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Zeroth














There is a time in our darkest hours when all hope fades, when there is no light at the end of the long tunnel and despair closes in. It is during those times that we find we are the most vulnerable, to ourselves and outsiders alike. To those who would seek to prey upon us when we are at our weakest and steal from us. Then there are those who only seek to help, the people whose names will be long lost to history and forgotten. These people are known only as Journeymen, members of an organization that has long since protected us in our olden days.

The Journeymen hunt down creatures which terrorize our villages and seek out the bandits who wish to cripple our trade. Some say they even go so far as to be mediators between nations at war, to have settled peace between them so as to allow the people to flourish and survive. But the Order of the Traveler is a thing of the past, an organization crippled by its own selfless ideologies that it attracted those who do not wish to be quite as upstanding as their masters were. It is in this time that we find we may need the Journeymen the most, in these days that are growing ever darker that we will need their support.

For a winter is brewing quite unlike any we have ever seen, a winter with winds far colder and nights far darker than any before. Some say it is a farce, a tale told by midwives and elders who have grown senile in their time, seeking only to scare the children into submission. But nay, something is awakening far beyond what we can see and it is something far more terrible than any may have ever seen. The creatures of the forests have been disturbed, far more aggressive than ever before and actively seek out our villages. Few say the kings have begun going mad, slowly growing ever more distant from their council as a darkness creeps into their courts. What is coming may be something of legend, something we have never faced before. Perhaps the Order of the Traveler and the Journeymen will return to their former glory. Or perhaps we shall fall into despair once more with naught but darkness all around.

Hidden 7 yrs ago 7 yrs ago Post by Mag Lev
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Mag Lev Chairman Sloth

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Discord

I made a personal Discord for this RP. If you wish to talk to me, this is the easiest place to reach me. It is also the easiest way to keep you all updated on the work I am doing
discord.gg/ZsCQbRt
Hidden 7 yrs ago Post by AngelofOctober
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I am here
Hidden 7 yrs ago Post by Tendo
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I'd REALLY like to join this, I'm looking to get back into roleplaying and I absolutely loved the setting and the detail put into it. I'll start working on my CS.
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Hidden 7 yrs ago 7 yrs ago Post by Durnehviir
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Well damn.
That was faster than I expected. Someone means business, lol. Awesome though. I am excited when GMs are excited. Again, fantastic detail @Mag Lev you really put noticable effort into this. Really good job! I think there are a few things I need to catch up on in here and will edit my bio if necessary (though I tried being very nonspecific anyway).

Anyway,
My character:


Hidden 7 yrs ago Post by Mag Lev
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Well damn.
That was faster than I expected. Someone means business, lol. Awesome though. I am excited when GMs are excited. Again, fantastic detail @Mag Lev you really put noticable effort into this. Really good job! I think there are a few things I need to catch up on in here and will edit my bio if necessary (though I tried being very nonspecific anyway).

Anyway,
My character:



The only real issue I have with it is the Compound Bow, Eliza, and The Gate. I believe the bow is a bit beyond what the current society would be able to do considering it would require working the metal into that specific shape, designing the pulleys to fit just right into the bow, and creating the wire in the first place. Creating thin, metal wire that would work properly would be difficult to obtain, even for a prodigy, due to its thin nature, the quality of forges, and the amount of flexibility it has. I also don't quite understand how the Gate works. It is a 3 inch wide, 5 foot long lance that holds his tools? I'm not quite sure if I understand how that works since fitting the tools into it would be a rather advanced design for the kind of tech they have.

Other than that, it looks good. Though, I am on the fence for the Gatling forebow as well since, even at this time, such a tool would require a crank to fire.
Hidden 7 yrs ago Post by Durnehviir
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Durnehviir

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Gotcha. I will adjust the tech.
I will let you know when I have finished the edits.

Although, if possible, I would like to keep at least the crossbow?
Hidden 7 yrs ago Post by Mag Lev
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Gotcha. I will adjust the tech.
I will let you know when I have finished the edits.

Although, if possible, I would like to keep at least the crossbow?


I'm fine with the idea of having a crossbow, I just don't believe the tech is capable of supporting it. It'd be a crank operated crossbow at best otherwise the tools its uses are fine. But that is probably the most advanced it can get.
Hidden 7 yrs ago Post by Guilty Spark
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I'm working on a character. @Mag Lev What are the limits of rune magic for the average person?
Hidden 7 yrs ago Post by Mag Lev
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I'm working on a character. @Mag Lev What are the limits of rune magic for the average person?


Most Rune magic is limited to elemental magic, generally with a base design coming from Fire, Water, Earth, Air, Light, Dark, and Spark Runes. The average user of Rune magic generally specializes in one of the types then does modifications to the rune from there. Those who wish to specialize in something beyond such as using rune magic for physical or mental protection are rare and specialize in air-light most of the time. Most runes are only used in a short burst, five seconds at least, rather than continuous usage which would drain them physically faster than the short burst. Since it is physically and mentally draining to use Runes, most casters are physically fit or meditate to maintain their self.
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<Snipped quote by Guilty Spark>

Most Rune magic is limited to elemental magic, generally with a base design coming from Fire, Water, Earth, Air, Light, Dark, and Spark Runes. The average user of Rune magic generally specializes in one of the types then does modifications to the rune from there. Those who wish to specialize in something beyond such as using rune magic for physical or mental protection are rare and specialize in air-light most of the time. Most runes are only used in a short burst, five seconds at least, rather than continuous usage which would drain them physically faster than the short burst. Since it is physically and mentally draining to use Runes, most casters are physically fit or meditate to maintain their self.


How are they used, practically speaking. Tattoos, inscribed on items/weapons?
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<Snipped quote by Mag Lev>

How are they used, practically speaking. Tattoos, inscribed on items/weapons?


Some use tattoos, some inscribe them on weapons or items. For example, a Journeyman could inscribe a light rune on a rock and toss it, activate it and produce a small burst of light. The items generally place the effect on the object while the tattoos allow you to direct the effect to another surface.
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Hidden 7 yrs ago Post by Mag Lev
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@Tendo@Guilty Spark@Durnehviir@DeadDrop

Since I work quite a bit over the next few days, the easiest place to reach me with be on this Discord since it is easy to access from my phone. If you need anything from me, just ping me and I'll respond as soon as I can.
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Hidden 7 yrs ago Post by TrippyNightmare
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I'll put up a sheet this weekend or something.
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Hidden 7 yrs ago 7 yrs ago Post by AngelofOctober
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-RIP Remington 2017-
Hidden 7 yrs ago 7 yrs ago Post by Hillan
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A work in Progress. Will be finished shortly.


𝔄𝔯𝔱𝔥𝔲𝔯


Name:
Arthur Karl Stoltson


Epithet
The Golden Prince


Alias
Arthur Bronzewin


Age:
Arthur is twenty six years old, the peak of his life.


Race:
Despite his rumored blue blood as a nobleman, Arthur is Human.


Appearance:
Arthur stands at a respectable 6'1, with a muscular build one would expect of a warrior of his ilk. He's a fairly large guy, but he keeps a lean slender-esque build, so he's hardly the biggest soldier in a company. His features are well defined, yet regal and exquisite, he's a good looking man, as is expected from a man of his status. His skin is free from the normal blemishes of the working class, his face is a light bronze hue from the hours in the sun - a much cleaner and paler look than the peasants or common folk of the land.

Well groomed and well thought out facial hair sculpted by the best barber in the city. His hair is always cut by that very same barber, as opposed to being thorn from working. Arthur normally wears expensive clothing made out of the finest fabrics, silk and the like. His tunics are always well washed, unless they've recently gotten stained. His leggings often carry some sort of hardened leather pieces to them, and he always wears a leather jacket with reinforced patches on his arms, chest and back. On his right shoulder is a leather shoulder pad with his family crest - The Diamond Lion. Boots matching the leggings and jacket are always to match. On his waist hangs his sword sheath. A dagger is safely secured on the other side of his waist, and a smaller dagger is hidden in his boot.

His armor he wears while out for war is modest if not for the special engravings in the trim of the armor, it looks really nothing special from the average knight's. A full set of plate with a chainmail base and leather accents, a tabard with no direct markings on, as to not draw attention. It's not the heaviest of armors, and as such provides poor protection against arrows or spears, but it does allow him to move fast enough to handle himself in more than a few sword fights.


Personality:
Arthur is a well spoken and well educated man. It shows in the words he chooses to speak - well, on occasion. It's not true to say that Arthur tends to piss people off, but if a gentleman would accuse Arthur of having pissed him off, few would find that hard to believe. A Nobleman, a knight by trade and a prince by birth, Arthur's not always the paragon people would expect. He's a lover at heart, and a enormous flirt, his favorite saying is 'I've yet to find a woman I've not fallen in love with'. Which largely holds true, his wish for romance has no borders, it does not care for status in the society, current romantic situation, professions, country or even race. This affinity for love gets him into trouble more often than not, combined with the rebellious air around him, he's often one to get into spats with his fellow knights, noblemen or into an old fashioner tavern brawl.
Unlike his brothers and his father, Arthur spends a fair amount of time with the common folk - he earned his nickname ' The Golden Prince' by buying enough rounds at the various taverns, and is as such generally in high standing with the peasants of the kingdoms in his father's domain. Well, as well standing as royalty can have. Due to his dipping his toe in the gutter, he's got a lot of street smart, and is more than likely prone to make morally questionable choices, not always in the pursuit of love, sometimes only for a laugh. For a royalty, he does care awfully much about the common man, and a early fascination with the Journeymen and their Order have always made him aspire to be something of a hero. Often to his detriment.


Backstory:
Born to possibly the least humble beginings imaginable, Arthur is the third son of Queen Mavi and King Erik Stoltson, the current regent of the Gaelia. His older brothers are Robin, the Crown Prince,
and the middle child, Jakob. Arthur grew up well, a safe home far from the conflicts of the common man, pandered to at every turn and every desire he ever had served to him. But, this was not the destiny Arthur sought to carve for himself. The young prince demanded to be treated just like his brothers - not to be pampered, but spurred to become a warrior, A knight, in fact, and a damn good one at that.

This was an attitude he held from early childhood, he was imitating his brothers and their sword practicing as soon as he had learned to walk, and once it was his turn to pick up the blade and be called Apprentice to the wide array of master warriors whom frequented his father's courts. His greatest teacher is his namesake, his father's best friend, and his mother's brother, Sir Arthur Goldwin. Goldwin trained Arthur from he was five years old, putting him through various trials and tests before he was allowed to pick up a blade. He was 14 when he was dubbed Jakob's squire, Jakob had become a Knight a few years prior, having been Robin's squire in turn. Arthur spent equal time with Jakob, being at his side, observing him, helping him when he could.

Notably, their incident at the Prydwen Inn in the outer parts of the Gaelia realm, where they ran into the Red Scorpion Bandit gang, where Arthur earned his first battle scar, and Jakob got to test his mettle is still whispered about in the small village of Prydwen.

Once he got into the back end of his teenage years, his training was coming to it's end, earlier than his brothers had, speaking to Arthur's natural talent as a fighter, albeit he lacked the charisma and constitution of his brothers, skipping training to go hang out with other people his age, people from the common folk. This continued well into his Adult years, more likely to be seen in one of the many Pubs of the Gaelia Capital than he was attending his father's court.

He was 24 when he was knighted, beating out Jakob by two years, and Robin by one. He was given his own estate in any place of his choosing, so he decided he would make his own home one where he had truly found his start - in Prydwen. Thus, Arthur became known as Arthur Of Prydwen, The Golden Prince as he brought reform and prosperity with him to the small village. The village's location on the borders to the smaller nation of Redoria also helped Arthur's personal relationship with the court of Redoria, while worsening his already troubled relation wtih his own court, specifically the son of one of the under kings of Gaelia, The Rollfs Court, a proud court and the Patriarch of the Rollfs court, Udyn, was often criticizing Arthur's father and his way of ruling the nation of Gaelia.

The nation of Redoria was caught in a skirmish with the Gregorian Nation, one of the smaller independent nations within Gaelia's realm, one backed by the house of Rollf. Redoria's Queen, Jachie, reached out to Arthur and begged the prince to lend his aid, to call for his father's army and smite the Gregorian's forces. Arthur asked his father for his aid, but Udyn and his son, Maxwell, Arthur's rival growing up, quickly prompted his father not not lend the Redorian army their aid. An all out war, and Gaelia picking sides would look poorly and threaten the delicate balance of the nation.

Arthur was left on his own. So, instead of being the good son, he did not listen to his father's court, but took action on his own. His Garrison of 100 or so men strong rode across the border the lend the queen their aid. With promises of it being the finest men in all of Gaelia - while in reality they were mostly just farmers Arthur had spent a couple of weeks instructing on martial art. (In all fairness, a lot of armies are educated a lot worse.) Or bandits whom had quit their thieving way once Arthur had put his shining blade to their throat.

The Battle of The Eclipse, as the battle took place on the day of a solar eclipse, ended bloody. Arthur's garrison was in shatters, Redoria's army likewise, but the Gregorians were beaten back and their grasp around Queen Jachie's neck was lifted.

Once the news of this display of utter disrespect for the Court, spearheaded by the prince himself spread across the land, his father was put in quite the tight spot. Jakob explained away his brother's irrationality, to try and appease the court. Arthur was but a young knight, not yet aware of the difficulties of the real world. Robin on the other hand, was not so lenient on his brother, Udyn and Maxwell pressured King Erik to take action.

So Erik did, he revoked Arthur's right to the Prydwyn estate, instead putting the estate under the control of Maxwell, to repay the Rollf house for their losses caused by his son's impulsiveness.

Arthur spent the next couple of years pissing people in the court off, hanging about the capital - taking any war effort he could find to bloody his blade. And drinking and fucking his time away. Well, that is, till it came to his knowledge that Maxwell had burned down much of the town of Prydwyn. The people had been unable to pay his insanely high tax, and therefor, he had burned down their homes to teach them a lesson.

Arthur could not let this stand, and began undercutting Maxwell and his father at every turn he could. Udyn was going to rue the day he ever crossed Arthur Stoltson. He challenged Maxwell to a Knight's Challenge for the estate of Prydwyn - the estate was basically worthless after the arson, but it was a matter of pride and honor for the two young Knights. Maxwell accepted Arthur's challenge and a Torney spectacle took place in the capital, where Arthur beat down Maxwell without pause. Maxwell was a man who only knew politics, who was truly only a knight in name, wore his armor for show and his sword was little more than a prop to spread his influence. Arthur was a real warrior, one who had bled for his beliefs, taken many lives in the name of saving more.

The duel concluded with Arthur being the victor, and winning the estate, the first step towards regaining his honor came with the humiliation of Maxwell. His father, however, was a hardened warrior. One who had fought side by side with Erik and Goldwin. But Udyn was not above underhanded tactics, and one Arthur was back in Prydwyn,
bandit attacks were more and more common, the village being raided time and time again, making it all but impossible for the Prince to rebuild his home. Realizing the Rollf House was at the source of his grief,
he began working on a plan to root them out, one that would land him in far deeper trouble than he had ever been before.


Magic:
The Royal Rune;
Everything in the capital has a lock - the treasury, the warroom, the personal quarters of the King. And this rune on his forearm is the key.

Shield of Goran;
A Runespell passed down from his great ancestor St.Goran the Dragonslayer. The rune was supposedly what Goran used to protect himself from the fires of the Dragons. A Light and Air rune, it creates a directional shield around the user. Arthur's rune is placed on his shoulder and is capable of parrying otherwise fatal hits while draining his stamina in the process. More elegant uses are going in for an attack on a foe whom is also attacking, and using the shield to deflect the incoming blow while carrying on with his own.


Skills:
Swordsmanship;
First and foremost, Arthur is a man of the blade. He's been fighting with a weapon since as long as he's been big enough to old one. Few can bring Arthur pause when it comes to matching steel, even fewer whom he does not share blood with. His swift but deadly skills are hard to match, much thanks to the great masters he have had, being a squire to his oldest brother, he honed the art of war alongside the other princes. Arthur's style relies on grace matched equally with power. Precision and ferocity, a man who can cut an inch deep with a bastard sword - or cut off your arm with a buttering knife. He favors longswords for their equal matching power to speed, as they are most fitting for his style. While he is most versed in blades, he is no stranger to blunts. Maces, hammers or flails are all weapons he's trained in using - while far from as skilled as with his knife.

Martial Arts;
As previously mentioned, Arthur is well versed in the art of war, both as a combatant and as a commander. While he never was given as large commands as his brothers - never one to lead entire armies, he's got a lot of technical knowledge, he was trained the same way his siblings were, but has yet to fully put them to use.

Hunting
Arthur's a decent hunter. He knows the basics of tracking animals, he's a OK shot with a bow. Hardly fit for using it in combat, though. But, in a pinch he's able to hit a deer, or even a bird.


Equipment:
The Dandelion Blade;
A sword created by the masterswordsmith Airon Bronzebeard, the royal Blacksmith of the Garneic Court. The Dandelion Blade is the fourth sword Airon created for the Stoltson family, the first being for his father,
the other two for his older brothers once they had passed their time as squires and had become knights.
The Dandelion Blade is a typical longsword, with the imprint of a Dandelion just above the hilt - a flower that Arthur picked as a young man, during his first battle he was hit in the head by a mace. Thankfully, his helmet protected him. He was almost knocked out cold. And the only thing he remember seeing on the ground was the trampled dandelions.

He survived that battle, earned a scar for it and plenty of experience. Besides the marking feature of the dandelion, the blade has a very regal look to it, a well crafted hilt, a the finest grip one could want so the blade never leaves Arthur's hand, and armed with the Royal Key Rune, to avoid the weapon being stolen.

The Armor Of St.Goran
The armor of Saint Goran the Dragonslayer of many generations past. While only the helm is technically that of Goran, the rest of the armor has been reconstructed to match what the Dragonslayer's armor had looked like. Some alterations have been made at the request of the prince.

Renegade
His chestnut colored stead. Renegade is one of the finest horses in the land, while not the fastest, the horse has incredible stamina and a fiery personality. Renegade carries the brunt of Arthur's goods, such as his spear, claymore, shield and hunting bow. And of course necessities such as bedroll and a pot to cook water in. Renegade's saddle and saddlebags are affected by the Royal Rune, and as such are as secure as the vaults of the royal palace.


Misc:









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Hidden 7 yrs ago 7 yrs ago Post by Guilty Spark
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[Snip]

I'm out, good luck.
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Hidden 7 yrs ago Post by TrippyNightmare
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I'll have a sheet up this week sorry weekend shift is like what's up boys~
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Hidden 7 yrs ago Post by Tendo
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PS: I'll work on the Elf too, sometime this weekend and y'all can gimme your opinions, I won't mind using either one.
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Hidden 7 yrs ago 7 yrs ago Post by LeoricAquila
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Daveon Axebane




Age: 28
Alias(es): Ankle Hewer, Daveon the Small, Little Wolverine.
Gender: Male
Race: Halfling



Personality: Daveon is, for lack of a better term, a dick. He has no respect for the larger races of the world. And why should he? They’ve done nothing for him or his people outside of treat them as lesser because of their stature. He is a tenacious fighter and stubborn to the core, refusing to back down from a fight or an argument, even to his own detriment. His love of coin is also one of his defining features, never able to turn down a full purse or the promise of wealth as a reward for his unique skill set of being able to bring foes down to his level. Daveon is arrogant, angry and a bit racist, never shirking a chance to insult an elf by calling them ‘Knife Ear’. He has a particular distrust for human barkeeps, not sure if they’re taking advantage of him for his size and charging him more for ale and then giving him a smaller portion than he gives the humans and elves, or if they are really just offering him the good stuff. Not that he can can tell, all alcohol goes down the same for him.

Daveon has only two loves in the whole world, coin and slaying monsters. He doesn’t even love his own mum that much, though she’s a saint. Daveon fights and kills not for glory, though he gives off that appearance, but rather he fights for the people of his home town, donating much of the money he makes to the needy and takes care of his kind. He believes that the halflings have been put down by the full sized people of the world, less so from the dwarves, as they have been kind and fair to Daveon whenever he’s been to their settlements. Much of what Daveon does is a show, being a dick to the larger people who have put his kind down for years and being callous. He only shows his true passion in the midst of combat, sword and axe flailing in his fury to cut down any foe brave enough to fight him.

Biography: Daveon started out as many of the other pitfighters like him did, as a street rat. He stole and fought to survive, believing that he could punch his way out of any situation, and it was mostly true. Dav found himself on the receiving end of many a brutal beat down while he was growing up, gaining a sort of resilience to physical injury and a callous personality that allowed him to brush off insults and rude comments like they were water off a duck’s back. Daveon spent a lot of time with his mother when he wasn’t on the streets learning to brawl, learning about what it meant to stand for something, and that something was the little people of his slums, his home… The halfling people were a race left disregarded by the taller, more importantly, a race of people who were given the scraps, treated worse than the slaves. Daveon felt that his people had always been regarded as inferior and unfit for anything, even slave labor. This belief manifested itself in unchecked rage and aggression, which got him into a lot of trouble.

Daveon spent his late teen years being trained on how to focus that rage when he decided he was going to use his natural talent for bludgeoning people to make money, focusing all of his hatred and anger into the Pits, an arena in his hometown that was designed to pit those who were truly brave, or stupid, enough to battle some of the most dangerous monsters capable of being captured and restrained long enough to be killed in the arenas.



Equipment: Daveon barely wears any armor outside of the steel pauldrons on his shoulders, preferring the freedom of movement that loose fitting clothing gives him while he’s fighting. Daveon carries a straight sword and an axe on his back as well as several daggers on his belt. The most protection he wears, outside of the pauldrons are a pair of loose fitting leather pants.

Skills: Primal Rage - After years of rage buried deep inside of him, Daveon is able to channel that rage into his combat ability, allowing him to shrug off blows that would look fatal to any normal man. When the primal fury takes him over, he loses much of his ability to conjure intelligent thought and speech, but his blows become much more devastating. Daveon also has his senses honed in this state of rage, able to react to incoming attacks many times faster than most fighters of his size or larger, allowing him to dodge out of the way of incoming projectiles and avoid being seriously injured by magics, while also being immune to any magic that might strike fear into him or charm him otherwise. Daveon can only enter this state four times over the course of a day and only for ten minutes at a time.

Feral Battle Lust - An enhanced version of the Primal Rage, a state that Daveon can only enter one time per day. It increases his agility and allows him to move faster, at the detriment of not being able to distinguish friend from foe for the duration. In this state, he becomes tired much faster and can only enter the rage state once before needing to sleep off the strain it puts on his body. Once in this state, if his enemies all die before he comes out of his feral rage, he dives at the nearest body and rips into it, brutalizing them until the fury wears off. The fury lasts ten minutes and once it has been entered, he can no longer enter his primal rage until he sleeps.

Pit Fighter’s toughness - Due to Daveon’s years fighting for sport and money, he gained a resilience to physical blows. He can take more hits than anyone he knows and keep going, having fought all manner of man and beast inside the bloodied cages of the pits. He has great stamina and endurance as well as a fortitude that appears to be indomitable. Tenacity is an apt word to describe the small man and the inability to take him down. Daveon is much more durable than many of the other soldiers and fighters amongst the order due to this physical conditioning.

Magic: Magic is for chumps
Misc:
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Hidden 7 yrs ago Post by Hillan
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@Hillan Arthur's sheet should be finished now. I took more than a few liberties, so do tell me if something needs to be adjusted. The reason for Arthur joining the Journeymen will unfold with my first post in the In Character Thread, I've already put down the groundwork.

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