@SilverDawn Oh! The position of 1 was requested a little while go via PM - it's completely my bad for not editing it in as soon as I saw it. Would you like another position maybe?
@LasreverI love her! No one has to be single-digit by any means, since there's more to EVE's children than just blatant violence. Looking forward to seeing her in play!
In other news, I'll have the IC up soon. Here's my own character in the meantime:
∟ NAME: Alma Bloom
∟ FIELD NAME: Centipede
∟ RANK: 2
∟ CLASS: Hostile ► Passive (1)
∟ GENDER: Female
∟ PHYSICAL PROFILE: Alma Bloom, named after the deceased daughter of senior Dr. Bloom, was one of the very first successful Children commissioned. Currently, Alma stands at precisely 175.4cm in height; taller than the average adult human female. She is slim in stature, pale in complexion, and bears a head of long black hair. She has continually ignored requests to cut it for convenience. Her eyes are drowsy and coloured a dark shade of green, and she mostly carries a lazy, tiresome expression. Her body shows little sign of conflict, being completely void of scars of bruising due to her cellular mutations. Her choice of apparel includes a full, faux-leather bodysuit, peculiarly thin and dyed black in colour. Other than the buckle on the back of her collar to hold the suit together, the entirety of her back is left bare; see ABILITIES.
∟ PSYCHOLOGICAL PROFILE: Alma displays a great deal of maturity in her personality, and might often come across as motherly. Whilst reserved, lazy and soft-spoken in nature, Alma's persona undergoes vast changes when engaged in combat. Upon taking physical damage, Alma enters a frenzied, berserk state, resulting in a frighteningly huge increase in strength and power. Alma is nearly impossible to control in these situations and has a tendency to overkill her targets in her rage, resulting in a gory, unsightly mess. Alma's shock collar is fitted with a potent tranquilliser, which has been used on countless occasions to subdue her and prevent her from turning her rage elsewhere. Upon waking, Alma remembers little of her frenzy, and continues as if nothing had ever happened.
∟ ABILITIES:
→ CENTIPEDE: Alma's primary superhuman trait. Alma's spine hosts eight, tentacle-like appendages, around fifteen metres long when fully extended and invisible to the naked eye. Whilst her body strength is remarkably poor, these "weapons" are immensely strong, capable of ripping apart Hydra and lifting large objects.
→ GOD-EYE: Alma's existence is deemed as a successful experiment. As well as the standard EVE DNA being inserted into the ovum, a tiny fragment of Hydra DNA was implemented too. This not only resulted in her peculiar mutations, but also granted her the ability to detect approaching Hydra.
→ ADRENALINE RUSH: Alma's body translates pain directly into adrenaline, resulting in the frenzied berserker mode she is renowned for.
→ RAPID REGENERATION: In the nights following a mission, Alma will enter a deep sleep, resting for any time up to eighteen hours. During this time, her body will heal at a rapid rate, and even damaged organs are able to repair themselves in short time.
∟ WEAKNESSES:
→ THE NUCLEUS: Whilst inflicting pain upon Alma carries great risk, her human body is essentially nought more than a fragile nucleus. If one were to get past her appendages and land a heavy blow on her body, she will potentially be incapacitated and unable to fight.
→ FIRE: Alma's appendages are acutely sensitive to fire, presumably because of the thin membrane which coats them and protects them from irritation. If burned, they will writhe in stress, and become difficult to control.
(1) 11/02/2760 - Following the successful testing of frenzy-specific containment methods, Alma has since been reclassified as passive.
@LasreverI love her! No one has to be single-digit by any means, since there's more to EVE's children than just blatant violence. Looking forward to seeing her in play!
In other news, I'll have the IC up soon. Here's my own character in the meantime:
//C E N T I P E D E
"Christ, what have we done?" - Dr. Bloom, regarding Alma
∟ NAME: Alma Bloom
∟ FIELD NAME: Centipede
∟ RANK: 2
∟ CLASS: Hostile ► Passive (1)
∟ GENDER: Female
∟ PHYSICAL PROFILE: Alma Bloom, named after the deceased daughter of senior Dr. Bloom, was one of the very first successful Children commissioned. Currently, Alma stands at precisely 175.4cm in height; taller than the average adult human female. She is slim in stature, pale in complexion, and bears a head of long black hair. She has continually ignored requests to cut it for convenience. Her eyes are drowsy and coloured a dark shade of green, and she mostly carries a lazy, tiresome expression. Her body shows little sign of conflict, being completely void of scars of bruising due to her cellular mutations. Her choice of apparel includes a full, faux-leather bodysuit, peculiarly thin and dyed black in colour. Other than the buckle on the back of her collar to hold the suit together, the entirety of her back is left bare; see ABILITIES.
∟ PSYCHOLOGICAL PROFILE: Alma displays a great deal of maturity in her personality, and might often come across as motherly. Whilst reserved, lazy and soft-spoken in nature, Alma's persona undergoes vast changes when engaged in combat. Upon taking physical damage, Alma enters a frenzied, berserk state, resulting in a frighteningly huge increase in strength and power. Alma is nearly impossible to control in these situations and has a tendency to overkill her targets in her rage, resulting in a gory, unsightly mess. Alma's shock collar is fitted with a potent tranquilliser, which has been used on countless occasions to subdue her and prevent her from turning her rage elsewhere. Upon waking, Alma remembers little of her frenzy, and continues as if nothing had ever happened.
∟ ABILITIES:
→ CENTIPEDE: Alma's primary superhuman trait. Alma's spine hosts eight, tentacle-like appendages, around fifteen metres long when fully extended and invisible to the naked eye. Whilst her body strength is remarkably poor, these "weapons" are immensely strong, capable of ripping apart Hydra and lifting large objects.
→ GOD-EYE: Alma's existence is deemed as a successful experiment. As well as the standard EVE DNA being inserted into the ovum, a tiny fragment of Hydra DNA was implemented too. This not only resulted in her peculiar mutations, but also granted her the ability to detect approaching Hydra.
→ ADRENALINE RUSH: Alma's body translates pain directly into adrenaline, resulting in the frenzied berserker mode she is renowned for.
→ RAPID REGENERATION: In the nights following a mission, Alma will enter a deep sleep, resting for any time up to eighteen hours. During this time, her body will heal at a rapid rate, and even damaged organs are able to repair themselves in short time.
∟ WEAKNESSES:
→ THE NUCLEUS: Whilst inflicting pain upon Alma carries great risk, her human body is essentially nought more than a fragile nucleus. If one were to get past her appendages and land a heavy blow on her body, she will potentially be incapacitated and unable to fight.
→ FIRE: Alma's appendages are acutely sensitive to fire, presumably because of the thin membrane which coats them and protects them from irritation. If burned, they will writhe in stress, and become difficult to control.
(1) 11/02/2760 - Following the successful testing of frenzy-specific containment methods, Alma has since been reclassified as passive.