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Hidden 7 yrs ago Post by Game Maker
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@TheUnknowable Using spells on your own teammates...they may not like that. Kind of like the friend I have who is no longer allowed to drink at our parties...he's fun but he ALWAYS pukes...and never cleans it up.
Hidden 7 yrs ago 7 yrs ago Post by TheUnknowable
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@Game MakerAt least it's a non-damaging spell.

Edit: She is a bit insane, though, so I think she wouldn't care and would think they were cute when they were upset.
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Hidden 7 yrs ago Post by Game Maker
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@TheUnknowable I think my wife is adorable when she's upset with me until I'm actually in trouble....when other people in trouble I find that hilarious too.
Hidden 7 yrs ago Post by Rockin Strings
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@Game Maker It's just easier for me to bring characters up to lvl 3 that down to lvl 3.

So, with those answered, this is who I'm down to.

Gabriel Hawkwing [Avariel fighter] and Gabriella Hawkwing [Avariel mage] (Twins who never agree on anything other than the trustworhyness of others.)

Lonmil Caspay [Gnome fighter/thief] and Debaen Gil [Half-Elf mage/thief] (Drunken gnome and his half-elf "conscience".)

Digit Owigit [Elven figher/mage] and Vygit Owigit [Elven ranger/druid] (Twins who know nothing ouside of their forest.)

Reginald Hillson [Halfling rogue/druid] (Nephew of my Psionicist character, similar personality to his aunt.)

Ulrich von Lichtenstein [Orc-Dwarf knight] and Abbadon Delsenora [Avariel ranger] (Outcasts that stick together through everything.)

Thorn Wetroot [Treant rogue/sorcerer] (Not entirely sure why I added him to the list but he's an interesting concept, no?)

Now the only question is who's out (other than Thorn 'cause he's obviously out) and who's still available for me to play? Many of my characters already have a set background that can't be changed too much but they should be able to fit into the world pretty easily. Other than Thorn, the only characters I could see being auto-out would be Ulrich, and Abbadon with him, and Vygit, which would also exclude Digit. Other than that, unless you say no to Avariel, I can't think of any of the others not available. Your opinion?
Hidden 7 yrs ago Post by Game Maker
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@Game Maker Your HP for Alric is waaay to low too, his HP at level 1 would be 12. Average for a level 3 fighter with a +2 CON would be 26 hit points


A fighter's HP after 1st level is 1d10(or 6 if you roll under that) plus the constitution modifier per fighter level beyond level 1. My constitution modifier is +2 and I rolled a 9, so at level 3 my HP would be 9+2+2=13
Hidden 7 yrs ago Post by Warborn123
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@TheUnknowable no offence but if you used Tasha's hideous laughter on anyone, I'm fairly certain they'd try to kill you
Hidden 7 yrs ago Post by Game Maker
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@Game Maker It's just easier for me to bring characters up to lvl 3 that down to lvl 3.

So, with those answered, this is who I'm down to.

Gabriel Hawkwing [Avariel fighter] and Gabriella Hawkwing [Avariel mage] (Twins who never agree on anything other than the trustworhyness of others.)

Lonmil Caspay [Gnome fighter/thief] and Debaen Gil [Half-Elf mage/thief] (Drunken gnome and his half-elf "conscience".)

Digit Owigit [Elven figher/mage] and Vygit Owigit [Elven ranger/druid] (Twins who know nothing ouside of their forest.)

Reginald Hillson [Halfling rogue/druid] (Nephew of my Psionicist character, similar personality to his aunt.)

Ulrich von Lichtenstein [Orc-Dwarf knight] and Abbadon Delsenora [Avariel ranger] (Outcasts that stick together through everything.)

Thorn Wetroot [Treant rogue/sorcerer] (Not entirely sure why I added him to the list but he's an interesting concept, no?)

Now the only question is who's out (other than Thorn 'cause he's obviously out) and who's still available for me to play? Many of my characters already have a set background that can't be changed too much but they should be able to fit into the world pretty easily. Other than Thorn, the only characters I could see being auto-out would be Ulrich, and Abbadon with him, and Vygit, which would also exclude Digit. Other than that, unless you say no to Avariel, I can't think of any of the others not available. Your opinion?


I agree with your assessment. The Drunken gnome and his half-elf "conscience" sounds hilarious.
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Hidden 7 yrs ago 7 yrs ago Post by Rockin Strings
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@Game Maker Yeah, Lonmil and Gil are fun but not the best for me to play as. I'll have them in 2 separate spots in the same room with different people, Lonmil will make an ass out of himself and Gil will have to talk some sense into the gnome, usually apologizing to whoever the gnome pissed off. In-game, everybody loves Gil 'cause he's formal but friendly, but they hate Lonmil 'cause he's flirtatious and a braggart.

Off the list, who I want to play the most would probably be the Avariel twins, unless you say they're out. Reggie is fun to play but I get into the same problems with him as I do with Lonmil, and he doesn't have anyone like Gil to help him out so he usually ends up worse off that Lonmil would.

Unless... Reggie, Lonmil and Gil? A trio of characters? The smart one, the braggy one, and the flirty one.
Hidden 7 yrs ago Post by Joshua Tamashii
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@Game Maker It's just easier for me to bring characters up to lvl 3 that down to lvl 3.

So, with those answered, this is who I'm down to.

Gabriel Hawkwing [Avariel fighter] and Gabriella Hawkwing [Avariel mage] (Twins who never agree on anything other than the trustworhyness of others.)

Lonmil Caspay [Gnome fighter/thief] and Debaen Gil [Half-Elf mage/thief] (Drunken gnome and his half-elf "conscience".)

Digit Owigit [Elven figher/mage] and Vygit Owigit [Elven ranger/druid] (Twins who know nothing ouside of their forest.)

Reginald Hillson [Halfling rogue/druid] (Nephew of my Psionicist character, similar personality to his aunt.)

Ulrich von Lichtenstein [Orc-Dwarf knight] and Abbadon Delsenora [Avariel ranger] (Outcasts that stick together through everything.)

Thorn Wetroot [Treant rogue/sorcerer] (Not entirely sure why I added him to the list but he's an interesting concept, no?)

Now the only question is who's out (other than Thorn 'cause he's obviously out) and who's still available for me to play? Many of my characters already have a set background that can't be changed too much but they should be able to fit into the world pretty easily. Other than Thorn, the only characters I could see being auto-out would be Ulrich, and Abbadon with him, and Vygit, which would also exclude Digit. Other than that, unless you say no to Avariel, I can't think of any of the others not available. Your opinion?


I see we have a fan of the movie A Knight's Tale here.
Hidden 7 yrs ago Post by Game Maker
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Armor Class: 17
Hit Point Maximum/Current Hit Points: 38


Multi-classing:
You gain the hit points from your new class as described for levels after 1st. You gain the 1st level hit points for a class only when you are a 1st level character.

As a Sorcerer level 1 your max HP is 6 + your constitution modifier: 6+3=9

Draconic Resilience for the Draconic Bloodline gives +1 HP per Sorcerer level so your Hit Point Maximum is now 9+1=10

As far as the feats go, I typically use them differently but if you were to use them as described in the PHB you don’t yet qualify to take a feat. At certain levels your class gives you the Ability Score Improvement Feature (this happens at level 4, 8, 12, 16 and 19. You cannot improve an ability score beyond 20 using this feature)

So currently as a level 1 Sorcerer your max HP is 10. A Warlock for level 2-3 gets 1d8 + your constitution modifier per warlock level after first (you’re a Warlock level 2). If you rolled the max, 8 you would have 8+3=11.

So your sorcerer HP is 10 and your warlock HP is 11. They do not combine. You only get the 1st level HP when you are a 1st level character, while you are a 1st level Sorcerer you are considered in whole to be a 3rd level character. You can take whichever of the two class HP maximums is higher but they do not stack.

Sorry it took me so long to get back to you on this, I had to do some research.

Hidden 7 yrs ago Post by Game Maker
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@Rockin Strings Whichever. The twins are not out.
Hidden 7 yrs ago 7 yrs ago Post by TheUnknowable
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@Game MakerI thought it would be 10 for first level sorcerer, and max 11 per warlock, for a max possible of 32 at level 3. Probably would be more like 10 + 8 + 8 for 26 HP though. Otherwise, crossclass people will be way behind on HP if they had to pick between 10 and 16 HP.
Hidden 7 yrs ago Post by TheUnknowable
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@Warborn123 Mage hand their pants down and run?
Hidden 7 yrs ago Post by Warborn123
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@TheUnknowable what's stopping them from killing you while you take their pants off
Hidden 7 yrs ago Post by Joshua Tamashii
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@Game Maker How many feats do we have at level 3? Another thing I forgot for the CS. Unless we aren't doing feats.
Hidden 7 yrs ago Post by TheUnknowable
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@Warborn123I was just thinking of giving them a quick tug, though at level 3 I should be able to recast it if they attack.
Hidden 7 yrs ago Post by Game Maker
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@TheUnknowable Multi-classing does not allow you to stack HP levels or other stats unless specifically stated. Multi-classing allows for versatility but there are sacrifices made in other areas. If they were allowed to stack the HP, they would have significantly higher HP than those who are not multi-classed.
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@Joshua Tamashii Traditionally, feats start at level 4 unless you want to improve your ability scores. I handle feats differently but they will not start until level 4 or 5 so I was planning on addressing it then.
Hidden 7 yrs ago Post by Joshua Tamashii
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@Joshua Tamashii Traditionally, feats start at level 4 unless you want to improve your ability scores. I handle feats differently but they will not start until level 4 or 5 so I was planning on addressing it then.


okay
Hidden 7 yrs ago Post by TheUnknowable
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@Game MakerHow would they be higher HP? My warlock at lvl 3 would have 10+7+7 hp (2 con bonus per level), or 24, and it isn't Draconic. They would have 26 at lvl 3, and are draconic, and have a higher con modifier than me.
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