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Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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PREMISE

To begin with, this is a roleplay about journalism first and foremost, and more specifically, about how journalism interacts with society. Ultimately, everything else is window dressing. The setting, the mechanics, even the style is ultimately built around the concept of how history and information work and how chroniclers play into or against the biases of the public. This isn't a glamorous roleplay. There's action, but it's a vessel for writing, not something for the players to take part in directly. The journalists will affect the world, but in the way actual journalists do: with hard work and in slow pace followed by short bursts of upheaval. This realism makes the premise function as a simulation and commentary, not an escapist fantasy. If that's a dealbreaker, much apologies, now may be the time to stop reading.
Thematically, the roleplay focuses on authoritarianism, media suppression, civic struggle, the role of a nation, and to a certain extent aspires to political satire. If the above sounds academic and daunting, to a certain extent it is. That said, rarely will such high level concepts be visible at the levels of single articles so much as the arc of the posts.
More to the meat of your role as a player, the basic structure is that at certain specified intervals reports will be published with information of the happenings in the setting. Reports will also list interview candidates, which may be interviewed on the discord server (details in mechanics). With these interviews and information, you will write an article from the perspective of a journalist. The In Character section of the roleplay will consist of these articles. In addition, some players drawn by random selection based on their established connections will receive additional secret reports, these may contradict the government controlled public reports.
The roleplay functions through dissenting articles and players. Much of the theme is focused on limited access to information and civic discourse. In-character disagreements are absolutely to be expected and are indeed encouraged. There will even be cases where players are deliberately lied to by sources and cases of bribery, intellectual dishonesty, and even treacheries of the highest order. That's what makes this fun, in my opinion.

Currently, details about the setting, mechanics, style guide, finalized expectations, and applications are being worked out. At the time of release I've spent six complete hours working on the setting alone but before I go further I'd like to increase my feedback pool. If this is your sort of thing, by providing feedback in Alpha stages you can help shape the roleplay itself. The best way to express your interest is to head to the discord.
Hidden 7 yrs ago 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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Capitol Hall Concept Art



Nationalist Flag



United Front Flag



Republican Flag



Populist Flag



Worker's Flag

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Hidden 7 yrs ago Post by Byrd Man
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Byrd Man El Hombre Pájaro

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I'm interested.
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Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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I'm interested.


That's good.
Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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As a note regarding what I mean by a style guide, it essentially means the standards of quality for every post. They will be strict, although all criterion will be quantitative as to avoid any possible confusion or appearance of mistreatment.

Criterion you should expect:
1. A word (or character, undecided) count minimum and maximum. See the hider below for the examples I am considering when deciding on these numbers.

2. Grammatical correctness; being reasonably well-written. I'll outline specifics, but this will include some weird rules. Namely, use contractions whenever possible, quote things in a special format, don't color your dialogue, never bold or underline for emphasis (only italicize), and a bunch of other rules.
3. More information about what the IC tab actually is. In brief, the idea is that the tab is a history textbook filled with surviving pieces of information about an older world.

Hopefully this is helpful for clarity.
Hidden 7 yrs ago Post by BingTheWing
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BingTheWing menace to society

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I'm getting Papers, Please vibes
Hidden 7 yrs ago Post by Publius
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I'm getting Papers, Please vibes


Who is this stranger trolling through my forum?
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Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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Just as an update, currently working on fleshing out the setting, and the full beta version of the OP will be done by Sunday at latest. I'm also working on compiling a list of cultural references (famous people, household names, some more specific mini-histories) so journalists can be relating current events back to these icons.
Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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If you happen to be lurking, stopping by the discord for a verbal and more informal description of anything is a low-committal action.

https://discord.gg/Y4TjwB
Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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I'm going to level with you all, I'm disappointed the title hasn't generated more traffic.
Hidden 7 yrs ago Post by BlackBishop
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BlackBishop

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I seen you post the premise for this on Discord and it looked interesting. I'm in.
Hidden 7 yrs ago Post by FrankenDaughter
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As I have stated prior, my soul hesitation with throwing my hat into the mix is not wanting to commit to too many roleplays and then needing to drop out of at least one of them.
Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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I seen you post the premise for this on Discord and it looked interesting. I'm in.


Yay! Great to have you!

As I have stated prior, my soul hesitation with throwing my hat into the mix is not wanting to commit to too many roleplays and then needing to drop out of at least one of them.


I'm obviously more important Well, you're certainly invite to spectate if nothing else. I wouldn't want you to overcommit, but if you ever do find time (or you're willing to drop one), you're absolutely welcome here.

With that we are 2.5 cool kids! Basically all of them.
Hidden 7 yrs ago Post by Publius
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Publius First Consul / 245 - 2529 a. u. c.

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Tomorrow will be a day of updates and things getting pushed out. Hope you enjoy.
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