝐥𝐞𝐚𝐫𝐧𝐞𝐫. 𝐓𝐡𝐞 𝐩𝐫𝐢𝐦𝐚𝐫𝐲 𝐚𝐬𝐩𝐞𝐜𝐭 𝐨𝐟 𝐡𝐢𝐬 𝐢𝐧𝐭𝐞𝐥𝐥𝐢𝐠𝐞𝐧𝐜𝐞 𝐢𝐬 𝐡𝐢𝐬 𝐢𝐦𝐩𝐫𝐞𝐬𝐬𝐢𝐯𝐞 𝐬𝐤𝐢𝐥𝐥𝐬 𝐢𝐧 𝐭𝐞𝐜𝐡𝐧𝐨𝐥𝐨𝐠𝐲 𝐚𝐧𝐝 𝐦𝐞𝐜𝐡𝐚𝐧𝐢𝐜𝐬; 𝐟𝐨𝐫 𝐞𝐱𝐚𝐦𝐩𝐥𝐞, 𝐧𝐨𝐭 𝐡𝐚𝐯𝐢𝐧𝐠 𝐞𝐧𝐨𝐮𝐠𝐡 𝐦𝐨𝐧𝐞𝐲 𝐭𝐨 𝐛𝐮𝐲 𝐚 𝐫𝐮𝐧𝐧𝐢𝐧𝐠 𝐜𝐚𝐫, 𝐉𝐢𝐦𝐦𝐲 𝐢𝐧𝐬𝐭𝐞𝐚𝐝 𝐩𝐮𝐭 𝐰𝐡𝐚𝐭 𝐦𝐨𝐧𝐞𝐲 𝐡𝐞 𝐡𝐚𝐝 𝐢𝐧𝐭𝐨 𝐚 𝐧𝐨𝐧-𝐫𝐮𝐧𝐧𝐢𝐧𝐠 𝐣𝐮𝐧𝐤𝐞𝐫 𝐚𝐧𝐝 𝐟𝐢𝐱𝐞𝐝 𝐢𝐭 𝐮𝐩 𝐭𝐨 𝐛𝐞 𝐝𝐞𝐫𝐢𝐯𝐚𝐛𝐥𝐞. 𝐇𝐞 𝐡𝐚𝐝 𝐧𝐨 𝐨𝐧𝐞 𝐭𝐨 𝐭𝐞𝐚𝐜𝐡 𝐡𝐢𝐦 𝐛𝐮𝐭 𝐚 𝐟𝐞𝐰 𝐠𝐨𝐨𝐝 𝐛𝐨𝐨𝐤𝐬, 𝐘𝐨𝐮𝐓𝐮𝐛𝐞, 𝐚𝐧𝐝 𝐥𝐨𝐭𝐬 𝐨𝐟 𝐭𝐫𝐢𝐚𝐥 𝐚𝐧𝐝 𝐞𝐫𝐫𝐨𝐫. 𝐓𝐡𝐨𝐮𝐠𝐡 𝐬𝐭𝐢𝐥𝐥 𝐪𝐮𝐢𝐭𝐞 𝐲𝐨𝐮𝐧𝐠, 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐬𝐡𝐨𝐰𝐧 𝐫𝐚𝐭𝐡𝐞𝐫 𝐢𝐦𝐩𝐫𝐞𝐬𝐬𝐢𝐯𝐞 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐚𝐧𝐝 𝐚𝐠𝐢𝐥𝐢𝐭𝐲. 𝐇𝐞 𝐢𝐬 𝐚𝐥𝐬𝐨 𝐚 𝐟𝐚𝐢𝐫𝐥𝐲 𝐠𝐨𝐨𝐝 𝐟𝐢𝐠𝐡𝐭𝐞𝐫, 𝐚𝐬 𝐡𝐞 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐢𝐧 𝐡𝐢𝐬 𝐟𝐚𝐢𝐫 𝐬𝐡𝐚𝐫𝐞 𝐨𝐟 𝐚𝐟𝐭𝐞𝐫-𝐬𝐜𝐡𝐨𝐨𝐥 𝐚𝐧𝐝 𝐬𝐭𝐫𝐞𝐞𝐭 𝐟𝐢𝐠𝐡𝐭𝐬. 𝐇𝐞'𝐬 𝐚𝐥𝐬𝐨 𝐚𝐧 𝐞𝐱𝐜𝐞𝐥𝐥𝐞𝐧𝐭 𝐛𝐚𝐫𝐭𝐞𝐧𝐝𝐞𝐫. 𝐇𝐚𝐯𝐢𝐧𝐠 𝐬𝐭𝐚𝐫𝐭𝐞𝐝 𝐝𝐫𝐢𝐧𝐤𝐢𝐧𝐠 𝐰𝐡𝐞𝐧 𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐞𝐢𝐠𝐡𝐭, 𝐉𝐢𝐦𝐦𝐲 𝐢𝐬 𝐯𝐞𝐫𝐲 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞𝐚𝐛𝐥𝐞 𝐚𝐛𝐨𝐮𝐭 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐝𝐫𝐢𝐧𝐤𝐬 𝐚𝐧𝐝 𝐦𝐢𝐱𝐞𝐬 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐡𝐞'𝐬 𝐰𝐨𝐫𝐤𝐢𝐧𝐠, 𝐝𝐞𝐩𝐞𝐧𝐝𝐢𝐧𝐠 𝐨𝐧 𝐡𝐢𝐬 𝐦𝐨𝐨𝐝, 𝐰𝐢𝐥𝐥 𝐦𝐚𝐤𝐞 𝐚 "𝐬𝐡𝐨𝐰" 𝐨𝐮𝐭 𝐨𝐟 𝐩𝐨𝐮𝐫𝐢𝐧𝐠 𝐬𝐨𝐦𝐞𝐨𝐧𝐞 𝐭𝐡𝐞𝐢𝐫 𝐝𝐫𝐢𝐧𝐤 𝐰𝐡𝐢𝐜𝐡 𝐚𝐥𝐰𝐚𝐲𝐬 𝐡𝐞𝐥𝐩𝐬 𝐢𝐧 𝐭𝐡𝐞 𝐭𝐢𝐩𝐬 𝐝𝐞𝐩𝐚𝐫𝐭𝐦𝐞𝐧𝐭.

🍺𝐖𝐞𝐚𝐤𝐧𝐞𝐬𝐬𝐞𝐬:
𝐀 𝐛𝐢𝐭 𝐨𝐟 𝐚 𝐭𝐫𝐨𝐮𝐛𝐥𝐞-𝐦𝐚𝐤𝐞𝐫 𝐚𝐧𝐝 𝐧𝐨𝐭 𝐨𝐧𝐞 𝐭𝐨 𝐚𝐥𝐰𝐚𝐲𝐬 𝐟𝐨𝐥𝐥𝐨𝐰 𝐭𝐡𝐞 𝐫𝐮𝐥𝐞𝐬, 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐚𝐝𝐚𝐩𝐭𝐞𝐝 𝐚 𝐫𝐚𝐭𝐡𝐞𝐫 𝐚𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐨𝐮𝐬 𝐚𝐧𝐝 𝐫𝐞𝐛𝐞𝐥𝐥𝐢𝐨𝐮𝐬 𝐥𝐢𝐟𝐞𝐬𝐭𝐲𝐥𝐞. 𝐀𝐬 𝐚 𝐤𝐢𝐝, 𝐰𝐢𝐭𝐡 𝐨𝐧𝐥𝐲 𝐚 𝐦𝐨𝐦 𝐭𝐨 𝐥𝐨𝐨𝐤 𝐚𝐟𝐭𝐞𝐫 𝐡𝐢𝐦, 𝐡𝐞 𝐛𝐞𝐜𝐚𝐦𝐞 𝐭𝐡𝐞 𝐬𝐭𝐞𝐫𝐞𝐨𝐭𝐲𝐩𝐢𝐜𝐚𝐥, 𝐚𝐥𝐢𝐞𝐧𝐚𝐭𝐞𝐝 𝐭𝐞𝐞𝐧𝐚𝐠𝐞𝐫, 𝐜𝐨𝐧𝐬𝐭𝐚𝐧𝐭𝐥𝐲 𝐢𝐧 𝐭𝐫𝐨𝐮𝐛𝐥𝐞 𝐰𝐢𝐭𝐡 𝐚 𝐩𝐨𝐨𝐫 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐰𝐢𝐭𝐡 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫 𝐰𝐡𝐨 𝐨𝐟𝐭𝐞𝐧-𝐭𝐢𝐦𝐞𝐬 𝐫𝐞𝐟𝐞𝐫𝐫𝐞𝐝 𝐭𝐨 𝐡𝐢𝐦 𝐚𝐬 𝐚 𝐬𝐭𝐫𝐚𝐧𝐠𝐞𝐫 𝐬𝐢𝐧𝐜𝐞 𝐡𝐞 𝐰𝐚𝐬 𝐧𝐞𝐯𝐞𝐫 𝐚𝐫𝐨𝐮𝐧𝐝. 𝐀𝐥𝐥 𝐭𝐡𝐫𝐨𝐮𝐠𝐡𝐨𝐮𝐭 𝐬𝐜𝐡𝐨𝐨𝐥, 𝐡𝐞 𝐰𝐚𝐬 𝐚𝐥𝐰𝐚𝐲𝐬 𝐭𝐡𝐞 "𝐛𝐚𝐝 𝐛𝐨𝐲" 𝐨𝐟𝐭𝐞𝐧𝐭𝐢𝐦𝐞𝐬 𝐬𝐞𝐞𝐧 𝐰𝐞𝐚𝐫𝐢𝐧𝐠 𝐚 𝐛𝐥𝐚𝐜𝐤, 𝐥𝐞𝐚𝐭𝐡𝐞𝐫 𝐣𝐚𝐜𝐤𝐞𝐭 𝐰𝐡𝐞𝐧 𝐧𝐨𝐭 𝐚𝐭 𝐰𝐨𝐫𝐤 𝐚𝐧𝐝 𝐤𝐞𝐞𝐩𝐬 𝐡𝐢𝐬 𝐡𝐞𝐚𝐝 𝐞𝐢𝐭𝐡𝐞𝐫 𝐬𝐡𝐚𝐯𝐞𝐝 𝐨𝐫 𝐫𝐞𝐭𝐚𝐢𝐧𝐬 𝐚 𝐬𝐦𝐚𝐥𝐥-𝐬𝐜𝐚𝐥𝐞 𝐦𝐨𝐡𝐚𝐰𝐤. 𝐓𝐨 𝐡𝐢𝐬 𝐟𝐞𝐥𝐥𝐨𝐰 𝐜𝐥𝐚𝐬𝐬-𝐦𝐚𝐭𝐞𝐬, 𝐡𝐞 𝐰𝐚𝐬 𝐬𝐞𝐞𝐧 𝐚𝐬 𝐬𝐭𝐨𝐢𝐜 𝐚𝐧𝐝 𝐠𝐮𝐚𝐫𝐝𝐞𝐝, 𝐯𝐞𝐫𝐲 𝐫𝐚𝐫𝐞𝐥𝐲 𝐛𝐫𝐚𝐧𝐜𝐡𝐢𝐧𝐠 𝐨𝐮𝐭 𝐭𝐨 𝐭𝐚𝐥𝐤 𝐭𝐨 𝐨𝐭𝐡𝐞𝐫 𝐩𝐞𝐨𝐩𝐥𝐞 𝐨𝐮𝐭𝐬𝐢𝐝𝐞 𝐡𝐢𝐬 𝐠𝐫𝐨𝐮𝐩 𝐮𝐧𝐥𝐞𝐬𝐬 𝐢𝐭 𝐰𝐚𝐬 𝐭𝐨 𝐡𝐚𝐫𝐚𝐬𝐬 𝐨𝐫 𝐛𝐮𝐥𝐥𝐲. 𝐇𝐢𝐬 𝐜𝐨𝐧𝐟𝐢𝐝𝐞𝐧𝐜𝐞 𝐢𝐧 𝐡𝐢𝐦𝐬𝐞𝐥𝐟 𝐢𝐬 𝐚𝐥𝐦𝐨𝐬𝐭 𝐬𝐨𝐦𝐞𝐰𝐡𝐚𝐭 𝐬𝐢𝐜𝐤𝐞𝐧𝐢𝐧𝐠, 𝐛𝐮𝐭 𝐡𝐢𝐬 𝐚𝐭𝐭𝐢𝐭𝐮𝐝𝐞 𝐭𝐨𝐰𝐚𝐫𝐝𝐬 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 𝐝𝐞𝐟𝐢𝐧𝐢𝐭𝐞𝐥𝐲 𝐤𝐞𝐞𝐩𝐬 𝐭𝐡𝐞 𝐠𝐢𝐫𝐥𝐬 𝐜𝐨𝐦𝐢𝐧𝐠 𝐚𝐧𝐝 𝐢𝐬 𝐯𝐞𝐫𝐲 𝐦𝐮𝐜𝐡 𝐭𝐡𝐞 𝐥𝐚𝐝𝐲-𝐤𝐢𝐥𝐥𝐞𝐫 𝐭𝐲𝐩𝐞. 𝐅𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐚𝐟𝐭𝐞𝐫 𝐡𝐢𝐠𝐡 𝐬𝐜𝐡𝐨𝐨𝐥, 𝐉𝐢𝐦𝐦𝐲 𝐨𝐩𝐭𝐞𝐝 𝐭𝐨 𝐧𝐨𝐭 𝐠𝐨 𝐭𝐨 𝐜𝐨𝐥𝐥𝐞𝐠𝐞, 𝐝𝐞𝐞𝐦𝐢𝐧𝐠 𝐢𝐭 𝐚 𝐰𝐚𝐬𝐭𝐞 𝐨𝐟 𝐭𝐢𝐦𝐞. 𝐇𝐞'𝐬 𝐣𝐮𝐬𝐭 𝐨𝐮𝐭 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐚 𝐠𝐨𝐨𝐝 𝐭𝐢𝐦𝐞 𝐚𝐧𝐝 𝐡𝐚𝐯𝐞 𝐟𝐮𝐧, 𝐛𝐮𝐭 𝐢𝐟 𝐫𝐞𝐚𝐥-𝐥𝐢𝐟𝐞 𝐠𝐞𝐭𝐬 𝐢𝐧 𝐡𝐢𝐬 𝐰𝐚𝐲 𝐨𝐫 𝐝𝐫𝐚𝐦𝐚 𝐢𝐬 𝐭𝐡𝐫𝐨𝐰𝐧 𝐚𝐭 𝐡𝐢𝐦, 𝐡𝐞 𝐠𝐞𝐭𝐬 𝐯𝐞𝐫𝐲 𝐢𝐫𝐫𝐢𝐭𝐚𝐭𝐞𝐝 𝐯𝐞𝐫𝐲 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐚𝐧𝐝 𝐭𝐞𝐧𝐝𝐬 𝐭𝐨 𝐬𝐡𝐮𝐭 𝐝𝐨𝐰𝐧 𝐨𝐫 𝐠𝐞𝐭 𝐚𝐧𝐠𝐫𝐲

𝐇𝐞 𝐠𝐫𝐚𝐝𝐮𝐚𝐭𝐞𝐝 𝐜𝐨𝐥𝐥𝐞𝐠𝐞 𝐨𝐧 𝐚 𝐛𝐨𝐫𝐝𝐞𝐫𝐥𝐢𝐧𝐞 𝐥𝐞𝐯𝐞𝐥 𝐆𝐏𝐀, 𝐛𝐮𝐭 𝐢𝐭 𝐢𝐬 𝐧𝐨𝐭 𝐚𝐭 𝐚𝐥𝐥 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐡𝐞 𝐥𝐚𝐜𝐤𝐬 𝐢𝐧𝐭𝐞𝐥𝐥𝐢𝐠𝐞𝐧𝐜𝐞. 𝐉𝐢𝐦𝐦𝐲 𝐢𝐬 𝐚𝐜𝐭𝐮𝐚𝐥𝐥𝐲 𝐯𝐞𝐫𝐲 𝐬𝐦𝐚𝐫𝐭 𝐚𝐧𝐝 𝐫𝐞𝐭𝐚𝐢𝐧𝐬 𝐢𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧 𝐢𝐧𝐜𝐫𝐞𝐝𝐢𝐛𝐥𝐲 𝐞𝐚𝐬𝐲 𝐰𝐡𝐞𝐧 𝐡𝐞 𝐫𝐞𝐚𝐝𝐬 𝐢𝐭, 𝐫𝐚𝐭𝐡𝐞𝐫 𝐭𝐡𝐚𝐧 𝐛𝐞𝐢𝐧𝐠 𝐭𝐨𝐥𝐝, 𝐛𝐮𝐭 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐝 𝐚 𝐬𝐨𝐜𝐢𝐚𝐥 𝐢𝐦𝐚𝐠𝐞 𝐭𝐨 𝐤𝐞𝐞𝐩 𝐮𝐩, 𝐚𝐧𝐝 𝐬𝐢𝐦𝐩𝐥𝐲 𝐣𝐮𝐬𝐭 "𝐝𝐢𝐝𝐧'𝐭 𝐜𝐚𝐫𝐞" 𝐚𝐛𝐨𝐮𝐭 𝐭𝐡𝐞 𝐬𝐜𝐡𝐨𝐨𝐥 𝐬𝐜𝐞𝐧𝐞. 𝐇𝐞 𝐰𝐨𝐮𝐥𝐝 𝐚𝐫𝐫𝐢𝐯𝐞 𝐥𝐚𝐭𝐞 𝐭𝐨 𝐜𝐥𝐚𝐬𝐬, 𝐬𝐤𝐢𝐩, 𝐦𝐨𝐮𝐭𝐡 𝐨𝐟𝐟 𝐭𝐨 𝐭𝐡𝐞 𝐭𝐞𝐚𝐜𝐡𝐞𝐫𝐬, 𝐚𝐧𝐝 𝐞𝐯𝐞𝐧 𝐝𝐫𝐢𝐧𝐤 𝐝𝐮𝐫𝐢𝐧𝐠 𝐬𝐜𝐡𝐨𝐨𝐥 (𝐬𝐞𝐜𝐫𝐞𝐭𝐥𝐲, 𝐨𝐟 𝐜𝐨𝐮𝐫𝐬𝐞). 𝐈𝐭 𝐢𝐬 𝐭𝐡𝐢𝐬 𝐫𝐞𝐛𝐞𝐥𝐥𝐢𝐨𝐮𝐬 𝐩𝐞𝐫𝐬𝐨𝐧𝐚𝐥𝐢𝐭𝐲 𝐭𝐡𝐚𝐭 𝐡𝐚𝐬 𝐠𝐨𝐭𝐭𝐞𝐧 𝐉𝐢𝐦𝐦𝐲 𝐢𝐧𝐭𝐨 𝐭𝐫𝐨𝐮𝐛𝐥𝐞 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐥𝐚𝐰 𝐧𝐮𝐦𝐞𝐫𝐨𝐮𝐬 𝐭𝐢𝐦𝐞𝐬. 𝐓𝐡𝐨𝐮𝐠𝐡 𝐢𝐧𝐭𝐞𝐥𝐥𝐢𝐠𝐞𝐧𝐭, 𝐉𝐢𝐦𝐦𝐲 𝐣𝐮𝐬𝐭 𝐝𝐨𝐞𝐬 𝐬𝐭𝐮𝐩𝐢𝐝 𝐭𝐡𝐢𝐧𝐠𝐬.

🍺𝐑𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩𝐬:
🍺𝐑𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐒𝐭𝐚𝐭𝐮𝐬: 𝐈𝐭'𝐬 𝐜𝐨𝐦𝐩𝐥𝐢𝐜𝐚𝐭𝐞𝐝
🍺𝐒𝐞𝐱𝐮𝐚𝐥𝐢𝐭𝐲: 𝐇𝐞𝐭𝐞𝐫𝐨𝐬𝐞𝐱𝐮𝐚𝐥
🍺𝐏𝐚𝐫𝐭𝐧𝐞𝐫: 𝐄𝐥𝐢𝐳𝐚 𝐁𝐫𝐢𝐞
🍺𝐅𝐚𝐭𝐡𝐞𝐫: 𝐉𝐚𝐜𝐤𝐬𝐨𝐧 𝐇𝐚𝐰𝐤𝐞
🍺𝐌𝐨𝐭𝐡𝐞𝐫: 𝐋𝐚𝐮𝐫𝐚 𝐇𝐚𝐰𝐤𝐞
🍺𝐒𝐢𝐛𝐥𝐢𝐧𝐠𝐬: 𝐍𝐨𝐧𝐞
🍺𝐏𝐞𝐭/𝐬: 𝐍𝐨𝐧𝐞
🍺𝐎𝐭𝐡𝐞𝐫: 𝐉𝐢𝐦𝐦𝐲'𝐬 𝐟𝐚𝐭𝐡𝐞𝐫 𝐡𝐚𝐬𝐧'𝐭 𝐛𝐞𝐞𝐧 𝐢𝐧 𝐡𝐢𝐬 𝐥𝐢𝐟𝐞 𝐟𝐨𝐫 𝐦𝐚𝐧𝐲, 𝐦𝐚𝐧𝐲 𝐲𝐞𝐚𝐫𝐬.

🍺𝐁𝐢𝐨𝐠𝐫𝐚𝐩𝐡𝐲:
𝐉𝐢𝐦𝐦𝐲 𝐥𝐨𝐬𝐭 𝐡𝐢𝐬 𝐟𝐚𝐭𝐡𝐞𝐫 𝐰𝐡𝐞𝐧 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫 𝐟𝐢𝐧𝐚𝐥𝐥𝐲 𝐡𝐚𝐝 𝐞𝐧𝐨𝐮𝐠𝐡 𝐨𝐟 𝐡𝐢𝐬 𝐩𝐡𝐲𝐬𝐢𝐜𝐚𝐥 𝐚𝐛𝐮𝐬𝐞, 𝐥𝐞𝐚𝐯𝐢𝐧𝐠 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫 𝐭𝐨 𝐫𝐚𝐢𝐬𝐞 𝐡𝐢𝐦 𝐩𝐫𝐚𝐜𝐭𝐢𝐜𝐚𝐥𝐥𝐲 𝐡𝐢𝐬 𝐰𝐡𝐨𝐥𝐞 𝐥𝐢𝐟𝐞. 𝐁𝐞𝐜𝐚𝐮𝐬𝐞 𝐨𝐟 𝐭𝐡𝐢𝐬, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐟𝐨𝐫𝐜𝐞𝐝 𝐭𝐨 𝐰𝐨𝐫𝐤 𝐭𝐡𝐫𝐞𝐞 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐣𝐨𝐛𝐬 𝐚𝐧𝐝 𝐉𝐢𝐦𝐦𝐲 𝐰𝐞𝐧𝐭 𝐟𝐫𝐨𝐦 𝐨𝐧𝐞 𝐛𝐚𝐛𝐲𝐬𝐢𝐭𝐭𝐞𝐫 𝐭𝐨 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭, 𝐧𝐞𝐯𝐞𝐫 𝐫𝐞𝐚𝐥𝐥𝐲 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐜𝐡𝐚𝐧𝐜𝐞 𝐭𝐨 𝐝𝐞𝐯𝐞𝐥𝐨𝐩 𝐚𝐧𝐲 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩𝐬. 𝐀𝐬 𝐡𝐞 𝐠𝐫𝐞𝐰 𝐨𝐥𝐝𝐞𝐫 𝐚𝐧𝐝 𝐛𝐞𝐜𝐚𝐦𝐞 𝐦𝐨𝐫𝐞 𝐢𝐧𝐯𝐨𝐥𝐯𝐞𝐝 𝐢𝐧 𝐬𝐜𝐡𝐨𝐨𝐥 𝐚𝐧𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐧𝐞𝐞𝐝𝐞𝐝 𝐚 𝐬𝐢𝐭𝐭𝐞𝐫, 𝐉𝐢𝐦𝐦𝐲 𝐰𝐞𝐧𝐭 𝐨𝐮𝐭 𝐨𝐟 𝐡𝐢𝐬 𝐰𝐚𝐲 𝐭𝐨 𝐬𝐭𝐚𝐲 𝐚𝐰𝐚𝐲 𝐟𝐫𝐨𝐦 𝐡𝐨𝐦𝐞 𝐚𝐬 𝐦𝐮𝐜𝐡 𝐚𝐬 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐭𝐨 𝐚𝐯𝐨𝐢𝐝 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫. 𝐇𝐞 𝐝𝐢𝐝𝐧'𝐭 𝐞𝐱𝐚𝐜𝐭𝐥𝐲 𝐤𝐧𝐨𝐰 𝐡𝐞𝐫, 𝐧𝐨𝐫 𝐝𝐢𝐝 𝐡𝐞 𝐫𝐞𝐚𝐥𝐥𝐲 𝐰𝐚𝐧𝐭 𝐭𝐨 𝐠𝐞𝐭 𝐭𝐨 𝐤𝐧𝐨𝐰 𝐡𝐞𝐫. 𝐇𝐞 𝐢𝐬𝐨𝐥𝐚𝐭𝐞𝐝 𝐡𝐢𝐦𝐬𝐞𝐥𝐟, 𝐢𝐧𝐬𝐭𝐞𝐚𝐝 𝐡𝐚𝐧𝐠𝐢𝐧𝐠 𝐰𝐢𝐭𝐡 𝐡𝐢𝐬 𝐠𝐫𝐨𝐮𝐩 𝐨𝐟 "𝐭𝐫𝐨𝐮𝐛𝐥𝐞𝐝" 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐚𝐧𝐝 𝐪𝐮𝐢𝐭𝐞 𝐟𝐫𝐞𝐪𝐮𝐞𝐧𝐭𝐥𝐲 𝐠𝐨𝐭 𝐢𝐧𝐭𝐨 𝐭𝐫𝐨𝐮𝐛𝐥𝐞 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐥𝐚𝐰. 𝐁𝐮𝐭 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐨𝐟 𝐭𝐡𝐞𝐢𝐫 𝐚𝐠𝐞, 𝐢𝐭 𝐰𝐚𝐬 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐚 𝐬𝐥𝐚𝐩 𝐨𝐧 𝐭𝐡𝐞 𝐰𝐫𝐢𝐬𝐭, 𝐚 𝐪𝐮𝐢𝐜𝐤 𝐰𝐫𝐢𝐭𝐞-𝐮𝐩, 𝐚𝐧𝐝 𝐭𝐡𝐞𝐧 𝐚𝐧 𝐞𝐬𝐜𝐨𝐫𝐭 𝐡𝐨𝐦𝐞. 𝐓𝐡𝐞𝐫𝐞 𝐰𝐞𝐫𝐞 𝐚 𝐟𝐞𝐰 𝐭𝐢𝐦𝐞𝐬 𝐡𝐢𝐬 𝐦𝐨𝐭𝐡𝐞𝐫 𝐡𝐚𝐝 𝐭𝐨 𝐩𝐢𝐜𝐤 𝐡𝐢𝐦 𝐮𝐩 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐬𝐭𝐚𝐭𝐢𝐨𝐧, 𝐚𝐧𝐝 𝐞𝐯𝐞𝐧 𝐚 𝐩𝐞𝐫𝐢𝐨𝐝 𝐰𝐡𝐞𝐫𝐞 𝐡𝐞 𝐬𝐩𝐞𝐧𝐭 𝐚 𝐟𝐞𝐰 𝐝𝐚𝐲𝐬 𝐢𝐧 𝐣𝐮𝐯𝐞𝐧𝐢𝐥𝐞 𝐡𝐚𝐥𝐥, 𝐛𝐮𝐭 𝐢𝐭 𝐧𝐞𝐯𝐞𝐫 𝐝𝐢𝐝 𝐦𝐮𝐜𝐡 𝐟𝐨𝐫 𝐉𝐢𝐦𝐦𝐲 𝐚𝐬 𝐟𝐚𝐫 𝐚𝐬 𝐥𝐞𝐚𝐫𝐧𝐢𝐧𝐠 𝐚 𝐥𝐞𝐬𝐬𝐨𝐧 𝐰𝐞𝐧𝐭.

𝐁𝐲 𝐭𝐡𝐞 𝐭𝐢𝐦𝐞 𝐡𝐞 (𝐛𝐚𝐫𝐞𝐥𝐲) 𝐠𝐫𝐚𝐝𝐮𝐚𝐭𝐞𝐝, 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐝 𝐚𝐥𝐫𝐞𝐚𝐝𝐲 𝐦𝐚𝐝𝐞 𝐮𝐩 𝐡𝐢𝐬 𝐦𝐢𝐧𝐝 𝐨𝐟 𝐰𝐡𝐚𝐭 𝐡𝐞 𝐰𝐚𝐧𝐭𝐞𝐝 𝐭𝐨 𝐝𝐨. 𝐇𝐚𝐯𝐢𝐧𝐠 𝐚𝐛𝐬𝐨𝐥𝐮𝐭𝐞𝐥𝐲 𝐧𝐨 𝐝𝐞𝐬𝐢𝐫𝐞 𝐭𝐨 𝐟𝐮𝐫𝐭𝐡𝐞𝐫 𝐡𝐢𝐬 𝐞𝐝𝐮𝐜𝐚𝐭𝐢𝐨𝐧, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐚 𝐥𝐨𝐯𝐞 𝐟𝐨𝐫 𝐚𝐥𝐜𝐨𝐡𝐨𝐥, 𝐉𝐢𝐦𝐦𝐲 𝐰𝐨𝐫𝐤𝐞𝐝 𝐚𝐬 𝐦𝐚𝐧𝐲 𝐨𝐝𝐝-𝐞𝐧𝐝𝐞𝐝 𝐣𝐨𝐛𝐬 𝐚𝐬 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐭𝐨 𝐠𝐞𝐭 𝐞𝐧𝐨𝐮𝐠𝐡 𝐦𝐨𝐧𝐞𝐲 𝐭𝐨 𝐩𝐚𝐲 𝐟𝐨𝐫 𝐡𝐢𝐬 𝐥𝐢𝐪𝐮𝐨𝐫 𝐥𝐢𝐜𝐞𝐧𝐬𝐞. 𝐀𝐟𝐭𝐞𝐫 𝐚 𝐟𝐞𝐰 𝐲𝐞𝐚𝐫𝐬 𝐨𝐟 𝐛𝐮𝐢𝐥𝐝𝐢𝐧𝐠 𝐮𝐩 𝐚 𝐫𝐞𝐩𝐮𝐭𝐚𝐭𝐢𝐨𝐧 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐚 𝐟𝐞𝐰 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐛𝐚𝐫𝐬, 𝐡𝐞 𝐰𝐚𝐬 𝐟𝐢𝐧𝐚𝐥𝐥𝐲 𝐚𝐜𝐜𝐞𝐩𝐭𝐞𝐝 𝐟𝐨𝐫 𝐚 𝐣𝐨𝐛 𝐚𝐭 𝐭𝐡𝐞 𝐋𝐚𝐤𝐞 𝐓𝐚𝐡𝐨𝐞 𝐒𝐤𝐢𝐢 𝐋𝐨𝐝𝐠𝐞 𝐑𝐞𝐬𝐨𝐫𝐭 𝐰𝐡𝐞𝐫𝐞 𝐡𝐞 𝐰𝐚𝐬 𝐞𝐱𝐩𝐞𝐜𝐭𝐞𝐝 𝐭𝐨 𝐝𝐫𝐞𝐬𝐬 𝐧𝐢𝐜𝐞, 𝐲𝐞𝐬, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐭𝐨𝐧𝐬 𝐨𝐟 𝐜𝐚𝐬𝐡 𝐢𝐧 𝐭𝐢𝐩𝐬 𝐰𝐚𝐬 𝐰𝐞𝐥𝐥 𝐰𝐨𝐫𝐭𝐡 𝐢𝐭.

𝐇𝐞 𝐛𝐞𝐜𝐚𝐦𝐞 𝐪𝐮𝐢𝐭𝐞 𝐩𝐨𝐩𝐮𝐥𝐚𝐫 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐫𝐞𝐠𝐮𝐥𝐚𝐫𝐬 𝐯𝐞𝐫𝐲 𝐪𝐮𝐢𝐜𝐤𝐥𝐲, 𝐚𝐧𝐝 𝐭𝐡𝐞 𝐭𝐨𝐮𝐫𝐢𝐬𝐭𝐬 𝐰𝐡𝐨 𝐜𝐨𝐦𝐞 𝐭𝐨 𝐭𝐡𝐞 𝐥𝐨𝐝𝐠𝐞 𝐭𝐡𝐚𝐭 𝐢𝐧𝐝𝐮𝐥𝐠𝐞 𝐢𝐧 𝐝𝐫𝐢𝐧𝐤𝐢𝐧𝐠 𝐦𝐨𝐫𝐞 𝐭𝐡𝐚𝐧 𝐥𝐢𝐤𝐞𝐥𝐲 𝐡𝐚𝐯𝐞 𝐡𝐞𝐚𝐫𝐝 𝐚𝐛𝐨𝐮𝐭 𝐡𝐢𝐦 𝐟𝐫𝐨𝐦 𝐬𝐨𝐦𝐞𝐨𝐧𝐞 𝐞𝐥𝐬𝐞. 𝐈𝐭 𝐰𝐚𝐬 𝐰𝐡𝐢𝐥𝐞 𝐰𝐨𝐫𝐤𝐢𝐧𝐠 𝐡𝐞𝐫𝐞 𝐝𝐢𝐝 𝐉𝐢𝐦𝐦𝐲 𝐦𝐞𝐭 𝐭𝐡𝐞 𝐨𝐰𝐧𝐞𝐫'𝐬 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫𝐬, 𝐀𝐧𝐧𝐞𝐥𝐢𝐬𝐞 𝐚𝐧𝐝 𝐄𝐥𝐢𝐳𝐚. 𝐇𝐞 𝐟𝐨𝐫𝐦𝐞𝐝 𝐚 𝐯𝐞𝐫𝐲 𝐪𝐮𝐢𝐜𝐤 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐰𝐢𝐭𝐡 𝐄𝐥𝐢𝐳𝐚, 𝐚𝐧𝐝 𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐭𝐞𝐥𝐥 𝐞𝐯𝐞𝐫𝐲𝐨𝐧𝐞 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐲 𝐚𝐫𝐞 𝐣𝐮𝐬𝐭 𝐟𝐫𝐢𝐞𝐧𝐝𝐬, 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐡𝐚𝐭 𝐣𝐮𝐬𝐭 𝐚𝐛𝐨𝐮𝐭 𝐞𝐯𝐞𝐫𝐲𝐨𝐧𝐞 𝐚𝐧𝐝 𝐭𝐡𝐞𝐢𝐫 𝐦𝐨𝐭𝐡𝐞𝐫 𝐤𝐧𝐨𝐰 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐫𝐞 𝐢𝐬 𝐦𝐨𝐫𝐞 𝐭𝐨 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐭𝐡𝐚𝐭. 𝐒𝐭𝐢𝐥𝐥, 𝐭𝐡𝐞𝐲 𝐤𝐞𝐞𝐩 𝐭𝐡𝐞𝐢𝐫 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐯𝐞𝐫𝐲 𝐩𝐫𝐨𝐟𝐞𝐬𝐬𝐢𝐨𝐧𝐚𝐥 𝐰𝐡𝐞𝐧 𝐚𝐭 𝐭𝐡𝐞 𝐥𝐨𝐝𝐠𝐞, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫 𝐰𝐡𝐞𝐧 𝐄𝐥𝐢𝐳𝐚'𝐬 𝐟𝐚𝐭𝐡𝐞𝐫 𝐢𝐬 𝐚𝐰𝐚𝐲, 𝐨𝐫 𝐧𝐨𝐭 𝐚𝐫𝐨𝐮𝐧𝐝, 𝐭𝐡𝐞 𝐭𝐰𝐨 𝐚𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐢𝐧𝐝𝐮𝐥𝐠𝐞 𝐢𝐧 𝐚 𝐥𝐨𝐭 𝐨𝐟 𝐛𝐮𝐢𝐥𝐭-𝐮𝐩 𝐚𝐭𝐭𝐫𝐚𝐜𝐭𝐢𝐨𝐧. 𝐉𝐢𝐦𝐦𝐲, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫, 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐰𝐚𝐧𝐭 𝐭𝐨 𝐜𝐨𝐦𝐦𝐢𝐭 𝐭𝐨 𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠. 𝐅𝐨𝐫 𝐚𝐥𝐥 𝐢𝐧𝐭𝐞𝐧𝐭𝐬 𝐚𝐧𝐝 𝐩𝐮𝐫𝐩𝐨𝐬𝐞𝐬, 𝐭𝐡𝐞𝐲 𝐚𝐫𝐞 𝐛𝐨𝐭𝐡 𝐬𝐢𝐧𝐠𝐥𝐞... 𝐛𝐮𝐭 𝐧𝐨𝐭 𝐫𝐞𝐚𝐥𝐥𝐲.

𝐉𝐢𝐦𝐦𝐲 𝐣𝐮𝐬𝐭 𝐥𝐢𝐤𝐞𝐬 𝐡𝐢𝐬 𝐣𝐨𝐛 𝐰𝐚𝐲 𝐭𝐨𝐨 𝐝𝐚𝐦𝐧 𝐦𝐮𝐜𝐡 𝐭𝐨 𝐫𝐢𝐬𝐤 "𝐠𝐨𝐢𝐧𝐠 𝐭𝐡𝐞𝐫𝐞" 𝐰𝐢𝐭𝐡 𝐡𝐢𝐬 𝐦𝐚𝐧𝐚𝐠𝐞𝐫'𝐬 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫.

𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐪𝐮𝐢𝐭𝐞 𝐚 𝐟𝐞𝐰 𝐬𝐞𝐜𝐫𝐞𝐭𝐬 𝐢𝐧 𝐡𝐢𝐬 𝐥𝐢𝐟𝐞 𝐭𝐡𝐚𝐭 𝐧𝐨𝐭 𝐞𝐯𝐞𝐧 𝐄𝐥𝐢𝐳𝐚 𝐤𝐧𝐨𝐰𝐬. 𝐅𝐨𝐫 𝐬𝐭𝐚𝐫𝐭𝐞𝐫𝐬, 𝐰𝐡𝐞𝐧 𝐉𝐢𝐦𝐦𝐲 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐬𝐢𝐱𝐭𝐞𝐞𝐧 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝, 𝐡𝐞 𝐞𝐧𝐝𝐞𝐝 𝐮𝐩 𝐠𝐞𝐭𝐭𝐢𝐧𝐠 𝐚 𝐠𝐢𝐫𝐥 𝐡𝐞 𝐰𝐚𝐬 𝐟𝐨𝐨𝐥𝐢𝐧𝐠 𝐚𝐫𝐨𝐮𝐧𝐝 𝐰𝐢𝐭𝐡 𝐩𝐫𝐞𝐠𝐧𝐚𝐧𝐭. 𝐓𝐡𝐞𝐲 𝐰𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐡𝐢𝐝𝐞 𝐢𝐭 𝐟𝐨𝐫 𝐚 𝐰𝐡𝐢𝐥𝐞, 𝐛𝐮𝐭 𝐚𝐬 𝐬𝐡𝐞 𝐛𝐞𝐠𝐚𝐧 𝐭𝐨 𝐬𝐡𝐨𝐰 𝐦𝐨𝐫𝐞, 𝐡𝐢𝐬 𝐟𝐞𝐥𝐥𝐨𝐰 𝐜𝐥𝐚𝐬𝐬-𝐦𝐚𝐭𝐞𝐬 𝐰𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐞𝐞 𝐰𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐚𝐩𝐩𝐞𝐧𝐞𝐝. 𝐓𝐡𝐨𝐮𝐠𝐡 𝐉𝐢𝐦𝐦𝐲 𝐝𝐢𝐝𝐧'𝐭 𝐩𝐚𝐫𝐭𝐢𝐜𝐮𝐥𝐚𝐫𝐥𝐲 𝐜𝐚𝐫𝐞 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐠𝐢𝐫𝐥 𝐡𝐞 𝐠𝐨𝐭 𝐩𝐫𝐞𝐠𝐧𝐚𝐧𝐭, 𝐡𝐞 𝐨𝐟𝐟𝐞𝐫𝐞𝐝 𝐭𝐨 𝐡𝐞𝐥𝐩 𝐨𝐮𝐭 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐛𝐚𝐛𝐲, 𝐠𝐞𝐭 𝐚 𝐣𝐨𝐛 𝐚𝐟𝐭𝐞𝐫 𝐬𝐜𝐡𝐨𝐨𝐥 𝐚𝐧𝐝 𝐛𝐞𝐜𝐨𝐦𝐞 𝐚 𝐠𝐨𝐨𝐝 𝐟𝐚𝐭𝐡𝐞𝐫, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫 𝐭𝐡𝐞 𝐠𝐢𝐫𝐥 𝐚𝐧𝐝 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫 𝐝𝐞𝐜𝐢𝐝𝐞𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐛𝐞𝐬𝐭 𝐭𝐡𝐚𝐭 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐞 𝐛𝐚𝐛𝐲 𝐰𝐚𝐬 𝐛𝐨𝐫𝐧, 𝐭𝐡𝐚𝐭 𝐢𝐭 𝐰𝐚𝐬 𝐭𝐨 𝐛𝐞 𝐠𝐢𝐯𝐞𝐧 𝐮𝐩 𝐟𝐨𝐫 𝐚𝐝𝐨𝐩𝐭𝐢𝐨𝐧. 𝐉𝐢𝐦𝐦𝐲 𝐧𝐞𝐯𝐞𝐫 𝐠𝐨𝐭 𝐭𝐨 𝐬𝐞𝐞 𝐡𝐢𝐬 𝐜𝐡𝐢𝐥𝐝, 𝐧𝐨𝐫 𝐝𝐢𝐝 𝐡𝐞 𝐞𝐯𝐞𝐫 𝐟𝐢𝐧𝐝 𝐨𝐮𝐭 𝐢𝐟 𝐢𝐭 𝐰𝐚𝐬 𝐞𝐯𝐞𝐧 𝐚 𝐛𝐨𝐲 𝐨𝐫 𝐚 𝐠𝐢𝐫𝐥.

𝐓𝐡𝐨𝐮𝐠𝐡 𝐧𝐨𝐭 𝐚𝐬 𝐞𝐱𝐭𝐫𝐞𝐦𝐞, 𝐉𝐢𝐦𝐦𝐲 𝐡𝐚𝐬 𝐝𝐚𝐛𝐛𝐥𝐞𝐝 𝐚 𝐛𝐢𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐝𝐫𝐮𝐠 𝐰𝐨𝐫𝐥𝐝 𝐚𝐧𝐝 𝐡𝐚𝐬 𝐟𝐨𝐮𝐧𝐝 𝐡𝐢𝐬 𝐧𝐢𝐜𝐡𝐞 𝐢𝐧 𝐡𝐞𝐫𝐨𝐢𝐧. 𝐒𝐨𝐦𝐞𝐰𝐡𝐚𝐭 𝐚𝐟𝐫𝐚𝐢𝐝 𝐨𝐟 𝐧𝐞𝐞𝐝𝐥𝐞𝐬, 𝐉𝐢𝐦𝐦𝐲 𝐟𝐨𝐮𝐧𝐝 𝐭𝐡𝐚𝐭 𝐬𝐢𝐦𝐩𝐥𝐲 𝐬𝐧𝐨𝐫𝐭𝐢𝐧𝐠 𝐚 𝐬𝐮𝐛𝐬𝐭𝐚𝐧𝐜𝐞 (𝐡𝐞 𝐮𝐬𝐞𝐝 𝐭𝐨 𝐬𝐧𝐨𝐫𝐭 𝐊𝐨𝐨𝐥-𝐀𝐢𝐝 𝐚𝐧𝐝 𝐏𝐨𝐩 𝐑𝐨𝐜𝐤𝐬 𝐚𝐬 𝐚 𝐤𝐢𝐝) 𝐰𝐚𝐬 𝐦𝐮𝐜𝐡 𝐞𝐚𝐬𝐢𝐞𝐫. 𝐇𝐞 𝐡𝐚𝐬 𝐤𝐞𝐩𝐭 𝐡𝐢𝐬 𝐡𝐚𝐛𝐢𝐭 𝐬𝐞𝐜𝐫𝐞𝐭 𝐟𝐨𝐫 𝐚𝐥𝐦𝐨𝐬𝐭 𝐬𝐢𝐱 𝐲𝐞𝐚𝐫𝐬 𝐧𝐨𝐰 𝐚𝐧𝐝 𝐢𝐬 𝐯𝐞𝐫𝐲 𝐜𝐚𝐫𝐞𝐟𝐮𝐥 𝐰𝐢𝐭𝐡 𝐰𝐡𝐞𝐫𝐞 𝐡𝐞 𝐥𝐞𝐚𝐯𝐞𝐬 𝐡𝐢𝐬 𝐝𝐫𝐮𝐠𝐬. 𝐈𝐭'𝐬 𝐝𝐢𝐟𝐟𝐢𝐜𝐮𝐥𝐭 𝐭𝐨 𝐬𝐚𝐲 𝐰𝐡𝐞𝐭𝐡𝐞𝐫 𝐨𝐫 𝐧𝐨𝐭 𝐡𝐞 𝐢𝐬 𝐚𝐝𝐝𝐢𝐜𝐭𝐞𝐝 𝐭𝐨 𝐢𝐭 𝐨𝐫 𝐧𝐨𝐭, 𝐚𝐬 𝐡𝐞 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐝𝐨 𝐯𝐞𝐫𝐲 𝐦𝐮𝐜𝐡 𝐚𝐭 𝐚 𝐭𝐢𝐦𝐞, 𝐚𝐧𝐝 𝐡𝐞 𝐡𝐚𝐬 𝐧𝐞𝐯𝐞𝐫 𝐛𝐞𝐞𝐧 𝐟𝐚𝐜𝐞𝐝 𝐰𝐢𝐭𝐡 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐨 𝐠𝐨 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐟𝐨𝐫 𝐦𝐨𝐫𝐞 𝐭𝐡𝐚𝐧 𝐚 𝐟𝐞𝐰 𝐝𝐚𝐲𝐬.

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"𝐹𝒶𝒾𝓉𝒽... 𝓉𝓇𝓊𝓈𝓉... 𝓂𝒶𝓎𝒷𝑒; 𝓎𝑒𝓈. 𝐵𝓊𝓉 𝓉𝒽𝑒𝓇𝑒 𝒾𝓈 𝓃𝑜 𝓈𝓊𝒸𝒽 𝓉𝒽𝒾𝓃𝑔 𝒶𝓈 𝓅𝒾𝓍𝒾𝑒 𝒹𝓊𝓈𝓉; 𝒶𝓃𝒹 𝓉𝒽𝑒𝓇𝑒 𝒾𝓈 𝓃𝑜 𝓈𝓊𝒸𝒽 𝓉𝒽𝒾𝓃𝑔 𝒶𝓈 𝓂𝒶𝑔𝒾𝒸 𝑒𝒾𝓉𝒽𝑒𝓇..."









Name (On Earth): Eliza Brie.
Other Names (Rivenspire): Snow Princess/ Queen, Fanndís (Meaning Snow-Goddess).
Real Name (Rivenspire): Elsá Drífta Bryndís; Princess of Arendelle.
Occupation (On Earth): Rising Pro-Snowboarder; Instructor at the Ski Lodge.
Occupation (Rivenspire): Princess; Future Queen of Arendelle.
Place Of Origin: Arendelle; Rivenspire.
Age: Nineteen.
Affiliation (On Earth): Neutral Good (Presently).
Affiliation (Rivenspire): True Neutral (Presently).

Neutral Good (Presently) - * A neutral good character does the best that a good person can do. She is devoted to helping others. She works with Kings and Magistrates, but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

True Neutral (Presently) - * A neutral character does what seems to be a good idea. She doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil-after all, she would rather have good neighbours and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.











Relationship Status: Single/ It's Complicated.
Partner: Jimmy Hawke.
Ex-Partner: None.
Father: King Agnarr Bryndís (Presumed Deceased).
Mother: Queen Gerda Iduna Bryndís (Presumed Deceased).
Siblings: Anna Bryndís.
Pet/s: Although Elsa personally doesn’t own any pets, she has a strong love and affection towards both Owls and Foxes.
Other: Kaiden Brie (Adopted Father - Earth), Magnus Ping (Sponsor/ Manager).











Personality: Seen by all those who know her to be a very sweet, charming and exceedingly graceful young woman; Elsa is shown to be an quietly confident, kind-hearted and well-presented Princess, able to speak eloquently and pleasantly with all those who wish to hold a conversation with her or who wish to get to know her- helping her to create strong bonds with people that she cares about, that are tremendously hard to break. The beautiful young lady demonstrating great grace and poise when handling potentially awkward situations, doing her best to avoid ways in which might embarrass those she cares about; the Princess able to hold herself in a way in which she is able to hide both her nerves and uncomfortableness, especially when in difficult circumstances that may impact both her, or anyone else that she holds dear to her heart.

Trying her very best and doing all it is that she can to keep quite a close eye, and feeling a very strong sense of responsibility for Anna; Elsa is often seen to be excessively protective over her younger sister at times, the two of them seeming to share such a strong sibling bond with one another that it oftentimes leaves others questioning the secrets to their parent’s success in creating a harmonious family environment. Nowhere near a stereotypical quiet, retiring Princess; the young woman is more times than not found out on the slopes of her adopted father’s ski-resort, carving up the freshly lain snow and leaving her mark upon the mountains- or sitting upon the stairs of the porch, seeming to lose herself in her thoughts as she takes her time watching while the fresh layer of snow gently falls to the ground around her.

On occasion showing an absolute sweet sense of sensitivity when in social situations, Elsa does all that she can to include everyone around her, trying her best to make sure that they are all at ease in situations that may arise around them; the young woman unafraid to show her disapproval to those who treat others unkindly, showing that she is both reasonable and fair, and that she believes that everyone should be treated equal, no matter what their title might be. Also known to demonstrate an intensely fierce intelligence, and a high degree of personal insight; she is able to recognize when another person’s opinions and thoughts are valued more than anyone else’s, even when the person themselves is unwilling to admit it- her own apparent wish to find someone to truly love her kept locked within her heart as she put everyone else that she cared about first, and before herself.

Known on the rare occasion to show a more timid and cautious side whenever her nerves seem to get the better of her, Elsa does seem to become quite frightened and upset at times, causing for her emotions to boil over and slip out from her control, leaving her quite vulnerable and finding it hard, and sometimes almost impossible for her to express any of her true feelings to those she would normally seek out for comfort. However, an extremely resourceful and brave young woman, Elsa continuously shows that she is both quick-witted and clever, able to gain a laugh from those she holds dear to her heart while still managing to maintain the warm glow that seems to surround her very being; the Princess’ strong sense of compassion and thoughtfulness towards others shown clear within her actions, exceedingly so when it seems that her own guilt towards a situation has taken over her mind- the teenager appearing to have remained both a kind and gracious Princess throughout her time on earth.


Strengths: Exceedingly intelligent and an incredibly fast learner when the situation calls for her to be; Elsa is able to quickly pick up on things that she is being taught, or that she believes that she should be paying attention to, even despite having no formal training beforehand- the only exception to this being the level of control that she has over her powers; however with enough patience and practice she is able to use her powers confidently whenever she is in the safety of her isolation where she knows that she won’t hurt those that she cares about.

Also an extremely competitive athlete; Elsa is both not only physically formidable, but also a force to be reckoned with when it comes to athletic ability- the young woman pushing herself to the limits and containing enough discipline and endurance to run exceedingly long distances in most types of weather; however it is shown that she excels when it comes to the cold, and wintery-type conditions.

Known to have stated that she isn’t particularly bothered by the cold; Elsa’s powers have indicated to afford her resistance to frigid air; allowing the young woman to rush about in weather ranging from a simple, light snow-storm, to a raging blizzard without exhibiting any signs of discomfort- the young woman also taking note in the fact that unlike others around her, her breath doesn’t seem to end up condensing in cold climates; a further indication of her affinity to the cold.

Possessing a slight degree of artistic skill when it comes to adding a flourish to not only to her own life, but the lives of all those around her; Elsa repeatedly shows off her talents by adding her own personal touch to almost everything that she does, whether it be organizing an event at her adoptive father’s ski-lodge, or letting herself go and seeing what she can actually do with her powers- the young woman always seeming to find a way to incorporate her love of winter; favoring simple but elegant snowflake designs.


Weaknesses: Though well-known for being a rather calm, quite level-headed and surprisingly cheerful young lady; once losing control or allowing her emotions to get of her, Elsa tends to have an extremely hard time regaining her normal composure and elegance, oftentimes causing her to shut herself away in her room, or to slip away into the snow-covered mountains by her families lodge for hours on end until she herself feels as though she is ready to return- the young woman having on few occasions needed someone to pursue and talk her back down from her slight depression induced isolation.

Found both scared and huddled together in the snow by their adopted father; Elsa has always felt a strong sense responsibility, and a protective instinct over her younger sister, Anna- the young woman willing to anything she to keep her smiling, and to do all that she can to prevent her from being hurt by anyone, including herself.


Brief Biography (Life In Rivenspire):
Born into a loving and caring family, and brought up under the gentle care of her parents King Agnarr and Queen Gerda of Arendelle; Elsa quickly realized at a young age that she held the ancient ability to control and manipulate both ice and snow in any form, and oftentimes used her unique powers to play with her younger sister, Anna- the young Princess sharing a close bond with her free-spirited sister, until a tragic accident befell the two children, causing her to pull away and shut herself in the isolated solitude of her room. Growing terrified of what it was that she was truly capable of doing to those that she cared about, Elsa hid herself away from the rest of the world, trying her hardest to gain control over her powers by keeping them out of sight, and out of mind so as not to cause and spread fear throughout her parent’s Kingdom.

Doing all that she could to get through each and every day without so much as an incident, Elsa could often be found hauled up, and barricaded away in her bedchamber; though whenever she felt more at peace with the world and who she truly is, the young Princess would allow herself to let go of her fears, even if for a moment so that she could test her powers before the gravity of her gift and what it was capable of once more weighed back down upon her shoulders- her own personal fear of her powers and becoming a monster growing strong, and festering within the young child, causing her to believe that no one, not even her own sister, is able to help her. Fearing the evil that had begun to spread out and hunt down the different Royal families, King Agnarr and Queen Gerda quickly made the tough decision to send their two daughters away, praying that one day the two of them would be able to once again return to their homeland, and become the loving family they once were.


Brief Biography (Life On Earth):
Found huddled together in the snow together with her sister, in a world that the two of them knew nothing about; Elsa along with her younger sister, Anna, were quickly taken in by the owner of the local ski-resort- neither of the children seeming to have any sort of recollection of anything in their life before that ever faithful night. Now a beautiful and confident young nineteen year old, known as Eliza Brie, and feeling more at home in the snow and cold than ever before; Elsa has used her upbringing on the slopes to her advantage- the young teenage snowboarder working hard to push herself past her limits so that she can be the best that she can be; competing in competitions and training for the biggest opportunity of her life, becoming a pro-snowboarder. However, whenever she isn’t training for a chance at the life of her dreams, Elsa does all that she can to help out at her father’s ski-lodge; teaching beginner classes, and organizing activities and parties for all those who stay and work at the lodge- both staff and members.











Magic Capabilities:
Brought into the world with the ancient gift and ability to both produce, and manipulate all forms of snow, frost and ice; Elsa has always been capable of reaching great feats when it comes to wielding her magical abilities- even as a young girl, the small child was capable and powerful enough of freezing the entire floor of the great hall in her families castle, with just the touch of her foot; along with being able to produce enough snow to make large snowy hills, that both her and her younger sister, Anna would spend hours upon hours playing in and sliding down. However when approached in confidence by none other than the King and Queen of Arendelle- it was noted by a dear friend to her parent’s that her powers, over time, would only continue to grow in power as she got older; his early warning that fear would be her downfall causing the worry of becoming a monster, and of hurting more people that she cared about to grow and fester within her mind, leaving her extremely and emotionally vulnerable.

Despite having no formal training beforehand, or any others who fully understand the exact gravity of her powers; Elsa is able to use her abilities to perform a wide variety of techniques, such as the rapid creation of ice structures like sheets, spikes, and walls- she is also able to use her magic to not only propel herself across an icy surface, but to also to create snow creatures which she is able to imbue with life, enabling them to move of their own accord; this particular ability of life however can either manifest itself consciously, or involuntarily- her powers also seeming to extend out to the manipulation of all winter weather, allowing her to be able to generate something as simple as a small snow cloud or flurry to help those around her stay cool, to something grander and more dangerous such as a full blown blizzard with extremely powerful gusts of wind.

However the most unfortunate of circumstances arise whenever someone is struck down by her magic, her abilities leading to adverse effects; even though she doesn’t intend to harm or for her abilities to do so- a simple blow to the heart with her magic quickly beginning a process that seems to force the one stuck into becoming an ice statue; the resulting statue made of such compact ice that it is not able to just resist the blow from a well-made sword, but also has the strength to shatter the blade in question- the ice also being extremely cold enough to cause blades to frost over prior to the actual impact of the steel upon the figure.

* Perhaps the most notable and interesting aspect however of Elsa’s powers is their dependence on her emotional state at the time- whenever she is exceedingly calm, happy, or feels a sense of love within herself and those surrounding her, she seems to have a complete control over her abilities, and is capable of producing feats of beautiful magic; however, whenever she is feeling exceptionally nervous, sad, agitated or feels a sense of fear, her powers grow considerably unstable, and in turn can become extremely dangerous to those who are around her. Despite her instability; Elsa’s powers are especially potent whenever she feels fear, causing her to act and use her powers almost on pure survival instinct- her abilities seeming to rage so far out of control that, even when restrained, she has the capability of not only creating massive snowstorms, but threatening all lands with a cruel and harsh eternal winter; however, when calmed down, and once more feeling the love that those who care about her give her, she is strong enough to completely reverse the effects of her winter spell, bringing back the warmer weather in mere moments alone.


Weapons:
Due to growing up on Earth under the influence of her adopted father, Elsa does not possess, nor feel the need to use weapons of any kind.











Other: Extremely strange even for someone who was born in Rivenspire, Elsa has an exceedingly unique birthmark on the back of her right thigh; the birthmark itself being in the shape of a beautiful snowflake.











"She’s So Gone" By Lemonade Mouth.

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𝐉𝐚𝐜𝐤 𝐖𝐨𝐨𝐝𝐚𝐫𝐝
"𝐓𝐡𝐞𝐫𝐞'𝐬 𝐨𝐧𝐥𝐲 𝐬𝐨 𝐟𝐚𝐫 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐫𝐮𝐧 𝐛𝐞𝐟𝐨𝐫𝐞 𝐢𝐭 𝐜𝐚𝐭𝐜𝐡𝐞𝐬 𝐮𝐩 𝐰𝐢𝐭𝐡 𝐲𝐨𝐮."



🤥𝐍𝐚𝐦𝐞:
𝐉𝐚𝐜𝐤 𝐖𝐨𝐨𝐝𝐚𝐫𝐝

🤥𝐎𝐭𝐡𝐞𝐫 𝐍𝐚𝐦𝐞𝐬:
𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨, 𝐌𝐚𝐠𝐢𝐜 𝐌𝐚𝐧

🤥𝐀𝐠𝐞:
𝐓𝐰𝐞𝐧𝐭𝐲 𝐒𝐢𝐱

🤥𝐀𝐟𝐟𝐢𝐥𝐢𝐚𝐭𝐢𝐨𝐧

𝐀 𝐜𝐡𝐚𝐨𝐭𝐢𝐜 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐟𝐨𝐥𝐥𝐨𝐰𝐬 𝐡𝐢𝐬 𝐰𝐡𝐢𝐦𝐬. 𝐇𝐞 𝐢𝐬 𝐚𝐧 𝐢𝐧𝐝𝐢𝐯𝐢𝐝𝐮𝐚𝐥𝐢𝐬𝐭 𝐟𝐢𝐫𝐬𝐭 𝐚𝐧𝐝 𝐥𝐚𝐬𝐭. 𝐇𝐞 𝐯𝐚𝐥𝐮𝐞𝐬 𝐡𝐢𝐬 𝐨𝐰𝐧 𝐥𝐢𝐛𝐞𝐫𝐭𝐲 𝐛𝐮𝐭 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐬𝐭𝐫𝐢𝐯𝐞 𝐭𝐨 𝐩𝐫𝐨𝐭𝐞𝐜𝐭 𝐨𝐭𝐡𝐞𝐫𝐬' 𝐟𝐫𝐞𝐞𝐝𝐨𝐦. 𝐇𝐞 𝐚𝐯𝐨𝐢𝐝𝐬 𝐚𝐮𝐭𝐡𝐨𝐫𝐢𝐭𝐲, 𝐫𝐞𝐬𝐞𝐧𝐭𝐬 𝐫𝐞𝐬𝐭𝐫𝐢𝐜𝐭𝐢𝐨𝐧𝐬, 𝐚𝐧𝐝 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧𝐬. 𝐀 𝐜𝐡𝐚𝐨𝐭𝐢𝐜 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐝𝐨𝐞𝐬 𝐧𝐨𝐭 𝐢𝐧𝐭𝐞𝐧𝐭𝐢𝐨𝐧𝐚𝐥𝐥𝐲 𝐝𝐢𝐬𝐫𝐮𝐩𝐭 𝐨𝐫𝐠𝐚𝐧𝐢𝐳𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐬 𝐩𝐚𝐫𝐭 𝐨𝐟 𝐚 𝐜𝐚𝐦𝐩𝐚𝐢𝐠𝐧 𝐨𝐟 𝐚𝐧𝐚𝐫𝐜𝐡𝐲. 𝐓𝐨 𝐝𝐨 𝐬𝐨, 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐡𝐚𝐯𝐞 𝐭𝐨 𝐛𝐞 𝐦𝐨𝐭𝐢𝐯𝐚𝐭𝐞𝐝 𝐞𝐢𝐭𝐡𝐞𝐫 𝐛𝐲 𝐠𝐨𝐨𝐝 (𝐚𝐧𝐝 𝐚 𝐝𝐞𝐬𝐢𝐫𝐞 𝐭𝐨 𝐥𝐢𝐛𝐞𝐫𝐚𝐭𝐞 𝐨𝐭𝐡𝐞𝐫𝐬) 𝐨𝐫 𝐞𝐯𝐢𝐥 (𝐚𝐧𝐝 𝐚 𝐝𝐞𝐬𝐢𝐫𝐞 𝐭𝐨 𝐦𝐚𝐤𝐞 𝐭𝐡𝐨𝐬𝐞 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐟𝐫𝐨𝐦 𝐡𝐢𝐦𝐬𝐞𝐥𝐟 𝐬𝐮𝐟𝐟𝐞𝐫). 𝐀 𝐜𝐡𝐚𝐨𝐭𝐢𝐜 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐦𝐚𝐲 𝐛𝐞 𝐮𝐧𝐩𝐫𝐞𝐝𝐢𝐜𝐭𝐚𝐛𝐥𝐞, 𝐛𝐮𝐭 𝐡𝐢𝐬 𝐛𝐞𝐡𝐚𝐯𝐢𝐨𝐫 𝐢𝐬 𝐧𝐨𝐭 𝐭𝐨𝐭𝐚𝐥𝐥𝐲 𝐫𝐚𝐧𝐝𝐨𝐦. 𝐇𝐞 𝐢𝐬 𝐧𝐨𝐭 𝐚𝐬 𝐥𝐢𝐤𝐞𝐥𝐲 𝐭𝐨 𝐣𝐮𝐦𝐩 𝐨𝐟𝐟 𝐚 𝐛𝐫𝐢𝐝𝐠𝐞 𝐚𝐬 𝐭𝐨 𝐜𝐫𝐨𝐬𝐬 𝐢𝐭. 𝐂𝐡𝐚𝐨𝐭𝐢𝐜 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐢𝐬 𝐭𝐡𝐞 𝐛𝐞𝐬𝐭 𝐚𝐥𝐢𝐠𝐧𝐦𝐞𝐧𝐭 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐛𝐞 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐢𝐭 𝐫𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐬 𝐭𝐫𝐮𝐞 𝐟𝐫𝐞𝐞𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐛𝐨𝐭𝐡 𝐬𝐨𝐜𝐢𝐞𝐭𝐲'𝐬 𝐫𝐞𝐬𝐭𝐫𝐢𝐜𝐭𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐚 𝐝𝐨-𝐠𝐨𝐨𝐝𝐞𝐫'𝐬 𝐳𝐞𝐚𝐥. 𝐇𝐨𝐰𝐞𝐯𝐞𝐫, 𝐜𝐡𝐚𝐨𝐭𝐢𝐜 𝐧𝐞𝐮𝐭𝐫𝐚𝐥 𝐜𝐚𝐧 𝐛𝐞 𝐚 𝐝𝐚𝐧𝐠𝐞𝐫𝐨𝐮𝐬 𝐚𝐥𝐢𝐠𝐧𝐦𝐞𝐧𝐭 𝐰𝐡𝐞𝐧 𝐢𝐭 𝐬𝐞𝐞𝐤𝐬 𝐭𝐨 𝐞𝐥𝐢𝐦𝐢𝐧𝐚𝐭𝐞 𝐚𝐥𝐥 𝐚𝐮𝐭𝐡𝐨𝐫𝐢𝐭𝐲, 𝐡𝐚𝐫𝐦𝐨𝐧𝐲, 𝐚𝐧𝐝 𝐨𝐫𝐝𝐞𝐫 𝐢𝐧 𝐬𝐨𝐜𝐢𝐞𝐭𝐲.

🤥𝐒𝐭𝐚𝐭𝐮𝐬 𝐚𝐧𝐝 𝐉𝐨𝐛:

🤥𝐀𝐩𝐩𝐞𝐚𝐫𝐚𝐧𝐜𝐞 𝐓𝐡𝐢𝐫𝐭𝐞𝐞𝐧 𝐘𝐞𝐚𝐫𝐬 𝐀𝐠𝐨 (𝐓𝐡𝐢𝐫𝐭𝐞𝐞𝐧):


🤥𝐀𝐩𝐩𝐞𝐚𝐫𝐚𝐧𝐜𝐞 𝐓𝐨𝐝𝐚𝐲 (𝐓𝐰𝐞𝐧𝐭𝐲 𝐒𝐢𝐱):

🤥𝐌𝐚𝐠𝐢𝐜 𝐂𝐚𝐩𝐚𝐛𝐢𝐥𝐢𝐭𝐢𝐞𝐬:
𝐉𝐚𝐜𝐤 𝐡𝐚𝐬 𝐧𝐨 𝐦𝐚𝐠𝐢𝐜 𝐨𝐟 𝐡𝐢𝐬 𝐨𝐰𝐧, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫 𝐡𝐞 𝐢𝐬 𝐢𝐧 𝐩𝐨𝐬𝐬𝐞𝐬𝐬𝐢𝐨𝐧 𝐨𝐟 𝐚 𝐦𝐚𝐠𝐢𝐜𝐚𝐥 𝐚𝐦𝐮𝐥𝐞𝐭 𝐠𝐢𝐯𝐞𝐧 𝐭𝐨 𝐡𝐢𝐦 𝐛𝐲 𝐓𝐡𝐞 𝐒𝐨𝐫𝐜𝐞𝐫𝐞𝐫 𝐭𝐡𝐚𝐭 𝐰𝐢𝐥𝐥 𝐨𝐧𝐞 𝐝𝐚𝐲 𝐚𝐥𝐥𝐨𝐰 𝐡𝐢𝐦 𝐭𝐨 𝐭𝐫𝐚𝐯𝐞𝐥 𝐛𝐚𝐜𝐤 𝐭𝐨 𝐑𝐢𝐯𝐞𝐧𝐬𝐩𝐢𝐫𝐞. 𝐇𝐞 𝐚𝐥𝐬𝐨 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞𝐬 𝐫𝐚𝐧𝐝𝐨𝐦 𝐬𝐡𝐨𝐨𝐭𝐢𝐧𝐠 𝐩𝐚𝐢𝐧𝐬 𝐢𝐧 𝐡𝐢𝐬 𝐥𝐢𝐦𝐛𝐬 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 - 𝐚 𝐬𝐢𝐝𝐞 𝐞𝐟𝐟𝐞𝐜𝐭 𝐨𝐟 𝐡𝐢𝐬 𝐩𝐡𝐲𝐬𝐢𝐜𝐚𝐥𝐢𝐭𝐲 𝐜𝐡𝐚𝐧𝐠𝐢𝐧𝐠 𝐟𝐫𝐨𝐦 𝐚 𝐰𝐨𝐨𝐝𝐞𝐧 𝐩𝐮𝐩𝐩𝐞𝐭 𝐭𝐨 𝐚 𝐛𝐨𝐲 𝐨𝐧 𝐄𝐚𝐫𝐭𝐡.

🤥𝐖𝐞𝐚𝐩𝐨𝐧𝐬:
𝐒𝐚𝐯𝐞 𝐟𝐨𝐫 𝐚 𝐜𝐨𝐦𝐦𝐨𝐧 𝐩𝐨𝐜𝐤𝐞𝐭-𝐤𝐧𝐢𝐟𝐞 𝐉𝐚𝐜𝐤 𝐤𝐞𝐞𝐩𝐬 𝐢𝐧 𝐭𝐡𝐞 𝐛𝐚𝐜𝐤 𝐩𝐨𝐜𝐤𝐞𝐭 𝐨𝐟 𝐡𝐢𝐬 𝐣𝐞𝐚𝐧𝐬, 𝐉𝐚𝐜𝐤 𝐡𝐚𝐬 𝐧𝐨 𝐰𝐞𝐚𝐩𝐨𝐧𝐬 𝐧𝐨𝐫 𝐧𝐞𝐞𝐝 𝐨𝐟 𝐚𝐧𝐲 𝐰𝐞𝐚𝐩𝐨𝐧𝐬 𝐨𝐭𝐡𝐞𝐫 𝐭𝐡𝐚𝐧 𝐡𝐢𝐬 𝐟𝐢𝐬𝐭𝐬. 𝐌𝐨𝐫𝐞 𝐜𝐨𝐦𝐦𝐨𝐧 𝐚𝐫𝐞 𝐟𝐢𝐬𝐭-𝐟𝐢𝐠𝐡𝐭𝐬, 𝐭𝐡𝐨𝐮𝐠𝐡 𝐉𝐚𝐜𝐤 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐢𝐧 𝐚 𝐤𝐧𝐢𝐟𝐞 𝐟𝐢𝐠𝐡𝐭 𝐚 𝐭𝐢𝐦𝐞 𝐨𝐫 𝐭𝐰𝐨 𝐬𝐢𝐧𝐜𝐞 𝐜𝐨𝐦𝐢𝐧𝐠 𝐭𝐨 𝐄𝐚𝐫𝐭𝐡. 𝐌𝐮𝐜𝐡 𝐦𝐨𝐫𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞, 𝐡𝐨𝐰𝐞𝐯𝐞𝐫, 𝐢𝐬 𝐡𝐢𝐬 𝐬𝐭𝐫𝐞𝐞𝐭-𝐬𝐦𝐚𝐫𝐭 𝐦𝐢𝐧𝐝 𝐭𝐡𝐚𝐭 𝐚𝐥𝐥𝐨𝐰𝐬 𝐡𝐢𝐦 𝐭𝐨 𝐠𝐞𝐭 𝐨𝐮𝐭 𝐨𝐟 𝐫𝐚𝐭𝐡𝐞𝐫 𝐬𝐭𝐢𝐜𝐤𝐲 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧𝐬.

🤥𝐒𝐭𝐫𝐞𝐧𝐠𝐭𝐡𝐬:
𝐉𝐚𝐜𝐤 𝐢𝐬 𝐚 𝐜𝐡𝐞𝐞𝐤𝐲, 𝐨𝐮𝐭𝐠𝐨𝐢𝐧𝐠, 𝐟𝐥𝐢𝐫𝐭𝐲 𝐚𝐧𝐝 𝐚𝐥𝐥-𝐭𝐨𝐠𝐞𝐭𝐡𝐞𝐫 𝐣𝐮𝐬𝐭 𝐟𝐮𝐧 𝐤𝐢𝐧𝐝 𝐨𝐟 𝐠𝐮𝐲 𝐭𝐨 𝐛𝐞 𝐚𝐫𝐨𝐮𝐧𝐝 𝐭𝐡𝐚𝐭 𝐦𝐚𝐤𝐞𝐬 𝐡𝐢𝐦 𝐭𝐡𝐞 𝐥𝐢𝐟𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐩𝐚𝐫𝐭𝐲 𝐢𝐧 𝐚𝐥𝐥 𝐬𝐨𝐫𝐭𝐬 𝐨𝐟 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧𝐬. 𝐇𝐞'𝐬 𝐚 𝐪𝐮𝐢𝐜𝐤 𝐭𝐡𝐢𝐧𝐤𝐞𝐫 𝐡𝐚𝐯𝐢𝐧𝐠 𝐛𝐞𝐞𝐧 𝐟𝐨𝐫𝐜𝐞𝐝 𝐢𝐧𝐭𝐨 𝐦𝐚𝐧𝐲 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐚𝐰𝐤𝐰𝐚𝐫𝐝 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐮𝐬𝐞𝐬 𝐡𝐢𝐬 𝐬𝐭𝐫𝐞𝐞𝐭 𝐬𝐦𝐚𝐫𝐭𝐬 𝐭𝐨 𝐨𝐮𝐭𝐰𝐢𝐭 𝐨𝐭𝐡𝐞𝐫𝐬 𝐚𝐧𝐝 𝐭𝐨 𝐠𝐞𝐭 𝐡𝐢𝐦 𝐨𝐮𝐭 𝐨𝐟 𝐬𝐨𝐦𝐞 𝐫𝐚𝐭𝐡𝐞𝐫 𝐬𝐭𝐢𝐜𝐤𝐲 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧𝐬. 𝐇𝐞 𝐢𝐬 𝐩𝐡𝐲𝐬𝐢𝐜𝐚𝐥𝐥𝐲 𝐟𝐢𝐭, 𝐭𝐡𝐞𝐫𝐞𝐟𝐨𝐫𝐞 𝐭𝐡𝐞 𝐦𝐨𝐫𝐞 𝐫𝐢𝐠𝐨𝐫𝐨𝐮𝐬 𝐭𝐚𝐬𝐤𝐬 𝐨𝐟 𝐝𝐚𝐲-𝐭𝐨-𝐝𝐚𝐲 𝐥𝐢𝐟𝐞 𝐜𝐨𝐦𝐞 𝐟𝐚𝐢𝐫𝐥𝐲 𝐞𝐚𝐬𝐲 𝐭𝐨 𝐡𝐢𝐦. 𝐇𝐞’𝐬 𝐚𝐥𝐬𝐨 𝐪𝐮𝐢𝐜𝐤 𝐨𝐧 𝐡𝐢𝐬 𝐟𝐞𝐞𝐭 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐪𝐮𝐢𝐜𝐤-𝐦𝐢𝐧𝐝𝐞𝐝. 𝐇𝐞’𝐬 𝐚𝐧 𝐚𝐝𝐞𝐩𝐭 𝐭𝐡𝐢𝐞𝐟, 𝐮𝐬𝐢𝐧𝐠 𝐡𝐢𝐬 𝐪𝐮𝐢𝐜𝐤 𝐰𝐢𝐭 𝐭𝐨 𝐩𝐢𝐜𝐤 𝐩𝐨𝐜𝐤𝐞𝐭𝐬 𝐨𝐫 𝐬𝐧𝐚𝐭𝐜𝐡 𝐭𝐡𝐢𝐧𝐠𝐬 𝐨𝐟𝐟 𝐭𝐡𝐞 𝐬𝐡𝐞𝐥𝐟 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐚𝐧𝐲𝐨𝐧𝐞 𝐭𝐚𝐤𝐢𝐧𝐠 𝐧𝐨𝐭𝐢𝐜𝐞. 𝐇𝐞'𝐬 𝐠𝐫𝐞𝐚𝐭 𝐰𝐢𝐭𝐡 𝐜𝐫𝐚𝐜𝐤𝐢𝐧𝐠 𝐜𝐨𝐝𝐞𝐬 𝐭𝐨 𝐬𝐚𝐟𝐞𝐬, 𝐩𝐢𝐜𝐤𝐢𝐧𝐠 𝐥𝐨𝐜𝐤𝐬, 𝐡𝐨𝐭-𝐰𝐢𝐫𝐢𝐧𝐠 𝐜𝐚𝐫𝐬 𝐚𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐡𝐢𝐬 𝐫𝐮𝐠𝐠𝐞𝐝 𝐠𝐨𝐨𝐝 𝐥𝐨𝐨𝐤𝐬 𝐭𝐨 𝐜𝐡𝐚𝐫𝐦 𝐥𝐚𝐝𝐢𝐞𝐬 𝐢𝐧𝐭𝐨 𝐚𝐧 𝐞𝐯𝐞𝐧𝐢𝐧𝐠 𝐨𝐟 𝐟𝐮𝐧. 𝐉𝐚𝐜𝐤 𝐢𝐬 𝐚𝐥𝐬𝐨 𝐚 𝐫𝐞𝐧𝐨𝐰𝐧𝐞𝐝 𝐬𝐭𝐫𝐞𝐞𝐭 𝐦𝐚𝐠𝐢𝐜𝐢𝐚𝐧, 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐜𝐚𝐩𝐭𝐢𝐯𝐚𝐭𝐞 𝐞𝐧𝐭𝐢𝐫𝐞 𝐚𝐮𝐝𝐢𝐞𝐧𝐜𝐞𝐬 𝐟𝐨𝐫 𝐡𝐨𝐮𝐫𝐬 𝐰𝐢𝐭𝐡 𝐡𝐢𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐫𝐢𝐜𝐤𝐬 𝐚𝐧𝐝 𝐬𝐥𝐢𝐠𝐡𝐭 𝐨𝐟 𝐡𝐚𝐧𝐝.

🤥𝐖𝐞𝐚𝐤𝐧𝐞𝐬𝐬𝐞𝐬:
𝐉𝐚𝐜𝐤 𝐢𝐬 𝐚 𝐛𝐢𝐭 𝐨𝐟 𝐚 𝐰𝐨𝐦𝐚𝐧𝐢𝐳𝐞𝐫, 𝐮𝐧𝐚𝐛𝐥𝐞 𝐭𝐨 𝐜𝐨𝐦𝐦𝐢𝐭 𝐭𝐨 𝐚𝐧𝐲 𝐨𝐧𝐞 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐚𝐬 𝐡𝐞 𝐬𝐞𝐞𝐬 𝐛𝐞𝐢𝐧𝐠 𝐭𝐢𝐞𝐝 𝐝𝐨𝐰𝐧 𝐚𝐬 𝐚 𝐰𝐞𝐚𝐤𝐧𝐞𝐬𝐬. 𝐇𝐞 𝐡𝐚𝐬 𝐬𝐨𝐦𝐞 𝐬𝐞𝐫𝐢𝐨𝐮𝐬 𝐜𝐨𝐦𝐦𝐢𝐭𝐦𝐞𝐧𝐭 𝐢𝐬𝐬𝐮𝐞𝐬 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐡𝐢𝐦 𝐟𝐫𝐨𝐦 𝐛𝐞𝐢𝐧𝐠 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐟𝐨𝐫𝐦 𝐚𝐧𝐲 𝐥𝐚𝐬𝐭𝐢𝐧𝐠 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩𝐬 𝐰𝐢𝐭𝐡 𝐚𝐧𝐲𝐨𝐧𝐞, 𝐰𝐡𝐢𝐜𝐡 𝐢𝐧 𝐭𝐮𝐫𝐧 𝐦𝐚𝐤𝐞𝐬 𝐡𝐢𝐦 𝐨𝐮𝐭 𝐭𝐨 𝐛𝐞 𝐫𝐚𝐭𝐡𝐞𝐫 𝐥𝐨𝐧𝐞𝐥𝐲. 𝐇𝐞 𝐟𝐢𝐧𝐝𝐬 𝐧𝐨 𝐰𝐫𝐨𝐧𝐠 𝐢𝐧 𝐭𝐡𝐞 𝐬𝐤𝐞𝐭𝐜𝐡𝐲 𝐭𝐡𝐢𝐧𝐠𝐬 𝐡𝐞 𝐝𝐨𝐞𝐬 𝐝𝐚𝐲 𝐭𝐨 𝐝𝐚𝐲 𝐚𝐧𝐝 𝐜𝐚𝐫𝐫𝐢𝐞𝐬 𝐡𝐢𝐦𝐬𝐞𝐥𝐟 𝐚𝐫𝐨𝐮𝐧𝐝 𝐭𝐨 𝐛𝐞 𝐚 𝐫𝐞𝐠𝐮𝐥𝐚𝐫 "𝐛𝐚𝐝 𝐛𝐨𝐲" 𝐭𝐨 𝐜𝐨𝐯𝐞𝐫 𝐮𝐩 𝐭𝐡𝐞 𝐞𝐦𝐨𝐭𝐢𝐨𝐧𝐚𝐥 𝐩𝐚𝐢𝐧 𝐡𝐞 𝐜𝐚𝐫𝐫𝐢𝐞𝐬 𝐢𝐧 𝐡𝐢𝐬 𝐡𝐞𝐚𝐫𝐭 𝐞𝐯𝐞𝐫𝐲 𝐝𝐚𝐲. 𝐉𝐚𝐜𝐤 𝐢𝐬 𝐚𝐥𝐬𝐨 𝐯𝐞𝐫𝐲 𝐢𝐦𝐩𝐮𝐥𝐬𝐢𝐯𝐞, 𝐨𝐩𝐭𝐢𝐧𝐠 𝐭𝐨 𝐣𝐮𝐦𝐩 𝐢𝐧𝐭𝐨 𝐚 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐚 𝐬𝐞𝐜𝐨𝐧𝐝 𝐭𝐡𝐨𝐮𝐠𝐡𝐭 𝐚𝐧𝐝 𝐝𝐞𝐚𝐥𝐢𝐧𝐠 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐜𝐨𝐧𝐬𝐞𝐪𝐮𝐞𝐧𝐜𝐞𝐬 𝐥𝐚𝐭𝐞𝐫. 𝐉𝐚𝐜𝐤 𝐚𝐥𝐬𝐨 𝐡𝐚𝐬 𝐧𝐞𝐯𝐞𝐫 𝐛𝐞𝐞𝐧 𝐩𝐫𝐨𝐩𝐞𝐫𝐥𝐲 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐚𝐧𝐝 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐬 𝐰𝐢𝐭𝐡 𝐫𝐞𝐚𝐝𝐢𝐧𝐠 𝐚𝐧𝐝 𝐰𝐫𝐢𝐭𝐢𝐧𝐠. 𝐀𝐧𝐝 𝐞𝐯𝐞𝐫 𝐬𝐢𝐧𝐜𝐞 𝐡𝐢𝐬 𝐞𝐧𝐜𝐨𝐮𝐧𝐭𝐞𝐫 𝐰𝐢𝐭𝐡 𝐌𝐨𝐧𝐬𝐭𝐫𝐨, 𝐭𝐡𝐞 𝐖𝐡𝐚𝐥𝐞, 𝐡𝐞 𝐡𝐚𝐬 𝐚𝐧 𝐚𝐥𝐦𝐨𝐬𝐭 𝐢𝐫𝐫𝐚𝐭𝐢𝐨𝐧𝐚𝐥 𝐟𝐞𝐚𝐫 𝐨𝐟 𝐝𝐞𝐞𝐩 𝐰𝐚𝐭𝐞𝐫.

🤥𝐑𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩𝐬:
🤥𝐑𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐒𝐭𝐚𝐭𝐮𝐬: 𝐀𝐯𝐚𝐢𝐥𝐚𝐛𝐥𝐞 𝐟𝐨𝐫 𝐞𝐯𝐞𝐫𝐲𝐨𝐧𝐞
🤥𝐒𝐞𝐱𝐮𝐚𝐥𝐢𝐭𝐲: 𝐇𝐞𝐭𝐞𝐫𝐨𝐬𝐞𝐱𝐮𝐚𝐥
🤥𝐏𝐚𝐫𝐭𝐧𝐞𝐫: 𝐍𝐨𝐧𝐞
🤥𝐅𝐚𝐭𝐡𝐞𝐫: 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐋𝐞𝐠𝐧𝐚 (𝐀𝐫𝐭𝐢𝐟𝐢𝐜𝐢𝐚𝐥)
🤥𝐌𝐨𝐭𝐡𝐞𝐫: 𝐌𝐚𝐥𝐥𝐨𝐫𝐲 𝐃𝐞𝐬𝐢𝐝𝐞𝐫𝐨 (𝐀𝐫𝐭𝐢𝐟𝐢𝐜𝐚𝐥 - 𝐃𝐞𝐜𝐞𝐚𝐬𝐞𝐝)
🤥𝐒𝐢𝐛𝐥𝐢𝐧𝐠𝐬: 𝐀𝐮𝐫𝐨𝐫𝐚 𝐋𝐞𝐠𝐧𝐚 (𝐔𝐧𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐡𝐢𝐦) 𝐚𝐧𝐝 𝐚 𝐛𝐮𝐧𝐜𝐡 𝐨𝐟 𝐭𝐫𝐞𝐞𝐬
🤥𝐏𝐞𝐭/𝐬: 𝐍𝐨𝐧𝐞
🤥𝐎𝐭𝐡𝐞𝐫: 𝐉𝐚𝐜𝐤 𝐡𝐚𝐬 𝐧𝐞𝐯𝐞𝐫 𝐦𝐞𝐭 𝐡𝐢𝐬 𝐚𝐫𝐭𝐢𝐟𝐢𝐜𝐢𝐚𝐥 𝐦𝐨𝐭𝐡𝐞𝐫 𝐧𝐨𝐫 𝐡𝐢𝐬 𝐚𝐫𝐭𝐢𝐟𝐢𝐜𝐢𝐚𝐥 𝐬𝐢𝐬𝐭𝐞𝐫 𝐚𝐧𝐝 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐞𝐯𝐞𝐧 𝐤𝐧𝐨𝐰 𝐬𝐡𝐞 𝐞𝐱𝐢𝐬𝐭𝐬.

🤥𝐁𝐢𝐨𝐠𝐫𝐚𝐩𝐡𝐲:
𝐋𝐨𝐧𝐠 𝐛𝐞𝐟𝐨𝐫𝐞 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐛𝐞𝐜𝐚𝐦𝐞 𝐚 𝐩𝐮𝐩𝐩𝐞𝐭, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐡𝐚𝐝 𝐟𝐚𝐥𝐥𝐞𝐧 𝐢𝐧 𝐥𝐨𝐯𝐞. 𝐇𝐞 𝐰𝐚𝐬 𝐚 𝐲𝐨𝐮𝐧𝐠 𝐛𝐨𝐲 𝐭𝐡𝐞𝐧, 𝐚𝐧𝐝 𝐪𝐮𝐢𝐭𝐞 𝐩𝐨𝐨𝐫 𝐛𝐮𝐭 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐡𝐚𝐝 𝐬𝐩𝐞𝐧𝐭 𝐦𝐚𝐧𝐲 𝐬𝐮𝐦𝐦𝐞𝐫𝐬 𝐰𝐢𝐭𝐡 𝐚 𝐰𝐨𝐦𝐚𝐧 𝐰𝐡𝐨 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐨𝐧𝐞 𝐝𝐚𝐲 𝐬𝐞𝐞 𝐡𝐢𝐦𝐬𝐞𝐥𝐟 𝐦𝐚𝐫𝐫𝐲𝐢𝐧𝐠. 𝐄𝐚𝐜𝐡 𝐬𝐮𝐦𝐦𝐞𝐫 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐜𝐚𝐦𝐞 𝐭𝐨 𝐭𝐡𝐞𝐢𝐫 𝐥𝐢𝐭𝐭𝐥𝐞 𝐯𝐢𝐥𝐥𝐚𝐠𝐞 𝐭𝐨 𝐯𝐢𝐬𝐢𝐭 𝐡𝐞𝐫 𝐮𝐧𝐜𝐥𝐞, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐚𝐧𝐝 𝐌𝐚𝐥𝐥𝐨𝐫𝐲 𝐰𝐨𝐮𝐥𝐝 𝐠𝐨 𝐨𝐟𝐟 𝐭𝐨𝐠𝐞𝐭𝐡𝐞𝐫 𝐚𝐧𝐝 𝐛𝐚𝐬𝐤 𝐢𝐧 𝐭𝐡𝐞 𝐰𝐚𝐫𝐦 𝐠𝐥𝐨𝐰 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐟𝐭𝐞𝐫𝐧𝐨𝐨𝐧 𝐬𝐮𝐧. 𝐓𝐡𝐞𝐲 𝐡𝐚𝐝 𝐚 𝐩𝐚𝐫𝐭𝐢𝐜𝐮𝐥𝐚𝐫 𝐬𝐩𝐨𝐭 𝐭𝐡𝐞𝐲 𝐥𝐢𝐤𝐞𝐝 𝐭𝐨 𝐠𝐨 𝐭𝐨, 𝐚𝐧 𝐨𝐥𝐝 𝐜𝐡𝐞𝐫𝐫𝐲 𝐭𝐫𝐞𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐭𝐨𝐩 𝐨𝐟 𝐚 𝐡𝐢𝐥𝐥 𝐭𝐡𝐚𝐭 𝐩𝐫𝐨𝐯𝐢𝐝𝐞𝐝 𝐣𝐮𝐬𝐭 𝐭𝐡𝐞 𝐩𝐞𝐫𝐟𝐞𝐜𝐭 𝐚𝐦𝐨𝐮𝐧𝐭 𝐨𝐟 𝐬𝐡𝐚𝐝𝐞 𝐭𝐨 𝐤𝐞𝐞𝐩 𝐭𝐡𝐞𝐢𝐫 𝐬𝐤𝐢𝐧 𝐟𝐫𝐨𝐦 𝐠𝐞𝐭𝐭𝐢𝐧𝐠 𝐛𝐥𝐢𝐬𝐭𝐞𝐫𝐞𝐝. 𝐈𝐭 𝐰𝐚𝐬 𝐡𝐞𝐫𝐞 𝐚𝐭 𝐭𝐡𝐢𝐬 𝐭𝐫𝐞𝐞 𝐰𝐡𝐞𝐫𝐞 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐚𝐧𝐝 𝐌𝐚𝐥𝐥𝐨𝐫𝐲 𝐟𝐞𝐥𝐥 𝐢𝐧 𝐥𝐨𝐯𝐞, 𝐜𝐚𝐫𝐯𝐢𝐧𝐠 𝐭𝐡𝐞𝐢𝐫 𝐧𝐚𝐦𝐞𝐬 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐭𝐫𝐞𝐞 𝐭𝐫𝐮𝐧𝐤 𝐢𝐧 𝐚 𝐡𝐞𝐚𝐫𝐭 𝐚𝐧𝐝 𝐬𝐡𝐚𝐫𝐞𝐝 𝐚 𝐦𝐚𝐧𝐲 𝐧𝐮𝐦𝐛𝐞𝐫 𝐨𝐟 𝐤𝐢𝐬𝐬𝐞𝐬. 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐡𝐚𝐝 𝐛𝐞𝐞𝐧 𝐬𝐞𝐭 𝐭𝐨 𝐦𝐚𝐫𝐫𝐲 𝐭𝐡𝐢𝐬 𝐠𝐢𝐫𝐥 𝐨𝐟 𝐡𝐢𝐬 𝐝𝐫𝐞𝐚𝐦𝐬, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐬𝐮𝐦𝐦𝐞𝐫 𝐢𝐧 𝐰𝐡𝐢𝐜𝐡 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐬𝐮𝐩𝐩𝐨𝐬𝐞𝐝 𝐭𝐨 𝐯𝐢𝐬𝐢𝐭... 𝐬𝐡𝐞 𝐧𝐞𝐯𝐞𝐫 𝐜𝐚𝐦𝐞. 𝐈𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐲𝐞𝐚𝐫𝐬 𝐥𝐚𝐭𝐞𝐫 𝐭𝐡𝐚𝐭 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐡𝐚𝐝 𝐟𝐨𝐮𝐧𝐝 𝐨𝐮𝐭 𝐭𝐡𝐚𝐭 𝐚 𝐭𝐞𝐫𝐫𝐢𝐛𝐥𝐞 𝐢𝐥𝐥𝐧𝐞𝐬𝐬 𝐡𝐚𝐝 𝐛𝐞𝐞𝐧 𝐛𝐫𝐨𝐮𝐠𝐡𝐭 𝐨𝐯𝐞𝐫 𝐡𝐞𝐫, 𝐚𝐧𝐝 𝐬𝐡𝐞 𝐡𝐚𝐝 𝐝𝐢𝐞𝐝. 𝐎𝐯𝐞𝐫𝐜𝐨𝐦𝐞 𝐰𝐢𝐭𝐡 𝐠𝐫𝐢𝐞𝐟, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐬𝐰𝐨𝐫𝐞 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐧𝐞𝐯𝐞𝐫 𝐥𝐨𝐯𝐞 𝐚𝐧𝐨𝐭𝐡𝐞𝐫 𝐰𝐨𝐦𝐚𝐧 𝐚𝐠𝐚𝐢𝐧. 𝐇𝐞 𝐰𝐞𝐧𝐭 𝐭𝐨 𝐭𝐡𝐞𝐢𝐫 𝐬𝐩𝐨𝐭 𝐚𝐧𝐝 𝐜𝐮𝐭 𝐝𝐨𝐰𝐧 𝐭𝐡𝐞 𝐜𝐡𝐞𝐫𝐫𝐲 𝐭𝐫𝐞𝐞, 𝐬𝐚𝐥𝐯𝐚𝐠𝐢𝐧𝐠 𝐨𝐧𝐥𝐲 𝐭𝐡𝐞 𝐩𝐚𝐫𝐭 𝐨𝐟 𝐭𝐡𝐞 𝐭𝐫𝐮𝐧𝐤 𝐰𝐡𝐞𝐫𝐞 𝐭𝐡𝐞𝐲 𝐡𝐚𝐝 𝐜𝐚𝐫𝐯𝐞𝐝 𝐭𝐡𝐞𝐢𝐫 𝐧𝐚𝐦𝐞𝐬 𝐚𝐧𝐝 𝐫𝐞𝐭𝐮𝐫𝐧𝐞𝐝 𝐡𝐨𝐦𝐞 𝐰𝐢𝐭𝐡 𝐢𝐭, 𝐩𝐮𝐭𝐭𝐢𝐧𝐠 𝐢𝐭 𝐨𝐧 𝐝𝐢𝐬𝐩𝐥𝐚𝐲 𝐚𝐬 𝐚 𝐫𝐞𝐦𝐢𝐧𝐝𝐞𝐫 𝐨𝐟 𝐣𝐮𝐬𝐭 𝐡𝐨𝐰 𝐰𝐨𝐧𝐝𝐞𝐫𝐟𝐮𝐥 𝐥𝐨𝐯𝐞 𝐜𝐨𝐮𝐥𝐝 𝐛𝐞, 𝐛𝐮𝐭 𝐚𝐥𝐬𝐨 𝐨𝐟 𝐡𝐨𝐰 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐢𝐭 𝐜𝐨𝐮𝐥𝐝 𝐬𝐥𝐢𝐩 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐟𝐢𝐧𝐠𝐞𝐫𝐬.

𝐌𝐚𝐧𝐲 𝐲𝐞𝐚𝐫𝐬 𝐥𝐚𝐭𝐞𝐫, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐟𝐨𝐮𝐧𝐝 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐰𝐚𝐬 𝐥𝐨𝐧𝐞𝐥𝐲. 𝐃𝐞𝐬𝐩𝐢𝐭𝐞 𝐡𝐢𝐬 𝐠𝐨𝐥𝐝𝐟𝐢𝐬𝐡 𝐚𝐧𝐝 𝐜𝐮𝐫𝐢𝐨𝐮𝐬 𝐜𝐚𝐭 𝐅𝐢𝐠𝐚𝐫𝐨, 𝐡𝐞 𝐤𝐧𝐞𝐰 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐫𝐞 𝐰𝐚𝐬 𝐬𝐨𝐦𝐞𝐭𝐡𝐢𝐧𝐠 𝐬𝐭𝐢𝐥𝐥 𝐦𝐢𝐬𝐬𝐢𝐧𝐠 𝐟𝐫𝐨𝐦 𝐡𝐢𝐬 𝐥𝐢𝐟𝐞. 𝐈𝐧 𝐚𝐧 𝐞𝐟𝐟𝐨𝐫𝐭 𝐭𝐨 𝐝𝐢𝐬𝐭𝐫𝐚𝐜𝐭 𝐡𝐢𝐬 𝐭𝐡𝐨𝐮𝐠𝐡𝐭𝐬, 𝐡𝐞 𝐜𝐚𝐦𝐞 𝐮𝐩 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐢𝐝𝐞𝐚 𝐭𝐨 𝐭𝐚𝐤𝐞 𝐭𝐡𝐞 𝐰𝐨𝐨𝐝 𝐡𝐞 𝐡𝐚𝐝 𝐬𝐚𝐥𝐯𝐚𝐠𝐞𝐝 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐜𝐡𝐞𝐫𝐫𝐲 𝐭𝐫𝐞𝐞 𝐚𝐧𝐝 𝐜𝐫𝐞𝐚𝐭𝐞𝐝 𝐚 𝐩𝐮𝐩𝐩𝐞𝐭 𝐛𝐨𝐲 𝐨𝐮𝐭 𝐨𝐟 𝐢𝐭, 𝐭𝐡𝐞 𝐯𝐞𝐫𝐲 𝐯𝐢𝐬𝐢𝐨𝐧 𝐨𝐟 𝐰𝐡𝐚𝐭 𝐡𝐢𝐬 𝐜𝐡𝐢𝐥𝐝 𝐰𝐢𝐭𝐡 𝐌𝐚𝐥𝐥𝐨𝐫𝐲 𝐰𝐨𝐮𝐥𝐝 𝐛𝐞 𝐢𝐟 𝐬𝐡𝐞 𝐡𝐚𝐝 𝐧𝐨𝐭 𝐝𝐢𝐞𝐝. 𝐅𝐨𝐫 𝐦𝐨𝐧𝐭𝐡𝐬 𝐭𝐡𝐞 𝐥𝐢𝐭𝐭𝐥𝐞 𝐰𝐨𝐨𝐝𝐞𝐧 𝐛𝐨𝐲 𝐡𝐞 𝐡𝐚𝐝 𝐧𝐚𝐦𝐞𝐝 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐬𝐚𝐭 𝐨𝐧 𝐡𝐢𝐬 𝐬𝐡𝐞𝐥𝐟, 𝐬𝐭𝐚𝐫𝐢𝐧𝐠 𝐛𝐚𝐜𝐤 𝐚𝐭 𝐡𝐢𝐦. 𝐀𝐧𝐝 𝐟𝐨𝐫 𝐦𝐨𝐧𝐭𝐡𝐬 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐩𝐫𝐚𝐲𝐞𝐝 𝐭𝐨 𝐚𝐧𝐲𝐨𝐧𝐞 𝐰𝐡𝐨 𝐰𝐨𝐮𝐥𝐝 𝐥𝐢𝐬𝐭𝐞𝐧 𝐭𝐨 𝐭𝐮𝐫𝐧 𝐡𝐢𝐬 𝐥𝐢𝐭𝐭𝐥𝐞 𝐰𝐨𝐨𝐝𝐞𝐧 𝐛𝐨𝐲 𝐫𝐞𝐚𝐥. 𝐅𝐢𝐧𝐚𝐥𝐥𝐲, 𝐡𝐢𝐬 𝐩𝐫𝐚𝐲𝐞𝐫𝐬 𝐰𝐞𝐫𝐞 𝐡𝐞𝐚𝐫𝐝 𝐚𝐧𝐝 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐰𝐚𝐬 𝐯𝐢𝐬𝐢𝐭𝐞𝐝 𝐛𝐲 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲. 𝐒𝐡𝐞 𝐛𝐫𝐨𝐮𝐠𝐡𝐭 𝐥𝐢𝐟𝐞 𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐨𝐝𝐞𝐧 𝐩𝐮𝐩𝐩𝐞𝐭 𝐚𝐧𝐝 𝐭𝐨𝐥𝐝 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐭𝐡𝐚𝐭 𝐬𝐨𝐦𝐞𝐝𝐚𝐲, 𝐢𝐟 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐩𝐫𝐨𝐯𝐞𝐝 𝐡𝐢𝐦𝐬𝐞𝐥𝐟 𝐛𝐫𝐚𝐯𝐞, 𝐭𝐫𝐮𝐭𝐡𝐟𝐮𝐥, 𝐚𝐧𝐝 𝐮𝐧𝐬𝐞𝐥𝐟𝐢𝐬𝐡, 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐛𝐞𝐜𝐨𝐦𝐞 𝐚 𝐫𝐞𝐚𝐥 𝐛𝐨𝐲.

𝐀𝐭 𝐟𝐢𝐫𝐬𝐭, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐰𝐚𝐬 𝐭𝐡𝐫𝐢𝐥𝐥𝐞𝐝 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐡𝐢𝐬 𝐰𝐢𝐬𝐡 𝐜𝐨𝐦𝐞 𝐭𝐫𝐮𝐞 𝐛𝐮𝐭 𝐞𝐧𝐝𝐞𝐝 𝐮𝐩 𝐫𝐮𝐧𝐧𝐢𝐧𝐠 𝐢𝐧𝐭𝐨 𝐚 𝐬𝐭𝐫𝐢𝐧𝐠 𝐨𝐟 𝐩𝐫𝐨𝐛𝐥𝐞𝐦𝐬 𝐭𝐡𝐚𝐭 𝐯𝐞𝐫𝐲 𝐟𝐢𝐫𝐬𝐭 𝐧𝐢𝐠𝐡𝐭 𝐰𝐢𝐭𝐡 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨. 𝐁𝐞𝐢𝐧𝐠 𝐚 𝐧𝐚𝐭𝐮𝐫𝐚𝐥𝐥𝐲 𝐜𝐮𝐫𝐢𝐨𝐮𝐬 𝐛𝐨𝐲, 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐨𝐮𝐥𝐝 𝐜𝐨𝐧𝐬𝐭𝐚𝐧𝐭𝐥𝐲 𝐚𝐬𝐤 𝐮𝐧𝐧𝐞𝐜𝐞𝐬𝐬𝐚𝐫𝐲 𝐪𝐮𝐞𝐬𝐭𝐢𝐨𝐧𝐬 𝐰𝐡𝐞𝐧 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐰𝐚𝐬 𝐭𝐫𝐲𝐢𝐧𝐠 𝐭𝐨 𝐬𝐥𝐞𝐞𝐩 𝐬𝐡𝐨𝐰𝐢𝐧𝐠 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐣𝐮𝐬𝐭 𝐡𝐨𝐰 𝐦𝐮𝐜𝐡 𝐩𝐚𝐭𝐢𝐞𝐧𝐜𝐞 𝐡𝐞 𝐫𝐞𝐚𝐥𝐥𝐲 𝐡𝐚𝐝. 𝐓𝐡𝐞𝐲 𝐬𝐮𝐫𝐯𝐢𝐯𝐞𝐝 𝐭𝐡𝐞 𝐧𝐢𝐠𝐡𝐭 𝐚𝐧𝐝 𝐆𝐞𝐩𝐞𝐭𝐭𝐨, 𝐰𝐢𝐭𝐡 𝐚 𝐟𝐫𝐞𝐬𝐡 𝐩𝐞𝐫𝐬𝐩𝐞𝐜𝐭𝐢𝐯𝐞 𝐨𝐧 𝐭𝐡𝐢𝐧𝐠𝐬, 𝐭𝐨𝐨𝐤 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐨𝐮𝐭 𝐨𝐧 𝐭𝐡𝐞 𝐭𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐨𝐰 𝐡𝐢𝐦 𝐰𝐡𝐞𝐫𝐞 𝐭𝐡𝐞𝐲 𝐥𝐢𝐯𝐞𝐝. 𝐍𝐚𝐭𝐮𝐫𝐚𝐥𝐥𝐲, 𝐏𝐢𝐧𝐧𝐨𝐜𝐡𝐢𝐨 𝐞𝐧𝐝𝐞𝐝 𝐮𝐩 𝐠𝐞𝐭𝐭𝐢𝐧𝐠 𝐢𝐧𝐭𝐨 𝐦𝐢𝐬𝐜𝐡𝐢𝐞𝐟 𝐰𝐡𝐞𝐧 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐢𝐧𝐭𝐫𝐨𝐝𝐮𝐜𝐞𝐝 𝐡𝐢𝐦 𝐭𝐨 𝐭𝐡𝐨𝐬𝐞 𝐭𝐡𝐞𝐲 𝐩𝐚𝐬𝐬𝐞𝐝 𝐚𝐥𝐨𝐧𝐠 𝐭𝐡𝐞𝐢𝐫 𝐰𝐚𝐲 𝐢𝐧 𝐭𝐨𝐰𝐧, 𝐚𝐧𝐝 𝐥𝐚𝐭𝐞𝐫 𝐛𝐫𝐞𝐚𝐤𝐢𝐧𝐠 𝐆𝐞𝐩𝐞𝐭𝐭𝐨'𝐬 𝐡𝐞𝐚𝐫𝐭 𝐰𝐡𝐞𝐧 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐞𝐱𝐜𝐥𝐚𝐢𝐦𝐞𝐝 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐝𝐢𝐝𝐧'𝐭 𝐰𝐚𝐧𝐭 𝐭𝐨 𝐛𝐞 𝐚 𝐭𝐨𝐲𝐦𝐚𝐤𝐞𝐫 𝐥𝐢𝐤𝐞 𝐡𝐢𝐬 𝐏𝐚𝐩𝐚; 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐰𝐚𝐧𝐭𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐚 𝐦𝐚𝐠𝐢𝐜𝐢𝐚𝐧.

𝐓𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐝𝐚𝐲, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐬𝐞𝐧𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐨𝐟𝐟 𝐭𝐨 𝐬𝐜𝐡𝐨𝐨𝐥 𝐬𝐨 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐢𝐧𝐭𝐞𝐫𝐚𝐜𝐭 𝐰𝐢𝐭𝐡 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐡𝐢𝐬 𝐨𝐰𝐧 𝐚𝐠𝐞, 𝐭𝐞𝐥𝐥𝐢𝐧𝐠 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐭𝐨 𝐣𝐮𝐬𝐭 𝐚𝐜𝐭 𝐥𝐢𝐤𝐞 𝐚𝐥𝐥 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐝𝐢𝐝 𝐚𝐧𝐝 𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐝𝐨 𝐟𝐢𝐧𝐞. 𝐇𝐨𝐰𝐞𝐯𝐞𝐫, 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐠𝐨𝐭 𝐢𝐧𝐭𝐨 𝐚 𝐟𝐢𝐠𝐡𝐭 𝐚𝐭 𝐬𝐜𝐡𝐨𝐨𝐥 𝐰𝐡𝐞𝐧 𝐡𝐞 𝐛𝐞𝐠𝐚𝐧 𝐭𝐨 𝐢𝐦𝐢𝐭𝐚𝐭𝐞 𝐚𝐥𝐥 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐮𝐧𝐭𝐢𝐥 𝐨𝐧𝐞 𝐡𝐚𝐝 𝐫𝐞𝐚𝐜𝐡𝐞𝐝 𝐡𝐢𝐬 𝐛𝐨𝐢𝐥𝐢𝐧𝐠 𝐩𝐨𝐢𝐧𝐭. 𝐃𝐢𝐬𝐚𝐩𝐩𝐨𝐢𝐧𝐭𝐞𝐝, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐭𝐨𝐨𝐤 𝐡𝐢𝐦 𝐡𝐨𝐦𝐞 𝐛𝐮𝐦𝐩𝐢𝐧𝐠 𝐢𝐧𝐭𝐨 𝐚𝐧 𝐮𝐧𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥 𝐩𝐮𝐩𝐩𝐞𝐭𝐞𝐞𝐫 𝐧𝐚𝐦𝐞𝐝 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐚𝐥𝐨𝐧𝐠 𝐭𝐡𝐞 𝐰𝐚𝐲. 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐛𝐞𝐜𝐚𝐦𝐞 𝐞𝐱𝐜𝐞𝐞𝐝𝐢𝐧𝐠𝐥𝐲 𝐢𝐧𝐭𝐞𝐫𝐞𝐬𝐭𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐛𝐨𝐲 𝐦𝐚𝐝𝐞 𝐨𝐟 𝐰𝐨𝐨𝐝, 𝐤𝐧𝐨𝐰𝐢𝐧𝐠 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐚 𝐟𝐨𝐫𝐭𝐮𝐧𝐞 𝐨𝐟𝐟 𝐨𝐟 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐚𝐬 𝐭𝐡𝐞 𝐦𝐚𝐢𝐧 𝐚𝐭𝐭𝐫𝐚𝐜𝐭𝐢𝐨𝐧 𝐢𝐧 𝐡𝐢𝐬 𝐩𝐮𝐩𝐩𝐞𝐭 𝐬𝐡𝐨𝐰, 𝐯𝐨𝐢𝐜𝐢𝐧𝐠 𝐡𝐢𝐬 𝐢𝐧𝐭𝐞𝐫𝐞𝐬𝐭 𝐛𝐮𝐭 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐰𝐚𝐬 𝐪𝐮𝐢𝐜𝐤 𝐭𝐨 𝐫𝐞𝐦𝐨𝐯𝐞 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐦𝐚𝐧'𝐬 𝐬𝐢𝐠𝐡𝐭 𝐚𝐧𝐝 𝐭𝐚𝐤𝐞 𝐡𝐢𝐦 𝐡𝐨𝐦𝐞. 𝐎𝐧𝐜𝐞 𝐡𝐨𝐦𝐞, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐬𝐞𝐧𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐮𝐩 𝐭𝐨 𝐡𝐢𝐬 𝐫𝐨𝐨𝐦 𝐭𝐨 𝐭𝐡𝐢𝐧𝐤 𝐚𝐛𝐨𝐮𝐭 𝐰𝐡𝐚𝐭 𝐡𝐞 𝐡𝐚𝐝 𝐝𝐨𝐧𝐞, 𝐥𝐞𝐚𝐯𝐢𝐧𝐠 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐧𝐞𝐚𝐫 𝐭𝐨 𝐭𝐞𝐚𝐫𝐬 𝐮𝐧𝐚𝐛𝐥𝐞 𝐭𝐨 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝 𝐰𝐡𝐲 𝐡𝐞 𝐰𝐚𝐬 𝐢𝐧 𝐭𝐫𝐨𝐮𝐛𝐥𝐞 𝐟𝐨𝐫 𝐝𝐨𝐢𝐧𝐠 𝐰𝐡𝐚𝐭 𝐡𝐢𝐬 𝐏𝐚𝐩𝐚 𝐡𝐚𝐝 𝐚𝐬𝐤𝐞𝐝.

𝐆𝐞𝐩𝐞𝐭𝐭𝐨, 𝐬𝐭𝐢𝐥𝐥 𝐟𝐮𝐫𝐢𝐨𝐮𝐬 𝐰𝐢𝐭𝐡 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨'𝐬 𝐦𝐢𝐬𝐛𝐞𝐡𝐚𝐯𝐢𝐨𝐫, 𝐭𝐫𝐢𝐞𝐝 𝐭𝐨 𝐫𝐞𝐚𝐬𝐨𝐧 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐚𝐟𝐭𝐞𝐫 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐡𝐚𝐝 𝐠𝐨𝐧𝐞 𝐭𝐨 𝐛𝐞𝐝 𝐛𝐮𝐭 𝐬𝐡𝐞 𝐢𝐧𝐬𝐢𝐬𝐭𝐞𝐝 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐫𝐞 𝐰𝐚𝐬 𝐧𝐨𝐭𝐡𝐢𝐧𝐠 𝐰𝐫𝐨𝐧𝐠 𝐰𝐢𝐭𝐡 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨, 𝐭𝐡𝐚𝐭 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐣𝐮𝐬𝐭 𝐰𝐚𝐬𝐧'𝐭 𝐬𝐞𝐞𝐢𝐧𝐠 𝐭𝐡𝐞 𝐰𝐡𝐨𝐥𝐞 𝐩𝐢𝐜𝐭𝐮𝐫𝐞. 𝐅𝐫𝐮𝐬𝐭𝐫𝐚𝐭𝐞𝐝 𝐭𝐡𝐚𝐭 𝐞𝐯𝐞𝐧 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐜𝐨𝐮𝐥𝐝𝐧'𝐭 𝐡𝐞𝐥𝐩 𝐡𝐢𝐦 𝐚𝐧𝐲𝐦𝐨𝐫𝐞, 𝐡𝐞 𝐰𝐞𝐧𝐭 𝐮𝐩 𝐭𝐨 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨'𝐬 𝐫𝐨𝐨𝐦 𝐭𝐨 𝐚𝐩𝐨𝐥𝐨𝐠𝐢𝐳𝐞 𝐨𝐧𝐥𝐲 𝐭𝐨 𝐟𝐢𝐧𝐝 𝐭𝐡𝐚𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐡𝐚𝐝 𝐫𝐮𝐧 𝐚𝐰𝐚𝐲 𝐭𝐨 𝐥𝐢𝐯𝐞 𝐰𝐢𝐭𝐡 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢. 𝐅𝐢𝐠𝐮𝐫𝐢𝐧𝐠 𝐢𝐭 𝐰𝐚𝐬 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐛𝐞𝐬𝐭, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐰𝐞𝐧𝐭 𝐭𝐨 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢'𝐬 𝐬𝐡𝐨𝐰 𝐭𝐨 𝐬𝐚𝐲 𝐠𝐨𝐨𝐝𝐛𝐲𝐞.

𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐰𝐚𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐚𝐧 𝐩𝐥𝐞𝐚𝐬𝐞𝐝 𝐰𝐢𝐭𝐡 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐚𝐬 𝐡𝐢𝐬 𝐬𝐭𝐚𝐫 𝐩𝐮𝐩𝐩𝐞𝐭 𝐛𝐮𝐭 𝐰𝐚𝐬 𝐞𝐯𝐞𝐧 𝐦𝐨𝐫𝐞 𝐩𝐥𝐞𝐚𝐬𝐞𝐝 𝐛𝐲 𝐭𝐡𝐞 𝐦𝐨𝐧𝐞𝐲 𝐡𝐞 𝐡𝐚𝐝 𝐛𝐫𝐨𝐮𝐠𝐡𝐭 𝐢𝐧 𝐟𝐨𝐫 𝐡𝐢𝐦. 𝐁𝐮𝐭 𝐰𝐡𝐞𝐧 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐬𝐭𝐚𝐫𝐭𝐞𝐝 𝐭𝐨 𝐟𝐞𝐞𝐥 𝐚 𝐥𝐢𝐭𝐭𝐥𝐞 𝐡𝐨𝐦𝐞𝐬𝐢𝐜𝐤 𝐚𝐧𝐝 𝐚𝐬𝐤𝐞𝐝 𝐭𝐨 𝐠𝐨 𝐛𝐚𝐜𝐤 𝐡𝐨𝐦𝐞, 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐫𝐞𝐟𝐮𝐬𝐞𝐝 𝐚𝐧𝐝 𝐫𝐞𝐦𝐢𝐧𝐝𝐞𝐝 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐢𝐭 𝐰𝐨𝐮𝐥𝐝 𝐯𝐢𝐨𝐥𝐚𝐭𝐞 𝐭𝐡𝐞 𝐜𝐨𝐧𝐭𝐫𝐚𝐜𝐭 𝐡𝐞 𝐡𝐚𝐝 𝐡𝐢𝐦 𝐬𝐢𝐠𝐧. 𝐖𝐡𝐞𝐧 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐚𝐫𝐫𝐢𝐯𝐞𝐝 𝐣𝐮𝐬𝐭 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐡𝐨𝐰 𝐡𝐚𝐝 𝐟𝐢𝐧𝐢𝐬𝐡𝐞𝐝, 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐢𝐧𝐭𝐞𝐫𝐜𝐞𝐩𝐭𝐞𝐝 𝐡𝐢𝐦 𝐚𝐧𝐝 𝐞𝐱𝐩𝐥𝐚𝐢𝐧𝐞𝐝 𝐭𝐡𝐚𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐡𝐚𝐝 𝐥𝐞𝐟𝐭 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐡𝐨𝐰, 𝐜𝐥𝐚𝐢𝐦𝐢𝐧𝐠 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐰𝐚𝐧𝐭𝐞𝐝 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝. 𝐀𝐟𝐭𝐞𝐫 𝐆𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐥𝐞𝐟𝐭 𝐰𝐢𝐭𝐡 𝐚 𝐡𝐞𝐚𝐯𝐲 𝐡𝐞𝐚𝐫𝐭, 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐫𝐞𝐭𝐮𝐫𝐧𝐞𝐝 𝐭𝐨 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐛𝐮𝐭 𝐫𝐞𝐚𝐥𝐢𝐳𝐞𝐝 𝐭𝐡𝐞 𝐛𝐨𝐲 𝐰𝐚𝐬 𝐠𝐨𝐧𝐞, 𝐣𝐮𝐬𝐭 𝐦𝐚𝐧𝐚𝐠𝐢𝐧𝐠 𝐭𝐨 𝐬𝐩𝐨𝐭 𝐡𝐢𝐦 𝐛𝐨𝐚𝐫𝐝𝐢𝐧𝐠 𝐚 𝐬𝐭𝐚𝐠𝐞𝐜𝐨𝐚𝐜𝐡 𝐭𝐨 𝐏𝐥𝐞𝐚𝐬𝐮𝐫𝐞 𝐈𝐬𝐥𝐚𝐧𝐝.

𝐒𝐮𝐦𝐦𝐨𝐧𝐢𝐧𝐠 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐭𝐨 𝐭𝐞𝐥𝐥 𝐡𝐞𝐫 𝐰𝐡𝐚𝐭 𝐡𝐚𝐝 𝐛𝐞𝐜𝐨𝐦𝐞 𝐨𝐟 𝐡𝐢𝐬 𝐬𝐨𝐧, 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐰𝐚𝐬 𝐨𝐮𝐭𝐫𝐚𝐠𝐞𝐝 𝐭𝐡𝐚𝐭 𝐡𝐞 𝐡𝐚𝐝 𝐥𝐞𝐭 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐞𝐜𝐢𝐨𝐮𝐬 𝐠𝐢𝐟𝐭 𝐠𝐨. 𝐒𝐡𝐞 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐢𝐧𝐟𝐨𝐫𝐦𝐞𝐝 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐭𝐡𝐚𝐭 𝐒𝐭𝐫𝐨𝐦𝐛𝐨𝐥𝐢 𝐡𝐚𝐝 𝐛𝐞𝐞𝐧 𝐥𝐲𝐢𝐧𝐠 𝐭𝐨 𝐡𝐢𝐦, 𝐚𝐧𝐝 𝐭𝐡𝐚𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐡𝐞𝐚𝐝𝐞𝐝 𝐟𝐨𝐫 𝐏𝐥𝐞𝐚𝐬𝐮𝐫𝐞 𝐈𝐬𝐥𝐚𝐧𝐝. 𝐓𝐞𝐫𝐫𝐢𝐟𝐢𝐞𝐝 𝐟𝐨𝐫 𝐡𝐢𝐬 𝐬𝐨𝐧, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐠𝐨𝐭 𝐫𝐞𝐚𝐝𝐲 𝐟𝐨𝐫 𝐚 𝐣𝐨𝐮𝐫𝐧𝐞𝐲 𝐭𝐨 𝐬𝐚𝐯𝐞 𝐡𝐢𝐬 𝐬𝐨𝐧. 𝐖𝐡𝐞𝐧 𝐡𝐞 𝐚𝐫𝐫𝐢𝐯𝐞𝐝, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐟𝐨𝐮𝐧𝐝 𝐢𝐭 𝐡𝐚𝐫𝐧𝐞𝐬𝐬𝐞𝐝 𝐚 𝐭𝐞𝐫𝐫𝐢𝐛𝐥𝐞 𝐜𝐮𝐫𝐬𝐞 𝐢𝐧 𝐰𝐡𝐢𝐜𝐡 𝐚𝐥𝐥 𝐭𝐡𝐞 𝐛𝐨𝐲𝐬 𝐰𝐞𝐫𝐞 𝐭𝐮𝐫𝐧𝐞𝐝 𝐢𝐧𝐭𝐨 𝐝𝐨𝐧𝐤𝐞𝐲𝐬 𝐚𝐟𝐭𝐞𝐫 𝐫𝐢𝐝𝐢𝐧𝐠 𝐚 𝐫𝐨𝐥𝐥𝐞𝐫 𝐜𝐨𝐚𝐬𝐭𝐞𝐫. 𝐇𝐞 𝐚𝐫𝐫𝐢𝐯𝐞𝐝 𝐣𝐮𝐬𝐭 𝐚𝐬 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐛𝐨𝐚𝐫𝐝𝐢𝐧𝐠 𝐭𝐡𝐞 𝐫𝐨𝐥𝐥𝐞𝐫 𝐜𝐨𝐚𝐬𝐭𝐞𝐫 𝐚𝐧𝐝 𝐛𝐞𝐠𝐠𝐞𝐝 𝐟𝐨𝐫 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐭𝐨 𝐜𝐨𝐦𝐞 𝐡𝐨𝐦𝐞 𝐰𝐢𝐭𝐡 𝐡𝐢𝐦 𝐛𝐮𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐫𝐞𝐟𝐮𝐬𝐞𝐝, 𝐬𝐚𝐲𝐢𝐧𝐠 𝐭𝐡𝐚𝐭 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐝𝐢𝐝𝐧'𝐭 𝐰𝐚𝐧𝐭 𝐡𝐢𝐦 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐨𝐟 𝐰𝐡𝐚𝐭 𝐚 𝐛𝐢𝐠 𝐝𝐢𝐬𝐚𝐩𝐩𝐨𝐢𝐧𝐭𝐦𝐞𝐧𝐭 𝐡𝐞 𝐰𝐚𝐬 𝐭𝐨 𝐡𝐢𝐦 𝐚𝐧𝐝 𝐭𝐡𝐞 𝐫𝐢𝐝𝐞 𝐭𝐨𝐨𝐤 𝐨𝐟𝐟. 𝐀𝐥𝐦𝐨𝐬𝐭 𝐢𝐦𝐦𝐞𝐝𝐢𝐚𝐭𝐞𝐥𝐲 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐭𝐮𝐫𝐧𝐞𝐝 𝐢𝐧𝐭𝐨 𝐚 𝐝𝐨𝐧𝐤𝐞𝐲 𝐚𝐧𝐝 𝐰𝐚𝐬 𝐬𝐭𝐮𝐟𝐟𝐞𝐝 𝐢𝐧𝐭𝐨 𝐚 𝐜𝐫𝐚𝐭𝐞 𝐭𝐨 𝐛𝐞 𝐬𝐞𝐧𝐭 𝐚𝐰𝐚𝐲 𝐟𝐫𝐨𝐦 𝐏𝐥𝐞𝐚𝐬𝐮𝐫𝐞 𝐈𝐬𝐥𝐚𝐧𝐝 𝐨𝐧 𝐚 𝐛𝐨𝐚𝐭.

𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐠𝐨𝐭 𝐡𝐢𝐬 𝐨𝐰𝐧 𝐛𝐨𝐚𝐭 𝐚𝐧𝐝 𝐟𝐨𝐥𝐥𝐨𝐰𝐞𝐝 𝐚𝐟𝐭𝐞𝐫 𝐡𝐢𝐬 𝐬𝐨𝐧, 𝐜𝐚𝐥𝐥𝐢𝐧𝐠 𝐨𝐮𝐭 𝐭𝐨 𝐡𝐢𝐦 𝐚𝐧𝐝 𝐭𝐞𝐥𝐥𝐢𝐧𝐠 𝐡𝐢𝐦 𝐭𝐡𝐚𝐭 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 𝐰𝐚𝐬 𝐠𝐨𝐢𝐧𝐠 𝐭𝐨 𝐛𝐞 𝐨𝐤𝐚𝐲 𝐛𝐮𝐭 𝐚 𝐦𝐨𝐧𝐬𝐭𝐞𝐫 𝐨𝐟 𝐚 𝐰𝐡𝐚𝐥𝐞 𝐜𝐚𝐦𝐞 𝐭𝐨 𝐭𝐡𝐞 𝐬𝐮𝐫𝐟𝐚𝐜𝐞 𝐚𝐧𝐝 𝐬𝐰𝐚𝐥𝐥𝐨𝐰𝐞𝐝 𝐮𝐩 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐛𝐨𝐚𝐭 𝐰𝐡𝐨𝐥𝐞 𝐢𝐧 𝐨𝐧𝐞 𝐠𝐮𝐥𝐩. 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐦𝐚𝐧𝐚𝐠𝐞𝐝 𝐭𝐨 𝐛𝐫𝐞𝐚𝐤 𝐟𝐫𝐞𝐞 𝐨𝐟 𝐡𝐢𝐬 𝐜𝐨𝐧𝐬𝐭𝐫𝐚𝐢𝐧𝐭𝐬 𝐚𝐧𝐝 𝐣𝐮𝐦𝐩𝐞𝐝 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐚𝐭𝐞𝐫 𝐚𝐟𝐭𝐞𝐫 𝐡𝐢𝐬 𝐏𝐚𝐩𝐚, 𝐮𝐥𝐭𝐢𝐦𝐚𝐭𝐞𝐥𝐲 𝐠𝐞𝐭𝐭𝐢𝐧𝐠 𝐬𝐰𝐚𝐥𝐥𝐨𝐰𝐞𝐝 𝐛𝐲 𝐭𝐡𝐞 𝐰𝐡𝐚𝐥𝐞 𝐚𝐬 𝐰𝐞𝐥𝐥, 𝐭𝐡𝐞 𝐜𝐮𝐫𝐬𝐞 𝐨𝐟 𝐛𝐞𝐢𝐧𝐠 𝐚 𝐝𝐨𝐧𝐤𝐞𝐲 𝐰𝐚𝐬𝐡𝐢𝐧𝐠 𝐚𝐰𝐚𝐲 𝐢𝐧 𝐭𝐡𝐞 𝐰𝐚𝐭𝐞𝐫. 𝐅𝐢𝐧𝐝𝐢𝐧𝐠 𝐡𝐢𝐬 𝐏𝐚𝐩𝐚 𝐢𝐧𝐬𝐢𝐝𝐞 𝐭𝐡𝐞 𝐛𝐞𝐥𝐥𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐰𝐡𝐚𝐥𝐞, 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐚𝐩𝐨𝐥𝐨𝐠𝐢𝐳𝐞𝐝 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐰𝐚𝐲 𝐡𝐞 𝐡𝐚𝐝 𝐭𝐫𝐞𝐚𝐭𝐞𝐝 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐚𝐧𝐝 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐟𝐨𝐫𝐠𝐚𝐯𝐞 𝐡𝐢𝐦. 𝐓𝐡𝐞𝐧 𝐭𝐡𝐞 𝐰𝐨𝐨𝐝𝐞𝐧 𝐛𝐨𝐲 𝐠𝐨𝐭 𝐚𝐧 𝐢𝐝𝐞𝐚 𝐨𝐟 𝐡𝐨𝐰 𝐭𝐡𝐞𝐲 𝐜𝐨𝐮𝐥𝐝 𝐠𝐞𝐭 𝐨𝐮𝐭 𝐚𝐧𝐝 𝐫𝐞𝐭𝐮𝐫𝐧 𝐡𝐨𝐦𝐞 𝐬𝐨 𝐡𝐞 𝐛𝐞𝐠𝐚𝐧 𝐭𝐨 𝐭𝐞𝐥𝐥 𝐚 𝐫𝐚𝐧𝐝𝐨𝐦 𝐬𝐭𝐫𝐚𝐧𝐝 𝐨𝐟 𝐥𝐢𝐞𝐬, 𝐦𝐚𝐤𝐢𝐧𝐠 𝐡𝐢𝐬 𝐧𝐨𝐬𝐞 𝐠𝐫𝐨𝐰 𝐚𝐧𝐝 𝐭𝐢𝐜𝐤𝐥𝐞 𝐭𝐡𝐞 𝐰𝐡𝐚𝐥𝐞'𝐬 𝐮𝐯𝐮𝐥𝐚 𝐭𝐨 𝐭𝐡𝐫𝐨𝐰 𝐭𝐡𝐞𝐦 𝐛𝐚𝐜𝐤 𝐮𝐩.

𝐁𝐚𝐜𝐤 𝐡𝐨𝐦𝐞 𝐚𝐧𝐝 𝐟𝐢𝐧𝐚𝐥𝐥𝐲 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝 𝐨𝐧𝐞 𝐚𝐧𝐨𝐭𝐡𝐞𝐫, 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐜𝐚𝐦𝐞 𝐭𝐨 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐨𝐧𝐜𝐞 𝐚𝐠𝐚𝐢𝐧 𝐭𝐨 𝐭𝐞𝐥𝐥 𝐡𝐢𝐦 𝐨𝐟 𝐭𝐡𝐞 𝐭𝐡𝐫𝐞𝐚𝐭 𝐨𝐟 𝐓𝐡𝐞 𝐃𝐚𝐫𝐤 𝐐𝐮𝐞𝐞𝐧. 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐛𝐞𝐠𝐠𝐞𝐝 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐚𝐫𝐫𝐚𝐧𝐠𝐞 𝐢𝐭 𝐬𝐨 𝐭𝐡𝐚𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐨𝐮𝐥𝐝 𝐛𝐞 𝐬𝐚𝐟𝐞, 𝐛𝐮𝐭 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐭𝐨𝐥𝐝 𝐡𝐢𝐦 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞 𝐩𝐨𝐫𝐭𝐚𝐥 𝐭𝐨 𝐄𝐚𝐫𝐭𝐡 𝐰𝐚𝐬 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐫𝐨𝐲𝐚𝐥 𝐟𝐚𝐦𝐢𝐥𝐲, 𝐚𝐧𝐝 𝐆𝐞𝐩𝐞𝐭𝐭𝐨 𝐝𝐞𝐬𝐩𝐚𝐢𝐫𝐞𝐝. 𝐅𝐞𝐞𝐥𝐢𝐧𝐠 𝐠𝐮𝐢𝐥𝐭𝐲, 𝐓𝐡𝐞 𝐁𝐥𝐮𝐞 𝐅𝐚𝐢𝐫𝐲 𝐭𝐡𝐞𝐧 𝐚𝐦𝐞𝐧𝐝𝐞𝐝 𝐡𝐞𝐫 𝐬𝐭𝐚𝐭𝐞𝐦𝐞𝐧𝐭 𝐛𝐲 𝐬𝐚𝐲𝐢𝐧𝐠 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐨𝐮𝐥𝐝 𝐬𝐞𝐞 𝐰𝐡𝐚𝐭 𝐬𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐭𝐨 𝐚𝐧𝐝 𝐭𝐨𝐨𝐤 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐢𝐭𝐡 𝐡𝐞𝐫 𝐭𝐨 𝐝𝐢𝐬𝐜𝐮𝐬𝐬 𝐬𝐨𝐦𝐞𝐭𝐡𝐢𝐧𝐠 𝐭𝐨 𝐛𝐞 𝐚𝐫𝐫𝐚𝐧𝐠𝐞𝐝 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐨𝐫𝐠𝐚𝐧𝐢𝐳𝐞𝐫𝐬. 𝐎𝐧𝐜𝐞 𝐭𝐡𝐞𝐫𝐞, 𝐢𝐭 𝐰𝐚𝐬 𝐝𝐞𝐜𝐢𝐝𝐞𝐝 𝐭𝐡𝐚𝐭 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨, 𝐬𝐢𝐧𝐜𝐞 𝐚 𝐠𝐫𝐞𝐚𝐭 𝐝𝐞𝐚𝐥 𝐨𝐥𝐝𝐞𝐫 𝐭𝐡𝐚𝐧 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧, 𝐜𝐨𝐮𝐥𝐝 𝐠𝐨 𝐢𝐟 𝐡𝐞 𝐩𝐫𝐨𝐦𝐢𝐬𝐞𝐝 𝐭𝐨 𝐬𝐭𝐚𝐲 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞𝐦, 𝐥𝐨𝐨𝐤 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐞𝐦, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐫𝐞𝐦𝐞𝐦𝐛𝐞𝐫 𝐰𝐡𝐨 𝐭𝐡𝐞𝐲 𝐭𝐫𝐮𝐥𝐲 𝐚𝐫𝐞 𝐢𝐧 𝐭𝐡𝐞𝐢𝐫 𝐡𝐞𝐚𝐫𝐭𝐬. 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐩𝐫𝐨𝐦𝐢𝐬𝐞𝐝 𝐚𝐧𝐝 𝐰𝐚𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐞𝐝 𝐰𝐢𝐭𝐡 𝐚 𝐦𝐚𝐠𝐢𝐜𝐚𝐥 𝐚𝐦𝐮𝐥𝐞𝐭 𝐚𝐧𝐝 𝐰𝐚𝐬 𝐢𝐧𝐟𝐨𝐫𝐦𝐞𝐝 𝐭𝐡𝐚𝐭 𝐰𝐡𝐞𝐧 𝐭𝐡𝐞 𝐭𝐢𝐦𝐞 𝐰𝐚𝐬 𝐫𝐢𝐠𝐡𝐭, 𝐭𝐡𝐞𝐲 𝐰𝐨𝐮𝐥𝐝 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐨𝐩𝐭𝐢𝐨𝐧 𝐭𝐨 𝐫𝐞𝐭𝐮𝐫𝐧 𝐡𝐨𝐦𝐞.

𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐬𝐩𝐞𝐧𝐭 𝐡𝐢𝐬 𝐛𝐢𝐫𝐭𝐡𝐝𝐚𝐲 𝐥𝐢𝐯𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐬𝐭𝐫𝐞𝐞𝐭𝐬 𝐭𝐡𝐨𝐬𝐞 𝐟𝐢𝐫𝐬𝐭 𝐜𝐨𝐮𝐩𝐥𝐞 𝐲𝐞𝐚𝐫𝐬. 𝐇𝐞 𝐰𝐚𝐬𝐧'𝐭 𝐬𝐮𝐫𝐞 𝐡𝐨𝐰 𝐢𝐭 𝐡𝐚𝐩𝐩𝐞𝐧𝐞𝐝 𝐛𝐮𝐭 𝐡𝐞 𝐚𝐧𝐝 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐰𝐞𝐫𝐞 𝐬𝐞𝐩𝐚𝐫𝐚𝐭𝐞𝐝 𝐭𝐡𝐞 𝐦𝐨𝐦𝐞𝐧𝐭 𝐭𝐡𝐞𝐲 𝐜𝐚𝐦𝐞 𝐭𝐨 𝐄𝐚𝐫𝐭𝐡. 𝐈𝐭 𝐰𝐚𝐬 𝐞𝐱𝐜𝐞𝐩𝐭𝐢𝐨𝐧𝐚𝐥𝐥𝐲 𝐝𝐢𝐟𝐟𝐢𝐜𝐮𝐥𝐭 𝐚𝐭 𝐟𝐢𝐫𝐬𝐭 𝐬𝐢𝐧𝐜𝐞 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐡𝐚𝐝𝐧'𝐭 𝐞𝐯𝐞𝐫 𝐡𝐚𝐝 𝐭𝐨 𝐝𝐨 𝐯𝐞𝐫𝐲 𝐦𝐮𝐜𝐡 𝐨𝐧 𝐡𝐢𝐬 𝐨𝐰𝐧 𝐛𝐞𝐟𝐨𝐫𝐞, 𝐛𝐮𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐫𝐢𝐚𝐥 𝐚𝐧𝐝 (𝐦𝐮𝐜𝐡) 𝐞𝐫𝐫𝐨𝐫 𝐡𝐢𝐬 𝐭𝐢𝐦𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐬𝐭𝐫𝐞𝐞𝐭𝐬 𝐛𝐞𝐜𝐚𝐦𝐞 𝐞𝐚𝐬𝐢𝐞𝐫 𝐚𝐧𝐝 𝐞𝐚𝐬𝐢𝐞𝐫. 𝐈𝐭 𝐡𝐞𝐥𝐩𝐞𝐝 𝐪𝐮𝐢𝐭𝐞 𝐚 𝐛𝐢𝐭 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐫𝐞 𝐰𝐞𝐫𝐞 𝐚 𝐡𝐚𝐧𝐝𝐟𝐮𝐥 𝐨𝐟 𝐨𝐭𝐡𝐞𝐫 𝐛𝐨𝐲𝐬 𝐡𝐢𝐬 𝐚𝐠𝐞 𝐰𝐡𝐨 𝐡𝐚𝐝 𝐛𝐞𝐞𝐧 𝐥𝐢𝐯𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐬𝐭𝐫𝐞𝐞𝐭𝐬 𝐭𝐡𝐞𝐢𝐫 𝐞𝐧𝐭𝐢𝐫𝐞 𝐥𝐢𝐟𝐞 𝐰𝐡𝐨 𝐰𝐞𝐫𝐞 𝐰𝐢𝐥𝐥𝐢𝐧𝐠 𝐭𝐨 𝐥𝐨𝐨𝐤 𝐨𝐮𝐭 𝐟𝐨𝐫 𝐡𝐢𝐦 𝐟𝐨𝐫 𝐚 𝐬𝐡𝐨𝐫𝐭 𝐭𝐢𝐦𝐞, 𝐫𝐞𝐦𝐢𝐧𝐝𝐢𝐧𝐠 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐚 𝐛𝐢𝐭 𝐨𝐟 𝐏𝐥𝐞𝐚𝐬𝐮𝐫𝐞 𝐈𝐬𝐥𝐚𝐧𝐝. 𝐇𝐞 𝐤𝐧𝐞𝐰 𝐰𝐡𝐚𝐭 𝐭𝐡𝐞𝐲 𝐰𝐞𝐫𝐞 𝐝𝐨𝐢𝐧𝐠 𝐰𝐚𝐬 𝐰𝐫𝐨𝐧𝐠. 𝐒𝐭𝐞𝐚𝐥𝐢𝐧𝐠 𝐡𝐚𝐝𝐧'𝐭 𝐛𝐞𝐞𝐧 𝐬𝐨𝐦𝐞𝐭𝐡𝐢𝐧𝐠 𝐡𝐞 𝐡𝐚𝐝 𝐞𝐯𝐞𝐫 𝐭𝐡𝐨𝐮𝐠𝐡𝐭 𝐚𝐛𝐨𝐮𝐭 𝐝𝐨𝐢𝐧𝐠 𝐛𝐞𝐟𝐨𝐫𝐞 𝐛𝐮𝐭 𝐢𝐭 𝐬𝐞𝐞𝐦𝐞𝐝 𝐭𝐡𝐚𝐭 𝐢𝐭 𝐰𝐚𝐬 𝐡𝐢𝐬 𝐨𝐧𝐥𝐲 𝐨𝐩𝐭𝐢𝐨𝐧 𝐟𝐨𝐫 𝐬𝐮𝐫𝐯𝐢𝐯𝐚𝐥 𝐧𝐨𝐰. 𝐇𝐞 𝐣𝐮𝐬𝐭 𝐡𝐨𝐩𝐞𝐝 𝐡𝐢𝐬 𝐏𝐚𝐩𝐚 𝐰𝐨𝐮𝐥𝐝 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝.

𝐓𝐰𝐨 𝐲𝐞𝐚𝐫𝐬 𝐚𝐟𝐭𝐞𝐫 𝐜𝐨𝐦𝐢𝐧𝐠 𝐭𝐨 𝐄𝐚𝐫𝐭𝐡 𝐰𝐡𝐢𝐥𝐞 𝐫𝐚𝐢𝐝𝐢𝐧𝐠 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐚 𝐡𝐨𝐮𝐬𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐫𝐢𝐜𝐡𝐞𝐫 𝐬𝐢𝐝𝐞 𝐨𝐟 𝐭𝐨𝐰𝐧, 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐜𝐚𝐮𝐠𝐡𝐭 𝐛𝐲 𝐭𝐡𝐞 𝐨𝐰𝐧𝐞𝐫’𝐬 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫, 𝐚 𝐟𝐞𝐰 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝𝐞𝐫 𝐭𝐡𝐚𝐧 𝐡𝐢𝐦𝐬𝐞𝐥𝐟. 𝐒𝐡𝐞 𝐰𝐚𝐬 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝𝐢𝐧𝐠 𝐭𝐨𝐰𝐚𝐫𝐝𝐬 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨'𝐬 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧 𝐚𝐧𝐝 𝐭𝐡𝐨𝐮𝐠𝐡 𝐡𝐞 𝐝𝐢𝐝𝐧’𝐭 𝐠𝐨 𝐢𝐧𝐭𝐨 𝐡𝐢𝐬 𝐩𝐚𝐬𝐭 𝐨𝐫 𝐰𝐡𝐞𝐫𝐞 𝐡𝐞 𝐜𝐚𝐦𝐞 𝐟𝐫𝐨𝐦 𝐨𝐫 𝐞𝐯𝐞𝐧 𝐡𝐢𝐬 𝐧𝐚𝐦𝐞, 𝐬𝐡𝐞 𝐚𝐜𝐜𝐞𝐩𝐭𝐞𝐝 𝐡𝐢𝐦 𝐚𝐧𝐝 𝐝𝐢𝐝 𝐰𝐡𝐚𝐭 𝐬𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐭𝐨 𝐡𝐞𝐥𝐩 𝐡𝐢𝐦. 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐤𝐞𝐩𝐭 𝐢𝐧 𝐚 𝐡𝐢𝐝𝐝𝐞𝐧 𝐫𝐨𝐨𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐧𝐮𝐫𝐬𝐞𝐫𝐲 𝐰𝐡𝐞𝐫𝐞 𝐭𝐡𝐞 𝐠𝐢𝐫𝐥 𝐰𝐨𝐮𝐥𝐝 𝐬𝐧𝐞𝐚𝐤 𝐡𝐢𝐦 𝐟𝐨𝐨𝐝 𝐚𝐬 𝐨𝐟𝐭𝐞𝐧 𝐚𝐬 𝐬𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐭𝐡𝐞 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐰𝐞𝐫𝐞 𝐨𝐮𝐭, 𝐡𝐞 𝐰𝐚𝐬 𝐚𝐥𝐥𝐨𝐰𝐞𝐝 𝐭𝐨 𝐜𝐨𝐦𝐞 𝐨𝐮𝐭 𝐚𝐧𝐝 𝐬𝐨𝐜𝐢𝐚𝐥𝐢𝐳𝐞. 𝐈𝐭 𝐨𝐧𝐥𝐲 𝐥𝐚𝐬𝐭𝐞𝐝 𝐚 𝐟𝐞𝐰 𝐰𝐞𝐞𝐤𝐬 𝐛𝐞𝐟𝐨𝐫𝐞 𝐭𝐡𝐞 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐟𝐨𝐮𝐧𝐝 𝐨𝐮𝐭 𝐭𝐡𝐞𝐢𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫 𝐰𝐚𝐬 𝐬𝐦𝐮𝐠𝐠𝐥𝐢𝐧𝐠 𝐚 𝐟𝐢𝐟𝐭𝐞𝐞𝐧-𝐲𝐞𝐚𝐫-𝐨𝐥𝐝 𝐛𝐨𝐲 𝐚𝐧𝐝 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐰𝐚𝐬 𝐭𝐚𝐤𝐞𝐧 𝐭𝐨 𝐚𝐧 𝐨𝐫𝐩𝐡𝐚𝐧𝐚𝐠𝐞 𝐢𝐦𝐦𝐞𝐝𝐢𝐚𝐭𝐞𝐥𝐲. 𝐖𝐡𝐞𝐧 𝐚𝐬𝐤𝐞𝐝 𝐡𝐢𝐬 𝐧𝐚𝐦𝐞, 𝐏𝐢𝐧𝐨𝐜𝐜𝐡𝐢𝐨 𝐬𝐢𝐦𝐩𝐥𝐲 𝐫𝐞𝐬𝐩𝐨𝐧𝐝𝐞𝐝 𝐰𝐢𝐭𝐡 "𝐉𝐚𝐜𝐤" 𝐬𝐢𝐧𝐜𝐞 𝐢𝐭 𝐰𝐚𝐬 𝐭𝐡𝐞 𝐨𝐧𝐥𝐲 𝐧𝐚𝐦𝐞 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐭𝐡𝐢𝐧𝐤 𝐨𝐟, 𝐡𝐚𝐯𝐢𝐧𝐠 𝐡𝐞𝐚𝐫𝐝 𝐢𝐭 𝐢𝐧 𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞 𝐡𝐚𝐝 𝐛𝐞𝐞𝐧 𝐭𝐚𝐤𝐞𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐎𝐫𝐩𝐡𝐚𝐧𝐚𝐠𝐞.

𝐇𝐞 𝐰𝐚𝐬 𝐚𝐝𝐨𝐩𝐭𝐞𝐝 𝐫𝐚𝐭𝐡𝐞𝐫 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐢𝐧𝐭𝐨 𝐚 𝐡𝐨𝐦𝐞 𝐭𝐡𝐚𝐭 𝐢𝐦𝐦𝐞𝐝𝐢𝐚𝐭𝐞𝐥𝐲 𝐡𝐚𝐝 𝐉𝐚𝐜𝐤'𝐬 𝐬𝐤𝐢𝐧 𝐜𝐫𝐚𝐰𝐥𝐢𝐧𝐠. 𝐈𝐭 𝐰𝐚𝐬 𝐚 𝐭𝐫𝐚𝐬𝐡𝐲 𝐩𝐥𝐚𝐜𝐞; 𝐭𝐡𝐞 𝐟𝐚𝐭𝐡𝐞𝐫 𝐚𝐥𝐰𝐚𝐲𝐬 𝐠𝐨𝐧𝐞 𝐚𝐧𝐝 𝐭𝐡𝐞 𝐦𝐨𝐭𝐡𝐞𝐫 𝐚𝐥𝐰𝐚𝐲𝐬 𝐜𝐨𝐤𝐞𝐝 𝐮𝐩 𝐨𝐧 𝐬𝐨𝐦𝐞 𝐤𝐢𝐧𝐝 𝐨𝐟 𝐝𝐫𝐮𝐠. 𝐉𝐚𝐜𝐤 𝐰𝐚𝐬 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐩𝐮𝐭 𝐭𝐨 𝐰𝐨𝐫𝐤 𝐢𝐧 𝐰𝐡𝐚𝐭 𝐡𝐞 𝐪𝐮𝐢𝐜𝐤𝐥𝐲 𝐫𝐞𝐚𝐥𝐢𝐳𝐞𝐝 𝐰𝐚𝐬𝐧'𝐭 𝐚 𝐟𝐚𝐦𝐢𝐥𝐲, 𝐛𝐮𝐭 𝐚 𝐣𝐨𝐛. 𝐇𝐞 𝐰𝐚𝐬 𝐟𝐨𝐫𝐜𝐞𝐝 𝐭𝐨 𝐝𝐨 𝐭𝐡𝐞 𝐦𝐮𝐧𝐝𝐚𝐧𝐞 𝐭𝐚𝐬𝐤𝐬 𝐨𝐟 𝐚 ‘𝐠𝐨𝐩𝐡𝐞𝐫’ 𝐢𝐧 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐨𝐟 𝐭𝐡𝐞 𝐝𝐫𝐮𝐠 𝐭𝐫𝐚𝐝𝐞, 𝐚𝐧𝐝 𝐡𝐚𝐭𝐞𝐝 𝐞𝐯𝐞𝐫𝐲 𝐦𝐢𝐧𝐮𝐭𝐞 𝐨𝐟 𝐢𝐭. 𝐇𝐞 𝐰𝐚𝐬 𝐛𝐞𝐚𝐭𝐞𝐧 𝐨𝐟𝐭𝐞𝐧, 𝐚𝐧𝐝 𝐟𝐞𝐝 𝐯𝐞𝐫𝐲 𝐥𝐢𝐭𝐭𝐥𝐞. 𝐁𝐲 𝐭𝐡𝐞 𝐭𝐢𝐦𝐞 𝐉𝐚𝐜𝐤 𝐭𝐮𝐫𝐧𝐞𝐝 𝐬𝐞𝐯𝐞𝐧𝐭𝐞𝐞𝐧 𝐡𝐞 𝐡𝐚𝐝 𝐞𝐧𝐨𝐮𝐠𝐡, 𝐚𝐧𝐝 𝐥𝐞𝐟𝐭 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐚 𝐰𝐨𝐫𝐝.

𝐉𝐚𝐜𝐤 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐥𝐢𝐯𝐢𝐧𝐠 𝐨𝐧 𝐡𝐢𝐬 𝐨𝐰𝐧 𝐞𝐯𝐞𝐫 𝐬𝐢𝐧𝐜𝐞, 𝐚𝐭 𝐟𝐢𝐫𝐬𝐭 𝐣𝐮𝐬𝐭 𝐩𝐢𝐜𝐤𝐢𝐧𝐠 𝐮𝐩 𝐰𝐡𝐚𝐭𝐞𝐯𝐞𝐫 𝐨𝐝𝐝 𝐣𝐨𝐛𝐬 𝐡𝐞 𝐜𝐨𝐮𝐥𝐝 𝐨𝐧 𝐭𝐡𝐞 𝐬𝐢𝐝𝐞 𝐮𝐧𝐭𝐢𝐥 𝐡𝐞 𝐜𝐚𝐦𝐞 𝐚𝐜𝐫𝐨𝐬𝐬 𝐚 𝐠𝐫𝐨𝐮𝐩 𝐨𝐟 𝐬𝐭𝐫𝐞𝐞𝐭 𝐩𝐞𝐫𝐟𝐨𝐫𝐦𝐞𝐫𝐬 𝐭𝐡𝐚𝐭 𝐰𝐞𝐫𝐞 𝐦𝐨𝐫𝐞 𝐭𝐡𝐚𝐧 𝐰𝐢𝐥𝐥𝐢𝐧𝐠 𝐭𝐨 𝐭𝐚𝐤𝐞 𝐡𝐢𝐦 𝐢𝐧 𝐚𝐧𝐝 𝐬𝐡𝐨𝐰 𝐡𝐢𝐦 𝐭𝐡𝐞 𝐫𝐨𝐩𝐞𝐬. 𝐎𝐧𝐜𝐞 𝐡𝐞 𝐥𝐞𝐚𝐫𝐧𝐞𝐝 𝐰𝐡𝐚𝐭 𝐢𝐭 𝐢𝐬 𝐭𝐡𝐚𝐭 𝐭𝐡𝐞𝐲 𝐝𝐢𝐝, 𝐡𝐞 𝐛𝐞𝐜𝐚𝐦𝐞 𝐚𝐩𝐩𝐚𝐥𝐥𝐞𝐝 𝐰𝐢𝐭𝐡 𝐭𝐡𝐞 𝐟𝐚𝐥𝐬𝐞 𝐝𝐢𝐬𝐩𝐥𝐚𝐲 𝐨𝐟 𝐦𝐚𝐠𝐢𝐜; 𝐢𝐭 𝐰𝐚𝐬 𝐚𝐧 𝐮𝐩𝐟𝐫𝐨𝐧𝐭 𝐥𝐢𝐞! 𝐄𝐯𝐞𝐫 𝐬𝐢𝐧𝐜𝐞 𝐡𝐞 𝐰𝐚𝐬 𝐚 𝐲𝐨𝐮𝐧𝐠 𝐛𝐨𝐲 𝐡𝐞 𝐡𝐚𝐝 𝐚𝐥𝐰𝐚𝐲𝐬 𝐛𝐞𝐞𝐧 𝐭𝐚𝐮𝐠𝐡𝐭 𝐭𝐨 𝐭𝐞𝐥𝐥 𝐭𝐡𝐞 𝐭𝐫𝐮𝐭𝐡. 𝐁𝐮𝐭 𝐉𝐚𝐜𝐤 𝐜𝐨𝐮𝐥𝐝𝐧'𝐭 𝐡𝐞𝐥𝐩 𝐛𝐮𝐭 𝐭𝐨 𝐟𝐞𝐞𝐥 𝐜𝐥𝐨𝐬𝐞𝐫 𝐭𝐨 𝐡𝐨𝐦𝐞 𝐭𝐡𝐚𝐧 𝐡𝐞 𝐞𝐯𝐞𝐫 𝐡𝐚𝐝 𝐛𝐞𝐟𝐨𝐫𝐞. 𝐒𝐨 𝐭𝐡𝐫𝐨𝐰𝐢𝐧𝐠 𝐡𝐢𝐬 𝐜𝐨𝐧𝐬𝐜𝐢𝐨𝐮𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐰𝐢𝐧𝐝, 𝐡𝐞 𝐛𝐞𝐜𝐚𝐦𝐞 𝐚 𝐰𝐞𝐥𝐥 𝐫𝐞𝐧𝐨𝐮𝐧𝐜𝐞𝐝 𝐬𝐭𝐫𝐞𝐞𝐭 𝐦𝐚𝐠𝐢𝐜𝐢𝐚𝐧, 𝐩𝐫𝐨𝐟𝐢𝐜𝐢𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐫𝐭 𝐨𝐟 𝐥𝐲𝐢𝐧𝐠 𝐚𝐧𝐝 𝐝𝐞𝐜𝐞𝐩𝐭𝐢𝐨𝐧 𝐚𝐧𝐝 𝐦𝐚𝐝𝐞 𝐪𝐮𝐢𝐭𝐞 𝐚 𝐛𝐢𝐭 𝐨𝐟 𝐦𝐨𝐧𝐞𝐲 𝐢𝐧 𝐭𝐡𝐞 𝐩𝐫𝐨𝐜𝐞𝐬𝐬.

🤥𝐓𝐡𝐞𝐦𝐞 𝐒𝐨𝐧𝐠:

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Name (Fairy Tale World): Moana.
Other Names (Fairy Tale World): None.
Real Name (Fairy Tale World): Moana Waialiki.
Occupation (Fairy Tale World): Next In Line To Be Chief.
Place Of Origin: Motunui.
Age: Eighteen.
Affiliation (Rivenspire - FT World): Neutral Good.



Appearance - Thirteen Years Ago (3 Years Old):



Appearance - (18 Years Old):



Wardrobe Style (Rivenspire - FT World):



~Relationship Information~


Relationship Status: Single.
Partner: N/A.
Father: Tui Waialiki.
Mother: Sina Waialiki.
Siblings: Lilo Pelekai.
Pet/s: None.
Other: Gramma Tala (grandmother; deceased).

~Personal Information~


Personality: Moana is incredibly headstrong and stubborn. Her passion and daring often puts herself in dangerous circumstances. However, due to her natural sense of heroism, she often tries to face the most dangerous things alone. She has a strong sense of what it right in the world and what is right in her heart and is willing to admit that they aren't always the same but never willing to forgo one in search of the other. She is good-hearted and genuinely seeks out what it best for her people. She has an ever curious mind that is always in search of information which leads to her being quite intelligent.

Strengths:
Moana is a master wayfarer, able to sail her canoe where ever it is her heart desires but with her island in mind, she always finds her way back home. She is incredibly skilled in parkour and is quite athletic due to running about on her island. She knows how to live off the earth and how it can help her. Moana follows her heart and has a contagious sense of passion and joy in everything she does. Also, having the ocean on your side is never a bad thing.

Weaknesses:
Moana is stubborn!!! Her brave tendencies often lead to her endangering her own life to keep those around her safe. Moana always feels the call of the ocean and sometimes, she just can't ignore it.

Magic Capabilities:
Moana has not magical capabilities, however, she has been chosen by the ocean. It often helps her with what it is she wants or needs and sometimes leaves her all on her own.

Weapons:
?.

Brief Biography (Life In Rivenspire - FT World):
Moana has always had an unspoken desire to be on the sea and travel. Ever since she was a child, the ocean seemed to call her. She has memories, faint ones, of the ocean parting allowing her to see the beauty under the waves. However, as the eldest daughter of the chief of Motunui it has and will always be her duty to follow in his footsteps. The knowledge of this has been the one thing that has prevented her from sailing away from their shore in search of another. That was until her Gramma Tala died with the old woman's last words to her, Moana ran away with only her mother's support. It was hard for Moana to choose but with the encouragement from her Gramma and the knowledge of what was hidden inside her necklace, Moana left in hopes of returning and able to give more to her people than just guidance.

However, Moana's canoe was hit by a storm, she was thrown and forced to grab madly at her boat, in hopes of staying afloat in the choppy waters. But at some point, the water was too much and dragged her under, deeper and deeper into its depth and for the first time, Moana felt as though the ocean was not her friend.

Brief Biography (Life On Earth):
Moana washed up on the coast of New Zealand, where is was found by a group of tourists. Speaking no English, she was brought to the local IWI and quickly taken in. They taught her the ways of their tribe, traditions similar to her own, as well as the way of this new world. The family she found there, was not unlike her own in their ways. Her culture, although fading, existed within their own and she bonded to it. Moana embraced her time with these new people in this new land as she had no idea of which way was home and when she looked up at the stars at night, they seemed to have changed. The longer Moana stayed though, she could feel her memories fading away. In fear of forgetting her family, especially her grandmother, Moana got her tattoo to have a permanent reminder until she found her way back.

~Other Information~


Other:


~Theme Song~


"How Far I'll Go" By Auli'i Cravalho

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"یہ میرے لوگ ہیں ... یہ میرا شہر ہے ... میں نے اپنی آخری سانس تک ان کی حفاظت کرے گا."

"These are my people... this is my city... I will protect them till my last breath."








Name (Rivenspire): Kida Nedakh.
Other Names (Rivenspire): Warrior Queen, Queen of the Lost City, Nala.
Real Name (Rivenspire): Kidagakash Nedakh; Queen of the Lost City of Atlantis.
Occupation (Rivenspire): Warrior; Queen of the Lost City of Atlantis.
Place Of Origin: Atlantis; Rivenspire.
Age: Twenty; real age is Four Hundred and Seventy-Two.
Affiliation: Chaotic Good (Presently).

Chaotic Good (Presently). - * A chaotic good character acts as her conscience directs her with little regard for what others expect of her. She makes her own way, but she’s kind and benevolent. She believes in goodness and right but has little use for laws and regulations. She hates it when people try to intimidate others and tell them what to do. She follows her own moral compass, which, although good, may not agree with that of society. Chaotic good can be a dangerous alignment when it disrupts the order of society and punishments those who do well for themselves. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit.











Relationship Status: Single.
Partner: None.
Ex-Partner: None.
Father: King Kashekim Nedakh (Presumed Deceased).
Mother: Queen Callista Nedakh (Presumed Deceased).
Siblings: None.
Pet/s: While not owning any pets of her own, Kida has a strong fondness and loving affection towards the native dragon-like birds and almost prehistoric like creatures that live among the people within Atlantis.
Other: Viserys Khaneh (Adviser/ Small Council Member).











Personality: Seen by the surviving natives of Atlantis to be not only a fiercely independent, but also an extraordinary and quite calculating young woman; Kidagakash is known to be exceedingly polite and generally well-spoken to all those of whom she considers to be both her friends and her family; still quite very young by Atlantean standards (only considered to be a teenager)- Kida, while filled with her own strong determination to not only keep her people alive, but to also keep her lost culture thriving; showing much pride and confidence in her skills as Queen of the lost city. While still severely naive of the new world resting just outside the safety of her home, Kidagakash has shown herself to be an extremely intelligent person, even from quite the young age; quick to understand that while she may not like what it is that lays beyond Atlantis, she is free to pursue her own path by leading her people to a better future; however, not wanting to bring danger on those she loves, she remains weary and takes it upon herself to keep the only entrance to her world safe and concealed from outsiders who dare stray too close for her liking.

Taking after her mother, Callista, when it comes to her kindness and consideration towards those around her; Kidagakash is often deeply sympathetic to those she perceives as being oppressed, although her pent up frustration from many years protecting and caring for the people of Atlantis on her own have made her quite capable of being utterly ruthless against those she perceives as oppressing others. An extremely brave and exceedingly resourceful young woman; Kida does what she must, and often proves herself over and over to be as fearless as any man, and oftentimes just as skilled (if not better) a warrior than most that come up against her in a fight- her years of isolation in the crumbling ruins of the city helping to make her dangerously aggressive towards any and all that she believes poses a threat towards her people; the young Atlantean showing that she is unafraid to threaten, and even attack those that she believes is a danger to Atlantis, and all of those who live within it- and while she was initially horrified when she took her first life, Kidagakash’s upbringing, mixed with her sheer determination has helped to harden her heart, making it easier for her to kill without remorse.

While Kidagakash is seen to be both demanding and ruthless towards those whom she perceives to be her enemies, she has always shown to reciprocate the devotion of those who follow and support her in her rule with nothing more than both pure gratitude, and never-wavering compassion; an exceptionally energetic young woman, Kida is often both overly eager and full of life, and while her heart is most times in the right place, her curiosity tends to find her walking into situations that are considered to be quite dangerous, leading her into trouble with the Royal advisers more often than she would like- and even as a child, her thirst for adventure and fierce-tempered nature helped her to show others that she was one who was never truly going to be constrained by simple social aspects such as gender roles, courtly virtues, class distinctions, and the expectations set to her by those of the court, her teenage rebellion towards her advisers causing her to refuse their suggestions about taking on a King, and supplying the city with an heir to the throne; the young and slightly tomboyish child never truly aspiring to be the ‘proper lady’ that her parents had hoped for, instead (more times than none) finding herself compared and taking after her uncle’s example rather than that of her mother and father.

Also known to be both tremendously stubborn and quite standoffish; Kidagakash is mostly mistrusting, and exceedingly suspecting of strangers and other outsiders who manage to wander too close to the lost city in which she rules over- though once she believes and deems a person worthy to be a friend or one of her people, she places her undying loyalty and ever growing trust within them, the young woman willing to put her life on the line in the name of fighting for and defending those that she loves; leaving her blissfully free of both preconceptions or notions regarding those in which she meets. An exceptionally lively child before the catalyst, Kidagakash’s virtue and spirited indifference to the rules always seemed to be able to make those around her smile; however, the devastating event that rained down upon her and her people tore her world apart before her very eyes, shattering her innocence, and destroying any family that she had left at her side- nevertheless, despite the nightmares of her past, Kida continues to poses a quite bubbly and light-hearted demeanor; giving her that small spark of life that gives her the ability to defuse most any tension within a situation.


Strengths: An exceeding skilled fighter due to being brought up surviving within a lost civilization; Kida is considered to be Atlantis’ most exceptionally skilled warrior, showing both an outstanding acrobatic affinity, as well as a lethal fighting style which has made it easy for her to overpower several opponents with ease- both not only an exceptionally great leader, but also a great strategist- a very keen observer, her exceptionally strong warrior instinct, coupled with the centuries past of surviving among Atlantis’ various fauna have made her incredibly keen to detail; often allowing her to be able to catch things that most others would simple brush off and pass by.

Eager to learn anything that is presented to her however; Kidagakash, taking after her father and much like many of the other Atlanteans, is able to absorb new information about various different cultures at an exceedingly rapid pace, and as such is considered to be a master linguist within Atlantis, knowing multiple languages from all over the world, and able to adapt to differences in culture and even different societies with enough conversation in regards the subject. An extremely skilled hunter and gatherer; often taking it upon herself to scavenge within the jungles and in the outside world in search for additional food and resources- Kidagakash is a true warrior Princess, known and seen in the eyes of her people as the finest protector of Atlantis; however at the same time, Kida has a keen understanding of politics, and continues to develop her natural and strong leadership skills while doing her best to be the strong-willed Queen her people need her to be.


Weaknesses: While a kind and just leader to her people; Kidagakash's many years of isolation protecting the crumbling ruins of the city, and making sure that her people continue to survive have made her not only extremely violent and ruthless, but also dangerously aggressive towards all and any that she believes poses a threat towards Atlantis and its people; the young Queen unafraid to threaten and attack first, and ask questions later if she believes that they are a danger to those in which she loves- her tremendously stubborn and standoffish tendencies causing her to be exceedingly distrusting and suspecting of strangers and other outsiders who find themselves wandering too close to the lost city in which the warrior Princess rules over; whether this be by accident, or on purpose, the young woman rarely ever giving them time to explain themselves or their actions.

Brief Biography (Life In Rivenspire):
Known to all as both extremely curious and overly adventurous by nature; Kidagakash always seemed to find herself walking into the clutches of danger, or managing to stumble her way into trouble, which in turn always led her into gaining a lot of attention from those around her- more times than none, unwanted and unneeded, and usually ending with her at the receiving end of one of her father's lectures on how she should properly and responsibly act as the only Princess of Atlantis. However, choosing to defy him again by leaving her family home in search of her lost uncle when she shouldn't have, her actions eventually led her further from his sight and protection than she had ever been before- the great catalyst striking the grand city in its prime, causing nothing but panic and chaos to spread through the people as they desperately tried to escape the devastation that was befalling Atlantis.

Struggling against the mass of crowds that were doing all they could to get away; Kidagakash stumbled about the city while desperately searching for signs of either of her parents; however as the Mother Crystal took control to save as much of the city as it could, she found herself trapped within the ruins along with the rest of the survivors, and with a heavy heart due to the pain and knowledge that she had just lost everything that she had ever had and loved within her live. Presumed dead and figure of legend to the rest of the Fairy Tail World, no one knows exactly what has become of Kidagakash Nedakh- the lost city of Atlantis fading away, and becoming nothing more than a myth for all to enjoy.


Brief Biography (Life On Earth):
Due to being separated from her father, and lost during the catalyst along with the rest of the city of Atlantis; Kidagakash never had the chance, nor the opportunity to be sent to Earth with the other children.











Magic Capabilities:
Like all other Atlanteans before her; Kidagakash was gifted with a small, blue crystal fragment at birth- just a small part of the heart of Atlantis, otherwise known as The Mother Crystal and considered to be not only the great power, but also the very life source of Atlantis, which bestows its powers upon the Atlanteans it deems to be worthy of wielding its magic; the crystal itself granting the holder the ability to heal wounds of any kind, depending on the severity of them.

* Kidagakash's more impressive ability however, is her extremely strong and mental connection with the heart of Atlantis itself, and her capability to permanently bond with it to become a single entity- the crystal mixed with her Royal blood causing her to become one of the strongest beings alive, and nearly completely undefeatable while in this state; nonetheless, even while under the influence of the heart, Kidagakash is acutely aware of everything going on around her both past, present, and future- her telepathic connection with the crystal allowing her the gift of prophetic abilities.




Weapons:
Spending much of her childhood under the influence and guidance of her beloved uncle; Kidagakash pushed herself to the limits, honing the skills that he taught her as a fighter each and everyday, working with weapons of all kinds; ranging from the swords and daggers that her uncle used to give her on her day of birth, to the spears and yari in which she uses to hunt, and to protect the city from danger- the young Queen hoping that one day all of her hard work, and training to maintain and sharpen her skills, will help to make her lost uncle proud of the woman and warrior she has become.











Other: Like all Atlanteans before her; Kidagakash was presented with an extremely beautiful and unique crystal necklace at birth, and continues to wear it each and every single day, they young woman choosing to never take it off- a symbol of the lost culture, and a strong link to the heart of Atlantis; the power source which has helped to keep the people of Atlantis alive for all of time.

Like most Atlanteans before her, and as a sign of her Royal blood; Kidagakash has proudly been marked with a traditional tattoo of her people and lost culture- consisting of two curved lines and a single circle, bright blue in color, they sit upon her left cheek just under her eye where all may see.












"Alive" by Sia.

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𝑺𝒊𝒎𝒃𝒂 𝑳𝒊𝒐𝒏𝒉𝒆𝒂𝒓𝒕
"𝑺𝒐𝒎𝒆𝒕𝒊𝒎𝒆𝒔 𝒘𝒉𝒂𝒕'𝒔 𝒍𝒆𝒇𝒕 𝒃𝒆𝒉𝒊𝒏𝒅 𝒄𝒂𝒏 𝒈𝒓𝒐𝒘 𝒃𝒂𝒄𝒌 𝒃𝒆𝒕𝒕𝒆𝒓 𝒕𝒉𝒂𝒏 𝒕𝒉𝒆 𝒈𝒆𝒏𝒆𝒓𝒂𝒕𝒊𝒐𝒏 𝒃𝒆𝒇𝒐𝒓𝒆, 𝒊𝒇 𝒈𝒊𝒗𝒆𝒏 𝒕𝒉𝒆 𝒄𝒉𝒂𝒏𝒄𝒆."



🦁𝑵𝒂𝒎𝒆:
𝑺𝒊𝒎𝒃𝒂 𝑳𝒊𝒐𝒏𝒉𝒆𝒂𝒓𝒕

🦁𝑶𝒕𝒉𝒆𝒓 𝑵𝒂𝒎𝒆𝒔:
𝑻𝒂𝒓𝒛𝒂𝒏, 𝑷𝒓𝒊𝒏𝒄𝒆 𝒐𝒇 𝑻𝒉𝒆 𝑷𝒓𝒊𝒅𝒆 𝑳𝒂𝒏𝒅𝒔, 𝑻𝒉𝒆 𝑶𝒏𝒆 𝑻𝒓𝒖𝒆 𝑲𝒊𝒏𝒈, 𝑳𝒊𝒕𝒕𝒍𝒆 𝑳𝒊𝒐𝒏

🦁𝑨𝒈𝒆:
𝑻𝒘𝒆𝒏𝒕𝒚

🦁𝑨𝒇𝒇𝒊𝒍𝒊𝒂𝒕𝒊𝒐𝒏

𝑨 𝒍𝒂𝒘𝒇𝒖𝒍 𝒈𝒐𝒐𝒅 𝒄𝒉𝒂𝒓𝒂𝒄𝒕𝒆𝒓 𝒂𝒄𝒕𝒔 𝒂𝒔 𝒂 𝒈𝒐𝒐𝒅 𝒑𝒆𝒓𝒔𝒐𝒏 𝒊𝒔 𝒆𝒙𝒑𝒆𝒄𝒕𝒆𝒅 𝒐𝒓 𝒓𝒆𝒒𝒖𝒊𝒓𝒆𝒅 𝒕𝒐 𝒂𝒄𝒕. 𝑯𝒆 𝒄𝒐𝒎𝒃𝒊𝒏𝒆𝒔 𝒂 𝒄𝒐𝒎𝒎𝒊𝒕𝒎𝒆𝒏𝒕 𝒕𝒐 𝒐𝒑𝒑𝒐𝒔𝒆 𝒆𝒗𝒊𝒍 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆 𝒅𝒊𝒔𝒄𝒊𝒑𝒍𝒊𝒏𝒆 𝒕𝒐 𝒇𝒊𝒈𝒉𝒕 𝒓𝒆𝒍𝒆𝒏𝒕𝒍𝒆𝒔𝒔𝒍𝒚. 𝑯𝒆 𝒕𝒆𝒍𝒍𝒔 𝒕𝒉𝒆 𝒕𝒓𝒖𝒕𝒉, 𝒌𝒆𝒆𝒑𝒔 𝒉𝒊𝒔 𝒘𝒐𝒓𝒅, 𝒉𝒆𝒍𝒑𝒔 𝒕𝒉𝒐𝒔𝒆 𝒊𝒏 𝒏𝒆𝒆𝒅, 𝒂𝒏𝒅 𝒔𝒑𝒆𝒂𝒌𝒔 𝒐𝒖𝒕 𝒂𝒈𝒂𝒊𝒏𝒔𝒕 𝒊𝒏𝒋𝒖𝒔𝒕𝒊𝒄𝒆. 𝑨 𝒍𝒂𝒘𝒇𝒖𝒍 𝒈𝒐𝒐𝒅 𝒄𝒉𝒂𝒓𝒂𝒄𝒕𝒆𝒓 𝒉𝒂𝒕𝒆𝒔 𝒕𝒐 𝒔𝒆𝒆 𝒕𝒉𝒆 𝒈𝒖𝒊𝒍𝒕𝒚 𝒈𝒐 𝒖𝒏𝒑𝒖𝒏𝒊𝒔𝒉𝒆𝒅. 𝑳𝒂𝒘𝒇𝒖𝒍 𝒈𝒐𝒐𝒅 𝒊𝒔 𝒕𝒉𝒆 𝒃𝒆𝒔𝒕 𝒂𝒍𝒊𝒈𝒏𝒎𝒆𝒏𝒕 𝒚𝒐𝒖 𝒄𝒂𝒏 𝒃𝒆 𝒃𝒆𝒄𝒂𝒖𝒔𝒆 𝒊𝒕 𝒄𝒐𝒎𝒃𝒊𝒏𝒆𝒔 𝒉𝒐𝒏𝒐𝒓 𝒂𝒏𝒅 𝒄𝒐𝒎𝒑𝒂𝒔𝒔𝒊𝒐𝒏. 𝑯𝒐𝒘𝒆𝒗𝒆𝒓, 𝒍𝒂𝒘𝒇𝒖𝒍 𝒈𝒐𝒐𝒅 𝒄𝒂𝒏 𝒃𝒆 𝒂 𝒅𝒂𝒏𝒈𝒆𝒓𝒐𝒖𝒔 𝒂𝒍𝒊𝒈𝒏𝒎𝒆𝒏𝒕 𝒘𝒉𝒆𝒏 𝒊𝒕 𝒓𝒆𝒔𝒕𝒓𝒊𝒄𝒕𝒔 𝒇𝒓𝒆𝒆𝒅𝒐𝒎 𝒂𝒏𝒅 𝒄𝒓𝒊𝒎𝒊𝒏𝒂𝒍𝒊𝒛𝒆𝒔 𝒔𝒆𝒍𝒇-𝒊𝒏𝒕𝒆𝒓𝒆𝒔𝒕.

🦁𝑺𝒕𝒂𝒕𝒖𝒔 𝒂𝒏𝒅 𝑱𝒐𝒃:
𝑭𝒐𝒓𝒎𝒆𝒓 𝑷𝒓𝒊𝒏𝒄𝒆

🦁𝑨𝒑𝒑𝒆𝒂𝒓𝒂𝒏𝒄𝒆 𝑻𝒉𝒊𝒓𝒕𝒆𝒆𝒏 𝒀𝒆𝒂𝒓𝒔 𝑨𝒈𝒐 (𝑬𝒊𝒈𝒉𝒕):


🦁𝑨𝒑𝒑𝒆𝒂𝒓𝒂𝒏𝒄𝒆 𝑻𝒐𝒅𝒂𝒚 (𝑻𝒘𝒆𝒏𝒕𝒚):

🦁𝑴𝒂𝒈𝒊𝒄 𝑪𝒂𝒑𝒂𝒃𝒊𝒍𝒊𝒕𝒊𝒆𝒔:
𝑺𝒊𝒎𝒃𝒂 𝒑𝒐𝒔𝒔𝒆𝒔𝒔𝒆𝒔 𝒂 𝒑𝒂𝒓𝒕𝒊𝒄𝒖𝒍𝒂𝒓 𝒈𝒊𝒇𝒕 𝒉𝒆 𝒘𝒂𝒔 𝒈𝒊𝒗𝒆𝒏 𝒂𝒕 𝒕𝒉𝒆 𝒚𝒐𝒖𝒏𝒈 𝒂𝒈𝒆 𝒐𝒇 𝒔𝒆𝒗𝒆𝒏 𝒚𝒆𝒂𝒓𝒔 𝒐𝒍𝒅. 𝑶𝒏 𝒉𝒊𝒔 𝒓𝒊𝒈𝒉𝒕 𝒑𝒂𝒍𝒎 𝒊𝒔 𝒂 𝒔𝒄𝒂𝒓 𝒊𝒏 𝒕𝒉𝒆 𝒔𝒉𝒂𝒑𝒆 𝒐𝒇 𝒂 𝒍𝒊𝒐𝒏 𝒄𝒖𝒃 𝒕𝒉𝒂𝒕 𝒘𝒉𝒆𝒏 𝒏𝒆𝒂𝒓 𝒂𝒏𝒚 𝒍𝒊𝒗𝒊𝒏𝒈, 𝒃𝒓𝒆𝒂𝒕𝒉𝒊𝒏𝒈 𝒂𝒏𝒊𝒎𝒂𝒍, 𝒈𝒍𝒐𝒘𝒔 𝒂 𝒔𝒐𝒇𝒕 𝒃𝒍𝒖𝒆 𝒄𝒐𝒍𝒐𝒓, 𝒂𝒍𝒆𝒓𝒕𝒊𝒏𝒈 𝑺𝒊𝒎𝒃𝒂 𝒕𝒉𝒂𝒕 𝒉𝒆 𝒊𝒔 𝒏𝒆𝒂𝒓 𝒔𝒐𝒎𝒆𝒐𝒏𝒆 𝒘𝒉𝒐 𝒉𝒆 𝒄𝒂𝒏 𝒃𝒐𝒏𝒅 𝒘𝒊𝒕𝒉. 𝑻𝒉𝒊𝒔 𝒃𝒐𝒏𝒅 𝒈𝒊𝒗𝒆𝒔 𝑺𝒊𝒎𝒃𝒂 𝒕𝒉𝒆 𝒂𝒃𝒊𝒍𝒊𝒕𝒚 𝒕𝒐 𝒆𝒏𝒕𝒆𝒓 𝒕𝒉𝒆 𝒎𝒊𝒏𝒅 𝒐𝒇 𝒂𝒏 𝒂𝒏𝒊𝒎𝒂𝒍 𝒂𝒏𝒅 𝒄𝒐𝒏𝒕𝒓𝒐𝒍 𝒊𝒕'𝒔 𝒂𝒄𝒕𝒊𝒐𝒏𝒔, 𝒕𝒉𝒐𝒖𝒈𝒉 𝒄𝒐𝒏𝒕𝒓𝒐𝒍𝒍𝒊𝒏𝒈 𝒕𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍 𝒊𝒔 𝒎𝒖𝒄𝒉 𝒆𝒂𝒔𝒊𝒆𝒓 𝒕𝒐 𝒅𝒐 𝒊𝒇 𝒂 𝒃𝒐𝒏𝒅 𝒉𝒂𝒔 𝒂𝒍𝒓𝒆𝒂𝒅𝒚 𝒃𝒆𝒆𝒏 𝒄𝒓𝒆𝒂𝒕𝒆𝒅 𝒂𝒏𝒅 𝒔𝒕𝒓𝒆𝒏𝒈𝒕𝒉𝒆𝒏𝒆𝒅 𝒐𝒗𝒆𝒓 𝒕𝒊𝒎𝒆. 𝑻𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍𝒔 𝒉𝒂𝒓𝒅𝒆𝒓 𝒕𝒐 𝒃𝒐𝒏𝒅 𝒘𝒊𝒕𝒉 𝒂𝒓𝒆 𝒕𝒉𝒐𝒔𝒆 𝒐𝒇 𝒕𝒉𝒆𝒊𝒓 𝒐𝒘𝒏 𝒔𝒕𝒓𝒐𝒏𝒈 𝒘𝒊𝒍𝒍, 𝒔𝒖𝒄𝒉 𝒂𝒔 𝒍𝒊𝒐𝒏𝒔, 𝒍𝒆𝒐𝒑𝒂𝒓𝒅𝒔, 𝒄𝒓𝒐𝒄𝒐𝒅𝒊𝒍𝒆𝒔 𝒂𝒏𝒅 𝒔𝒐 𝒐𝒏, 𝒂𝒔 𝒕𝒉𝒆 𝒆𝒂𝒔𝒊𝒆𝒓 𝒐𝒏𝒆𝒔 𝒔𝒖𝒄𝒉 𝒂𝒔 𝒋𝒂𝒄𝒌 𝒓𝒂𝒃𝒃𝒊𝒕𝒔, 𝒃𝒊𝒓𝒅𝒔, 𝒂𝒏𝒅 𝒉𝒊𝒑𝒑𝒐𝒔 𝒉𝒂𝒗𝒆 𝒂 𝒍𝒆𝒔𝒔𝒆𝒓 𝒎𝒊𝒏𝒅 𝒂𝒏𝒅 𝒕𝒉𝒐𝒖𝒈𝒉 𝒎𝒂𝒚 𝒏𝒐𝒕 𝒃𝒆 𝒂𝒃𝒍𝒆 𝒕𝒐 𝒉𝒐𝒍𝒅 𝒂𝒔 𝒈𝒐𝒐𝒅 𝒂𝒔 𝒂 𝒄𝒐𝒏𝒗𝒆𝒓𝒔𝒂𝒕𝒊𝒐𝒏 𝒂𝒔 𝒕𝒉𝒆 𝒐𝒕𝒉𝒆𝒓𝒔, 𝒂𝒓𝒆 𝒆𝒂𝒔𝒊𝒆𝒓 𝒕𝒐 𝒄𝒐𝒏𝒕𝒓𝒐𝒍. 𝑻𝒉𝒆 𝒊𝒏𝒕𝒆𝒓𝒂𝒄𝒕𝒊𝒐𝒏 𝒃𝒆𝒕𝒘𝒆𝒆𝒏 𝑺𝒊𝒎𝒃𝒂 𝒂𝒏𝒅 𝒕𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍 𝒉𝒆 𝒊𝒔 𝒄𝒖𝒓𝒓𝒆𝒏𝒕𝒍𝒚 𝒃𝒐𝒏𝒅𝒊𝒏𝒈 𝒘𝒊𝒕𝒉 𝒘𝒊𝒍𝒍 𝒊𝒏𝒇𝒍𝒖𝒆𝒏𝒄𝒆 𝒃𝒐𝒕𝒉 𝒑𝒆𝒓𝒔𝒐𝒏𝒂𝒍𝒊𝒕𝒊𝒆𝒔, 𝒇𝒐𝒓 𝒆𝒙𝒂𝒎𝒑𝒍𝒆 𝑺𝒊𝒎𝒃𝒂 𝒘𝒊𝒍𝒍 𝒕𝒂𝒌𝒆 𝒐𝒏 𝒕𝒉𝒆 𝒄𝒉𝒂𝒓𝒂𝒄𝒕𝒆𝒓𝒊𝒔𝒕𝒊𝒄𝒔 𝒐𝒇 𝒂 𝒍𝒊𝒐𝒏 (𝒔𝒖𝒄𝒉 𝒂𝒔 𝒂 𝒕𝒓𝒖𝒆 𝒓𝒐𝒂𝒓) 𝒘𝒉𝒊𝒍𝒆 𝒕𝒉𝒆 𝒍𝒊𝒐𝒏 𝒊𝒏 𝒕𝒖𝒓𝒏 𝒄𝒐𝒖𝒍𝒅 𝒉𝒂𝒗𝒆 𝒂 𝒉𝒂𝒏𝒌𝒆𝒓𝒊𝒏𝒈 𝒇𝒐𝒓 𝒔𝒐𝒎𝒆 𝒇𝒓𝒖𝒊𝒕 𝒓𝒂𝒕𝒉𝒆𝒓 𝒕𝒉𝒂𝒏 𝒎𝒆𝒂𝒕. 𝑻𝒉𝒊𝒔 𝒈𝒊𝒇𝒕 𝒉𝒂𝒔 𝒐𝒏𝒍𝒚 𝒃𝒆𝒆𝒏 𝒕𝒓𝒊𝒆𝒅 𝒐𝒏 𝒂𝒏𝒊𝒎𝒂𝒍𝒔, 𝒂𝒔 𝑺𝒊𝒎𝒃𝒂 𝒉𝒂𝒔 𝒏𝒐𝒕 𝒚𝒆𝒕 𝒉𝒂𝒅 𝒕𝒉𝒆 𝒐𝒑𝒑𝒐𝒓𝒕𝒖𝒏𝒊𝒕𝒚 𝒕𝒐 𝒕𝒆𝒔𝒕 𝒊𝒕 𝒐𝒏 𝒂𝒏𝒐𝒕𝒉𝒆𝒓 𝒉𝒖𝒎𝒂𝒏 𝒃𝒆𝒊𝒏𝒈.

𝑺𝒊𝒎𝒃𝒂 𝒄𝒂𝒏 𝒓𝒆𝒂𝒄𝒉 𝒐𝒖𝒕 𝒉𝒊𝒔 𝒎𝒊𝒏𝒅 𝒕𝒐 𝒃𝒐𝒏𝒅 𝒘𝒊𝒕𝒉 𝒂𝒏𝒊𝒎𝒂𝒍𝒔 𝒉𝒆 𝒉𝒂𝒔 𝒂𝒍𝒓𝒆𝒂𝒅𝒚 𝒄𝒓𝒆𝒂𝒕𝒆𝒅 𝒂 𝒍𝒊𝒏𝒌 𝒘𝒊𝒕𝒉, 𝒂𝒏𝒅 𝒄𝒂𝒏 𝒄𝒐𝒏𝒗𝒆𝒓𝒔𝒆 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆𝒎 𝒐𝒗𝒆𝒓 𝒍𝒂𝒓𝒈𝒆 𝒅𝒊𝒔𝒕𝒂𝒏𝒄𝒆𝒔; 𝒕𝒉𝒆 𝒔𝒕𝒓𝒐𝒏𝒈𝒆𝒓 𝒕𝒉𝒆𝒊𝒓 𝒍𝒊𝒏𝒌, 𝒕𝒉𝒆 𝒇𝒖𝒓𝒕𝒉𝒆𝒓 𝒕𝒉𝒆𝒚 𝒄𝒂𝒏 𝒄𝒐𝒎𝒎𝒖𝒏𝒊𝒄𝒂𝒕𝒆. 𝑺𝒐 𝒍𝒐𝒏𝒈 𝒂𝒔 𝒕𝒉𝒊𝒔 𝒃𝒐𝒏𝒅 𝒊𝒔 𝒊𝒏 𝒆𝒇𝒇𝒆𝒄𝒕, 𝑺𝒊𝒎𝒃𝒂 𝒄𝒂𝒏 𝒔𝒆𝒆, 𝒇𝒆𝒆𝒍, 𝒕𝒂𝒔𝒕𝒆, 𝒉𝒆𝒂𝒓, 𝒔𝒎𝒆𝒍𝒍 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒕𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍 𝒄𝒂𝒏; 𝒂𝒔 𝒊𝒇 𝒉𝒊𝒔 𝒔𝒐𝒖𝒍 𝒂𝒏𝒅 𝒕𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍𝒔 𝒔𝒐𝒖𝒍 𝒉𝒂𝒗𝒆 𝒃𝒆𝒄𝒐𝒎𝒆 𝒐𝒏𝒆 𝒃𝒆𝒊𝒏𝒈. 𝑰𝒇 𝒕𝒉𝒆 𝒂𝒏𝒊𝒎𝒂𝒍 𝒊𝒏 𝒘𝒉𝒊𝒄𝒉 𝒉𝒆 𝒊𝒔 𝒃𝒐𝒏𝒅𝒊𝒏𝒈 𝒘𝒊𝒕𝒉 𝒊𝒔 𝒌𝒊𝒍𝒍𝒆𝒅, 𝑺𝒊𝒎𝒃𝒂 𝒇𝒆𝒆𝒍𝒔 𝒕𝒉𝒆 𝒑𝒂𝒊𝒏 𝒂𝒏𝒅 𝒊𝒔 𝒇𝒐𝒓𝒄𝒆𝒅 𝒃𝒂𝒄𝒌 𝒊𝒏𝒕𝒐 𝒉𝒊𝒔 𝒐𝒘𝒏 𝒎𝒊𝒏𝒅 𝒘𝒉𝒆𝒓𝒆 𝒕𝒉𝒆 𝒕𝒓𝒂𝒖𝒎𝒂𝒕𝒊𝒄 𝒆𝒙𝒑𝒆𝒓𝒊𝒆𝒏𝒄𝒆 𝒐𝒇 𝒅𝒆𝒂𝒕𝒉 𝒘𝒊𝒍𝒍 𝒓𝒆𝒎𝒂𝒊𝒏 𝒊𝒏 𝒉𝒊𝒔 𝒎𝒊𝒏𝒅 𝒕𝒉𝒐𝒖𝒈𝒉 𝒐𝒏𝒍𝒚 "𝒕𝒓𝒖𝒆 𝒅𝒆𝒂𝒕𝒉" 𝒄𝒂𝒏 𝒃𝒆 𝒂𝒄𝒉𝒊𝒆𝒗𝒆𝒅 𝒊𝒔 𝒊𝒇 𝑺𝒊𝒎𝒃𝒂 𝒊𝒔 𝒄𝒐𝒎𝒑𝒍𝒆𝒕𝒆𝒍𝒚 𝒂𝒏𝒅 𝒇𝒖𝒍𝒍𝒚 𝒘𝒊𝒕𝒉𝒊𝒏 𝒉𝒊𝒔 𝒐𝒘𝒏 𝒎𝒊𝒏𝒅 𝒂𝒕 𝒕𝒉𝒆 𝒕𝒊𝒎𝒆 𝒐𝒇 𝒕𝒉𝒆 𝒔𝒕𝒓𝒊𝒌𝒆.

🦁𝑾𝒆𝒂𝒑𝒐𝒏𝒔:
𝑨𝒍𝒕𝒉𝒐𝒖𝒈𝒉 𝒕𝒂𝒖𝒈𝒉𝒕 𝒂𝒕 𝒂 𝒚𝒐𝒖𝒏𝒈 𝒂𝒈𝒆 𝒉𝒐𝒘 𝒕𝒐 𝒘𝒆𝒊𝒍𝒅 𝒂 𝒔𝒘𝒐𝒓𝒅, 𝑺𝒊𝒎𝒃𝒂 𝒉𝒂𝒔 𝒂𝒏𝒅 𝒖𝒔𝒆𝒔 𝒏𝒐 𝒘𝒆𝒂𝒑𝒐𝒏𝒔 𝒐𝒕𝒉𝒆𝒓 𝒕𝒉𝒂𝒏 𝒉𝒊𝒔 𝒐𝒘𝒏 𝒕𝒘𝒐 𝒉𝒂𝒏𝒅𝒔 𝒂𝒏𝒅 𝒘𝒊𝒍𝒅, 𝒂𝒏𝒊𝒎𝒂𝒍𝒊𝒔𝒕𝒊𝒄 𝒔𝒖𝒓𝒗𝒊𝒗𝒂𝒍 𝒔𝒌𝒊𝒍𝒍𝒔. 𝑻𝒉𝒐𝒖𝒈𝒉 𝒘𝒉𝒆𝒏 𝒑𝒖𝒔𝒉 𝒄𝒐𝒎𝒆𝒔 𝒕𝒐 𝒔𝒉𝒐𝒗𝒆, 𝑺𝒊𝒎𝒃𝒂 𝒉𝒂𝒔 𝒃𝒆𝒆𝒏 𝒌𝒏𝒐𝒘𝒏 𝒕𝒐 𝒃𝒐𝒏𝒅 𝒘𝒊𝒕𝒉 𝒂 𝒑𝒂𝒓𝒕𝒊𝒄𝒖𝒍𝒂𝒓 𝒂𝒏𝒊𝒎𝒂𝒍 𝒂𝒏𝒅 𝒖𝒔𝒆 𝒕𝒉𝒂𝒕 𝒂𝒏𝒊𝒎𝒂𝒍'𝒔 𝒂𝒃𝒊𝒍𝒊𝒕𝒆𝒔 𝒕𝒐 𝒇𝒊𝒈𝒉𝒕 𝒃𝒂𝒄𝒌.

🦁𝑺𝒕𝒓𝒆𝒏𝒈𝒕𝒉𝒔:
𝑺𝒊𝒎𝒃𝒂 𝒊𝒔 𝒊𝒏𝒄𝒓𝒆𝒅𝒊𝒃𝒍𝒚 𝒇𝒊𝒕 𝒂𝒏𝒅 𝒂𝒕𝒉𝒍𝒆𝒕𝒊𝒄, 𝒎𝒂𝒌𝒊𝒏𝒈 𝒕𝒉𝒆 𝒎𝒖𝒏𝒅𝒂𝒏𝒆 𝒕𝒂𝒔𝒌𝒔 𝒐𝒇 𝒅𝒂𝒚 𝒕𝒐 𝒅𝒂𝒚 𝒍𝒊𝒇𝒆 𝒇𝒂𝒊𝒓𝒍𝒚 𝒆𝒂𝒔𝒚 𝒐𝒏 𝒉𝒊𝒎 𝒂𝒔 𝒘𝒆𝒍𝒍 𝒂𝒔 𝒉𝒂𝒓𝒅𝒆𝒓 𝒕𝒂𝒔𝒌𝒔 𝒔𝒖𝒄𝒉 𝒂𝒔 𝒍𝒊𝒇𝒕𝒊𝒏𝒈 𝒂𝒏𝒅 𝒕𝒉𝒓𝒐𝒘𝒊𝒏𝒈 𝒉𝒆𝒂𝒗𝒚 𝒐𝒃𝒋𝒆𝒄𝒕𝒔, 𝒔𝒄𝒂𝒍𝒊𝒏𝒈 𝒅𝒊𝒇𝒇𝒊𝒄𝒖𝒍𝒕 𝒕𝒆𝒓𝒓𝒂𝒊𝒏 𝒔𝒖𝒄𝒉 𝒂𝒔 𝒓𝒐𝒄𝒌 𝒘𝒂𝒍𝒍𝒔 𝒂𝒏𝒅 𝒔𝒕𝒆𝒆𝒑 𝒊𝒏𝒄𝒍𝒊𝒏𝒆𝒔, 𝒂𝒏𝒅 𝒓𝒖𝒏𝒏𝒊𝒏𝒈 𝒈𝒓𝒆𝒂𝒕 𝒅𝒊𝒔𝒕𝒂𝒏𝒄𝒆𝒔 𝒘𝒊𝒕𝒉𝒐𝒖𝒕 𝒕𝒊𝒓𝒊𝒏𝒈 𝒂𝒍𝒎𝒐𝒔𝒕 𝒔𝒆𝒄𝒐𝒏𝒅 𝒏𝒂𝒕𝒖𝒓𝒆. 𝑯𝒆'𝒔 𝒈𝒐𝒕 𝒂 𝒑𝒐𝒘𝒆𝒓𝒇𝒖𝒍 𝒔𝒆𝒄𝒐𝒏𝒅 𝒘𝒊𝒏𝒅 𝒔𝒐 𝒍𝒐𝒏𝒈 𝒂𝒔 𝒉𝒆 𝒄𝒂𝒏 𝒄𝒐𝒏𝒕𝒓𝒐𝒍 𝒉𝒊𝒔 𝒆𝒏𝒆𝒓𝒈𝒚 𝒕𝒉𝒐𝒖𝒈𝒉 𝒉𝒆 𝒄𝒂𝒏'𝒕 𝒂𝒍𝒘𝒂𝒚𝒔 𝒅𝒆𝒑𝒆𝒏𝒅 𝒐𝒏 𝒊𝒕. 𝑯𝒆'𝒔 𝒗𝒆𝒓𝒚 𝒑𝒓𝒐𝒇𝒊𝒄𝒊𝒆𝒏𝒕 𝒂𝒏𝒅 𝒄𝒂𝒏 𝒇𝒆𝒏𝒅 𝒇𝒐𝒓 𝒉𝒊𝒎𝒔𝒆𝒍𝒇 𝒊𝒏 𝒂𝒍𝒎𝒐𝒔𝒕 𝒂𝒏𝒚 𝒑𝒂𝒓𝒕 𝒐𝒇 𝒕𝒉𝒆 𝒘𝒐𝒓𝒍𝒅 𝒔𝒐 𝒍𝒐𝒏𝒈 𝒂𝒔 𝒉𝒆 𝒉𝒂𝒔 𝒕𝒉𝒆 𝒎𝒆𝒂𝒏𝒔 𝒕𝒐 𝒎𝒂𝒌𝒆 𝒕𝒐𝒐𝒍𝒔 𝒇𝒐𝒓 𝒉𝒊𝒔 𝒔𝒖𝒓𝒗𝒊𝒗𝒂𝒍. 𝑻𝒉𝒐𝒖𝒈𝒉 𝒉𝒆 𝒅𝒐𝒆𝒔𝒏'𝒕 𝒉𝒂𝒗𝒆 𝒗𝒆𝒓𝒚 𝒎𝒂𝒏𝒚 𝒇𝒓𝒊𝒆𝒏𝒅𝒔, 𝒕𝒉𝒐𝒔𝒆 𝒉𝒆 𝒅𝒐𝒆𝒔 𝒉𝒂𝒗𝒆 𝒉𝒆 𝒘𝒊𝒍𝒍 𝒅𝒆𝒇𝒆𝒏𝒅 𝒖𝒏𝒕𝒊𝒍 𝒉𝒊𝒔 𝒍𝒂𝒔𝒕 𝒅𝒚𝒊𝒏𝒈 𝒃𝒓𝒆𝒂𝒕𝒉, 𝒉𝒊𝒔 𝒍𝒐𝒚𝒂𝒍𝒕𝒚 𝒅𝒆𝒇𝒊𝒏𝒊𝒏𝒈 𝒉𝒊𝒔 𝒈𝒐𝒍𝒅𝒆𝒏 𝒉𝒆𝒂𝒓𝒕 𝒂𝒔 𝒉𝒆 𝒊𝒔 𝒂𝒍𝒘𝒂𝒚𝒔 𝒑𝒖𝒕𝒕𝒊𝒏𝒈 𝒕𝒉𝒐𝒔𝒆 𝒉𝒆 𝒍𝒐𝒗𝒆𝒔 𝒃𝒆𝒇𝒐𝒓𝒆 𝒉𝒊𝒎𝒔𝒆𝒍𝒇.

🦁𝑾𝒆𝒂𝒌𝒏𝒆𝒔𝒔𝒆𝒔:
𝑺𝒖𝒇𝒇𝒆𝒓𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒔𝒆𝒗𝒆𝒓𝒆 𝒆𝒎𝒐𝒕𝒊𝒐𝒏𝒂𝒍 𝒕𝒓𝒂𝒖𝒎𝒂, 𝒃𝒍𝒂𝒎𝒊𝒏𝒈 𝒉𝒊𝒎𝒔𝒆𝒍𝒇 𝒇𝒐𝒓 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝒎𝒖𝒓𝒅𝒆𝒓, 𝑺𝒊𝒎𝒃𝒂 𝒉𝒂𝒔 𝒃𝒆𝒄𝒐𝒎𝒆 𝒘𝒊𝒕𝒉𝒅𝒓𝒂𝒘𝒏 𝒂𝒏𝒅 𝒅𝒆𝒑𝒓𝒆𝒔𝒔𝒆𝒅, 𝒏𝒐 𝒍𝒐𝒏𝒈𝒆𝒓 𝒑𝒖𝒕𝒕𝒊𝒏𝒈 𝒗𝒂𝒍𝒖𝒆 𝒊𝒏 𝒉𝒊𝒔 𝒐𝒘𝒏 𝒍𝒊𝒇𝒆. 𝑰𝒕 𝒕𝒐𝒐𝒌 𝒂 𝒇𝒆𝒘 𝒚𝒆𝒂𝒓𝒔 𝒐𝒇 𝒊𝒔𝒐𝒍𝒂𝒕𝒊𝒐𝒏 𝒐𝒖𝒕𝒔𝒊𝒅𝒆 𝒐𝒇 𝑻𝒉𝒆 𝑷𝒓𝒊𝒅𝒆 𝑳𝒂𝒏𝒅𝒔 𝒇𝒐𝒓 𝒉𝒊𝒎 𝒕𝒐 𝒇𝒐𝒓𝒈𝒆𝒕 𝒂𝒃𝒐𝒖𝒕 𝒉𝒊𝒔 𝒑𝒂𝒔𝒕 𝒂𝒏𝒅 𝒎𝒐𝒗𝒆 𝒐𝒏 𝒘𝒊𝒕𝒉 𝒉𝒊𝒔 𝒍𝒊𝒇𝒆. 𝑶𝒗𝒆𝒓 𝒕𝒉𝒆 𝒚𝒆𝒂𝒓𝒔 𝑺𝒊𝒎𝒃𝒂 𝒑𝒊𝒄𝒌𝒆𝒅 𝒖𝒑 𝒂 𝒉𝒂𝒑𝒑𝒚, 𝒄𝒂𝒓𝒆𝒇𝒓𝒆𝒆 𝒍𝒊𝒇𝒆𝒔𝒕𝒚𝒍𝒆, 𝒕𝒉𝒊𝒏𝒌𝒊𝒏𝒈 𝒏𝒐𝒕𝒉𝒊𝒏𝒈 𝒐𝒇 𝒉𝒊𝒔 𝒓𝒆𝒔𝒑𝒐𝒏𝒔𝒊𝒃𝒊𝒍𝒊𝒕𝒊𝒆𝒔 𝒃𝒂𝒄𝒌 𝒉𝒐𝒎𝒆. 𝑯𝒆 𝒅𝒆𝒗𝒆𝒍𝒐𝒑𝒆𝒅 𝒔𝒐𝒎𝒆𝒘𝒉𝒂𝒕 𝒈𝒓𝒐𝒕𝒆𝒔𝒒𝒖𝒆 𝒉𝒂𝒃𝒊𝒕𝒔 𝒔𝒖𝒄𝒉 𝒂𝒔 𝒃𝒖𝒓𝒑𝒊𝒏𝒈 𝒂𝒏𝒅 𝒆𝒂𝒕𝒊𝒏𝒈 𝒃𝒖𝒈𝒔, 𝒃𝒆𝒄𝒐𝒎𝒊𝒏𝒈 𝒔𝒆𝒅𝒆𝒏𝒕𝒂𝒓𝒚 𝒂𝒏𝒅 𝒔𝒕𝒖𝒃𝒃𝒐𝒓𝒏𝒍𝒚 𝒓𝒆𝒇𝒖𝒕𝒊𝒏𝒈 𝒐𝒇 𝒉𝒊𝒔 𝒑𝒂𝒔𝒕 𝒍𝒊𝒇𝒆. 𝒀𝒆𝒂𝒓𝒔 𝒐𝒇 𝒊𝒔𝒐𝒍𝒂𝒕𝒊𝒐𝒏 𝒎𝒂𝒅𝒆 𝒉𝒊𝒎 𝒏𝒐 𝒍𝒐𝒏𝒈𝒆𝒓 𝒔𝒆𝒆 𝒕𝒉𝒆 𝒏𝒆𝒆𝒅 𝒕𝒐 𝒉𝒆𝒍𝒑 𝒐𝒕𝒉𝒆𝒓𝒔 (𝒉𝒖𝒎𝒂𝒏𝒔), 𝒑𝒓𝒆𝒇𝒆𝒓𝒓𝒊𝒏𝒈 𝒕𝒐 𝒍𝒐𝒄𝒌 𝒉𝒊𝒎𝒔𝒆𝒍𝒇 𝒂𝒘𝒂𝒚 𝒊𝒏 𝒃𝒍𝒊𝒔𝒔 𝒘𝒊𝒕𝒉 𝒉𝒊𝒔 𝒂𝒏𝒊𝒎𝒂𝒍 𝒇𝒓𝒊𝒆𝒏𝒅𝒔 𝒓𝒂𝒕𝒉𝒆𝒓 𝒕𝒉𝒂𝒏 𝒇𝒂𝒄𝒆 𝒕𝒉𝒆 𝒉𝒂𝒓𝒔𝒉 𝒓𝒆𝒂𝒍𝒊𝒕𝒚 𝒐𝒇 𝒅𝒂𝒚-𝒕𝒐-𝒅𝒂𝒚 𝒍𝒊𝒇𝒆 𝒊𝒏 𝒄𝒊𝒗𝒊𝒍𝒊𝒛𝒂𝒕𝒊𝒐𝒏. 𝑨𝒏𝒚 𝒕𝒊𝒎𝒆 𝒉𝒆 𝒊𝒔 𝒓𝒆𝒎𝒊𝒏𝒅𝒆𝒅 𝒐𝒇 𝒉𝒊𝒔 𝒑𝒂𝒔𝒕, 𝑺𝒊𝒎𝒃𝒂 𝒊𝒔 𝒒𝒖𝒊𝒄𝒌 𝒕𝒐 𝒃𝒆𝒄𝒐𝒎𝒆 𝒅𝒆𝒇𝒆𝒏𝒔𝒊𝒗𝒆 𝒂𝒏𝒅 𝒐𝒇𝒕𝒆𝒏𝒕𝒊𝒎𝒆𝒔 𝒉𝒂𝒔 𝒃𝒐𝒖𝒕𝒔 𝒐𝒇 𝒂𝒏𝒈𝒆𝒓 𝒕𝒉𝒂𝒕 𝒊𝒔𝒏'𝒕 𝒅𝒊𝒓𝒆𝒄𝒕𝒆𝒅 𝒕𝒐𝒘𝒂𝒓𝒅𝒔 𝒂𝒏𝒚𝒐𝒏𝒆 𝒃𝒖𝒕 𝒉𝒊𝒎𝒔𝒆𝒍𝒇, 𝒃𝒖𝒕 𝒆𝒏𝒅𝒔 𝒖𝒑 𝒉𝒖𝒓𝒕𝒊𝒏𝒈 𝒐𝒕𝒉𝒆𝒓𝒔 𝒂𝒏𝒚𝒘𝒂𝒚 𝒎𝒂𝒌𝒊𝒏𝒈 𝒉𝒊𝒎 𝒇𝒆𝒆𝒍 𝒎𝒐𝒓𝒆 𝒈𝒖𝒊𝒍𝒕𝒚 𝒕𝒉𝒂𝒏 𝒃𝒆𝒇𝒐𝒓𝒆.

🦁𝑹𝒆𝒍𝒂𝒕𝒊𝒐𝒏𝒔𝒉𝒊𝒑𝒔:
🦁𝑹𝒆𝒍𝒂𝒕𝒊𝒐𝒏𝒔𝒉𝒊𝒑 𝑺𝒕𝒂𝒕𝒖𝒔: 𝑺𝒊𝒏𝒈𝒍𝒆
🦁𝑺𝒆𝒙𝒖𝒂𝒍𝒊𝒕𝒚: 𝑯𝒆𝒕𝒆𝒓𝒐𝒔𝒆𝒙𝒖𝒂𝒍
🦁𝑷𝒂𝒓𝒕𝒏𝒆𝒓: 𝑵𝒐𝒏𝒆
🦁𝑭𝒂𝒕𝒉𝒆𝒓: 𝑴𝒖𝒇𝒂𝒔𝒂 𝑳𝒊𝒐𝒏𝒉𝒆𝒂𝒓𝒕 (𝑫𝒆𝒄𝒆𝒂𝒔𝒆𝒅)
🦁𝑴𝒐𝒕𝒉𝒆𝒓: 𝑺𝒂𝒓𝒂𝒃𝒊 𝑳𝒊𝒐𝒏𝒉𝒆𝒂𝒓𝒕
🦁𝑺𝒊𝒃𝒍𝒊𝒏𝒈𝒔: 𝑵𝒐𝒏𝒆
🦁𝑷𝒆𝒕/𝒔: 𝑻𝒉𝒐𝒖𝒈𝒉 𝒉𝒆 𝒅𝒐𝒆𝒔𝒏'𝒕 𝒄𝒐𝒏𝒔𝒊𝒅𝒆𝒓 𝒕𝒉𝒆𝒎 𝒂𝒕 𝒂𝒍𝒍 𝒑𝒆𝒕𝒔, 𝒉𝒊𝒔 𝒃𝒆𝒔𝒕 𝒇𝒓𝒊𝒆𝒏𝒅𝒔 𝒂𝒓𝒆 𝒂 𝑴𝒆𝒆𝒓𝒌𝒂𝒕, 𝑻𝒊𝒎𝒐𝒏, 𝒂𝒏𝒅 𝒂 𝑾𝒂𝒓𝒕𝒉𝒐𝒈, 𝑷𝒖𝒎𝒃𝒂𝒂
🦁𝑶𝒕𝒉𝒆𝒓: 𝑺𝒊𝒎𝒃𝒂 𝒂𝒍𝒔𝒐 𝒉𝒂𝒔 𝒂𝒏 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓, 𝒘𝒉𝒐 𝒎𝒖𝒓𝒅𝒆𝒓𝒆𝒅 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓 𝒊𝒏 𝒇𝒓𝒐𝒏𝒕 𝒐𝒇 𝒉𝒊𝒎

🦁𝑩𝒊𝒐𝒈𝒓𝒂𝒑𝒉𝒚:
𝑩𝒐𝒓𝒏 𝒕𝒉𝒆 𝒇𝒊𝒓𝒔𝒕 𝒂𝒏𝒅 𝒐𝒏𝒍𝒚 𝒄𝒉𝒊𝒍𝒅 𝒐𝒇 𝑲𝒊𝒏𝒈 𝑴𝒖𝒇𝒂𝒔𝒂 𝒂𝒏𝒅 𝑸𝒖𝒆𝒆𝒏 𝑺𝒂𝒓𝒂𝒃𝒊, 𝑺𝒊𝒎𝒃𝒂 𝒘𝒂𝒔 𝒃𝒓𝒐𝒖𝒈𝒉𝒕 𝒖𝒑 𝒊𝒏 𝒂 𝒗𝒆𝒓𝒚 𝒓𝒊𝒄𝒉, 𝒑𝒓𝒐𝒗𝒊𝒅𝒆𝒅-𝒇𝒐𝒓 𝒍𝒊𝒇𝒆, 𝒏𝒆𝒗𝒆𝒓 𝒉𝒂𝒗𝒊𝒏𝒈 𝒕𝒐 𝒘𝒂𝒏𝒕 𝒇𝒐𝒓 𝒂𝒏𝒚𝒕𝒉𝒊𝒏𝒈. 𝑯𝒆 𝒘𝒂𝒔 𝒂 𝒄𝒖𝒓𝒊𝒐𝒖𝒔 𝒚𝒐𝒖𝒏𝒈 𝒃𝒐𝒚, 𝒂𝒍𝒘𝒂𝒚𝒔 𝒘𝒂𝒏𝒕𝒊𝒏𝒈 𝒕𝒐 𝒔𝒐𝒂𝒌 𝒖𝒑 𝒂𝒏𝒚 𝒂𝒏𝒅 𝒂𝒍𝒍 𝒊𝒏𝒇𝒐𝒓𝒎𝒂𝒕𝒊𝒐𝒏 𝒉𝒆 𝒄𝒐𝒖𝒍𝒅 𝒂𝒔 𝒘𝒆𝒍𝒍 𝒂𝒔 𝒕𝒓𝒚𝒊𝒏𝒈 𝒕𝒐 𝒘𝒂𝒍𝒌 𝒊𝒏 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝒆𝒗𝒆𝒓𝒚 𝒇𝒐𝒐𝒕𝒔𝒕𝒆𝒑𝒔 𝒔𝒐 𝒕𝒉𝒂𝒕 𝒐𝒏𝒆 𝒅𝒂𝒚 𝒉𝒆 𝒄𝒐𝒖𝒍𝒅 𝒃𝒆𝒄𝒐𝒎𝒆 𝒂 𝒈𝒓𝒆𝒂𝒕 𝑲𝒊𝒏𝒈 𝒍𝒊𝒌𝒆 𝒉𝒊𝒎. 𝑨𝒕 𝒕𝒉𝒆 𝒂𝒈𝒆 𝒐𝒇 𝒔𝒆𝒗𝒆𝒏, 𝑺𝒊𝒎𝒃𝒂 𝒘𝒂𝒔 𝒑𝒖𝒕 𝒊𝒏𝒕𝒐 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝒂𝒓𝒎𝒚 𝒕𝒐 𝒃𝒆𝒈𝒊𝒏 𝒉𝒊𝒔 𝒕𝒓𝒂𝒊𝒏𝒊𝒏𝒈; 𝒕𝒉𝒆 𝒂𝒈𝒆 𝒊𝒏 𝒘𝒉𝒊𝒄𝒉 𝒂𝒍𝒍 𝒆𝒍𝒊𝒈𝒊𝒃𝒍𝒆 𝒃𝒐𝒚𝒔 𝒘𝒆𝒓𝒆 𝒂𝒃𝒍𝒆 𝒕𝒐 𝒋𝒐𝒊𝒏. 𝑨𝒕 𝒇𝒊𝒓𝒔𝒕 𝑺𝒊𝒎𝒃𝒂 𝒘𝒂𝒔 𝒆𝒙𝒄𝒊𝒕𝒆𝒅; 𝒉𝒆 𝒚𝒆𝒂𝒓𝒏𝒆𝒅 𝒕𝒐 𝒍𝒆𝒂𝒓𝒏 𝒉𝒐𝒘 𝒕𝒐 𝒇𝒊𝒈𝒉𝒕 𝒂𝒏𝒅 𝒅𝒆𝒇𝒆𝒏𝒅 𝒉𝒊𝒎𝒔𝒆𝒍𝒇, 𝒏𝒐𝒕 𝒕𝒐 𝒎𝒆𝒏𝒕𝒊𝒐𝒏 𝒕𝒉𝒆 𝑾𝒂𝒓 𝑮𝒆𝒏𝒆𝒓𝒂𝒍 𝒘𝒂𝒔 𝒉𝒊𝒔 𝒗𝒆𝒓𝒚 𝒐𝒘𝒏 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓 𝒘𝒉𝒐 𝒉𝒆 𝒍𝒐𝒐𝒌𝒆𝒅 𝒖𝒑 𝒕𝒐 𝒄𝒐𝒏𝒔𝒊𝒅𝒆𝒓𝒂𝒃𝒍𝒚. 𝑩𝒖𝒕 𝒕𝒉𝒆𝒏 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒄𝒉𝒂𝒏𝒈𝒆𝒅 𝒘𝒉𝒆𝒏 𝑺𝒊𝒎𝒃𝒂 𝒔𝒕𝒖𝒎𝒃𝒍𝒆𝒅 𝒖𝒑𝒐𝒏 𝒂 𝒎𝒆𝒆𝒕𝒊𝒏𝒈 𝒃𝒆𝒕𝒘𝒆𝒆𝒏 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓 𝒂𝒏𝒅 𝒂 𝒇𝒆𝒘 𝒐𝒕𝒉𝒆𝒓 𝒐𝒇 𝒕𝒉𝒆 𝒉𝒊𝒈𝒉𝒆𝒓 𝒖𝒑𝒔, 𝒑𝒍𝒂𝒏𝒏𝒊𝒏𝒈 𝒕𝒉𝒆 𝒎𝒖𝒓𝒅𝒆𝒓 𝒐𝒇 𝑻𝒉𝒆 𝑲𝒊𝒏𝒈 - 𝑺𝒊𝒎𝒃𝒂'𝒔 𝒇𝒂𝒕𝒉𝒆𝒓. 𝑭𝒓𝒊𝒈𝒉𝒕𝒆𝒏𝒆𝒅 𝒂𝒏𝒅 𝒖𝒏𝒂𝒃𝒍𝒆 𝒕𝒐 𝒖𝒏𝒅𝒆𝒓𝒔𝒕𝒂𝒏𝒅 𝒉𝒊𝒔 𝑼𝒏𝒄𝒍𝒆'𝒔 𝒓𝒆𝒂𝒔𝒐𝒏𝒊𝒏𝒈, 𝑺𝒊𝒎𝒃𝒂 𝒓𝒆𝒕𝒖𝒓𝒏𝒆𝒅 𝒉𝒐𝒎𝒆 𝒕𝒐 𝒕𝒆𝒍𝒍 𝑴𝒖𝒇𝒂𝒔𝒂 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒉𝒆 𝒉𝒂𝒅 𝒐𝒗𝒆𝒓𝒉𝒆𝒂𝒓𝒅, 𝒈𝒊𝒗𝒊𝒏𝒈 𝒕𝒉𝒆 𝑲𝒊𝒏𝒈 𝒑𝒍𝒆𝒏𝒕𝒚 𝒐𝒇 𝒕𝒊𝒎𝒆 𝒕𝒐 𝒑𝒓𝒆𝒑𝒂𝒓𝒆 𝒇𝒐𝒓 𝑺𝒄𝒂𝒓'𝒔 𝒂𝒕𝒕𝒂𝒄𝒌. 𝑻𝒓𝒖𝒆 𝒕𝒐 𝒕𝒉𝒆𝒊𝒓 𝒑𝒍𝒂𝒏, 𝑺𝒄𝒂𝒓 𝒅𝒊𝒅 𝒊𝒏𝒅𝒆𝒆𝒅 𝒂𝒕𝒕𝒆𝒎𝒑𝒕 𝒕𝒐 𝒕𝒂𝒌𝒆 𝒐𝒗𝒆𝒓 𝒕𝒉𝒆 𝒄𝒂𝒔𝒕𝒍𝒆 𝒃𝒖𝒕 𝑴𝒖𝒇𝒂𝒔𝒂 𝒘𝒂𝒔 𝒓𝒆𝒂𝒅𝒚 𝒂𝒏𝒅 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓 𝒘𝒂𝒔 𝒂𝒑𝒑𝒓𝒆𝒉𝒆𝒏𝒅𝒆𝒅 𝒂𝒏𝒅 𝒑𝒖𝒕 𝒊𝒏𝒕𝒐 𝒂𝒏 𝒊𝒔𝒐𝒍𝒂𝒕𝒆𝒅 𝒑𝒓𝒊𝒔𝒐𝒏.

𝑨 𝒇𝒆𝒂𝒔𝒕 𝒘𝒂𝒔 𝒉𝒆𝒍𝒅 𝒊𝒏 𝑺𝒊𝒎𝒃𝒂'𝒔 𝒉𝒐𝒏𝒐𝒓 𝒕𝒉𝒂𝒕 𝒏𝒊𝒈𝒉𝒕, 𝒃𝒖𝒕 𝑺𝒊𝒎𝒃𝒂 𝒅𝒊𝒅𝒏'𝒕 𝒇𝒆𝒆𝒍 𝒗𝒆𝒓𝒚 𝒉𝒆𝒓𝒐𝒊𝒄. 𝑯𝒊𝒔 𝑼𝒏𝒄𝒍𝒆 𝒉𝒂𝒅 𝒃𝒆𝒕𝒓𝒂𝒚𝒆𝒅 𝒉𝒊𝒔 𝒕𝒓𝒖𝒔𝒕, 𝒔𝒐𝒎𝒆𝒕𝒉𝒊𝒏𝒈 𝒕𝒉𝒆 𝒔𝒆𝒗𝒆𝒏-𝒚𝒆𝒂𝒓-𝒐𝒍𝒅 𝒃𝒐𝒚 𝒄𝒐𝒖𝒍𝒅𝒏'𝒕 𝒒𝒖𝒊𝒕𝒆 𝒄𝒐𝒎𝒑𝒓𝒆𝒉𝒆𝒏𝒅 𝒃𝒖𝒕 𝒕𝒐 𝒌𝒆𝒆𝒑 𝒇𝒓𝒐𝒎 𝒅𝒊𝒔𝒂𝒑𝒑𝒐𝒊𝒏𝒕𝒊𝒏𝒈 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓, 𝒉𝒆 𝒑𝒖𝒕 𝒐𝒏 𝒂 𝒇𝒂𝒄𝒆 𝒂𝒏𝒅 𝒕𝒓𝒊𝒆𝒅 𝒕𝒐 𝒆𝒏𝒋𝒐𝒚 𝒕𝒉𝒆 𝒇𝒆𝒔𝒕𝒊𝒗𝒊𝒕𝒊𝒆𝒔 𝒂𝒏𝒚𝒘𝒂𝒚. 𝑯𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝑺𝒉𝒂𝒎𝒂𝒏, 𝑹𝒂𝒇𝒊𝒌𝒊, 𝒄𝒂𝒍𝒍𝒆𝒅 𝒕𝒉𝒆 𝒂𝒕𝒕𝒆𝒏𝒕𝒊𝒐𝒏 𝒕𝒐 𝒕𝒉𝒆 𝒓𝒐𝒐𝒎 𝒕𝒐 𝒃𝒆𝒔𝒕𝒐𝒘 𝒕𝒉𝒆 𝒚𝒐𝒖𝒏𝒈 𝒑𝒓𝒊𝒏𝒄𝒆 𝒘𝒊𝒕𝒉 𝒂 𝒈𝒊𝒇𝒕; 𝒂 𝒃𝒍𝒆𝒔𝒔𝒊𝒏𝒈. 𝑨𝒇𝒕𝒆𝒓 𝑴𝒖𝒇𝒂𝒔𝒂'𝒔 𝒂𝒑𝒑𝒓𝒐𝒗𝒂𝒍, 𝑹𝒂𝒇𝒊𝒌𝒊 𝒂𝒑𝒑𝒓𝒐𝒂𝒄𝒉𝒆𝒅 𝑺𝒊𝒎𝒃𝒂 𝒂𝒏𝒅 𝒕𝒐𝒐𝒌 𝒃𝒐𝒕𝒉 𝒐𝒇 𝑺𝒊𝒎𝒃𝒂'𝒔 𝒉𝒂𝒏𝒅𝒔 𝒊𝒏 𝒉𝒊𝒔 𝒐𝒘𝒏. 𝑻𝒉𝒆 𝑺𝒉𝒂𝒎𝒂𝒏 𝒎𝒖𝒓𝒎𝒖𝒓𝒆𝒅 𝒂 𝒇𝒆𝒘 𝒕𝒉𝒊𝒏𝒈𝒔 𝒘𝒉𝒊𝒄𝒉 𝑺𝒊𝒎𝒃𝒂 𝒅𝒊𝒅 𝒏𝒐𝒕 𝒖𝒏𝒅𝒆𝒓𝒔𝒕𝒂𝒏𝒅 𝒄𝒐𝒎𝒑𝒍𝒆𝒕𝒆𝒍𝒚, 𝒃𝒖𝒕 𝒃𝒆𝒊𝒏𝒈 𝒕𝒂𝒖𝒈𝒉𝒕 𝒕𝒉𝒆 𝒂𝒏𝒄𝒊𝒆𝒏𝒕 𝒍𝒂𝒏𝒈𝒖𝒂𝒈𝒆 𝒐𝒇 𝒉𝒊𝒔 𝒑𝒆𝒐𝒑𝒍𝒆 𝒉𝒆 𝒘𝒂𝒔 𝒂𝒃𝒍𝒆 𝒕𝒐 𝒑𝒊𝒄𝒌 𝒐𝒖𝒕 𝒂 𝒇𝒆𝒘 𝒄𝒉𝒐𝒊𝒄𝒆 𝒘𝒐𝒓𝒅𝒔 𝒔𝒖𝒄𝒉 𝒂𝒔 '𝒃𝒍𝒆𝒔𝒔𝒊𝒏𝒈' '𝒉𝒐𝒑𝒆' 𝒂𝒏𝒅 '𝒍𝒊𝒇𝒆.' 𝑺𝒐𝒎𝒆𝒕𝒉𝒊𝒏𝒈 𝒄𝒉𝒂𝒏𝒈𝒆𝒅 𝒊𝒏 𝑺𝒊𝒎𝒃𝒂 𝒕𝒉𝒆𝒏, 𝒂 𝒔𝒍𝒊𝒈𝒉𝒕 𝒕𝒊𝒄𝒌𝒍𝒊𝒏𝒈 𝒇𝒆𝒆𝒍𝒊𝒏𝒈 𝒊𝒏 𝒉𝒊𝒔 𝒑𝒂𝒍𝒎 𝒘𝒉𝒊𝒄𝒉 𝒇𝒐𝒓𝒄𝒆𝒅 𝒕𝒉𝒆 𝒚𝒐𝒖𝒏𝒈 𝒑𝒓𝒊𝒏𝒄𝒆 𝒕𝒐 𝒍𝒐𝒐𝒌 𝒂𝒕 𝒉𝒊𝒔 𝒉𝒂𝒏𝒅. 𝑨 𝒘𝒂𝒔𝒉 𝒐𝒇 𝒃𝒍𝒖𝒆 𝒍𝒊𝒈𝒉𝒕 𝒆𝒏𝒄𝒂𝒔𝒆𝒅 𝒉𝒊𝒔 𝒆𝒏𝒕𝒊𝒓𝒆 𝒑𝒂𝒍𝒎 𝒂𝒏𝒅 𝒘𝒊𝒕𝒉 𝒂 𝒔𝒖𝒅𝒅𝒆𝒏 𝒇𝒍𝒂𝒔𝒉 𝒐𝒇 𝒘𝒉𝒊𝒕𝒆 𝒍𝒊𝒈𝒉𝒕 𝒊𝒕 𝒉𝒂𝒅 𝒂𝒍𝒍 𝒅𝒊𝒔𝒂𝒑𝒑𝒆𝒂𝒓𝒆𝒅, 𝒃𝒖𝒕 𝒊𝒏 𝒊𝒕'𝒔 𝒔𝒕𝒆𝒂𝒅 𝒘𝒂𝒔 𝒂 𝒔𝒄𝒂𝒓 𝒊𝒏 𝒕𝒉𝒆 𝒔𝒉𝒂𝒑𝒆 𝒐𝒇 𝒂 𝒍𝒊𝒐𝒏 𝒄𝒖𝒃 𝒕𝒉𝒂𝒕 𝒔𝒆𝒆𝒎𝒆𝒅 𝒕𝒐 𝒑𝒖𝒍𝒔𝒆 𝒘𝒊𝒕𝒉 𝒂𝒏 𝒆𝒏𝒆𝒓𝒈𝒚 𝒕𝒉𝒂𝒕 𝒉𝒆 𝒅𝒊𝒅 𝒏𝒐𝒕 𝒖𝒏𝒅𝒆𝒓𝒔𝒕𝒂𝒏𝒅.

𝑶𝒗𝒆𝒓 𝒕𝒉𝒆 𝒏𝒆𝒙𝒕 𝒄𝒐𝒖𝒑𝒍𝒆 𝒐𝒇 𝒎𝒐𝒏𝒕𝒉𝒔, 𝑹𝒂𝒇𝒊𝒌𝒊 𝒕𝒐𝒐𝒌 𝒊𝒕 𝒖𝒑𝒐𝒏 𝒉𝒊𝒎𝒔𝒆𝒍𝒇 𝒕𝒐 𝒕𝒆𝒂𝒄𝒉 𝑺𝒊𝒎𝒃𝒂 𝒕𝒉𝒆 𝒘𝒂𝒚𝒔 𝒐𝒇 𝒍𝒊𝒇𝒆, 𝒉𝒐𝒘 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒘𝒂𝒔 𝒄𝒐𝒏𝒏𝒆𝒄𝒕𝒆𝒅 𝒂𝒏𝒅 𝒂𝒃𝒐𝒖𝒕 𝒕𝒉𝒆 𝒈𝒊𝒇𝒕 𝒕𝒉𝒂𝒕 𝒉𝒆 𝒉𝒂𝒅 𝒔𝒊𝒏𝒄𝒆 𝒃𝒆𝒔𝒕𝒐𝒘𝒆𝒅 𝒖𝒑𝒐𝒏 𝒉𝒊𝒎; 𝒕𝒉𝒆 𝒂𝒃𝒊𝒍𝒊𝒕𝒚 𝒕𝒐 𝒃𝒐𝒏𝒅. 𝑯𝒊𝒔 𝒕𝒓𝒂𝒊𝒏𝒊𝒏𝒈 𝒘𝒊𝒕𝒉 𝑹𝒂𝒇𝒊𝒌𝒊 𝒘𝒂𝒔 𝒄𝒖𝒕 𝒐𝒇𝒇 𝒔𝒉𝒐𝒓𝒕, 𝒉𝒐𝒘𝒆𝒗𝒆𝒓, 𝒘𝒉𝒆𝒏 𝒐𝒏𝒆 𝒏𝒊𝒈𝒉𝒕 𝒂𝒔 𝑺𝒊𝒎𝒃𝒂 𝒘𝒂𝒔 𝒔𝒏𝒆𝒂𝒌𝒊𝒏𝒈 𝒂𝒃𝒐𝒖𝒕 𝒕𝒐 𝒑𝒍𝒂𝒚 𝒊𝒏 𝒕𝒉𝒆 𝒉𝒂𝒍𝒍𝒔 𝒐𝒇 𝒉𝒊𝒔 𝒄𝒂𝒔𝒕𝒍𝒆, 𝒉𝒆 𝒄𝒂𝒖𝒈𝒉𝒕 𝒕𝒉𝒆 𝒔𝒉𝒂𝒅𝒐𝒘 𝒐𝒇 𝒂 𝒉𝒖𝒍𝒌𝒊𝒏𝒈 𝒇𝒊𝒈𝒖𝒓𝒆 𝒉𝒆𝒂𝒅𝒊𝒏𝒈 𝒕𝒐𝒘𝒂𝒓𝒅𝒔 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝒕𝒉𝒓𝒐𝒏𝒆 𝒓𝒐𝒐𝒎. 𝑪𝒖𝒓𝒊𝒐𝒖𝒔, 𝑺𝒊𝒎𝒃𝒂 𝒇𝒐𝒍𝒍𝒐𝒘𝒆𝒅. 𝑪𝒂𝒕𝒄𝒉𝒊𝒏𝒈 𝒖𝒑 𝒕𝒐 𝒕𝒉𝒆 𝒔𝒉𝒂𝒅𝒐𝒘, 𝒉𝒆 𝒓𝒆𝒂𝒍𝒊𝒛𝒆𝒅 𝒔𝒖𝒅𝒅𝒆𝒏𝒍𝒚 𝒕𝒉𝒂𝒕 𝒊𝒕 𝒘𝒂𝒔 𝒉𝒊𝒔 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓, 𝒘𝒉𝒐 𝒉𝒂𝒅 𝒔𝒊𝒏𝒄𝒆 𝒃𝒆𝒆𝒏 𝒃𝒂𝒏𝒊𝒔𝒉𝒆𝒅 𝒇𝒓𝒐𝒎 𝑻𝒉𝒆 𝑷𝒓𝒊𝒅𝒆 𝑳𝒂𝒏𝒅𝒔 𝒃𝒖𝒕 𝑺𝒊𝒎𝒃𝒂 𝒔𝒂𝒊𝒅 𝒏𝒐𝒕𝒉𝒊𝒏𝒈, 𝒕𝒓𝒖𝒔𝒕𝒊𝒏𝒈 𝒕𝒉𝒂𝒕 𝒉𝒊𝒔 𝑼𝒏𝒄𝒍𝒆 𝒉𝒂𝒅 𝒃𝒆𝒆𝒏 𝒊𝒏𝒗𝒊𝒕𝒆𝒅 𝒔𝒐 𝒕𝒉𝒂𝒕 𝒉𝒆 𝒂𝒏𝒅 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓 𝒄𝒐𝒖𝒍𝒅 𝒘𝒐𝒓𝒌 𝒕𝒉𝒊𝒏𝒈𝒔 𝒐𝒖𝒕 𝒂𝒏𝒅 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒄𝒐𝒖𝒍𝒅 𝒃𝒆 𝒕𝒉𝒆 𝒘𝒂𝒚 𝒊𝒕 𝒘𝒂𝒔 𝒃𝒆𝒇𝒐𝒓𝒆. 𝑩𝒖𝒕 𝒉𝒆 𝒘𝒂𝒔 𝒘𝒓𝒐𝒏𝒈. 𝑾𝒂𝒕𝒄𝒉𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒔𝒉𝒂𝒅𝒐𝒘𝒔, 𝒍𝒊𝒌𝒆 𝒕𝒉𝒆 𝒄𝒐𝒘𝒂𝒓𝒅 𝒉𝒆 𝒓𝒆𝒂𝒍𝒊𝒛𝒆𝒅 𝒉𝒆 𝒘𝒂𝒔, 𝒉𝒆 𝒔𝒂𝒘 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓 𝒇𝒂𝒍𝒍 𝒂𝒔 𝑼𝒏𝒄𝒍𝒆 𝑺𝒄𝒂𝒓 𝒘𝒊𝒕𝒉𝒅𝒓𝒆𝒘 𝒕𝒉𝒆 𝒃𝒍𝒂𝒅𝒆 𝒇𝒓𝒐𝒎 𝒉𝒊𝒔 𝒓𝒊𝒃𝒔. 𝑯𝒊𝒔 𝒎𝒐𝒕𝒉𝒆𝒓 𝒘𝒂𝒔 𝒔𝒄𝒓𝒆𝒂𝒎𝒊𝒏𝒈, 𝒃𝒆𝒈𝒈𝒊𝒏𝒈 𝒇𝒐𝒓 𝒎𝒆𝒓𝒄𝒚 𝒃𝒖𝒕 𝑺𝒊𝒎𝒃𝒂 𝒅𝒊𝒅𝒏'𝒕 𝒔𝒕𝒊𝒄𝒌 𝒂𝒓𝒐𝒖𝒏𝒅 𝒂𝒏𝒚 𝒍𝒐𝒏𝒈𝒆𝒓 𝒕𝒐 𝒔𝒆𝒆 𝒘𝒉𝒂𝒕 𝒉𝒂𝒑𝒑𝒆𝒏𝒆𝒅. 𝑯𝒆 𝒓𝒂𝒏, 𝒂𝒏𝒅 𝒉𝒆 𝒏𝒆𝒗𝒆𝒓 𝒔𝒕𝒐𝒑𝒑𝒆𝒅.

𝑻𝒉𝒊𝒓𝒕𝒆𝒆𝒏 𝒚𝒆𝒂𝒓𝒔 𝒍𝒂𝒕𝒆𝒓, 𝑺𝒊𝒎𝒃𝒂 𝒏𝒐𝒘 𝒉𝒂𝒔 𝒂 𝒗𝒆𝒓𝒚 𝒄𝒐𝒎𝒇𝒐𝒓𝒕𝒂𝒃𝒍𝒆, 𝒊𝒔𝒐𝒍𝒂𝒕𝒆𝒅 𝒍𝒊𝒇𝒆 𝒐𝒏 𝒕𝒉𝒆 𝒐𝒖𝒕𝒔𝒌𝒊𝒓𝒕𝒔 𝒐𝒇 𝒕𝒉𝒆 𝑷𝒓𝒊𝒅𝒆 𝑳𝒂𝒏𝒅𝒔 𝒘𝒉𝒆𝒓𝒆 𝒉𝒆 𝒉𝒂𝒔 𝒗𝒆𝒓𝒚 𝒍𝒊𝒕𝒕𝒍𝒆 𝒄𝒐𝒏𝒕𝒂𝒄𝒕 𝒘𝒊𝒕𝒉 𝒐𝒕𝒉𝒆𝒓 𝒉𝒖𝒎𝒂𝒏𝒔. 𝑯𝒆 𝒉𝒂𝒔 𝒎𝒂𝒅𝒆 𝒂 𝒔𝒆𝒓𝒊𝒆𝒔 𝒐𝒇 𝒇𝒓𝒊𝒆𝒏𝒅𝒔 𝒐𝒗𝒆𝒓 𝒕𝒉𝒆 𝒚𝒆𝒂𝒓𝒔, 𝒉𝒊𝒔 𝒇𝒊𝒓𝒔𝒕 𝒂𝒏𝒅 𝒃𝒆𝒔𝒕 𝒇𝒓𝒊𝒆𝒏𝒅, 𝒂 𝒓𝒆𝒅 𝒘𝒂𝒓𝒕𝒉𝒐𝒈 𝒏𝒂𝒎𝒆𝒅 𝑷𝒖𝒎𝒃𝒂 (𝒘𝒉𝒐 𝒉𝒆 𝒉𝒂𝒅 𝒍𝒆𝒂𝒓𝒏𝒆𝒅 𝒂𝒃𝒐𝒖𝒕 𝒕𝒉𝒓𝒐𝒖𝒈𝒉 𝒉𝒊𝒔 𝒃𝒐𝒏𝒅𝒊𝒏𝒈 𝒔𝒌𝒊𝒍𝒍) 𝒑𝒓𝒐𝒗𝒊𝒅𝒆𝒅 𝒕𝒐 𝒃𝒆 𝒂 𝒄𝒐𝒏𝒔𝒕𝒂𝒏𝒕 𝒄𝒐𝒎𝒑𝒂𝒏𝒊𝒐𝒏, 𝒂𝒔 𝒉𝒆 𝒂𝒏𝒅 𝑷𝒖𝒎𝒃𝒂 𝒉𝒂𝒅 𝒗𝒆𝒓𝒚 𝒎𝒖𝒄𝒉 𝒊𝒏 𝒄𝒐𝒎𝒎𝒐𝒏 𝒘𝒊𝒕𝒉 𝒉𝒂𝒗𝒊𝒏𝒈 𝒅𝒆𝒔𝒆𝒓𝒕𝒆𝒅 𝒕𝒉𝒆𝒊𝒓 𝒇𝒂𝒎𝒊𝒍𝒊𝒆𝒔 𝒂𝒏𝒅 𝒕𝒉𝒆𝒊𝒓 𝒏𝒆𝒂𝒓-𝒄𝒐𝒏𝒔𝒕𝒂𝒏𝒕 𝒄𝒐𝒎𝒑𝒂𝒏𝒊𝒐𝒏 𝑻𝒊𝒎𝒐𝒏. 𝑺𝒊𝒎𝒃𝒂 𝒉𝒂𝒔 𝒂 𝒅𝒆𝒆𝒑 𝒄𝒐𝒏𝒏𝒆𝒄𝒕𝒊𝒐𝒏 𝒘𝒊𝒕𝒉 𝒂𝒍𝒍 𝒕𝒉𝒆 𝒍𝒂𝒏𝒅 𝒂𝒓𝒐𝒖𝒏𝒅 𝒉𝒊𝒎, 𝒃𝒖𝒕 𝒎𝒐𝒓𝒆 𝒔𝒑𝒆𝒄𝒊𝒇𝒊𝒄𝒂𝒍𝒍𝒚 𝒊𝒕'𝒔 𝒘𝒊𝒍𝒅𝒍𝒊𝒇𝒆. 𝑯𝒆 𝒐𝒏𝒍𝒚 𝒉𝒖𝒏𝒕𝒔 𝒘𝒉𝒆𝒏 𝒉𝒆 𝒉𝒂𝒔 𝒕𝒐, 𝒂𝒏𝒅 𝒐𝒏𝒍𝒚 𝒂𝒏𝒊𝒎𝒂𝒍𝒔 𝒐𝒇 𝒘𝒉𝒊𝒄𝒉 𝒉𝒆 𝒉𝒂𝒔𝒏'𝒕 𝒂𝒍𝒓𝒆𝒂𝒅𝒚 𝒃𝒐𝒏𝒅𝒆𝒅 𝒘𝒊𝒕𝒉 (𝒎𝒐𝒔𝒕𝒍𝒚 𝒇𝒊𝒔𝒉 𝒂𝒏𝒅 𝒐𝒕𝒉𝒆𝒓 𝒔𝒎𝒂𝒍𝒍-𝒈𝒂𝒎𝒆) 𝒂𝒏𝒅 𝒉𝒂𝒔 𝒏𝒐 𝒑𝒍𝒂𝒏𝒔 𝒐𝒇 𝒓𝒆𝒕𝒖𝒓𝒏𝒊𝒏𝒈 𝒉𝒐𝒎𝒆 𝒕𝒐 𝒔𝒆𝒆 𝒘𝒉𝒂𝒕 𝒉𝒂𝒔 𝒃𝒆𝒄𝒐𝒎𝒆 𝒐𝒇 𝒉𝒊𝒔 𝒉𝒐𝒎𝒆 𝒐𝒓 𝒉𝒊𝒔 𝒇𝒂𝒎𝒊𝒍𝒚, 𝒄𝒐𝒏𝒔𝒕𝒂𝒏𝒕𝒍𝒚 𝒃𝒍𝒂𝒎𝒊𝒏𝒈 𝒉𝒊𝒎𝒔𝒆𝒍𝒇 𝒇𝒐𝒓 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓'𝒔 𝒖𝒍𝒕𝒊𝒎𝒂𝒕𝒆 𝒅𝒆𝒂𝒕𝒉.

𝑺𝒊𝒎𝒃𝒂 𝒘𝒆𝒂𝒓𝒔 𝒂 𝒓𝒊𝒏𝒈 𝒐𝒏 𝒂 𝒏𝒆𝒄𝒌𝒍𝒂𝒄𝒆, 𝒂 𝒈𝒊𝒇𝒕 𝒉𝒆 𝒓𝒆𝒄𝒆𝒊𝒗𝒆𝒅 𝒂𝒔 𝒂 𝒄𝒉𝒊𝒍𝒅 𝒇𝒓𝒐𝒎 𝒉𝒊𝒔 𝒎𝒐𝒕𝒉𝒆𝒓 𝒘𝒊𝒕𝒉 𝒉𝒊𝒔 𝒏𝒂𝒎𝒆 𝒊𝒏𝒔𝒄𝒓𝒊𝒃𝒆𝒅 𝒐𝒏 𝒕𝒉𝒆 𝒊𝒏𝒔𝒊𝒅𝒆 𝒂𝒔 𝒘𝒆𝒍𝒍 𝒂𝒔 𝒕𝒉𝒆 𝒏𝒂𝒎𝒆 𝒐𝒇 𝒉𝒊𝒔 𝒇𝒂𝒕𝒉𝒆𝒓 𝒂𝒏𝒅 𝒎𝒐𝒕𝒉𝒆𝒓, 𝒂𝒍𝒍 𝒊𝒏𝒕𝒆𝒓𝒄𝒐𝒏𝒏𝒆𝒄𝒕𝒆𝒅 𝒊𝒏 𝒘𝒉𝒂𝒕 𝒉𝒊𝒔 𝒎𝒐𝒕𝒉𝒆𝒓 𝒄𝒂𝒍𝒍𝒔 '𝒕𝒉𝒆 𝒄𝒊𝒓𝒄𝒍𝒆 𝒐𝒇 𝒍𝒊𝒇𝒆'. 𝑯𝒆 𝒘𝒆𝒂𝒓𝒔 𝒊𝒕 𝒕𝒐 𝒕𝒉𝒊𝒔 𝒅𝒂𝒚 𝒂𝒔 𝒂 𝒓𝒆𝒎𝒊𝒏𝒅𝒆𝒓 𝒕𝒉𝒂𝒕 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒉𝒂𝒔 𝒊𝒕'𝒔 𝒃𝒆𝒈𝒊𝒏𝒏𝒊𝒏𝒈 𝒂𝒏𝒅 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒉𝒂𝒔 𝒊𝒕'𝒔 𝒆𝒏𝒅, 𝒃𝒖𝒕 𝒕𝒉𝒆 𝒕𝒊𝒎𝒆 𝒊𝒏-𝒃𝒆𝒕𝒘𝒆𝒆𝒏 𝒊𝒔 𝒆𝒏𝒕𝒊𝒓𝒆𝒍𝒚 𝒖𝒑 𝒕𝒐 𝒉𝒊𝒎.

🦁𝑻𝒉𝒆𝒎𝒆 𝑺𝒐𝒏𝒈:

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Captian Rogers




~General Information~


Name (Rivenspire): Captain Rogers
Other Names (Rivenspire): The Empress' Shield, Boy Scout
Real Name: Steven Rogers
Occupation (Rivenspire): Bodyguard of the Empress and Captain of her Armies
Place Of Origin:Avonlea
Age:35
Affiliation:Maleficent

Appearance - Thirteen Years Ago (22 Years Old):


Appearance - Rivenspire (35 Years Old):



~Relationship Information~


Relationship Status:Single
Father:Joseph Rogers (deceased)
Mother:Sarah Rogers (deceased)
Other:TBD

~Personal Information~


Personality:While on the job, which he almost always is, Captain Rogers is a very no nonsense man believing in strict discipline and hard work is able to overcome any situation. He keeps both he and his men on a very rigid code of honor and punishing any and every body who would break that code. Being the symbol of strength and loyalty not only to his men but to the Empress that he serves he is unquestionably loyal even going so far as to think of himself as a servant to his men.

When he is not on duty Steve is a kind and gentle man who spends most of his time aiding those who are in need within the Empress' kingdom. He is often found spending time with orphans, feeding those who have nothing to eat and other charitable pass times.

Strengths:Due to the blessings given to him by Maleficent he is beyond the normal human capabilities. He is stronger than any normal human, faster than any normal human and able to think and process faster than most humans can. Given his little over a decade of training as a soldier he has become a very knowledgeable tactician able to come up with and change strategies on the fly.

Weaknesses:Despite all these blessings he has been given he is still in fact human. He can be killed, beaten, and broken both physically and mentally. Rogers has a soft spot for the public and will regularly put him and his men in harms way so that the public will be spared from any and all wrath, both foreign and domestic.

Brief Biography (Life In Rivenspire):
Steven James Rogers was born to a poor farming family in Avonlea. He was born severely small and it was told to parents Joseph and Sarah that their one and only son would not life to see his first winter, but somehow the small underweight child fought hard and survived. As he grew it was clear that Steve was small and under developed his small and gangly frame was something that earned him the ire of many a bully but despite all everything he kept a lively and upbeat attitude. These hardships made him strong willed and willing to fight for the little guy. This became evident when he stood up to a bully that was picking on his friend Bucky.

As he grew Steve continued to work on his families farm despite not having the physical strength to do many things needed. When conflict started in Avonlea he was the first sign up for the militia in order to defend his home though due to his small frame and lack of physical strength he was turned away though that didn't stop him from during what he felt was his duty to his kingdom. It wouldn't be long before he would have a chance to make a difference to his kingdom.

It was purely by chance that the Empress of Rivenspire came to Avonlea and even more random that she would come through his village. As the procession made its way through Steve noticed something odd about some of the citizenry were not people that he knew which didn't make sense because he knew everyone. Even before the guards figured it out Rogers was already snatching one of their shields and putting himself between the attackers and the Empress he fought even when he was broken. This loyalty even in the face of certain death impressed the Empress and when Maleficent was safe she blessed Rogers with gifts beyond his wildest dreams.

Rogers became stronger, faster, everything that he was denied from birth. His physique became unmatched to any man past or present but the greatest gift she bestowed was a shield, a shield imbued with magic. This shield, perfectly crafted, was granted nigh invulnerability able to withstand any blow and neither break, bend or buckle and with his skills and constant training in the Empress' army Rogers became skilled in throwing his the shield so that it always came back to him. With all of these things given to him Rogers became the Empress' Shield, her personal guard and Captain of her armies.


~Magic & Weaponry~


Magic Capabilities:
Other than the blessing bestowed upon him by Maleficent Rogers has no magical prowess whatsoever

Weapons:
Captain Rogers' only weapon is his shield, a concave disk 2.5 feet in diameter, weighing 12 pounds. It is made of a unique alloy that has never been duplicated. The shield was awarded to Captain Rogers by the Maleficent several months after the beginning of his career.

The shield has great aerodynamic properties: it is able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enables it to rebound from objects with minimal loss of angular momentum. It is virtually indestructible: it is resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation.


~Theme Song~


The Star-Spangled Man with a Plan-By Unknown
https://youtu.be/BEETXu-a_RE
Hidden 8 yrs ago 8 yrs ago Post by Vicier
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Vicier Demigod at heart <3

Member Seen 4 days ago

.....
...


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NAME:
Hua Ping

OTHER NAMES:
"The Phantom"

BIRTH NAME:
Hua Mulan

OCCUPATION:
Resistance Leader

PLACE OF ORIGIN:
China, Rivenspire

AGE:
Twenty-Eight

ALIGNMENT:
Lawful Good

APPEARANCE:
Thirteen Years Ago - Fifteen Years Old - Picture(s):
Present Day - Twenty-Eight Years Old - Picture(s):

Ping’s androgyny is a hard-won battle, stemming from years of binding chests and a carefully practiced male swagger. Hua Mulan might have suffered the powders and perfumes and all the pageantry that being the daughter of a noble family might have brought with it, but Ping is undoubtedly a ‘he’, passing for boyish rather than effeminate. His voice is of a higher pitch but is ambiguous enough so as to cause few problems, especially with a put-on gravelly tone, and despite slim, willowy foundations, his athleticism shines through with impressive masculinity. After a short stint of close-cropped hair, he has returned to a longer, more flattering style, usually worn in a royal top-knot.

Another contributing factor to Ping successfully passing as a man is his lack of finesse. He has callouses on his hands, many years old, and nails kept short, and rough-textured skin that no proper lady would leave the house without hiding. He wears a single gold hoop earring, like a pirate. Scars mark his body, and as everyone knows in Rivenspire's "most civilised land", women don't have war wounds. They sew and cook and are things to be collected. They don't fight.

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RELATIONSHIP STATUS:
Single

FAMILY:
Father: Hua Hu (Deceased)
Mother: Hua Li (Deceased)
Brother: Hua Ping (Deceased - Identity Taken)

PETS:
Ping's current horse is Khan, a grey stallion who has survived just as many battles as he has. Although he is getting old, Ping considers him to be a fellow figurehead of the Resistance and would not entrust his safety to anyone else.

OTHER:
Comrades: Ling, Yao, Chien Po
Mentors: Ching Shih, Song Jiang

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PERSONALITY:
His country needed a stoic, serious leader, and thus Ping was born. As someone who has gone from (im)perfect noblewoman to good-hearted bandit to militiaman fighting the good fight, it is accurate to say that his character is changeable. That's not to say he's insincere: Ping feels passionately about every cause he joins or starts, be it stealing from the rich, inciting an uprising among peasants or gathering an army under sort-of false pretenses. He carries out each of the duties he's taken on to its natural conclusion, being of the rare ambitious sort in these trying times.

Justice, lawfulness, rightness –– all of these are important to Ping's code. He will continue fighting until nobody opposes these values, even if he takes them to the extreme end of 'an eye for an eye'. Ping has been led to believe, by other members of the people's Resistance, that balance and order will only be restored with the divine right of kings. The true emperor must sit on the throne for China to return to normality. Ping is beginning to believe it when people say he's the rightful Emperor, no matter how false it sometimes feels. He claims to not want power for power's sake but instead considers it a duty, a burden. Maybe he has delusions of grandeur. Maybe he doesn't.

He's innately charming and charismatic enough for the people to support him, and that's all that matters, isn't it?

Ping knows that he will continue to be secretive until the end of time, because if his followers knew of his true identity, he'd be done for. It's not purely for pragmatic reasons that Ping keeps 'Mulan' stuffed away in a locked box inside his heart: he's rather self-conscious, humble, and has a large chip on his shoulder. It's likely why he's so daring; he has something to prove. He's twice the man of any other warrior in China.

Ping does not really remember what it was like to be womanly other than 'uncomfortable'. Too much has happened since then. Femininity has always been stifling to him, and he didn't really understand why until he took on his brother's identity out of necessity. Life as a man suits him better to the point where he now thinks of himself as one, even though his physical form might not be co-operative with the vision in his head. To say that he had gender dysphoria would be accurate, though such a term doesn't exist in Rivenspire. He only knows that the unease he felt and still feels in his own skin was only tamed by changing his outer appearance into the image of masculinity he is today.

STRENGTHS:
Ping is one of the best combatants in all of China, and although much of that comes down to marital prowess and training, a great deal of it comes down to his creative mind and utterly filthy tactics. Blows below the belt, telegraphing certain moves only to deliver a hit from an unexpected angle, and all sorts of other tricks make him a tricky opponent to beat in single combat –– if you even see him, first.

Although not formally trained (who would ever train a girl in the art of war?) Ping is a quick learner and has proved his worth as a general. Decisiveness and the ability to shoulder the consequences of his actions make him a competent decision-maker, but tactics and logic are also in his skill-set. Ping finds it curiously similar to politics, which he did receive tutelage in as Mulan. Out-maneuvering one's opponents to save one's own skin is the goal in both.

Finally comes Ping's prowess as a leader. Charismatic and caring, he doesn't even seem to notice the effect his words and actions have on others until they're pledging their swords and their lives to defend China from the corrupt beast that has taken over it.

WEAKNESSES:
Ping is argumentative - always willing to pick a fight even if the other party isn't. He seems to think the world is out to get him at times (which, in fairness, isn't entirely wrong) and is somewhat paranoid as to friends and allies poisoning his food or leaving him. Although he tries to be subtle about it, he really is quite needy at times.

Often, Ping goes to great lengths to hide his biological sex and makes many sacrifices that he wishes he didn't have to make in an effort to preserve it. It is a constant weight upon his mind which takes a psychological toll, especially since he knows that a portion of his army, no matter how large, would leave if they found out. Living up to the masculine ideal while he was taught to be meek and subservient is a struggle, leaving him drained at the end of the day.

BRIEF BIOGRAPHY:
Hua Mulan was born into a family second only to the Emperor, as it had been for the entire dynasty, centuries long. Brothers, uncles, and male ancestors were often high-ranking generals and advisors through name alone, while the girls in her family were often 'blessed' with the honor of becoming trophy wives or prized concubines. One of those would have been Mulan's fate, given she was not the only heir. Her brother, Hua Ping, was only two years older than her and had the bright future she envied, even from a young age, though she didn't understand why it bothered her until she was much older.

Mulan only played along with sewing and cooking and ceremonial rites for so long. She liked playing for hours with the boys in the village, accidentally scraping her knees when falling out of trees and muddying up her much-hated dresses. She stole her brother's clothes on several occasions, and snuck out to smack the air with his training swords until he noticed. He made a pledge to her: whatever he would learn from his tutors, he'd try to teach to her. As it turned out, Ping was hopeless with blades, but he could recite archery lessons well enough. The 'perfect' daughter could shoot deer by the time she turned twelve, though the mere thought of it would have scandalised her mother.

Not all was well in their idyllic nation. China was under attack, and she knew that as soon as her brother came of age he would have to go to war. She herself would likely be married off to some all-important general, as the matchmaking had already begun by the time she turned fourteen. It was only shortly after that when the Hordes attacked: barbarian invaders from the north, a collection of petty kings, nomadic, that called themselves Mongols. They were cursed with dark magic from overseas, allowing for warriors which didn't feel pain when they were stabbed in the chest or burned with hot oil. They would keep moving until their bodies were destroyed.

The empire was taken over, the emperor usurped, and most of the military vanquished.

It took some time for the spread of the takeover to reach Mulan's family, by which point they were already preparing to leave. On the day that the Hua compound was razed to the ground, Mulan and her brother were told to run for the coastline and get on a ship: The Tempest. It would take them out of there to live and fight another day. With the hordes pressing in, they fled through the forests, only to be caught by passing scouts. In the resulting chase, Hua Ping was mortally injured, and unable to move from a debilitating arrow wound, he told Mulan to go on without him.

The ship waited until dawn for other survivors, of which none made it to the coastline, before departing. It was only then that she realised they were a pirate ship, bought and paid for. The Tempest's Captain was not in full control over his boat - he was from an armada of ships belonging to the Pirate-Queen Ching Shih. They were known as wokou. The plan was originally that Hua Mulan would be taken to a port in the far south where she would marry a general, while Hua Ping would work aboard Shih's ship while in training. With her brother dead, and at her own request to not be taken to her doom, Mulan was allowed to stay as a deckswab only, so long as she was useful.

And she was useful. The Pirate-Queen took a liking to her, especially interested in her eschewing of femininity. Mulan learned much as her apprentice –– how to sail, how to fight, how to barter –– but most importantly of all she was given the advice that would change her life from this point on: 'If you feel like a boy, why don't you become one?'

When the waters grew too dangerous for Ching Shih's monopoly on the seas to continue, they intended to move out to Tortuga, to safety. Now as Ping, he was offered a permanent position aboard, but fidelity to his country had always been an important trait of his. It was time to retake China from the pretend king Shan Yu, but with no allies and no wealth, it would prove impossible.

While living a nomadic life, travelling through the marshes in the east, Ping came upon an opportunity to do good. The bandit Song Jiang was rousing up the peasants by stealing from the tyrannical overlords who charged them unfair taxes and took whatever, or whoever, they wanted. Ping became one of his 'merry men', and spent a good few years in the furthest reaches of the empire becoming a folk hero himself. Using his impressive combat training from Ching Shih and the pirates and even a few tricks learned from Song Jiang, he became The Phantom. With a white mask and two swords, Ping snuck into numerous bases and compounds to free prisoners and assassinate minor Mongol leaders. All in all, it only produced results on a small scale, and in the short term. Cutting off one head of the hydra simply didn't cut it, as two more would grow.

The path Ping walked changed (for better of worse) when the empire's dogs sniffed out his background and publicised it, mistaking him officially as Hua Ping. Because of his family's former position, and the now broken dynasty of the previous emperor, any survivor from the Huas would have some shaky though convincing claim to China –– if they could usurp the tyrant on the throne. Several groups were already fighting back against the oppressive power of the now-settled Mongol hordes. His identity gave him something of a mythical status; the lost son, thought dead but now returned for vengeance. Ping joined the Resistance with the false story that it was his sister to die in the forest while trying to make her escape, solidifying his stolen identity once and for all.

Presently he leads guerilla ambushes against the False Emperor's men and secures supply lines and villages for their cause; an active field presence. Ping leads alongside other powerful representatives who each have their own specialty and advice. Some of them are even from far-off foreign lands but still willing to help retake China. It is not the right time to strike directly at the heart of the problem; however, without some supernatural intervention or guidance, it is beginning to seem like there will never be a better time.

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MAGIC CAPABILITIES:
Ping is not innately magical. He does not need to be, coming from the school of technique trumping raw power. With that being said, the Hua family does possess one trait exclusively in the male lineage which Ping inherited: an indomitable spirit. Spell effects which alter the mind are shrugged off by him, and against great pain (real or illusionary) he can persist through sheer power of will, often not even feeling pain at all until the battle is over.

WEAPONS:
Ping is talented with numerous weapons, as his travels have often involved impromptu battles in which he would have to fight with whatever came into his possession first. In particular, he is good with the staff or any weapon shaped like it (broken spear hafts); swords, either one-handed or dual-wielded; and the bow and arrow. Finally, his body is a weapon itself, and his throws and blows and jabs are often suspiciously hard-hitting for someone so unassuming.

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OTHER:
Ping is the subject of several bounties, some of which are valid throughout all of Rivenspire. The first is as a self-admitted (albeit former) member of Ching Shih's armada. The second is for association with Song Jiang under the alias of "The Phantom", primarily for mischief and stealing from the rich and giving to the poor though also for the later deaths associated with the mysterious bandit. And finally, his highest bounty is signed by the Emperor himself: Hua Ping - dead or alive - treason.

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Hidden 8 yrs ago Post by Vicier
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~Jasmine~




~General Information~

Name (Rivenspire): Jasmine.
Other Names (Rivenspire): Princess.
Name (Earth): Jamie O'Soloven.
Occupation (Rivenspire): She doesn't have a job in the fairy tale world, except to give the Sultan a heart attack every now and then.
Occupation (Earth): Of all things, Jasmine seeks to become a laywer. She has set her sights on changing politics. Currently she is studying while working part time in a book store.
Place Of Origin: Agrabah.
Age: 19.
Affiliation (Rivenspire - FT World): Neutral - most times she does what she thinks is best.

Appearance - Thirteen Years Ago (6 Years Old):


Appearance - Earth (19 Years Old):



~Relationship Information~


Relationship Status: Single.
Partner: None.
Father: Her biological father is Jafar, but she did not know this, she was raised by the sultan.
Mother: Sherrezade.
Siblings: None in Rivenspire, on earth she has a foster brother, Adam.
Pet/s: No pets at the moment

~Personal Information~


Personality:
Jasmine is quite a wilful person. If there is something she wants to do, she will find a way to do it, and won't let anything stand in her way. She enjoys adventures, and having a good time. Sometimes she doesn't think she's alive unless she is getting into trouble-and she loves getting into trouble. She is however uneeringly kind, and will do anything for those she cares about, bringing about an anger that is mighty if one of her friends or family is harmed in anyway.

She refuses to let herself be restricted, to have boundaries placed on her and if she is confined anywhere, she will find a way out. She also doesn't like to rely on people, liking her independence, liking her own strength. She uses this strength to stand up to people, and to speak her mind.

In short, she is a vivacious, talented and kind woman, with a sharp tongue, and an ability to stand by what she believes in.

Strengths:
Jasmine is both intelligent and skillful. She shows great skill in being able to work things out, as well as being able to have things her own way. She is a strong, independent woman who doesn't particularly need anyone.

Weaknesses:
Jasmine can be a bit vain and Niave, both a result of always getting her way. She doesn't think the world is dangerous, and this could perhaps turn deadly for her.

Brief Biography (Life In Rivenspire - FT World):
Born in blood and death, Jasmine came squawking into the world even as her mother died. She was told a lie, that her mother and the Sultan were in love, that she was a miracle for surviving.

Always frustrated with the boundaries the sultan placed upon her, Jasmine found ways in and out of the palace, and she would spend her days disguised in the streets, exploring until she decided to actually demand freedom. She begged, and annoyed the Sultan until she got her way, and she was allowed to roam free, to with a chaperone, visit other places. Eventually she slipped the chaperone, and began to get into all sorts of trouble, adventures and fun.

When it became clear that the dark queen was spreading her power, the sultan, perhaps fearing that Jafar would find out Jasmine hadn't perished with Sherrezade, as well as for Jasmine's safety sent her to earth, where he hoped she would be safe. The Sultan had raised her, and considered her his daughter after all.

Brief Biography (Life On Earth):
Separated from the other children, Jasmine had wondered for a time wondering what she was meant to do, but as the hours went by and the memory of other children faded, Jasmine began to focus on more mundane needs, such as food and shelter. She ended up breaking into a small store, making a nest for herself and essentially gorging herself to sleep.

She awoke to a police officer standing over her, a CPS agent with him. After being asked all the usual questions, Jasmine lied on just about everything. Where were her parents? Both dead. What's your name? Jamie. How old are you? This was the only question she answered honestly. How did you get in? This was answered sarcastically, through the door! I saw the window broken but thought screw it.

She was taking into foster care, but was soon adopted into a broken family, that was, quite oddly, similar to her life with the sultan. A father and son, the mother dead in child birth. The father wanted to do something good in the world, and this was why he adopted Jasmine/Jamie.

Jasmine found herself in school, and encouraged to get a part time job. She found herself living a relatively normal life, but was often trouble but a sense of duty she had no idea how to fulfill let alone what it was for.

~Magic & Weaponry~


Magic Capabilities:
Jasmine does not have any magic abilities, although she has a talent for communicating with animals, seeming to have an ability to understand what they want, without talking with them.

Weapons:
On earth her only weapon is her mind.

~Other Information~

Other: Jasmine often finds herself restless, and at these times she throws herself into her work and studies or disappears for a few days only to come back with a story of a spur of the moment trip.

She also has a necklace, the only thing from her life in Rivenspire, that she treasures and keeps around her neck. The locket belonged to her mother, given by Jafar.

~Theme Song~
Rachel Platten Fight song


Hidden 8 yrs ago Post by Vicier
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Edmund Prevensie




~General Information~


Name (Fairy Tale World):
Edmund Pevensie

Other Names (Fairy Tale World):=
Ed, Eddie.

Occupation (Fairy Tale World):
Once, he was a fated king of Narnia, now Edmund is a rogue, fighting for what he believes in, and protecting those who can’t protect themselves over the London countryside.

Place Of Origin:
London, England, Rivenspire.

Age:
21

Affiliation (Rivenspire - FT World):
neutral

Appearance - Thirteen Years Ago (10 Years Old):


Appearance - Earth (23 Years Old):


~Relationship Information~


Relationship Status:
Single

Partner:
None

Father:
Mr Pevensie

Mother:
Helen Pevensie

Siblings:
Peter, Susan and Lucy Pevensie.

Pet/s:
A ferret named Malfoy


~Personal Information~


Personality:
Edmund hides behind a somewhat tough exterior. He seems to be arrogant, intelligent, and ignorant to how he should be. However, this is quite typically an act. Edmund acts selfish, and spiteful, and he does think typically about himself, being a little self-absorbed, he is a troubled individual, seeming to fight against two different aspects of his personality. His decisions after often decided after serious contemplation.

However, Edmund can be a rash individual, compulsive particularly when tempted towards what could be a bad decision. In this, Edmund is a risk taker. When this happens, it's a good bet that Edmund is going to get into trouble.

His bad boy act is merely there to protect his self doubt, and total lack of confidence in himself. He has a great need for attention and glory, and it is this need that forced him to be a little cruel to his younger Sister, Lucy. Edmund also likes to seem smart, making high-and-mighty, “educational” remarks that often, while insightful, are wrong. He does have an intuitive nature and a sense of caution around people he does not know, however often he does doubt his own instinct, thus leading him into bad decisions.

Edmund is however a natural born leader. He has a gift for being charismatic, and confidence, when around others. When placed in a position of authority, Edmund draws a crowd to him and gathers them around a common goal. When this occurs, Edmund is often characterised by a ruthless level of rationality, using his drive, determination and sharp mind to achieve whatever end he wants. It seems that when people around him, and they believe in him, he can overcome his own self doubts, and be the leader he should be.

Emotional expressions is not his strong suit, and he doesn’t seem to be able to communicate empathetically, finding it not a weakness to display emotion but rather finding it hard to let anyone see just how troubled he is.

All in all, Edmund is just a lost lamb with the makings of a Great Leader, yet no one seems to have cared enough to nudge him in the right direction and as such, Edmund is lost, confused, and lashes out. Part of this is the fact that he believes himself responsible for his siblings deaths, or loss, never truly knowing if they were dead. He feels like has betrayed everything they fought for, and that it he is not worthy of even being recognised. So he strives to do the best he can, and not be a failure.

Strengths:
Edmund is quite efficient, and sees inefficiency not just as a problem in its own right, but as something that pulls time and energy away from his future goals. He typically roots out such behaviour wherever he goes. He is rather energetic, he generally enjoys having a challenge, as it gives him something to focus on. While at times, Edmund feels self conscious, he is also strong willed. He doesn’t give up when things get tough, and strives to reach his goals, or fix up the mistakes he does when he realises they are mistakes. He can be a strategic thinker, breaking through the difference between moment to moment crisis management and navigating the challenges and steps in a much larger plan, often when he is not being rash, he can examine the angle of every single problem, to not just resolving momentary issues, but moving forward with his own solutions.

Weaknesses:
Edmund is stubborn and dominant, with confidence when he deems it due, and strong willpower, he can go too far, trying to win everything he can, he has, at times and “it's my way or the highway” approach, and is typically unsupportive of any idea that does not go along with his plans and goals. At times, Edmund can also be impatient. While he understands some people need more time to think than others, it can be an intolerable delay to him if it takes too long to make a decision. He is quite terrified of people becoming disinterested in him, and believes that if it takes too long to make a decision, its because they don’t care about him. His power handling of emotions at times leaves him cold and distant to others.

Brief Biography (Life In Rivenspire - FT World):
Being the younger brother, Edmund often felt that he was in his older brothers shadow, despite Peter often including him in things, Edmund felt like he always had something to prove. As they were shipped off to boarding school, Edmund did alright in his studies, but once more felt like he was always shadowed by Peter.

Once the war hit London, the Pevensie children were shipped to the countryside. His parents sending them far away from the war to keep them safe and away from harm. With the Queen’s rage and fury much of London was reduced to rubble. They had been able to hear it on the streets. People talking about how most of the kings and queens of the land had sent away their kids. It seemed like most parents had done what theirs had.

Arriving at the estate, Edmund was sullen and withdrawn, disturbed by the events, and at being shipped off where he couldn’t do anything. He ignored Peter’s efforts to distract them, instead, choosing his own way. When Lucy came back from hide and seek, telling her tale, Edmund immediately teased her, finding the tale ludicrous at best. Yet when she showed them, Edmund felt bad, but was angered at Peter for treating him like a child having done something wrong. The hope of Narnia brought an idea that maybe, just maybe, he might finally be able to do something that even Peter couldn’t do.

This idea was not helped by the fact that he, and his siblings, were told that they were the true rulers of Narnia and not the Queen, yet all Edmund saw in that was another chance to be shadowed by his brother. The offer the Queen gave him was fueled by his own desire to not simply be Peter’s little brother, but he immediately regretted the decision, and tried all he could to make up for the mistake, resolving this, the petty slights Edmund had taken from Peter, the shadowed feeling he had towards his older brother seemed insignificant and the stuff of children, and not the true Rulers of Narnia. He turned towards Narnia’s woes, and began to do all he could, finding out that there was finally something he could do better than Peter, and that was fight. Young, Peter was at first the better fighter, stronger and faster, but as Edmund grew he became more skilled, but didn’t take any joy out of finally being better than Peter. They each had their strengths, after all.

Assisting in the war, Edmund did all he could to not only defend Narnia, but to support his siblings, and yet he couldn’t do anything when Susan was skewered by the arrow, not anything when Aslan snatched them away, although he wanted to enact vengeance on the Evil Queen, he couldn’t do anything to fight the lion.

Edmund found himself alone in the unfamiliar landscape of London, and the war swept him along, the crowd desperate to get to safety, he tried to find his siblings, and continued to search for days, He didn’t return to school, instead Edmund fell out of sight, out of life itself for a time, assuming that his siblings were dead, and blaming himself that he hadn’t done anything. If he had only been closer to Peter, maybe he could have helped, done something. And Lucy...his younger sister, he regretted truly how he had behaved to her when they were kids, and had never truly tried to make up for it. And Susan, her death, the only one he had seen, rocked him to his very core.

As the grief abated somewhat, Edmund realised he was tarnishing their memory by effectively mopping about, by doing nothing. And So Edmund took up arms once more, and began to protect the innocent, the weak, seeking vengeance for them and the suffering the war brought them.

~Magic & Weaponry~


Magic Capabilities:
None that he is aware off.

Weapons:
Edmund has his sword, taken from Narnia in the banishment, but he never uses it. Instead, he has a blade of good steal craftsmanship

~Other Information~


Other:

~Theme Song~


violent hill" By Coldplay.
Hidden 8 yrs ago 8 yrs ago Post by Vicier
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Vicier Demigod at heart <3

Member Seen 4 days ago




~General Information~


Name (Rivenspire): Snow White.
Other Names (Fairy Tale World): ?.
Real Name (Fairy Tale World): Snow White.
Occupation (Fairy Tale World): Snow has no occupation.
Place Of Origin: Grahtwood; Rivenspire.
Age: 18.
Affiliation (Rivenspire - FT World): Neutral Good.



Appearance - Thirteen Years Ago (5 Years Old):



Appearance - Earth (18 Years Old):



Wardrobe Style (Rivenspire - FT World):
Unknown Location (Presently) - Snow White wears an array of clothing from rather common looking dresses to extravagant gowns that she had from her time as a princess.

~Relationship Information~


Relationship Status: Single.
Partner: N/A.
Father: King Leopold (Deceased).
Mother: Queen Eva (Deceased).
Step-mother Queen Pricilla.
Siblings: Shaba (No true relation but she feels as though he is).
Pet/s: None.
Other: Doc, Happy, Sleepy, Sneezy, Bashful, Grumpy, Dopey, and Isabella De' Fortseque.

~Personal Information~


Personality:
Snow is soft and gentle, she cares deeply for those around her but there is a fire in her eyes. She can be cunning and deceptive when she chooses and often can be quite sassy. After a lifetime cooped up in a castle and then cottage, she wants to explore the world and she what it has to offer. She is fierce with an adventurous side, which can get a little dangerous because although she is often aware of her limits, she likes pushing the boundaries of her own abilities.

Strengths:
In the last two years, Snow has been learning how to fight with and without weapons. She has become capable enough in all of them and strives to be more competent with them. Snow is incredibly driven and goes after what she wants. She is quick to learn and although she is confident in her abilities, knows when she is outmatched. She is intelligent, cunning and crafty thanks to most of her sparring partners having a height disadvantage and still kicking her butt.

Weaknesses:
Snow is not a specimen of athletic ability. Despite training over the last few years, she is still not incredibly strong.
Snow wears a lot of dresses that prevent any proper ability to move.

Weapons:
Snow's preferred weapon is a dagger as they are small, easy to conceal, and most people wouldn't expect it.

She also has her own bow and arrow (which she can hit most of the targets with) and a sword that she can swing in a deadly manner.

Brief Biography (Life In Rivenspire - FT World):
Snow White was born in the middle winter as small snowflakes whisked outside the window. She was raised by her two doting parents, who ensured their daughter had nothing but the best. It was clear from a young age that the girl was gentle and kind, happily chattering away with anyone who would listen. Singing to the birds in the garden, she was a truly happy child.

However, when Snow was only three, tragedy struck their home and she lost her mother to illness. Although she was young and couldn't fully understand what had happened that day, Snow was visibly changed. The young girl didn't talk as much and seemed to prefer to quietly play rather than skip around the garden, singing.

It was only a year later when her father chose to remarry. It was for himself and for his daughter that he did it. He was in love and his little girl needed a mother figure around to support her in the years to come. And that she did. Pricilla was a kind mother to the young girl, everything that she needed. Slowly, Snow began to sing to the birds again and jump and skip to her heart's content.

And things were lovely, they were a happy family. Pricilla's son, Shaba would visit and play with Snow and the two became close and Snow began to regard him as her own brother, even if she rarely saw him. It wasn't until she was ten that things began to spiral for the worse once more. It was in this tenth year that she lost yet another parent and for a moment, she truly felt like an orphan. However, Pricilla was quick to remind her that not all parents were related by blood. The woman continued to care for her despite the death of her father but her treatment of the girl slowly became worse and worse.

As Snow White grew older, the woman began to strictly monitor her eating, ensuring that she was only eating foods that were healthy for her. She had Snow assisting the maids in cleaning the castle on various days. Despite, the sudden change in treatment, Snow took in all in stride. She tried not to complain as Cilla had ensure that it was all for her benefit, which Snow could some what understand.

Things then reached a peak around Snow's 16th birthday. She was no longer cleaning once and awhile, she was working most everyday and rarely found time to get out of her rags. She had come to enjoy the work though, in her own little way. She sang to the birds when she worked in the garden and hummed when she worked in the castle. All was well until a new figure entered the castle.

Snow had never met the woman, Isabella De' Fortesque, prior to that day but she was certain she had heard her name in the halls some days. She seemed important and looked it too. It was that afternoon that Snow was instructed to accompany Belle into the woods. The young girl beamed, believing that this was an opportunity to take a break and leave the palace that she truly didn't know when she had last stepped outside the gates of. She dressed herself in cleaner clothes and spoke to Belle as they walked deeper and deeper into the woods. They continued to walk until Snow realized she could no longer see the castle and there was an unsettling feeling in the air.

It was then that Belle explained to her the real reason they had come so far into the wood. The only woman she truly remembered as a mother had given Belle clear instructions to return with the girl's heart. Snow placed her hands to her chest, as though to protect her vital organ but quickly realized that there was no way that she could escape this fate. She was not strong or fast, she had nothing to defend her life with... Tears started to escape her eyes as she stared at Belle and excepted her fate.

The killing blow never did come though. The Huntress couldn't bring herself to kill the innocent girl and instead dragged her further still into the wood. It was there that they found a small cottage, inhabited by 7 rather small men. They promised to protect the young Princess but only if she promised in turn to help them, however she see fit. So, she did as she knew and cleaned the house when it got messy and cooked when it was her turn. She cared for them and they cared for her.

Belle continued to return and check on the young Princess as she settled in. It was in one of these visits that the girl asked for training in self defense, in weapons, in just about anything she could learn. Snow no longer wanted to be protected by guards and dwarves. Because if it came down to it, if she was left to her own devices, she didn't want to have to accept a deadly fate ever again.

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