Hidden 7 yrs ago 4 yrs ago Post by KiraVanhelsing
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KiraVanhelsing Legends never die.

Member Seen 2 mos ago



Name: Ursa Cooper
Age: 24

Picture:


Homeworld: Mars

Homegalaxy:Milky Way

Skills: Ursa is smart, well read, inventive and street savvy. She isn't a strong talker, but when she works out a plan or strategy it usually is foolproof. Aside from her personal traits, she has incredibly proficient aim when it comes to shooting. Whether it be a bow and arrow or a gun, she is a great shot. She also is an impeccable pilot who is very familiar with hyperspace lanes, hidden spaceports, and mapping out deep space.

Bio: Ursa was born on Mars in the small town of Clint under Maria and Edgar Cooper. Edgar was a Mecha-engineer for an intergalactic space agency called 'Brixton Weaponry.' Maria was a local nurse and med-tec. For a time they lived a usual life until Ursa turned seven and came home to find her parents gone, their clothes and close belongings missing as well. After a week of being alone, a neighbor came over and Ursa was put into the foster care system, moving to different planets until she was 14 where she ran away from her foster parents and snuck aboard a ship, hoping to get dropped off on a spaceport. She was caught though, by an old smuggler by the name of Jerry Wilkins. For the next couple years, she was taken on as a young apprentice/crewmate and learned how to smuggle, shoot and steal. Four years later Jerry gave one of his ships and a crew to Ursa and with that she took off becoming one of the largest smugglers in the underworld, smuggling millions of dollars, food, resources and people through the different planets all while escaping the authorities who have set a bounty for 10,000,000 kredits.

Personality: Awkward. Ursa talks way too often, usually as a means to get herself out of a jam. Whilst on her ship you wouldn't peg her as the captain but rather a deck hand or crew mate because she usually has her head stuck in a book. Most people undermine or underestimate her due to her look and quirky personality but she understands people very well and has a habit of saying what is exactly on her mind whether it be rude or ignorant. She also has her own life code. She doesn't like killing people or fighting, but she will if necessary, she also doesn't see anything wrong with smuggling and feels no regret for who she works for or what she does.

Weaponry:



Other: She has a few homes on various space outposts and her number one ship is the S.S. Ranger named after the ship of her favorite pirate. Charles Vane.

Theme song: Theme Song
Hidden 7 yrs ago Post by Dusty
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Dusty Sorta Sharp

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"Howdy, th' names Jean Wylder, and you're coming with me hoss."


Name: Jean Wylder
Alias: Ranger
Appearance:


Personality:
A self-admitted rough character Jean can be hard to get along with, and even harder to work with. He’s perfectly okay riding with a posse if more than one gun is necessary on a mission, but he prefers to work alone as he isn't very trusting. That being said he’s got a good heart and he’s loyal to a fault, he just has his own way of showing affection. Usually his friendliness comes out in the manner of an insult or snide remark. Jean’s also well known for his seemingly endless list of cheesy one-liners and puns that he comes up with on the spot, often to the tune of degrading his opponents or vaunting on his own accomplishments.
Despite appearing to be just another cocky, smart mouthed, overconfident fool who’s decent at shooting, Jean tends to surprise people by living up to his bragging. For the most part anyway.

Bio:



Age: 25 Cycles, roughly equivalent to the same number of years on earth.

Homeworld: Tejaxs Prime
Home Galaxy: Long Range Galaxy

Skills:

  • Expert Marksman: Jean first and foremost is a gun slinging, tobacco chewing, Spughoss riding crack shot. Able to shoot and hit with his chosen weapons at insane speeds and with utter competence Jean isn't someone to mess with.
  • Capable Pilot: High-speed chases through ship wrecking asteroid fields is a normal day for the lawman Jean. Darting like a hummingbird through seemingly impossible to pass obstacles, outmaneuvering fighter ships, and catching up to fleeing bandits is all part of a days work.
  • Spughoss Rider No one can rope, train, and ride a Spughoss like Jean Wylder. Given a few months to work on a freshly roped beast and Jean will have it riding beautiful, ready to take on long dangerous missions onto any temperate planet.
  • Skilled Hunter: You can run across thousands of light years to entirely new galaxies. You can gather a gang of deadly outlaws around you. You can live on the move, change your name and surgically change your appearance. But if the Law wants you the Ranger will find you. Whether it takes a week or fifty years Jean Wylder will ensure you come to justice.


Weaponry/Equipment:














Faction: The Long Range Sheriff's Department

Theme Song:Big Iron
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Hidden 7 yrs ago 7 yrs ago Post by Camille Endora
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Camille Endora A simple roleplayer! With vampire tendancies.

Member Seen 4 yrs ago



Name: Juniper Niahm [Knee-am]
Age: Appears to be 17.
Appearance:


Personality: Juniper is extremely soft spoken, gentle, kind and innocent. She often keeps to herself, and speaks mostly when spoken to. She is also extremely observant.
Bio: TBR.

Home planet: Theonia Z17
Galaxy: Theon

Skills:

Observant: Juniper is often silent, but despite people thinking she isn't paying attention, she notices everything from the words people speak, to their movements, expressions, actions, ect, as well as her surroundings at all times.

Shapeshifting: Juniper is an extremely skilled shapeshifter. She can shift into any living being, including animals and other creatures. She has to have seen whatever it is she's shifting into, to change, whether in person or photo. She has complete control over her shifting abilities, except for when she is extremely low on health, unconscious or dead. Her preferred form is human.

Singing: Juniper is a very talented singer, though only does it out of hobby.

Theme song: Beyond the Veil
Mz Hyde
Hidden 7 yrs ago Post by Endor459
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Endor459 can everyone stop over reacting its only a murder

Member Seen 6 yrs ago



Name: Emmett Draykon
Age: 23
Picture:


Skills: Can Pick locks, has the ability to hide in plain sight ( by being able to blend any where) has the know how to drive a ship even though he doesn't have one. Can master any weapon with little training. Has extensive training in the martial arts, has immense training in killing people as well as swooning women.

Bio:Emmett was born to a poor family who had to give him up to survive. His new "parents" weren't the nicest, however they didn't give up on him and sell him. Instead they used him to steal things to help them get by. His "father" taught him all sorts of things that range from shooting a gun to straight up killing with his bare hands. Years of experience have also given Emmett the ability to blend in with his surroundings and with this he became the thieving assassin he has become. After his "family" mysteriously he has been on the move constantly, not being able to stay in one place. After a lot of traveling he was given an offer he could not refuse. A place to stay anywhere he goes and an unlimited amount of money as long as he continues to completes the contracts that he is given. Having to travel constantly he found the best pilot in the entire Galaxy and so he continues to travel with her from place to place and her name is Ursa.
Personality: Emmett is a sociable guy, very friendly.. sometimes too friendly. he doesn't get close with anyone as he has no reason to as it would compromise his work.

Other:

Weaponry/Equipment











Theme song: https://www.youtube.com/watch?v=KS9UfmCFn_Y
Hidden 7 yrs ago Post by Jin Of Mana
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Jin Of Mana Carry that weight...

Member Seen 4 yrs ago

Full-Name: Vashook

Nickname: Vash

Age: Looks around his late twenties



Personality: Blunt, stubborn and ornery. Possibly labelled a 'grumpy goat of a man' (Who utterly cannot understand metaphors, symbolism or social ques to save his life...) by some humans standard. Past transgressions, or pains, plague Vash's current attitude and persona. Concerning combat, Vash is able to (mostly) work alongside others and yield spectacular results. Cooperativeness can be boosted by gaining his loyalty. Proving competence in battle, and life, even honor can gain Vash's attention. Failing to understand a lot of ordinary social ques, symbolism, metaphors, and the like. Humor of this individual proves to be more 'slapstick' and dry.

Bio: Empty shell of a being, ruin of an honorable warrior. Close enough inspection of this creature could detail... Vash began training at an extremely young age, forced by his culture and people, to fulfill a purpose. Whether it was; guarding a place of importance, flourishing an ideology, civilization, or people. Though any onlooker could easily tell, this alien has surrendered from his old cause. Proving to be a hell of a mercenary until crossing paths with his next, or true, cause....

Home planet: Unknown
Galaxy: Unknown

Skills:

Sure-Skin: Earthlings are familiar with chameleons changing skin color, for sake of camouflage and etc. Members of this race far exceed the capabilities of the previously mentioned reptiles. Able to manipulate the qualities of their fur, horns/nails, and skin to their liking. Mimicking qualities of something like metal with ease.

Combat prowess: Knowledge within said criteria proves well versed.Impeccable with various forms of martial arts, weapons usage and combat. Aware of hundreds of alien/humanoid styles of combat/martial arts. Leaning far towards hand to hand, melee weapons. Tending to stray away from fire-arms and explosives (Thus lack of usage weakens knowledge over subjects slightly.)

Medicine: Low-level. Hardly able to 'patch someone up' until 'more experienced aid can be found'. Knowledge over herbs and drugs technically reaches higher than ability to actually stitch wounds.

Survivalist: Drop this stubborn goat anywhere. Urban or desolate, he'll chew up and spit out whatever the environment tosses his way and thrive. One of the few skills which surpasses his skill of battle.

Drawbacks:

Social Troglodyte: Literal to a fault and unable to understanding metaphors and symbolism. (Especially without intoxicants) Vash displays elaborate speech filled with vocabulary unexpected from someone alike himself. Calling him a 'Thesaurus' or 'wellspring of knowledge' would be disfavored as he'd protest 'for I am Vash, not these items you speak of...” However, this trait commonly causes confusion with those who come into contact with Vash. Easily sparking conflict due to the misunderstandings that occur. Does not matter if Vash is the aggressor, or victim.

Stubborn Drunken-Goat: Perils of past have left this creature helplessly draining liqueur bottles, or taking other galactic intoxicants, to 'seek relief? who knows....' Currently ignores anything but relaxing within areas he finds pleasing. Not to mention chasing stasis of intoxication, or completing mercenary missions which grant Kredits for the prior mentioned desires. (If not ok with RP, then can be deleted.)

Battle-heavy & Overconfident: Relies on the fists more than others would enjoy. Battle-wits have warranted a decent amount of praise and reward, thus can be a bit of a lose cannon. (Despite his kin being practically wiped out.) Rather narrow minded and can refuse to think of long-term strategy. Preferring to blindly focus on the current battle within punching range.

Fire-Arms & Piloting Mediocre with aim, focusing far more on melee and improvision. Easily outmatched as a pilot. Yet can transport himself and others safely from point A to B.
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