Hidden 8 yrs ago 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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The following roleplay is being rebooted due to a sudden lack of posts in the original version of this roleplay. If this following roleplay fails this will be the last iteration of this roleplay that will show up for awhile:
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The year is 2012 and the next holy grail war is set to begin with the last ending in a flat out no-contest with the death of one of the magi ending in two friends left forcing them to call it a draw as neither side wanted to end the other. Or at the very least that is what the church overseer had claimed. The last war was held in Fuyuki city, and now it seems to be held there once more due to the failure of the previous masters whom saw the war fail to find a proper conclusion leading to the aforementioned draw. However the pent up magic from the previous war seems to have caused unfortunate consequences in this war as well according to the church. As the masters begin to gather and summon their servants it would seem that there is a specific clause for this particular war. An enforcement made by the guardians of the grail itself in order to make sure a winner is definitely declared in this war. The grail's magic in the last war seems to have somehow been used to reawaken old bloodlines of magisters and has caused an influx of a new group of potential candidates whom all seem to wish to take on the chance to win this new power despite some being slow to learn, others have quickly mastered their powers. How many masters, and magus whom have been reawakened by this new power is unknown. However some mages have taken up the challenge of finding out why this has happened, and how to little success.

The war is just beginning and the stipulation has been sent out by the neutral priest whom is acting as the overseer, the individual in charge of the war. The groups shall break up into teams of seven people or less. The winners of the war shall all receive one minor wish granted to them personally due to the nature of the war the grail's magic may end up needing to be shared among the winning party. Though how they are to team up is up to them there will need to be two sides of the war anyone who refuses to side with a party is allowed to continue fighting in the war however they will be outnumbered, and possibly eliminated quickly. To this end the neutral party led by the Overseer has inclined to offer a meet up at his large home for those who wish to become a part of a side without having to seek out other masters by themselves. This war is setting up to become a mess as rules have been changed and old rivalries have been resurrected from long past eras. What shall come of the war is up to the masters and the servants who fight for them.

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Hello everyone assuming you're still interested after hearing the plot basis I have some stuff I'd like to inform you all about. Yes fourteen magi will be participating in this war. In order to incorporate a actual roleplaying basis for this I will be putting all player characters on one singular team. The win conditions for the war have been altered slightly from usual wars in that you must eliminate, or force a surrender from the opposing team. There is no set hierarchy so it may be necessary to force each individual master to surrender to the other faction. Y

You may play as a servant, or a hero/master. I encourage you to make two separate characters so you can play both. For masters I will be willing to shorten requirements on servants if you wish to make them an add-on to your main master sheet. You may also play as a servant alone but you will need a player character master to attach yourself to. In the case of drop outs ex-masters will be allowed to re-summon servants, and already made servants can attach themselves to an existing master, or make one for their own.

Of course this being a fates roleplay PVP combat is allowed however there is a big restriction on it: Both players on either end must agree to do so. Battles like them will be done in either a collab, or done in an arena battle. This is to prevent random player killings from say Assassin.

A note is I'm going to do my best to balance out certain aspects of characters as to prevent any power playing from happening. Some people will excel at certain areas and others won't. Therefore it's how you use your abilities not the quality, or quantity of them that will end up with a victorious winner. To make sure there is no confusion I may need to nerf down some canon servants and prevent custom ones from being too strong. Some of them have the ability to auto-kill or hit enemies and in a roleplaying setting that is very much unacceptable as it makes games hard to balance. You may not make a character who did not exist in history with some sort of record or legend telling of them. Indian Mythology is especially bizarre power wise so I recommend not choosing them.

On note of Japanese servants I've decided to discontinue them with few exceptions like Sasaki Kojiro. In canon the japanese servants were not summonable by the fuyuki grail. And characters like Tadakatsu Honda, Oda, and Hanzo get boosts on already probably ridiculous stats.

An example of the above would be say Siegfried as Saber. He has armor the prevents him from taking damage from B-Rank weapons, and abilities or below. An argument can be made for not nerfing them however I am reserving the rights to do so if I view it necessary. Remember even the lowest ranking servants can lift up cars. Power levels are everything in fates. That would be far to strong and I'd bring it down to C rank to at least make him more vulnerable and less prone to not being harmed by more or less everything.

With that being said I'm reserving the spot of Saber unless someone has a great idea for a saber class. I'm willing to relinquish saber only to a player who is definitely going to be playing to the end of the roleplay as it is a vital class being either a heavy damage dealer, or a big tank. They can easily be overplayed if not careful. With that being said I feel the need to repeat it: I am willing to give someone else Saber if they can play the role well, and continuously. I have no issues playing most of the other classes if need be.

Also I would recommend picking a more combat based assassin. Spying on people is all well and good but it's hard to regulate in a roleplay like this.

Here's a list of roles currently claimed:
typemoon.wikia.com/wiki/Servant
Saber: Reserved by Gm
Archer: Reserved
Lancer: RESERVED
Rider:
Caster: Reserved
Assassin:
Beserker:
Hidden 7 yrs ago Post by PaulHaynek
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How many times have this RP been rebooted?

Anyway, can I play as a newcomer Master? Like, he accidentally summons a Servant and gets roped into the wonderful world of Fate/stay night?
Hidden 7 yrs ago Post by Kost Alter
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@vancexentan I think I'll sit this one out this time. As it is right now, there's no guarantee that this RP will get the necessary amount of participants to not die again.

For now, consider the Assassin spot up for grabs for anyone who might want to claim it and make a servant.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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How many times have this RP been rebooted?

Anyway, can I play as a newcomer Master? Like, he accidentally summons a Servant and gets roped into the wonderful world of Fate/stay night?


I suppose it's fair as Shiro had precedent but it'd have to have some sort of reason to go along with it.

As for how many times this has been rebooted? On this site...two or three. All together? About six or seven. I take no responsibility for the deaths of those roleplays each time players have left with little to no notice.
Hidden 7 yrs ago Post by PaulHaynek
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I suppose it's fair as Shiro had precedent but it'd have to have some sort of reason to go along with it.


It'll be the best reason possible! NOT

As for how many times this has been rebooted? On this site...two or three. All together? About six or seven. I take no responsibility for the deaths of those roleplays each time players have left with little to no notice.


Well, that's roleplaying for ya.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@PaulHaynekWell it is what it is. Technically there's another version of this alive of RPA though I wouldn't call it alive so much as slowly walking.

As for this roleplay is there any class in specific you want?
Hidden 7 yrs ago Post by PaulHaynek
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@vancexentan

As in Servant whom I will summon? That depends really but I prefer Caster.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@PaulHaynekWell chances are you'll be needing to play Caster as well so that's why I'm asking.
Hidden 7 yrs ago Post by GrandzHelios
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This looks interesting if anything.
Hidden 7 yrs ago Post by Kessir Tarkin
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Interested again, hope this time we can get it going strong, I have invested too much research into this thing to not haha. I will be going for Archer or Rider but am aiming more so for archer.
Hidden 7 yrs ago 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@GrandzHelios You're free to join Helios however I want to make this clear: I'm looking for dedicated roleplayers. Not cheap cop outs. This roleplay has died way to many times because people have rage quit.

@Kessir Tarkin I hope it goes well too Tarkin. I KNOW this roleplay has the potential to succeed it's the people in it that are killing it. As toxic as that may sound I have variable proof of two versions of this rp doing well. As for your role if you want to claim a role you can but I need a definitive answer.

Hidden 7 yrs ago Post by GrandzHelios
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Now we only need more interest.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Now we only need more interest.


Well do you intend on picking a class?
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@PaulHaynekHey Paul are you going to lock Caster for yourself?
Hidden 7 yrs ago 7 yrs ago Post by Silverink
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I would be willing to play a Master. As for a Servant, I would be willing to play the Rider class or Assassin. Looking forward to this!
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@SilverinkAlright I see your fairly new here. I am expecting dedicated players that won't quit as soon as the rp starts. Are you willing to go along with this?
Hidden 7 yrs ago Post by Silverink
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Of course. I may be new to the site, but I have been a pretty dedicated RPer for the last several years =). You can count on me!
Hidden 7 yrs ago Post by PaulHaynek
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@vancexentan

No. The Caster role is free to whoever wants it.
Hidden 7 yrs ago Post by Silverink
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As someone who has ran a Fates Rp before I understand the need for dedication and or the extreme frustration that can occur if other players are bit..slow.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@PaulHaynek Alright then my I ask what you intend to do for character(s)?

@Silverink

Alright then so is that an statement that you will indeed not ditch? I don't like doubting people but I have no real history to base you off of.

Edit: Didn't see the original post. Alright what character would you like to play as a servant?
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