Hidden 7 yrs ago Post by Sabine
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Sabine A Fart in the Wind

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Sabine Ra


Name:
Sabnin Ra
Title:
The Anointed One, The Red King, Emperor of the Hemirax Covenant.

Influence:
# Global

Group(s):
N/A

Description:


Height: 8 foot 2.
Weight: 800 lbs
Age: 137
Appearance: Sabine Ra is a red variant of the Hemirax species. He is taller than the average of Hemirax, as many of the red variant are. He wears a thick cremate armour painted red with a golden version of the dying sun symbol embedded on his chest. He often carries a MAG Pistol and a Lancer Spear, an ancient weapon rumoured to have been built by The Builders themselves. Under his armour he has blue eyes and black hair that he keeps cut at his shoulders. The left side of his face is a ruined mess of scar tissue that stops just below the eye.

Race/Species:
Hermirax

Biology: Hemirax are a humanoid species originating from the world Alltrin in the Black Veil Nebula. A typical Hemirax is around 7 standard feet in height and weight around 600lbs. Due to the increased gravity Alltrin the Hemirax have very dense bone and muscle mass. The Hemirax also contain two hearts to help pump blood throughout their body. They have two genders. The Male is typically the bigger of the two with a larger body and increased aggression traits. The Female is just as tall but weights much less and is less aggressive typically. This however changes during fertility season in which the female will increase in body mass and strength. The majority of the Hemirax have a green skin colour, while a rare through are have a genetic mutation that makes their skin red.

History: Not much is known about the early history of the Hemirax. Prior to the Unification Wars, the Hemirax were divided between nation and city states on the seven continents that made up the planets landmass. The splitting of the atom during an industrialisation period led to the wide spread use of nuclear weapons and technology. It is believed that at the height of this Golden Age a war broke out between the leaders of various nations that led to death of over 70% of the entire Hemirax population. The thousand years that followed saw many attempts by the survivors and their descendants to unite to avoid an event of this damage happening again. This period would become known as the First Unification Wars and its end saw the First Hemirax Empire come into existence. Under the First Hemirax Empire the species was able to return to pre-war population levels and standard of living. It also led to the first forays into space by the Hemirax. Within a hundred years the light barrier was broken and the Hemirax established three colonies in separate systems. Over time the Hemirax on the colonies grew distant from the core government and began separatist movements, eventually leading to declarations of independence. The core government refused to acknowledge this and the first interplanetary war started. The Separatists Wars would end in a narrow victory for the Separatist Faction following the bombing the Imperial Place and the destruction of the core government.

The defeat of the core government tore the First Hemirax Empire apart leading to the Second Unification Wars or The First Hemirax Crusade. The war that followed lasted a hundred years, during which time contact with the Separatists colonies was lost including their location. The victor of this civil war would be the Ra faction, a religious sect that believed its leader to be the reincarnation of a legendary warrior, The Red King. Sabine Ra reincarnation or not united his people and rebuilt their civilisation.

The Hemirax are currently going through an isolationist period following first contact with the wider galactic community. Interplanetary trade has been allowed, but due to the intensity of Ionic Storms within the Black Veil Nebula restricting the speed one can safely navigate, trade is currently sparse.

Society: The Hemirax are a religious caste society. Day to day activities revolve around the worship of The Builders. Prior to Hemirax sentience there is evidence of a previous civilisation existence on Alltrin. Artefacts and structures that date back thousands of years are often cited as holy relics by the Hemirax Priest Hood. The Hemirax Holy Texts often reference the previous civilisation as The Builders, a god like race that left Alltrin to the Hemirax to enter a higher plane of existence. The population of Hemirax are divided by their genetic similarities to The Builders. Those closest are elevated to privileged positions in society. Those that are not have only two avenues to of progression in this culture, military service and entrance to the priesthood. How the priesthood came into possession of a Builder genetic makeup is a guarded secret only to the highest level of the government. The only exception to this system is if the person is born with red skin. Red Skin is seen as a blessing from The Builders and those with it are trained from birth to join the armed forces of the empire. The government is split between two branches, the Armed Forces and the Priesthood, with both owing allegiance to the Emperor. The symbol of a dying sun is an important symbol to the Hemirax. It is a reminder of the wars that almost destroyed them and the mortality of all things.


Personality:
Sabine Ra is driven, confident commander of men. During the First Crusade and after Sabine has taken the lead in crushing his enemies. His rule is fair, but brutal. Any violations of the law will lead to military service. Another violation after that will usually result in death. He values aggression, independent thinking and loyalty to the Covenant above all else. Due a trauma early in his long life Sabine has yet to take a wife or produce a child. While many have questioned if he could ever die, his continued abstinence has worried both branches of the government. Sabine wishes to see his people as the undisputed rulers of their domain. The discovery of wider alien life through the Galaxy forced him to reconsider his goals and establish isolationist policies across the empire.
Hidden 7 yrs ago Post by Sabine
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Sabine A Fart in the Wind

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Hi guys, I know this character isn't finished, but I was hoping if I posted what I had and you guys could help me out with the next section?

As a nation leader I need some influence skills or items that reflect this. I'm just not sure what goes under what and how many?

Do I need to list every army or ship in Hemirax navy? Can I have two sections? One section that represents my character and one that represents the nation he leads?
Hidden 7 yrs ago Post by Hekazu
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Hekazu Devout of Dice Gods

Member Seen 5 mos ago

While @Circ is the moderator of character submissions, I'll give you one of my leader characters for reference. He is not quite of the same level of leadership, given he shares his power, but it should serve as something to go on from.

Without further ado, General Creft.
Hidden 7 yrs ago Post by Silvan Haven
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Silvan Haven Interstellar Paladin

Member Seen 3 yrs ago

Bit of a sticky situation since you are essentially making a faction and a character. Take a look here for information on creating the former.
Hidden 7 yrs ago Post by Circ
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Circ Rawr

Member Seen 17 days ago

One of the difficulties of playing a leader is that you have to develop the thing you're lreading and how it fits into the context of the larger world. I'd like to see a bit more of that in your profile. Additionally, describing the pull your character has that justifies a global influence could be helpful; for exampe, do they have access to nuclear launch codes or other weapons of mass destruction, the ability to influence intraplentary economics, mass mind control, etc.
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