It presides over us all, it steals from us our dreams, it steals from us our fUtuRE, it maKEs of them ItS tools. We are the here, we are the now, we are Colors, we are the Earthmen, We are the Risen who will overcome the great and Supreme INFERNAL CHILDBEING.
JOIn US.
By the way, this is a sequel to Get kid.
Transdimensional Beings
T h eP i l l a r s of C o l o r:
Three beings, indivisible, above rainbows, with existence, creation, destruction and everyone—nor—thing for me and for all of us who know. The Pillars of Color are the three colors, R E D, B L U E, and Y E L L O W that allow all of reality to have substance and valor and guilty pleasures off of the back of a gotten gorilla in the haze. Each Color, and their many children, gives reality its inherent substance and meaning. They allow for the creation of additional substance and meaning as well. They are powerful, they are omnipresent, they are......
...
...
...kind of important or something.
The INFERNAL CHILDBEING:
It has gone rogue. It is rogue. This is the being who has gotten the kids, it has taken them from us. It has heralded the end times. It is the Cthulu in the Cradle, it is the being from the beyond. It is known that since the INFANCY of TIME, SPACE, AND DIMENSIONALITY itself, the INFERNAL CHILDBEING has existed. All that is known is that since the very BEGINNING the INFERNAL CHILDBEING has fed upon the very substance of all ESSENCE, LIFE, AND EXISTENCE itself.As species rose into EXISTENCE, the INFERNAL CHILDBEING began to expand its abominable influence throughout the cosmos, reaching out to the YOUNG of all beings. When its reach grasped them, these young became gotten, for they had been begotten by the INFERNAL CHILDBEING'S eldritch essence. At first it was nothing and no one took notice of the strange behavior of their young, but then as time went on, the begotten children multiplied, the infection spreading through the moors of existence. Then, as if things had reached a critical juncture, all the begotten children vanished, seemingly from existence. Only when this occurred did the lifeforms of existence take notice, as now they had to protect their children till they ascended and became adolescents so that their species could continue on. However, the INFERNAL CHILDBEING was not sated, could not be sated, would never be sated, as it must get all the kids or nothing could be complete--it could not be complete.
So it continued to spread its tendrils to suckle on the lifeforce of BEING itself. Now, when its influence has touched earth. However, Humanity is of a different sort, as they refuse to have their children gotten en full, and instead endeavor to get kid so that the begotten children of existence can be reacquired by their subsequent parentage regardless of race.
However, the INFERNAL CHILDBEING has other plans and will not accord the blasphemous actions of humanity. So it is that the INFERNAL CHILDBEING will punish their puny race.
It is only a matter of time...after all.
For further information, see [url=http://]Data Log[/url].
The Gracious Childbeing- The Gracious Childbeing has been seen by the Earthmen several times, and has been regarded as the Son of God. For more information on his past, see the New Testament.
The Neutral Childbeing- The Neutral Childbeing has the unique ability amongst the Childbeings in that he can reduce any primary color from any object, reducing their power levels as he does so. In this aspect, the Neutral is the most powerful as if he is given the time he may completely annihilate any of the Colors or their offspring.
The Transient Childbeing- The Transient Childbeing has no real physical form except for that of an urn, representing it's contrast to the other Childbeings, who represent life. The Transient should have reached the end of it's lifespan long ago, but due to it's unique ability to pass through all Transdimensionunicore Barriers, it has escaped entropy and thus is second only to God.
-̡͍͙͔͖̲̭͕̱͙͓̜̩̫̳̦̳͔̙ͪ̀̎̊͂͑ͤ͋̈́̑̈̎̈́ͪ̽͟͞͠-ͭ̌̃̇̑̏̂̋̔ͦͪ͋̔̈́̽͏̢͏͖̱̜͉͠R̴̛͍͙̤͓͙͖̪̻̫͍͕̬̪͈͕̩̤̠̊̐̉͗̾̀̕͡-̓́͌͐ͦ̃̇ͯͧ̈ͭͦ̄͏̧̕͏͚̱͍̠̞̦͖͙̮̘͈͔͎͍̬̞͈̣-̥̰̭̖͓̻͕̱͈̰ͪ͌̾̀͑͡͡ e d and Y e l l o w
The Pillars of Color, all three of which are Primordial Children, are now rendered slept due to the Great Lullaby of '93. Yet while they reside within the Chamber of the Prodigal Son alongside the Eldritch Child Entities known as Transient, Neutral, and Gracious each held their own unique encapsualities and power, it is the Pillars of Color, their Grandparentage, and their Children who give substance to reality. While lesser in status and Substance to the Eldritch Childbeings, the Pillars of Color are restrained by naught, but their own lack of universal or centralized intelligence, instead relying on the paradox that created their existence and the intense amount of their own color--and their attached concepts--which exists throughout the AllWorlds.
It is in this way that while they can be subverted or destroyed by the Eldritch Children, who supercede their essence, the Pillars of Color give much substance to existence. Yet without the Beyonder even they are meaningless....
B e y o nd e r
White, Grey, and Black, the colors of the thrice minded Beyonder, the singular of the Pillars of Scale who are and are not the Forefathers, Foremothers, Forechildren, and Grand Foreparents to the Pillars of Color.
They are all of Grey, the are the darkness, they are the brightness of light. They are the Spectrum Council of Shades and in Black's case it is the Grand Conciliator of the Color Coagulate whereas its counterpart, White, is the Supreme Transcendent Prism of the ROY G BIV Collective, otherwise know as the Children of the ChildBeings who are the Pillars of Color.
Then there is Grey, who stands alone as the Construct of the Grand Conciliator of the Color Coagulate and the Supreme Transcendent Prism of the ROY G BIV Collective. Without Grey, otherwise known as Scale, there are no shades, there is no nuance and so White and Black must never be destroyed as without them, @Grey, and thus shades and nuance, cannot exist.
The Pillars of Color are Infinitely...FUCKED
While the Pillars of Color rely on a paradox to retain their existence and rely on other things to be their color, or be related to their color, or merely think something is their color, and while they do not possess a will/intelligence outside of that which is created from the composite of every thing associated with their respective color(s), the Pillars are practically capable of anything.
They can take control of anything that is their color and they can alter its nature so long as it remains that color or sufficiently related to that color. They can change the nature almost infinitely, with the only limitation being that whatever they change it to must in some way be associated with the same word, concept, or actual color that they are associated with. However...the thing about that is this; let's put it in context.
Blue, for example, can link itself to the sky or water or space because from here space looks like it is dark blue, and water looks bluish to us. As such, Blue is intrinsically tied in with the concept of water, and thus the substance. Water is in living things, water is in a great many fluids, so as long as something contains water--even if it's not technically blue, it can be Blue conceptually and thus falls under the domain of Blue. This principle, known as the Interrelation Color Theory Abstraction Principle (or ICTAP), applies to all of the Pillars of Color equally.
Do you know what that means guys? That means that functionally, the various Entity's that we recognize as distinct individuals/personalities/intelligences, are only "distinct," so long as we consider them as such. That means that ALL the Pillars of Color might not be Pillars, but instead might just be one Pillar.
But then, you ask, what color would that Pillar be?
You might be wondering what I'm talking about, or what my answer to the above question would be, well here, let me help you out.
Since the Pillars of Color are each intrinsically tied to one another (they are related at the most basic level more or less) this means that If a liquid, such as urine, which is yellow--for example--would be under the domain of Yellow, but wait guys, there is also water in urine, so isn't it Blue? Alright, but it's a bodily fluid, right? It's a waste product and it is likely composed of some things that may have once been read, like Apple Juice, so it is also under the domain of Red's influence, right?
Or maybe, since there are various shades of urine, it is under the dominion of Grey, one of the threefold minds that make up the Beyonder. Or, since Grey is a construct made by White and Black and there are bad things related to urine and good things related to urine (such as being urinated on or such as your urine not being yellow, meaning you are sufficiently hydrated) it is only Black or Only White.
Maybe it doesn't matter. Or maybe, it matters a lot.
AFter all, Red is corrupted, and some kids wear red shirts, all human kids have red blood, I bet some races have red children, or children with some body part that is red, and I bet some races perceive the sky as red. So wouldn't that mean that everything is corrupt?
Is Red's corruption why we have war, blood related disease, blood fueds...or is it why we have love and passion? Is it both? (probably)
If Red is corrupt and things it is conceptually tied to (and thus intrinsically part of) are also tied to the other two colors, and the Beyonder wouldn't that mean that they are all corrupt?
What stops them all from being corrupted if they are essentially homogenous (the same)?
I'll tell you what, it's our minds. It's because we have the need, for convenience's sake, to categorize things and then consider those categories separate entities. If we ever lost that, if intelligent life at large within the AllWorlds lost that, we'd be fucked, because Red is corrupted and Red is Blue, and Blue is Yellow, and Yellow is Red. and Yellow, Red, and Blue have shades, and negative and positive meanings, which means they are Grey, Black, and White etc etc so on and so forth into infinity and beyond
They can take control of anything that is their color and they can alter its nature so long as it remains that color or sufficiently related to that color. They can change the nature almost infinitely, with the only limitation being that whatever they change it to must in some way be associated with the same word, concept, or actual color that they are associated with. However...the thing about that is this; let's put it in context.
Blue, for example, can link itself to the sky or water or space because from here space looks like it is dark blue, and water looks bluish to us. As such, Blue is intrinsically tied in with the concept of water, and thus the substance. Water is in living things, water is in a great many fluids, so as long as something contains water--even if it's not technically blue, it can be Blue conceptually and thus falls under the domain of Blue. This principle, known as the Interrelation Color Theory Abstraction Principle (or ICTAP), applies to all of the Pillars of Color equally.
Do you know what that means guys? That means that functionally, the various Entity's that we recognize as distinct individuals/personalities/intelligences, are only "distinct," so long as we consider them as such. That means that ALL the Pillars of Color might not be Pillars, but instead might just be one Pillar.
But then, you ask, what color would that Pillar be?
You might be wondering what I'm talking about, or what my answer to the above question would be, well here, let me help you out.
Since the Pillars of Color are each intrinsically tied to one another (they are related at the most basic level more or less) this means that If a liquid, such as urine, which is yellow--for example--would be under the domain of Yellow, but wait guys, there is also water in urine, so isn't it Blue? Alright, but it's a bodily fluid, right? It's a waste product and it is likely composed of some things that may have once been read, like Apple Juice, so it is also under the domain of Red's influence, right?
Or maybe, since there are various shades of urine, it is under the dominion of Grey, one of the threefold minds that make up the Beyonder. Or, since Grey is a construct made by White and Black and there are bad things related to urine and good things related to urine (such as being urinated on or such as your urine not being yellow, meaning you are sufficiently hydrated) it is only Black or Only White.
Maybe it doesn't matter. Or maybe, it matters a lot.
AFter all, Red is corrupted, and some kids wear red shirts, all human kids have red blood, I bet some races have red children, or children with some body part that is red, and I bet some races perceive the sky as red. So wouldn't that mean that everything is corrupt?
Is Red's corruption why we have war, blood related disease, blood fueds...or is it why we have love and passion? Is it both? (probably)
If Red is corrupt and things it is conceptually tied to (and thus intrinsically part of) are also tied to the other two colors, and the Beyonder wouldn't that mean that they are all corrupt?
What stops them all from being corrupted if they are essentially homogenous (the same)?
I'll tell you what, it's our minds. It's because we have the need, for convenience's sake, to categorize things and then consider those categories separate entities. If we ever lost that, if intelligent life at large within the AllWorlds lost that, we'd be fucked, because Red is corrupted and Red is Blue, and Blue is Yellow, and Yellow is Red. and Yellow, Red, and Blue have shades, and negative and positive meanings, which means they are Grey, Black, and White etc etc so on and so forth into infinity and beyond
Universia/Fourth Dimensional Planesworld- The Central Dimensionary Centre, Universia contains the Earthmen, the Absque, and the Sentinels of Nya. The Primary Setting of this RP. It is the Universe we have right now, but not the one we deserve.
Riftstrain- Mysterious dimensional abnormalities that allows for Transdimensionalunicore Travel. The Sentinels have a permanent one established in between their bases
Earthmen- The newest species to pursue getting kid. The primary inhabitants of the Strainhead system.
Absque- See Character Sheet
Sentinels of Nya- Creatures with the heads of kittens, the bodies of the Iron Giant, and the brains of 14 year olds. Tasked with guarding the Kid Khambers, and preparing to invade Earth to prevent the getting of kid.
Hell 1- The Lesser of five evils. A realm in which you are transmogrified into an Absque. This realm is fairly peaceful in pleasant due to the Absque having gone through so many hardships in life. Dimensionally located in the very center of Universia/The Fourth Dimensional Planesworld, transposed over our existence.
Hell 2- This realm is known as the Guild Discord Chat Hell and is a truly erroneous, chaotic, and confusing clusterfuck of a realm. This realm is furthest away from Universia, but it was not always so. Hell 2 is the only Hell that moves in an elliptical rotation around the Fourth Dimensional Planesworld.
Hell 3- Detroit...
Hell 4- The realm in which the Sentinels of Nya have made their base of operations. Currently that is all is known.
Hell 5- The worst hell. The realm in which the Corescythes and the INFERNAL CHILD BEING, and its siblings, resides. Within, but without this Hell is the Chamber of the Prodigal son wherein the other Childbeings and the great Transient Childbeing slumber. Dimensionally located diagonally to the top right of Universia/The Fourth Dimensional Planesworld. This Hell is also known as The Bright Emptiness of the Unknown Abyss, aka TBEUA/Tableau aka The Vortex
The G3TTTENING- An event at which point the INFERNAL CHILDBEING'S influence upon Earth and all subsequent worlds became culminet. On earth it has gained the above name and is known too as the time in which Humanity decided to begin Rising up to defeat the great INFERNAL CHILDBEING. To some, the G3TTTENING is still in full flux.
Riftstrain- Mysterious dimensional abnormalities that allows for Transdimensionalunicore Travel. The Sentinels have a permanent one established in between their bases
Earthmen- The newest species to pursue getting kid. The primary inhabitants of the Strainhead system.
Absque- See Character Sheet
Sentinels of Nya- Creatures with the heads of kittens, the bodies of the Iron Giant, and the brains of 14 year olds. Tasked with guarding the Kid Khambers, and preparing to invade Earth to prevent the getting of kid.
Hell 1- The Lesser of five evils. A realm in which you are transmogrified into an Absque. This realm is fairly peaceful in pleasant due to the Absque having gone through so many hardships in life. Dimensionally located in the very center of Universia/The Fourth Dimensional Planesworld, transposed over our existence.
Hell 2- This realm is known as the Guild Discord Chat Hell and is a truly erroneous, chaotic, and confusing clusterfuck of a realm. This realm is furthest away from Universia, but it was not always so. Hell 2 is the only Hell that moves in an elliptical rotation around the Fourth Dimensional Planesworld.
Hell 3- Detroit...
Hell 4- The realm in which the Sentinels of Nya have made their base of operations. Currently that is all is known.
Hell 5- The worst hell. The realm in which the Corescythes and the INFERNAL CHILD BEING, and its siblings, resides. Within, but without this Hell is the Chamber of the Prodigal son wherein the other Childbeings and the great Transient Childbeing slumber. Dimensionally located diagonally to the top right of Universia/The Fourth Dimensional Planesworld. This Hell is also known as The Bright Emptiness of the Unknown Abyss, aka TBEUA/Tableau aka The Vortex
The G3TTTENING- An event at which point the INFERNAL CHILDBEING'S influence upon Earth and all subsequent worlds became culminet. On earth it has gained the above name and is known too as the time in which Humanity decided to begin Rising up to defeat the great INFERNAL CHILDBEING. To some, the G3TTTENING is still in full flux.
Riftstrain Physics and Antimatter Zoning
Riftstrain Physics
Riftstrains are errors and abnormalities in the Transdimensionalunicore Fabric Matrix. To first understand the sciences of Riftstrains, one must first understand Transdimensionalunicore Physical Membrane Zoning. Transdimensionalunicore Matrices make up the entirety of everything, even the Lands Beyond, which do not exist due to their comprehension error stimuli such as the Man With Negative Souls, and the Plant of Death. These Matrices can be divided into several categories: Fabrical, Terror, and Primordial. Fabrical Matrices are used for more mundane manners, such as composing all that there is and there is not, and everything in between.
Terror Matrices compose the Temporal Systems of the Planesworlds. Any temporal attacks or just about anything related to the timestream all rely on Terror Matrices to travel and to take effect. A prime example of this is the Trans Temporal Toaster Terror, named so due to it's usage of the Terror Matrices to enforce the deconstruction of all toasters within a certain radius of Terror Matrices. Hence, all temporal attacks must utilize Terror in the name, lest they misfire and cause something on par with the Deletion of '83. We don't speak of the Deletion of '83. -shudders-
Primordial Matrices are used to construct the Primordial Entities, which require their own unique Matrices to hold them together, lest an antimatter hole form and destroy one of the Planesworld, which could be on par with the Deletion of '83. -shudders-. Primordial Matrices are extremely rare, and should not be meddled with lest a new Primordial be formed. This could cause many disasters, such as the collapse of Arby's as a corporation.
Matrices as a whole are not very sturdy, and so often strain to a point where holes form. These strains act as rifts in between the Planesworlds. The only unstrainable Matrices are Primordial, as if they form Riftstrains they will mutate into Hypermen. Information on Hypermen is classified.
Antimatter Zoning
Antimatter exists only within the beating hearts of Primordial Beings and Pillars of Color. Antimatter can be created artificially, but it must be used in zoning techniques lest it rage out of control and create a Pseudohyperman. Information of Pseudohypermen is classified. Antimatter Zoning is a technique that allows for the creation of Semi-Planesworlds. Zoning formats the infinite possibilities of antimatter into a temporary dimension that can be used to store valuables for up to 1 year. Antimatter Zoning is banned in every Planesworld except PseudohyperRussia.