Rolls
Basic Demographics & Geography Territory Size:6. Your nation sprawls across Albion as it dominates the map with its sheer size. But the dog's bark is louder than its bite; there simply aren't enough people to exploit all of your land and its resources, defending your borders or stopping smugglers is probably a futile task, and communications from one end to the other might very well be a major issue. At least you can retreat back almost endlessly when defending your nation, and you can probably count on your enemies lacking the manpower to occupy all of your land.
Population:2,500,000 (a smallish population)
Urbanization:1. Your people are so dispersed that barely any settlements are large enough to be called "cities". There might be the occasional small town of a few thousand, but the people mostly inhabit hamlets with populations of a few hundred, on small villages of a single clan or large family, or are otherwise scattered about on homesteads entirely separated from one another. This rural nature allows you to utilize much more of your land than you otherwise would, but though you may have plenty of agriculture you lack the concentration of infrastructure needed to develop industry on a large scale.
Government Type:5. Your nation is ruled by the sword, and the cogs of its "political system" are oiled with blood. Though they might put it more eloquently in order to conjure an image of legitimacy, your nation is quite frankly ruled by whatever warlord(s) are currently at the top of the food chain. This chaotic military dictatorship has the potential to perhaps transform into something more like a monarchy, but for now birthright means nothing and the man with the most soldiers at his back is always the man that lays out the law.
Political Stability:4. Your country has the occasional highwaymen, but they mostly hide in the hills and forests far out in the countryside. By and large, your realm is stable.
Economy Overall Wealth:3. Your nation is rather weak economically, but you're developing. With a rapidly growing economy and likely a transition towards urbanization and industrialization, your people are happy. While you may not be an economic superpower yet, it's looking like you're beginning to enter a golden age that just might catapult you there.
Government's Primary Means of Generating Income:2. A levy system exists throughout your nation. Every family is expected to contribute in some form to society, be it in the form of working for part of the year on construction projects, to giving a certain amount of food to supply the military, to even sending off a son or two to join the local army.
Technology:1. Slow Modernization, your nation does somewhat lags behind the rest of the world, with many of your people stubbornly clinging to traditions and conventions.
Agriculture:1. Your people don't farm much, probably a result of having land of poor quality. Instead you depend heavily upon ranching and dairy. This allows for a stable and perennial source of food so long as your herds stay healthy and you protect your many grazing lands.
Natural Resources:Leathers, furs, ivory, incense
Military Military Size8. Powerful nobles or merchants maintain private armies even in times of peace. These are effective and don't cost the central government any money, but aren't terribly reliable as they owe their loyalty to their masters rather than the nation itself.
Military Focus6. Poor navy; small and rather poor army; lots of magic usage in battle and a few very powerful wizards.
Military Leadership7. Generals are wealthy citizens that purchased their positions from the government; they are somewhat competent but often inexperienced; decadent
Military Reputation7. Popular domestically, considered unremarkable by most foreigners