Hidden 7 yrs ago 7 yrs ago Post by Diexsmiling
Raw
OP
Avatar of Diexsmiling

Diexsmiling

Member Seen 6 yrs ago

Antioch


Name: Antioch
Height: 9'10"
Weight: 1276 lb
Age: 16
Race/Species: Mechanized

Tier/Influence: 3

Group(s): None

Appearance:


Personality: Generally Antioch is refined and well mannered. Whenever speaking, you can tell he spends a great deal of effort properly articulating whatever it is he wishes to say, in order to avoid miscommunication. The majority of his thoughts are centered around philosophy and existentialism, and he does not hesitate to converse on either of the topics.

He is innately driven by his programming to learn, adapt, and upgrade, and so these are the motives that drive him throughout the galaxy. Secondarily, he was constructed for battle, and also is always seeking to improve his combat systems.

His calm and analytical attitude can sometimes be perceived as cold and emotionless by others, and this is partly true. Although he has an understanding of emotion, he simply does not have the capacity to "feel" like a biological construct would. This sometimes leads to complications when dealing with the organic. However, he is always willing to provide his advice and perspective when someone is willing to hear it, and sees no harm in helping others as long as it does not conflict with his primary goals.

Abilities, Talents, Traits, Powers:

The capabilites of the mechanized AI system are listed in order of their importance to its function. The least important subsystems will be the first to have their energy cut when it is low.

Chassis: The chassis consists of the mech itself. It houses the majority of the electronics, the internal battery and the AI hardware. Due to its importance, it is very heavily armored and it is the last component to have energy cut. Without energy, the mech loses it's self sustaining ability and must be re-energized by an outside source. All other functions of the mech shut down.
-Hull
-Electrical systems
-Battery
-AI

Utility: Almost as integral as the chassis, this system provides the mech with the ability to sense it's environment, and provides calculations which help predict the next best course of action.
-Radiant light optics
-Thermal optics
-Night vision
-Telescopic vision 8x magnification
-Sound receiver
-Radio communications
-Thermometer
-Barometer

Transport: These are the parts that allow the mech to move in it's environment. Although these parts are also well armored, there are exposed parts such as hydraulic pistons and fluid lines. If these are damaged or destroyed, movement requires a tremendous increase in energy output or may not be possible at all. The thruster system allows for increased speed of movement and even temporary flight, but only for a few moments and at extremely high energy consumption.
-Mechanical legs x2
-Mechanical arms x2
-Thruster system x1

Weapon capabilities: Designed to be the ultimate war machine, the mech is equipped with a huge arsenal of weapons for devastating the enemy. Weapons which require the most energy are placed at the top of the list, and are usually the first components to have their energy cut in power shortages.
-Rail gun x1
-Energy wave cannon x1
-Energy blade x1
-Drone carrier x2
-Firestorm rockets x64
-Mine layer x1
-Gatling gun x2

Supplemental: Parts that require no energy or a negligible amount.
-Solar panels
-Electrical plugin
-Visual projector
-Storage compartment
-Multitool
-Fire extinguisher

Items:
-Electromagnetic rubies with unknown properties

History:











Notes: My character was inspired by the exoskeleton suit from district 9. If you haven't seen that movie yet, you really should, it's one of my favorites :D.

It wasn't my plan to write a short story for his lore, but I wanted something that would be thought provoking, and also provide some loose ends to build upon for future roleplay. And since he is the main character I want to play for expanding horizons, I wanted to really produce a quality product.

If you do read his entire story, I hope you at least find it sort of entertaining. It's the most I've written in a very long time, and I really wanted to push my limits to see where I am at as far as creative writing ability.

Overall, I'm really happy with the way it turned out. Looking forward to RPing with everyone!
Hidden 7 yrs ago Post by Circ
Raw
Avatar of Circ

Circ Rawr

Member Seen 17 days ago

@Diexsmiling Other than the rail gun, I'm OK with this character. For the rail gun, I think the power requirements should be outlined a bit more. Is it the type we might find on a battleship, which can launch a ton of metal several miles at 100x the speed of sound or something smaller? How many megajoules does it consume relative to Antioch's power output? These are things I think could be elucidated a bit more on a mechanical character.
Hidden 7 yrs ago Post by Diexsmiling
Raw
OP
Avatar of Diexsmiling

Diexsmiling

Member Seen 6 yrs ago

No problem @Circ, I would be glad to elaborate. What I had in mind was a very small, miniature rail gun the size of one of Antioch's mechanical arms. It would take some time for his arm to transform into the weapon itself, and then more time further to energize the magnets within, making the weapon less than ideal for use in the heat of battle.

Instead, it would more be used when there would be time to line up a long range, precision shot. As far as actual energy output in megajoules, I'm not too certain, but in terms of Antioch's power supply it would consume a whopping 10% per shot. This would leave him with only 5 shots maximum from full energy, before he would need to power it down to maintain enough energy to run his systems. The projectile itself would be only about the size of a baseball.

A practical use for the weapon, for example, would be to snipe enemy fighter ships from the top of a mountain when in relative safety. I would put the weapon's maximum effective range at around 8km, beyond which he simply cannot calculate an accurate shot on a moving target.

Advantages:
-Long range
-Powerful
-Precise

Disadvantages:
-High energy consumption
-No blast radius
-Must be stationary when firing
-Long preparation phase

If you need any other details or feel I missed anything, please let me know. I really appreciate your review of my character!

Hidden 7 yrs ago Post by Circ
Raw
Avatar of Circ

Circ Rawr

Member Seen 17 days ago

@Diexsmiling Approved.
1x Like Like
↑ Top
© 2007-2024
BBCode Cheatsheet