THE LEGENDS OF TAMRIEL I: SKYRIM
Tales sung by bards and told by parents to children are usually the most memorable. Legends and folklore are usually kept in books or chronicled in the Imperial Library, but sometimes… They are lost in the rivers of time or kept hidden from the rest of the world. What could it be? To spite the other races? To keep an unknown power from being unlocked from the rest of the world? Or just to have it buried in time and have it be forgotten about. Fortunately, we have uncovered something amazing; a group of forgotten legends that have had a multitude of adventures across the continent of Tamriel, which was then torn apart by conflicts and betrayal. Today, we shall recount their tales…. These are the forgotten legends of Tamriel.
Welcome, ladies and gentlemen, to the Legends of Tamriel! A roleplay centered around the ever-so popular Elder Scrolls series, featuring your lovely neighborhood bear host, Kuma and his co-GM with the most, Zelosse! This tale will be around a group of misfits/a collection of forgotten heroes that have saved the world a multitude of times from the forces of evil, may it be a prophecy or may it be a traitor in the midst! This chapter will be taking place in the snowy, hardened province of Skyrim, where there’s a civil war, a dragon crisis and a multitude of other things bringing the country onto his knees. Who else to save it but the group?
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To summarize, the first chapter of this wonderful adventure is like an Uber-modded TESV:S playthrough with it's expansions. More options will be available to you than the base game, which will be revealed in time. It will start how every 3D Elder Scrolls game starts, you’re in jail, no septims to your name. Even worse is that you’re sent to be executed, whether it’s doing something taboo, a plan gone awry that gets you arrested or maybe you were at the wrong place at the wrong time. Follow the character template below and create your character.
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CHARACTER TEMPLATE:
Name: Your character’s name. Make sure to consider the character’s backstory and/or the lore of your character’s race before considering your name (i.e. Brand-Shei is a Dark Elf but was raised by Argonians, which explains his name.)
Aliases: An optional one, moreso for the thief/assassin characters that want to disguise themselves from the authorities and such. It could also be a title for someone, like an infamous bandit leader or the like.
Race: not to be racist, but argonians-- //wheezing Basically, the nine playable races of Tamriel in the Elder Scrolls games (Altmer, Bosmer, Orsimer, Dunmer, Nord, Imperial, Breton, Redguard, Argonian and Khajiit). There may be some variations to the races, but try and keep it to these. I don't wanna see the last living member of the Akaviri roaming around and just randomly getting arrested and sent to execution like it's nothing. That's L O R E B R E A K I N G... and R A C I S T.
Appearance: Your character’s appearance. As with the name, make sure you consider the character’s race and backstory into account. Also, overly special snowflakes won’t be impressive, but creativity with their appearance earns you brownie points. Oh, and don't include armor yet. The type of light/heavy armor or robes you wear will grow as your character proceeds through the story. Weapons that are especially important to individual characters will be found in a prisoner's belonging chest.
Personality: Basically the “Ainsley’s jerk chicken” of this template. My advice? Go into detail about their viewpoints on religion (as that is an important aspect), their views on Tamriel, Nirn, other races, et cetera. Have a Nord have a deep-seated hatred towards Altmer or an Altmer that supports Talos worship, just have fun with it. Don’t let them be stuck inside too many stereotypes, but have them be their own person. Include speech patterns and such as well (i.e. Khajiit from Cyrodiil use regular men vernacular, but do sometimes use sentences like “Khajiit guards your back”).
Backstory: The tricky part. Interpret anyway of how your character’s history goes. If their story is apart of a plot that you have, then give a slight hint. It makes it all the more interesting. Include how they ended up getting arrested. It could either be in Skyrim or outside of the border.
Primary Skills: Your chief skills that shall improve as the story progresses. Your character has been doing these specific activities and have mastered them to an extent though teaching, but there's always more room to learn. These would be the skills that would be 75. Limit these to two to three skills and consider your racial bonuses with certain primary skills. Do you want your Khajiit to sneak? Do you want your Altmer to be a magical genius? You want your Nord to put arrows inside of knees sorrynotsorry? (Note: A certain exception can be made; making only one skill primary and be maxed out at the cost of the effectiveness in other areas of expertise be significantly taxing on them.)
Secondary Skills: The skills that the character isn't really the best at, but then again they aren't too bad at it. These are the skills that would be level 50. Remember this; these skills are secondary, you can’t be level 50 Smithing and forge steel like Eorlund Gray-Mane. Man’s steel is legendary, bro. Limit these to three to five skills.
Tertiary Skills: Those skills that your character picked up for like a couple of weeks and said “... eh, maybe later” or the skills that would be 45 or below. Your weakest skills aka your limiters. Limit these to four to six skills.
Factoids/Miscellaneous Information: The info left out. Birthdays, hobbies, favorite types of mead, reading material (u lyk lustee argonuhn mayd??), et cetera. Have fun with that.
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This roleplay will be live and will take place on a Discord server. If your character does get accepted, I shall PM you the link to the server. Feel free to plot with me, Zelosse or your fellow RPmates. Applications will be closed as soon as we collect an good number of members.