Name: Rakun Sigurde Valroth
Aliases: Deserter, Plains boy.
Titles: None left.
Age: 24
Place of Origin: Saraccem Plains
Kingdom: None.
Gender: Male.
Eyes: Faded Blue
Hair: Dark Green
Day To Day Attire:Simple, light, clothes and a leather chestpiece for protection, important when your everyday life involves hunting things.
Strengths: Impeccable Stamina, Composed, Steady Hands
Weaknesses: No clue about anything but the most basic laws--including social rules. (Social) Commitment issues.
Calm * Compassionate * Disciplined * Strong Willed
Sexuality: Find out in RP.
Relationship Status: Single.
Personality: Rakun is a bit of a lone wolf, he's not used to having other people around and has a hard time interacting with others as a result. He doesn't actually dislike people, in fact, the opposite is true. But due his years spent in solitude, he's grown accustomed to being alone.
Despite him being unable to properly converse with people, Rakun still looks after others... or well, he tries. If he catches wind that someone might be in danger, he won't hesitate to run off and attempt to better the situation. Whether this is a natural instinct to him, or merely him trying to compensate for the past remains to be seen.
- Animal Handling (Master):
Rakun is a master at handling any animal and at using them for transport, even among his peers from his nomad tribe, his capability to handle animals far exceeded their. While general steeds like horses are a preference, he's even ridden a bear before. - Survival (Master):
Rakun knows plants, animals, tracking, hunting and anything he needs to survive on his own in any kind of wilderness, be it plains, forests or even the mountains. Due to his time exploring, he also knows just which plants should be avoided and which can be used beneficially. - Archery (Expert):
Shooting from standstill, while moving, or even while riding an animal, so long as it's with bow and arrow, Rakun can shoot pretty accurately. Due to his expertise with bow and arrow, he knows what to look at in an arrow, making him capable of fletching given some time, tools and resources. - Cooking (Apprentice):
Rakun has been cooking for some years now, and seeing how he's pretty healthy even now, he shouldn't be too bad at it. He's far from a masterchef, but he can prepare a decent meal. - Nature Magic (Journeyman): (Locked until Renewal)
From taking on the aspects of an animal, to shaping rock, wood and other materials commonly found in the wilds, Nature magic commonly serves to aid the caster, rather than inflict harm like a fireball would. Rakun, being adapted to living in- and with nature, seems to have some aptitude for it. - Sowing (Novice):
Being able to fix simple cuts and tears in your clothes is useful in places where you can't just buy new clothes, but with this being the women's job, usually, so he's only ever nonchalantly helped out in his free time. As a result, he can fix his own clothing, but anything other than the fabrics he's familiar with, he can't work with, and his work isn't very impressive. - Trading (Novice):
Rakun used to be a very sly trader back when he still lived in the tribe... But they never used money in the tribe.
A listing of favorite or unique spells, if any. Maximum of four.
- Spell: Pathfinder
Many people have a knack for finding suitable paths in swamps and forests, but Rakun takes this a step further, he appears to be able to find easily traversable paths even when there were none before.
Parents:Rakun's mother died roughly a year prior to his desertion, his father on the other hand was still alive at that time. Rakun hasn't spoken to his father since then, and being from a nomad tribe, tracking down his father's location would be challenging. It's safe to assume Rakun's father does not approve of his desertion.
Siblings: Rakun has two brothers and 4 sisters, all younger than himself. It is likely they're still with their tribe like he was also supposed to be, but due to the lack of contact, nothing is certain.
Childhood: Rakun has been trained in everything that needs to be done in the low-tech environment of his tribe, from early age. In his free time he'd play with animals in forests the tribe settled near, or looking under rocks on the plains searching for odd creatures. Nothing particularly interesting happened to him early in his life.
Adulthood: Once Rakun had reached maturity, his father started to grow old and unfit to rule the tribe, as the oldest son, Rakun was supposed to follow in his father's footsteps and rule the tribe, instead he disappeared one night, leaving the tribe behind, his task instead falling onto one of his siblings' shoulders. He has spent a few years traversing the plains, keeping his distance from his tribe. He planned to return once he'd found the courage, but as time passed, his will to return only faded, afraid of what they'd think of his desertion.
Special Moments: The day his mother died and the night he ran away from the tribe.
Current Events: After several years of living on the plains, with only his horse and the occasional traveler for company, Rakun decided to see out the big city and to build himself a new life, to replace the one he'd left behind.
* ☠ Enemy * ⚜ Unfriendly * ☯ Neutral * ☮ Friends * ღ Ally * ♥ Crush/Significant Other *
- Name: Valroth Nomad Tribe ☯
- Name: Description
- Name: Description
- Name: Description
- Name: Description
- Name: Description
Character Quote: "I can't make up for my past mistakes. I'm not a leader of people. There's just so many things I can't do, but I won't know the things I can do if I don't try."
Theme Song: What would be playing when they walk up if we were in a movie?
Aura Color: A mossy green
Scent: Rakun smells strongly of mint.
Anything Else: