Hidden 7 yrs ago 7 yrs ago Post by Tera
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Premise


The idea of this role play is that each player starts out as a leader of a small group of survivors. By giving orders to your group members, each day you have to send out people to build/repair your base, scout new areas, scavenge food, recruit new survivors etc. Success rate will depend on character roles, stats and dice throw. your characters will have perma-death over time. Random events like zombies' hoard will occur on dice throws as well. Clashing within groups can initiate fights, negotiations, or trades.

Anyone interested? :)
Hidden 7 yrs ago Post by tigersloth
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🤔🤔
Hidden 7 yrs ago Post by ClocktowerEchos
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@Traps This is going to sounds elitist, but you should honestly participate in a few NRPs first and get a feel for things before even trying to GM. Your idea seems quite ambitious but your limited post shows that you have only a little idea of how NRPs work on the Guild.
Hidden 7 yrs ago 7 yrs ago Post by Tera
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@ClocktowerEchos thanks for the advice :) if there is anyone who's interested in the play I don't mind someone taking up the GM role if they want to. I have the concept in mind but I'm interested in taking part in it as a RPer as well xD
Hidden 7 yrs ago Post by Wildman13
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I'm interested in it though not sure how to GM it though.
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Hidden 7 yrs ago Post by Tera
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@Wildman13 hum there are aspects that are hard to GM?
Hidden 7 yrs ago 7 yrs ago Post by Wildman13
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@Traps

Well I think there's not much of a clear picture presented and how the Rp would work. Didn't mean to offend
Hidden 7 yrs ago Post by Tera
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This game gave me the idea for the NRP. It is a turn based strategy game for the player to rebuild a city during a zombie-apocalypse.
Hidden 7 yrs ago Post by Wildman13
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Awww rebuild, that's why its very familiar.
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Hidden 7 yrs ago Post by Raylah
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I am interested in some more information on how would the game work?
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Hidden 7 yrs ago 7 yrs ago Post by Tera
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@Raylahthanks for interest. :) It will not be a typical NRP. Basically each “nation” starts out as a small group of people with a limited amount of resources and land. Over time they will be able to recruit more survivors and acquire more land as they scout more areas (dice rolls will be performed).

As the groups expand, there will be more need for organization and policies. Each turn will possibly span a day or a week, and the leader gets to send out people to scout new land, clear nearby zombies, scavange food and resources, build barricade, guard their own territory against zombies and possible human invasions, research for cure, etc.

Possible important indicators will be survivor count, happiness level (sad population will be more inclined to leave the group or deny helping), food supplies, medical supplies, transport and oil supplies, weapon and ammunitions, environment zombie threat level, group technology level etc.
Hidden 7 yrs ago Post by Raylah
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That does sound interesting, tag me when you have OOC ready :)
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Hidden 7 yrs ago Post by Enigmatik
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Ooh. It's rebuild. Interested!
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