Hidden 11 yrs ago Post by Cartwright
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Well two things this character: A crossbow shooting bullets.. Is it using a firing pin? What caliber is it?

And the luck thing might not occur 100% of the time. We're still at the mercy of the elements! ((You have two more slots in your skills area. You can add them if you like! Keep in mind the rules though.))
Hidden 11 yrs ago Post by Prankster
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Cartwright said
Well two things this character: A crossbow shooting bullets.. Is it using a firing pin? What caliber is it?And the luck thing might not occur 100% of the time. We're still at the mercy of the elements! ((You have two more slots in your skills area. You can add them if you like! Keep in mind the rules though.))


It fires .45 magnum rounds, and can fire 3 shots before reloading. It's essentially just a gun in a crossbow frame, but the added weight would(theoretically) reduce recoil. The string still needs to be pulled back for every shot and has a cylinder with a pin on it. It moves down a guiding barrel that ensures that it hits the primer. The shell must be manually ejected(Imagine a bolt-action type of thing) before the next shot can be fired.

In short, it uses 45 cal. bullets, a firing pin, and is extremely unconventional.

As for the luck thing, it's more just that he won't get hurt from some accident. He's not going to pull a full-auto shotty out of the blue.
Hidden 11 yrs ago Post by Cartwright
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Alrighty! I guess it will be safe to accept both characters currently waiting for acceptance... You guys wanna start off at Spencer's mill since it is the closest joint to Mt Tanner? I can advise you about two side characters might show up >.> Aaand I will post my main character CSs when they appear! Along with the side characters.

When side characters are found (If they join your group) their information will be put on the first page under the Journal Tab. That Journal Tab might have important information that has occurred during your current situation as well as the character information. All Characters will have access to this information. You guys can do whatever but a buddy system could save your life.. And staying together as a party could help in most situations.

Any questions on that topic?
Hidden 11 yrs ago Post by Rune_Alchemist
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Nope, all sounds good to me~
Hidden 11 yrs ago Post by Rafale
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Looks good. Send me a message as you said before and I'll work on things. For information, my character is probably going to start off a block or two north of the Kirkman Residence on the map, seeing as that's a good reference point in Spencer's Mill.
Hidden 11 yrs ago Post by Riddles
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Name: Kyle Lemming
Age: 25
Race/Species: Wolf
Appearance:
Starting Equipment: Monkey wrench, 9mm pistol
Occupation: Auto Mechanic
Skills:
Grease Monkey-He can repair or modify anything with an engine.
Melee Combat-He’s good at fighting with melee weapons (not so good unarmed).
Strong Willed-He won’t give up too easily, even when the odds are against him.
Location: He was at the auto dealership in Marshall City when all hell broke loose. Him and his friend David managed to fortify the place and defend it from the undead. He plans to head to his dad’s farm over by Spencer’s Mill when he gets a chance.
Hidden 11 yrs ago Post by Cartwright
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Accepted! Let me start tossing some PMs around
Hidden 11 yrs ago Post by Kyelin
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So, I've recovered from last night, and am writing up my CS now. Be done soonish.
Hidden 11 yrs ago Post by Kyelin
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Boom. Let me know if there are any problems ^^
Name: Father Macintyre
Age: 32
Race/Species: Human
Appearance:
Starting Equipment:
-Wood Cutter's Axe
-Cross on a chain
-Bible
Occupation: Father Macintyre was one of the priests of the Church of Fairfieid.
Skills:
=Devotion: Father Macintyre believes he has been tasked with the Lord's work, and is unfaltering in his duty, despite overwhelming numbers or odds against him.
-Charismatic: Macintyre has a way with words, and can persuade most people he is no threat to them, among other things, if he does not believe they are wicked.
-Geographical Knowledge: Being one of the only young priest's in the entirety of this area, he is well traveled, and knows the houses and streets very well.
Location:
Currently, Macintyre is pressed with matters of the utmost importance in the Fairfield area, after sermon was interrupted when the Church was attacked. Macintyre escaped, the sole survivor, and has been hiding ever since.
Hidden 11 yrs ago Post by Cartwright
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Accepted. Information your character might know is inbound.
Hidden 11 yrs ago Post by Kyelin
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Is it possible to get an enhance view of the map, like zoomed in? My eyesight is really crap :S
Hidden 11 yrs ago Post by Cartwright
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Open in a new tab ^.^
Hidden 11 yrs ago Post by Cartwright
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Alrighty Ladies and Gentlemen we'll get this show started tonight. I gotta think over how this will all pop off at first ^.^
Hidden 11 yrs ago Post by Venom
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Indeed
Hidden 11 yrs ago Post by Rune_Alchemist
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Whoo~
Can't wait to get started.
Hidden 11 yrs ago Post by Cartwright
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GREEN LIGHT! GO GO GO GO GO
Hidden 11 yrs ago Post by Rune_Alchemist
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Awesome. I'll get a post up soon, after I finish some college stuff~
Hidden 11 yrs ago Post by Venom
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Just curious is the figure one of our characters or something cartwright has set up?
Hidden 11 yrs ago Post by Rune_Alchemist
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Pretty sure its Cartwrights character, but I could be wrong.
Hidden 11 yrs ago Post by Cartwright
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It is a side character. Two side characters are out and about, one being the source of a gunshot, the other being our little fuzzy dude on top of the radio tower who one of our characters has decided to run to.
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