Hidden 8 yrs ago Post by Medjedovic
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Medjedovic Not a Smart Man

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@Force and Fury So, what you have here is: creation and manipulation of water, creation of glue, electricity, ice and gas, ability to breathe and move easier underwater, and you are gunning for possible manipulation of other living beings.

Sorry, but each of those is its own Gift. You can pick only one of those.
Hidden 8 yrs ago Post by Force and Fury
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Force and Fury Actually kind of mellow

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@Medjedovic

I mean, I know it sounds a bit overpowered, but the idea is that he can basically manipulate water on a sub-molecular level, causing motion in, separating, and combining its component parts (oxygen and hydrogen). Since H2O is a very polar molecule, ripping it apart is likely to make it magnetically unstable. That same polar nature also actually makes water a very mild adhesive. I feel it'd be hard to separate those abilities (or at least the possibility to develop them in the future) from a scientific perspective or explain why he could freeze/evaporate water but then be unable to make it move or why he could create/destroy H2O without the associated consequences.

I'm not looking to have a character who just comes in all guns blazing and pwns everyone with a million OP abilities, but I am a bit tired of 'water' mages/casters always being the poor step-brother of 'fire' mages/mancers/casters whose only purpose is to be support and an obvious thematic counterpoint to 'fire', and being calm, collected, life-giving types. I'd love to see the fact that water surrounds us far more than fire and is so absolutely essential to how we and the world function explored. I'd definitely be willing to re-examine and clarify things if need be, but I'd like to keep the premise of the character intact if possible.
Hidden 8 yrs ago Post by Medjedovic
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Medjedovic Not a Smart Man

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@Force and Fury You are making a mistake by approaching this from a scientific perspective in the first place. It's magic, you can't explain it with physics. Just tell me what your gift does and don't bother explaining the natural processes behind it because that's pointless in this setting. You say you want to show the water is all around us as compared to fire, but characters can have gifts allowing them to make either out of nowhere.

Also, I am not sure where you get that "water" characters are limited to being the support for "fire" types, or to being "calm and life giving". The most powerful and aggressive NPCs you will meet in this RP have affinity for water.

Hidden 8 yrs ago Post by Athoriel
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Athoriel Yes?

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*phew* First post down, always a frustrating one for me, apologies for Dog giving your character a slap around the head @Pyromaniacwolf.
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