Hidden 8 yrs ago 8 yrs ago Post by Tergonaut
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@Valor - I responded to your PM about the character; long story short, I believe Ashley will work once we've tinkered with a few things.

@MatthiasAngel - I think this will work - I want to have at least one place in the world that has a more feudal/medieval feel, and your character could be from that country or location on one of the five continents of Faiza. Or if you feel like it'd be better for her to be from a more metropolitan/capitalist kind of society, we can work on that too. Consider that her sword could be upgraded, whether by magic or technology, as the story progresses! Maybe she could be from a duchy or barony?

[@duskshine749 - I like that you're balancing out his powers with a direct disadvantage, since that means he might fry his friends if he gets too out of control, or hurt people he's trying to protect. Or just setting the lodge on fire. (Note to self; maybe make sure the lodge is fireproof to begin with. They'd think of this in advance, right?)

@Lucidnonsense - The only one I'd throw right out is the last one, mostly because it seems fitting more for an NPC than for a PC. It brings to mind visions of Mr. Mxyzptlk who makes a good "problem of the day" but could get tiring after a while very quickly for the rest of the group. The other options are all possibilities I'm willing to work with.

@Weird Tales - A psychic doggy! Definitely a fun idea - we can tinker on it a little. My kneejerk reaction is to maybe add some atavistic behavior to his personality, like struggling to control instinctual desires like chasing cars or following interesting scents, to balance out all the psychic powers he has, or just throttle back on them a bit. A good start though.

To all: obviously there is a good amount of interest in this RP at this time, so for now, I'll work on the IC/OOC and then we can hammer out characters in more detail once we see how the IC/OOC look like and whether people are still interested at that point. I'm still willing to chat about characters in this thread until the RP thread is up, but bear in mind I may make changes that may alter character suitability by the time I'm done with the IC/OOC, so you may have to update the character sheet appropriately.

This is my first interest check for an RP; and soon my first RP itself will be up. Thank you for your patience and willingness to work with me on this, as well as for your interest. I can't promise exactly when the thread will be up, but it's going to be one of my higher priorities this week.
Hidden 8 yrs ago Post by duskshine749
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@Weird Tales the real question, is he a good boy?
Hidden 8 yrs ago Post by MatthiasAngel
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@Tergonaut Upgrading the sword via technology sounds interesting. I'm thinking feudal, but with modern vocabulary. Capitalistic and magic sound too close to Weiss Schnee and I'm trying to avoid making a RWBY fanfic character.
Hidden 8 yrs ago Post by Weird Tales
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@Weird Tales the real question, is he a good boy?


If you give him treats he will definitely be a good boy lol
Hidden 8 yrs ago Post by MatthiasAngel
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My CS for Lady Amethyst Jane is finished (it's back on Page 2)!
Hidden 8 yrs ago Post by Lovisa Coldeyes
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Lovisa Coldeyes The Barbarian Queen

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I doubt there is room for me buttttttttt

If I can sneak in I have an Idea for a luck based character

The only power they have is that they are incredibly lucky, and stuff just kinda...

Happens.
Hidden 8 yrs ago 8 yrs ago Post by Raijinslayer
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Hidden 8 yrs ago Post by MatthiasAngel
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@Lovisa Coldeyes He said "Up to six" and I only count five CS's, so you should be able to get in.
Hidden 8 yrs ago Post by Lovisa Coldeyes
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I claim the 6th spot!
Hidden 8 yrs ago Post by MatthiasAngel
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I'm working on a family crest for Amie. It'll be embossed in gold leaf on the back of her coat. Here are a few ideas. Right now I'm going with #1 but suggestions would be appreciated.

Hidden 8 yrs ago Post by Tergonaut
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TBH, I'm not sure how I'm managing the selection process so far; but a completed CS, or at least a complete character idea, goes a long way towards securing a spot. I'll probably make my selections based on who's still around by the time I get the IC/OOC post up and how much enthusiasm there still is at that point after people read the IC.

This RP will begin effectively at the lodge; I'm debating either letting the characters come to the lodge individually however they can or just en masse driving you all there in a tour bus or maybe a van. What say you all to those methods?
Hidden 8 yrs ago Post by MatthiasAngel
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TBH, I'm not sure how I'm managing the selection process so far; but a completed CS, or at least a complete character idea, goes a long way towards securing a spot. I'll probably make my selections based on who's still around by the time I get the IC/OOC post up and how much enthusiasm there still is at that point after people read the IC.

This RP will begin effectively at the lodge; I'm debating either letting the characters come to the lodge individually however they can or just en masse driving you all there in a tour bus or maybe a van. What say you all to those methods?


I'm going with some kind of AU modern-day royal society for Amie, so she will be showing up in a luxury car driven by her assistant, who will play a very minor role if all of that is okay with you. I have a name, appearance, and job description for him because that's about all he's going to be there for, and he wouldn't have any individual posts. I can provide a mini CS sheet for him for reference, again, if that's okay with you.

And since I'm settling for an AU modern-day, perhaps some technological sword advances could be developed, because honestly I'm drawing a blank on powers for her.
Hidden 8 yrs ago Post by Tergonaut
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I'm not worried about a CS or any real data if a character is primarily there just as background or to keep the story moving; nevertheless, fleshing out more about the world is always good, and may lead to story hooks later.

As for sword tech, the nation she's from might be renowned for its development of sword technology (along with a throwback to feudal concepts of honor and chivalry); I'm imagining high-ranking officers in the army would wield beam sabers, photon cutlasses, and the like, along with a sidearm. But other viable sword tech options might be monomolecular-edged blades, laser-edged blades, heat swords that are constructed out of a ceramic material allowing it to be heated up to high temperatures (a "firebrand"), a different sort of fire sword that is essentially a short-range concentrated flamethrower (it shoots a jet of flame much like a blowtorch, and requires a fuel source like a belt-attached fuel cell), or maybe a vibro-blade (using high-frequency vibrations through the blade to buzzsaw through matter).

I'm really planning on this being a world where a sword user could, theoretically (with the right powers, reflexes and skill) be able to fight off gun users - like Jedi, as an example. And energy weapons are just as viable as "real" bullet weapons. Hovercars will likely be a thing, though there is still room for wheeled vehicles or even legged vehicles. There will be advantages and disadvantages to all of these different types of tech, which is why they are all still present. A lot of the more advanced technology won't be available to the general public, which is why society hasn't radically changed from what we are used to in our modern day. Just a little flavor for the world.
Hidden 8 yrs ago Post by MatthiasAngel
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@Tergonaut Ah, of course. I didn't take into account the spectrum of characters. A royal family would probably be either the least technological (in favor of being quaint and classic) or the most technological, and it looks like we're going for the second option.

In which case, okay, let's make future swords. I'll try to make something unique. Maybe the sword also increases her physical abilities, such as switching between being extremely lightweight to increase movement speed and extra heavy to deal harder blows. Somehow. I'll have plenty of time to work on it tomorrow. The assistant will probably carry a gun in a shoulder holster for safe measure.
Hidden 8 yrs ago Post by Squad 404
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I don't mind how we show up to the lodge, personally.
Hidden 8 yrs ago Post by Tergonaut
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Here are my current CSes for my two NPCs who will be running the lodge - part example, and partly so it may help the development of your own characters - how will they interact with these two?


Hidden 8 yrs ago Post by MatthiasAngel
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If Nora is an impersonal scientist who can't handle social interaction and Boxcar is a wolf, who will be greeting people, registering guests, giving tours, etc? People don't just walk into a luxury hotel (or lodge) and just figure it out themselves. Who's actually in charge?
Hidden 8 yrs ago Post by Tergonaut
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I've probably emphasized her inability to handle social situations a bit too much; but my mental image is that she'll be a nice enough host, but she really doesn't have the charisma or social acuity to be a real leader. Mostly she's there to be "responsible" for the group staying at the lodge. Boxcar doesn't really care either way, but he does realize Nora's not really a bad person, and will nudge her in the right direction to make sure things don't fall completely apart at the lodge.

That said, the lodge itself is more of a pilot PR program for the corporation; it's more of a retreat than a hotel, with absolutely minimal staff. The PCs will be the only ones checking in at first, and they will have been handpicked (openly, or secretly) to go to the lodge. Nora and Boxcar will both have been sent in to keep an eye on things; it's possible a third NPC will be on hand to explain the facilities to them along with the PCs, then hand off the keys to Nora before driving off and leaving the group to their own devices. While there will be supplies on hand for food and bedding, they'll need to make occasional trips to the city to resupply. It's meant to be an escape from general society; the group will have to make their own fun, like go hiking, cave exploring, swimming, or training their powers out in places where they won't do much harm.

The lodge will be set in a range of mountains close to Segaso City, the capital city of the continent the lodge is located on. "Close" in this case means "several minutes by car." A lonely, dusty road leads to the lodge, which has a forest behind it leading deeper into the mountains, a lake in front of it for aquatic activities, and just enough room inside for the currently-planned eight people. One kitchen, one bathroom, one central room where everyone can watch TV or sit in front of the fireplace, a rec room, a hot tub, and eight small bedrooms.
Hidden 8 yrs ago Post by MatthiasAngel
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One bathroom among eight people? That seems a bit...restricted. So where do the adventures come into play? Do you actually have something planned, or are we supposed to make stuff up as we go? I figured you had some kind of adventure planned in advance.
Hidden 8 yrs ago Post by Tergonaut
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I do have a starting adventure planned, as a way for the group to have a little practice working together and getting used to their characters as well as those of the other players. It will have to do with discovering a secret about the lodge, one which will have long-reaching implications for the group and the full resolution of which may take until the end of the RP to accomplish.

And, once we get past that, I have plenty of adventure seeds where I'll start a scenario - like the group going to the beach for a swim day, or hiking in the mountains - and allow the players to play their characters more deeply or just explore the world around them. This is where being more character-driven will come in; I'll be sharing more of the storytelling at this point, though if we get a little stuck, I'll do what I can to help us get back on track or introduce another avenue of plot to follow. I'll have to see how well we are getting on after the first adventure to see how well this will work.

The lodge probably works a little more like a small cabin rented for the weekend by a bunch of college students, if that helps in terms of comparison to how it is administrated. Learning how to work with each other with the limited resources available will be one of the challenges the characters will face.
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