Hey this sounds like a really neat idea. I'm assuming it would be a international group of scientists right? Chartered by the UN maybe? I've got a couple character ideas to work with in the old noggin, but what sort of people do you think would be interesting if they got launched into a adventure like this?
From a roll of bone, rose a raucous roar, followed by a drunken curse. A short ride from Summerhall, the castle town’s inns hosted a great number of expectant knights and tourney attendees, packing the taverns full to bursting. Ale flowed free, and gambling ran hot as men tested their fortunes on games of dice and tiles. Here, amidst the rough folk, far afield from the suffocating mask of the castle grounds, famed hero Ser Quentyn Ball, oft named Fireball bounced a half-dressed tavern maid on his knee. Wielding a rapidly draining tankard of best brown ale in his four fingered left hand, he tossed carven bone di in his other, all drunken mirth and wild as a youthful buck. A distant picture of the chivalrous knight ladies dreamed of from the fables, Fireball demonstrated himself more than willing to fraternize with these men, and banter with the best of them. Surrounded by over a score of hedge knights and squires he played a competitive game, finding many to be far more a match than those he faced in the Targaryen court. Losing a particularly costly round he tossed away his unlucky bones reaching for his tankard and downing the half pint in one go, letting the alcohol carry away the worries of lost silver lining the pockets of more skilled players. The comfortable atmosphere helped him relax, relieving the dark thoughts that had plagued his mind these past years. The scent of roasted pork, the cheery repartee of good company, and the gentle warmth of a beautiful woman occupying his lap. All worked to loosen his tongue and share tales of his youth, not that it took much loosening.
“Where was I? Oh aye. There I was, in the midst of that Dornish ambush near abouts Kingsgrave, a few leagues south of the marches. Naught but a broken lance in hand and a dirk in my belt. A boy of ten and four, and lost in the moment of it all. Never seen anything quite like it. There were near two hundred Dornish riders, all dressed up in orange and green and purple, fast as deer and fierce as lions. Part of Lord Yronwood’s vanguard. They snuck around our outriders and fell on our flanks, scattering the footmen reserves to the winds, leaving none but the three Kingsguard and ten knights to defend the King. His honor guard, and all that was left to see him through that fateful hour. What a day for the songs it was. Every man there fought like the Warrior himself, all while the greater battle raged below the ridge. I remember Ser Grell wielding his mace in a bloody dance. Ser Swann, whose axe alone claimed three Dornishmen, and whose horse slew a fourth. I was squiring for Ser Farman of the Kingsguard, and no greater man could a boy hope to squire for. He was a blur of blade and cloak, soon more red than white. The seven hells were packed in the evening hours, and many met the Stranger with the name Farman on their lips. He slew six Dornishmen and his lance had shattered on the last. He rode to me and demanded another, and he rode out again. Not hesitating or fearing death for a moment.” Fireball’s eyes were distant, lost in the memory of a battle long passed. He drew again from his drink, watching as his opponent rolled dice, once and again. Knowing he was keeping the eager spectators in suspense he continued his tale, his voice growing ever more somber. Fireball could weave an excellent yarn, and his deep baritone wielded an inviting tone that drew the listener in. The men about him were hushed, enamored by this retelling. Leaning forward they hung onto every word as if it were gospel from the High Septon himself. “He met his fate with the seventh man he faced… Baleysh the Vast they called him, descended of giants they said and I would believe it. Dornishmen should not grow that tall and strong, but he did. And he felled brave Ser Farman in a single blow, cleaving the white helm in twain. I cried out as my knight perished, whether of fear or anger I remember not. The good knight must have been dead before he struck the ground so deep set was the giant’s axe. When Ser Farman died the line was broken not but for a second, closed again by the whirling melee, yet it was enough for the giant to slip through and advance upon the King himself. Aegon, fearless noble Aegon would not be intimidated, but even a dragon proved little match for such a foe. He was knocked from his horse and disarmed. Baleysh was on him in a heartbeat, to capture or kill I cannot say. Perhaps he fancied himself a king slayer, mayhap all he desired was the glory of forcing the King to yield. Whatever his intentions, it was not his day for such a prize.”
“What happened next?” A squire asked, utterly enraptured by the narrative. No doubt he already knew, this one was a popular story for young lordlings eager to imagine themselves on a distant battlefield, the last line of defense for the King himself. Such were the childhood fantasies of young men, whose minds were all of battle and blood. To hear it from Fireball himself though who lived those very acts of valor, that was worthy of its own story and Fireball was more than happy to oblige them, eventually.
“I intervened.” He said with a grin. Ignoring the impatient groans of his audience he tapped a copper coin on the table calling for another drink. “Storytelling is thirsty work.” He protested as a few of the rowdier patrons jostled him to continue.
“Best save your coin.” One of his dice opponents chuckled as he rolled well once again. “You’ll owe it all to me soon enough.”
Waving their protests and jabs away Fireball tortured them for a minute more until his tankard was filled and the maid was paid. “Alright, alright let’s see… I recall it well, the lance Ser Farman handed me had shattered in such a way that it left a jagged point. Even as the king fell from his steed, I forgot all reason of self-preservation and ran the giant’s horse through. Straight into its hearts. I was strong, even as a boy and the wood bit deep. What a powerful destrier it must have been, a shame it had to die. It launched the giant up into the air, away, away with its death throes and he fell. I swear upon the Father it caused the earth itself to tremble when he crashed upon the dirt. Up he came with a roar like a lion, barely a heartbeat after he fell as if it hadn’t happened at all. He rose in a fury unmatched and raised his axe to do me in. I tell you true, I had no desire to die. I drew my dirk and made as if to parry his blow, and what a fool I was to think I could. The power that man possessed… Like the strike of a bear, it cut through the steel of my knife’s guard and took my finger, near enough my entire sword hand.” Fireball lifted his left hand to show all present, where a terrible scar remained. Unseemly white skin pulled taunt over where his left pointer once resided. The wound cast a spell over the audience, as all present gapped at it, trying to imagine the terrible scene in their mind’s eye. The desperation and ferocity of the mismatched fight, as a boy made his final stand against a terrifying foe. The evidence made it all seem more real. Fireball wasn’t done, not here and not in the story. His pitch grew louder, more intense and triumphant as the tale drew towards its glorious conclusion.
“I collapsed; my own blade driven into my helmet by the force of it. My knees simply could not hold me upright under enduring his wrath. He must have thought he had done me the same as Ser Farman, because he stepped right over me. Not a second glance towards the boy who had killed his mount. A word of advice lads, this is why you always ensure the man you face is dead or done. Underestimate no foe, no matter how small for death resides in carelessness. I freed my knife and cut straight through his breeches as he passed. A cock the size of my arm fell from him, and a spray of blood blinded me, and oh you should have heard him scream. You see, the thing about Dornishmen is, they love their fighting as much as they love their fucking. And when they aren’t fighting their fucking, and I had just made a great many women down in Sunspear very sad. For the giant was now a eunuch and bleeding like a stuck pig. Not that it slowed him down, or weakened him. A wound that would cut the fight from most men just made him angrier. He picked me up by the throat as if I weighed no more than a feather, intending to snap my neck with a twist of his hand. The Mother smiled on me that day, for after six buckets of blood drained from his sliced groin the strength faded from his arms, and I thrust my dirk beneath his helmet, straight unto his dark eyes. He died then, at long last and the day was won. The Dornishmen routed by a charge of Vale knights and the giant lay slain at my feet.” His tale concluded Fireball grabbed the girl upon his lap and kissed her and the men cheered raising their tankards in salute they drank deeply.
“To dead Dornishmen and soiled Dornishwomen!” One knight called to a roar of approval.
Watch your tongues, lest the Prince cut them out.” Cautioned another who had witnessed Maekar's justice.
“Wait… I heard you used Blackfyre to slay the giant.” A squire protested when the ruckus died down and Fireball broke away from his woman. “You took up the King’s sword and defended him, lopping off the monster’s head in a single blow.” A few murmurs rose up as men considered their own favorite retellings of that day.
“I lopped off a head of his with a single blow,” Fireball jested into his drink, foam clinging to his red beard as he rumbled a laugh at the lad’s disappointed face. The boy’s version did sound more worthy of the songs, but rarely did Fireball exaggerate. He never needed to; others would do that for him. “Just not that one, and not with the King’s sword. Nay, I castrated Baleysh and he bled out. Near crushed me when he collapsed, but King Aegon pulled me out from under the corpse. Gave me a knighthood that very day before all the army, but I didn’t feel much the knight.”
“No? You had saved the King. Such an act is worthy of knighthood most would say.” Came the inquiry.
“Aye, that I did.” Fireball’s dice opponent was waiting expectantly. He shook the cubes, raising his clenched fist for the woman in his lap to blow upon them. The roll was followed by the expectant moan as Fireball’s terrible luck continued. He mused for a moment, listening to the crackling of the fire and the excitable conversation all around. The truth of it was rarely as pretty as the singers claimed. Luck more than skill had brought him alive through that day, fortune he should never have possessed. After all the retellings, with the events of the battle still burned into his memory and dreams, he could not fathom how he managed to survive. He could still recall the terrible strength, as the fingers closed tight around him throat. Blinded by the giant’s blood he kicked and fought to no avail. The desperate slashing of his knife scraping uselessly off the steel helm as he squirmed helpless like a mouse caught in a lion’s jaws. The wash of relief when his blade sank home, and the power in those arms suddenly receded like the tide as they fell in a heap of blood and metal. He shook the memory away like dog drying itself from a swim, a wry grin on his lips. “The truth of it is, while the King charged me to be brave in the name of the Warrior, I still stank of mine own piss.”
The unexpected line brought a peal of drunken laughter as the men and boys rolled about on the dirt floor, unable to contain themselves at the thought of the legendary figure pissing himself out of terror. That would be a story to share with their grandchildren. It was no loss to him, and one day they might find encouragement in the knowledge that even heroes felt fear in those crucial moments. Fireball joined in on the banter as a few other experienced warriors shared the stories of their first battle. None of course could top slaying the giant of Dorne and saving the king, but that is what separated the wheat from the chaff. The ability to seize opportunity when it came, and Fireball did not waste a moment. Cheering for victories of all the men around him, no matter how small. Raising spirits and building rapport and memorizing names, he had always been good at that. He never forgot a face and the name attached. When the hours grew long, and Fireball deep into his cups felt his purse grow worryingly light he called off his game conceding defeat to the better players. “Away with you robbers, or I shall have no coin left for the lists. I exhausted all my luck years ago clearly.” He threw away the dice and took one last draw of his empty tankard, catching a few stray drops on his tongue.
One man, a younger and cocksure fellow counted out his winnings, smug in his victory he bantered boldly with the elder warrior. “Say, my Lord Fireball, should I bet these on you in the joust? I assume your lance is better than your di.”
“I am no lord, merely a knight such as yourself. However, on that final point you can be certain pup. My lance never misses its mark.” Fireball stood and stretched; his muscular arms crossed behind his head until the old joints popped to his satisfaction. He had lost track of the hour, and his family would be arriving soon at the height of the afternoon sun. Summerhall was a good half hour ride away and he wouldn’t want to miss them. “Save your coin for another, lad, I intend to allow some other champion a chance at victory this time. I cannot win every tourney, or else the bets grow stale don’t you know? No, these next few days I intend to relax and spend some time with my kinfolk, whom I rarely see these days. I’ve swung enough swords and lances in my day to sate my lust for such activity. Though I wish you all good fortune, and the Warrior’s courage and Father’s strength.” There were other reasons he would not be participating, namely he did not have the time. There were a great many conversations to be had, lords to meet, hedge knights to rally, but that he left unsaid. He leaned close, his voice lowering so that he only spoke to those present, the dozen or so still listening. His words lost their slur, and though his breath stank of alcohol his voice held a certainty you would not hear from a drunk. He turned his emerald gaze on each in turn, making them feel known and respected. “Lads, if you do want someone upon which to risk everything, I would wager every last copper on Blackfyre. You can take that, as the word of Fireball.”
Straightening he adjusted his sword and kissed the maid one last time before swaggering from the tavern, steady and straight as an arrow, as if he hadn’t drank a single drop.
Legendary hero Fireball builds rapport with a company of Hedge Knights, and sets off to meet his family arriving for the tourney.
Set within the fertile heartland of the Reach, along the banks of the Blueburn rests the humble castle Cinnamont Keep. Surrounded there, by many acres of farmlands, orchards, and a dozen landed knights with holdfasts and towers of their own. The castle itself is a modest thing, little more than a keep and hall, with a single ringed wall of bright whitewashed stone. The fortifications are set upon a small hill, and the Blueburn acts as a half moat on its northern flank. Nearby to the castle's west lies the town of Bluewood, named for the rolling woodlands that swathe the lands of House Ball, intermingled by patchwork fields and dotted smallfolk homesteads.
Sworn to the Tyrells, the Lords of Cinnamont have always proved a reserved and dutiful folk, going about their work and minding their own business with admirable dedication. If a young noble was to seek glory and adventure he wouldn’t find it here. Beneath the gentle quiet trees of the Blue Wood nothing much happens at all. The most excitement seen here in the last decade was a small tourney held in honor of Lord Owen Ball’s birth. On that day Ser Quentyn returned from his duties at the Red Keep, to ride for his infant lord nephew’s honor. The jousts were most chivalrous and competitive, yet in the end Ser Quentyn oft called Fireball unseated Ser Colin Merryweather winning the day. That was six years past, and since then only the occasional escaped horse or traveling stroyteller have been available to break the local monotony.
Should their peaceful existence ever be disturbed, and all the knights and levy of the Cinnamont be called upon by their liege lord, House Ball could summon forth a dozen knights, and four hundred levied foot, including a contingent of sixty longbowmen and two dozen armored sergeants at arms. By their feudal contract six of these knights, and a hundred and fifty men are owed to the Tyrells, should their lordship call. It has been through House Ball’s long and storied service to the Tyrells and the Realm, that they are remembered. The Lords of Cinnamont can trace their line back to the First Men, and a great number of their ancestry have served with distinction since, beneath the banners of the Gardeners, Tyrells, and Targaryen’s. They have given no reason to doubt their loyalty, nor hint of unchecked ambition beyond their little corner of the world.
In recent days they have been a bedrock of nobility and loyalty, and yet the foolishness of one might change that forever.
Recent History:
Gentle Lord Owen Ball, a man with years enough to remember seeing the last of the dragons in its pit, bore by his lady wife two sons Quinn his eldest, and Quentyn, alongside a number of beautiful daughters. His rule was long and peaceful and marred only by a plague of whooping cough that left many worried the young lordling children would perish in their beds. Both boys by many prayers to the Crone survived and Lord Quinn would take his father’s place as lord of Cinnamont Keep many years later, taking on the little Lady Gwyn Merryweather as his bride. Quentyn for his part would leave Cinnamont in his youth, to seek glory elsewhere, eventually rising by martial excellence and prestige to become master of arms at the Red Keep, and even be promised a white cloak by Daeron II should an opening become available. Lord Quinn saw no such good fortune, and struggled in his duties. His marriage to Gwyn was troubled, and despite their best efforts they could produce no living children male or female to continue the Ball line. Lord Quinn’s brother, Ser Quentyn took on no wife and bore no trueborn children, as he expected to become a member of the Kingsguard. To round up it all Quinn was a sickly man, frail and deemed to not be long lived. Should he pass without a proper heir House Ball and all its storied histories would end and the lands would be divided up between the female heir lines of surrounding noble houses.
Lord Quinn did have a son however, by means of a peasant women, and the boy was named Jacob Flowers. He had been brought to Cinnamont as an infant, and was raised and recognized as Lord Quinn’s bastard. He was given all that a lordling might want, education, training, and attention from his father. There were many whispers that Jacob would be legitimized in desperation should no son be produced. In his forty-third year whilst his wife Gwyn was bearing her ninth pregnancy Lord Quinn passed away in his bed, and his final words were heard only by his illegitimate son Jacob, and his wife Gwyn of Longtable.
When Jacob emerged, he declared himself a legitimized son, and Lord Ball of Cinnamont, whilst Gwyn recalled a story altogether different. She had determined she was carrying a son, and lord Quinn wished to see his trueborn heir rule Cinnamont. Should she fail in this duty, she asserted Jacob Flowers may take up the name Ball and rule in his father’s stead as to Quinn’s wishes. It was a drama not witnessed in these lands before, and the excitement was palpable as rumors ran wild. A month later, Gwyn gave birth to a boy, whom she named Owen Ball for his grandfather, Lord Quinn’s first and only living trueborn heir. Calling upon her brother, Ser Colin Merryweather, and brother-in-law Ser Quentyn Ball, she had them excise the scorned Jacob Flowers from Cinnamont and banished him from his home and all the lands of Ball. Stating her son could never be safe living under the same roof as the upstart bastard.
This was six years past, and the excitement of the incident has faded. The young lord Owen is growing strong, and Jacob Flowers has vanished, out of sight and out of mind for the peaceful lands of Ball.
Family Members: Lord Quinn Ball – Former lord of Cinnamont, perished in his bed from sickness. (48) Lord Owen Ball – Child Lord of Cinnamont and Lord Quinn’s only trueborn son. (6) Lady Gwyn Ball – Mother of Owen, and protector of Cinnamont until her son comes of age. (32)
Ser Jacob “Ball” Flowers – Bastard son of Quinn, and the banished heir of Cinnamont. (24) Ser Andryn Nimbledown - Father to Elowyn and Patrick, and Knight of Stillstone Tower. (52) Patrick “Pat Nimble” Nimbledown – Squire to Ser Jacob Flowers, and youngest son of Ser Andryn. (13) Lady Elowyn Ball – Ser Jacob’s wife, and youngest daughter of Ser Andryn. (20) Quinn Ball – Ser Jacob’s son. (1)
Ser Quentyn “Fireball” Ball – Master of Arms of the Red Keep, and fabled warrior. (47) Ser Colin Merryweather – Younger brother to Lady Gwyn, and steward of Cinnamont. (30) Ser Athelwine Bellfast - Castellan of Cinnamont (41)
Maester Nathaniel – The young Maester of Cinnamont. (25)
Lady Gwyn Ball
Age: Two and Thirty, born mid-year of 170 AC.
Appearance: Regarded as a comely women, but of no outstanding beauty Lady Gwyn looks and acts the part of a noble woman. She is small, standing no higher than the average man’s shoulder, yet with a presence that demands courtesy and attention. She has a sharp, angular face with deep-set emerald eyes, and long blonde hair that she keeps neatly braided. Everything about the women is of good order, evoking a sense of regality. Her visage is marred however, by a large wart grown from the base of her nose, which on occasion draws the eyes.
Description & biography: Like most summer women of the Reach, lady Gwyn enjoys the comforts of highborn life well. She is clean, precise and expects the chivalric acts of men. She was born, daughter of the Lord Merryweather, and was raised to the expectations of a young woman of a noble house. She did her duty, regarded her elders and lords well and was married to a wealthy lord of House Ball on her fifteenth nameday. Should it have been, she might lived happily ever after, but difficulties plagued her life. A husband who was not loyal to his vows of monogamy, eight stillborn children, and a bastard whose presence was a constant reminder of her troubles. It was her pride and joy to finally bring a son into the world even as she despaired it ever occurring. She cherishes him, doting and spoiling the child as a desperate mother would with the fear that a cruel world might snatch this son away as well. Her overprotectiveness has brought about a less jovial side to her, causing paranoia and suspicion. Six years of good health has eased her worries however, and Gwyn has slowly begun loosening her grip on the boy, and turning her focus on developing the wealth of the Blue Wood, and Cinnamont, so that her son might have a strong seat of power when he comes of age.
Ser Quentyn “Fireball” Ball
Age: Seven and Forty, born the year’s end 155 AC.
Appearance: The Fireball is an lithe man, tall and wiry like a spring coiled trap and restrained by muscle forged of experience. An amateurish gaze might consider him no more dangerous than the next man, but the wild glint in his green eyes, the half manic grin upon his lips, the cocksure manner in which he walked, all bespoke a warrior more dangerous than a half dozen men twice is size. He emblazons on his chest a personal sigil derived from House Ball, of a fiery sphere, red as the hair upon his head, burning on a field of black. He dresses in plain clothes and armor, and at his hip is the ever-present longsword, lacking garnish of any kind but bearing the weight of a blade tempered in blood. For Fireball has seen his share of battle, and his body shows the signs of conflict in a patchwork of scars, from a great gash running through his red muttonchops to his four fingered left hand.
Description & biography: “He shall not suffer the faint of heart, nor the weak of mind and body. Fireball will show no pity but the mercy of a quick death.”
A man of action and excitement, Fireball has dedicated his life to the art of war. He is an aggressive, and confident general boldly going where no others dared. He has a reputation for leading wild charges, and then calling prudent retreats. He is not overconfident his enemies and allies often say, but knows exactly of what he is capable. Fireball has served for the Targaryens since his youth, first squiring for a household knight, before proving himself and earning a knighthood by King Aegon IV himself, seen by a thousand witnesses. He was named Fireball by his foes for his aggressive nature, and shining red hair which he took in stride, adopting it as his personal sigil and wearing it proudly as any man should. On his thirtieth year he was made the Master of Arms at the Red Keep, and trained many a worthy warrior from the Royal House, including the young Daemon Blackfyre, and Ageor Rivers.
His actions in battle, and selfless service for many decades has earned him a place amongst the Kingsguard, it was promised. King Daeron vowed he would raise Fireball to the sworn brotherhood once an opening was made available. With this goal in mind Fireball never took a wife, nor bore trueborn children, all in anticipation of his chance to wear the white, with a warrior’s patience.
Ser Jacob “Ball” Flowers
Age: Four and Twenty, born the year’s beginning 178 AC.
Appearance: In recent years Jacob Flowers has grown into his own, filling out in muscle and with a full beard of red like his father and uncle. Gone are the days where he was a lanky adolescent, all remnants of the baby fat that lingered as a sign of his easy life within a Reach castle have fled. Replaced by the grimy, battle-hardened appearance of a Hedge Knight who has earned his spurs more than once.
Description & biography: There are many things in life that might turn a man sour, entrapped by one’s own desire for vindication. Lies, unfairness, and all the dark deeds of men and women that might snare one into a life of bitterness. It is a path that tempts Jacob Flowers, and yet he struggles on to remain true to himself, and the legacy of his father and ancestors. When he was but a boy, Jacob did not concern himself with worrying about inheritance, for it was made clear to him from a young age that such things would never be within his purview. After all, his father would have plenty of trueborn heirs. Yet, as the years lengthened, and Jacob grew into adolescence his father began spending ever more time with his illegitimate son. Educating him as a lord would need be taught. He instilled a sense of responsibility, and charged him to be noble, brave, loyal and true. Jacob wanted nothing more than to please his father, and took his words to heart. Only, for his heart to break with his father’s passing. He was a Ball then at least, it was his father’s wishes that it be so. It should have been so, but then his half brother was born the woman he called mother for so many years scorned him. Throwing him from his father’s castle, his castle. With nowhere to go, no family to take him in he wandered across the seven kingdoms, furious at the injustice of it all, but with not a soul who cared for his plight. He had no evidence but his word, and what was that against the word of Lord Quinn’s wife?
He might have wallowed in self-pity thereon, and become a beggar, or a robber knight but his father’s teachings rang true. He could never lower himself to such deeds, even when the hunger clawed at his belly. Instead he stayed steady upon the straight and narrow, clinging to the belief of his own self worth. Thus dedicated to what is right, he made a name for himself as a hedge knight, swearing his sword to whomever might take it. His services took him far and wide, until he came into the service of a Landed Knight, by the name of Ser Andryn Nimbledown in the Stormlands. It was in this good man’s service that Jacob found a home, and a wife, a son and squire. Ser Andryn saw the dutiful chivalry of a young man determined to earn his way through a cruel world, and despite initial resistance eventually allowed the blossoming romance between his daughter and Jacob to result in marriage. After all, Jacob insisted he was legitimized, a Ball through and through, so who knew what might happen. Stranger things had occurred before, chances slim though they were.
Finally got around to finishing it, might be a few edits for grammar mistakes but otherwise complete.
House Ball of Cinnamont Keep
”Valor and Strength Eternal”
House Description:
Set within the fertile heartland of the Reach, along the banks of the Blueburn rests the humble castle Cinnamont Keep. Surrounded there, by many acres of farmlands, orchards, and a dozen landed knights with holdfasts and towers of their own. The castle itself is a modest thing, little more than a keep and hall, with a single ringed wall of bright whitewashed stone. The fortifications are set upon a small hill, and the Blueburn acts as a half moat on its northern flank. Nearby to the castle's west lies the town of Bluewood, named for the rolling woodlands that swathe the lands of House Ball, intermingled by patchwork fields and dotted smallfolk homesteads.
Sworn to the Tyrells, the Lords of Cinnamont have always proved a reserved and dutiful folk, going about their work and minding their own business with admirable dedication. If a young noble was to seek glory and adventure he wouldn’t find it here. Beneath the gentle quiet trees of the Blue Wood nothing much happens at all. The most excitement seen here in the last decade was a small tourney held in honor of Lord Owen Ball’s birth. On that day Ser Quentyn returned from his duties at the Red Keep, to ride for his infant lord nephew’s honor. The jousts were most chivalrous and competitive, yet in the end Ser Quentyn oft called Fireball unseated Ser Colin Merryweather winning the day. That was six years past, and since then only the occasional escaped horse or traveling stroyteller have been available to break the local monotony.
Should their peaceful existence ever be disturbed, and all the knights and levy of the Cinnamont be called upon by their liege lord, House Ball could summon forth a dozen knights, and four hundred levied foot, including a contingent of sixty longbowmen and two dozen armored sergeants at arms. By their feudal contract six of these knights, and a hundred and fifty men are owed to the Tyrells, should their lordship call. It has been through House Ball’s long and storied service to the Tyrells and the Realm, that they are remembered. The Lords of Cinnamont can trace their line back to the First Men, and a great number of their ancestry have served with distinction since, beneath the banners of the Gardeners, Tyrells, and Targaryen’s. They have given no reason to doubt their loyalty, nor hint of unchecked ambition beyond their little corner of the world.
In recent days they have been a bedrock of nobility and loyalty, and yet the foolishness of one might change that forever.
Recent History:
Gentle Lord Owen Ball, a man with years enough to remember seeing the last of the dragons in its pit, bore by his lady wife two sons Quinn his eldest, and Quentyn, alongside a number of beautiful daughters. His rule was long and peaceful and marred only by a plague of whooping cough that left many worried the young lordling children would perish in their beds. Both boys by many prayers to the Crone survived and Lord Quinn would take his father’s place as lord of Cinnamont Keep many years later, taking on the little Lady Gwyn Merryweather as his bride. Quentyn for his part would leave Cinnamont in his youth, to seek glory elsewhere, eventually rising by martial excellence and prestige to become master of arms at the Red Keep, and even be promised a white cloak by Daeron II should an opening become available. Lord Quinn saw no such good fortune, and struggled in his duties. His marriage to Gwyn was troubled, and despite their best efforts they could produce no living children male or female to continue the Ball line. Lord Quinn’s brother, Ser Quentyn took on no wife and bore no trueborn children, as he expected to become a member of the Kingsguard. To round up it all Quinn was a sickly man, frail and deemed to not be long lived. Should he pass without a proper heir House Ball and all its storied histories would end and the lands would be divided up between the female heir lines of surrounding noble houses.
Lord Quinn did have a son however, by means of a peasant women, and the boy was named Jacob Flowers. He had been brought to Cinnamont as an infant, and was raised and recognized as Lord Quinn’s bastard. He was given all that a lordling might want, education, training, and attention from his father. There were many whispers that Jacob would be legitimized in desperation should no son be produced. In his forty-third year whilst his wife Gwyn was bearing her ninth pregnancy Lord Quinn passed away in his bed, and his final words were heard only by his illegitimate son Jacob, and his wife Gwyn of Longtable.
When Jacob emerged, he declared himself a legitimized son, and Lord Ball of Cinnamont, whilst Gwyn recalled a story altogether different. She had determined she was carrying a son, and lord Quinn wished to see his trueborn heir rule Cinnamont. Should she fail in this duty, she asserted Jacob Flowers may take up the name Ball and rule in his father’s stead as to Quinn’s wishes. It was a drama not witnessed in these lands before, and the excitement was palpable as rumors ran wild. A month later, Gwyn gave birth to a boy, whom she named Owen Ball for his grandfather, Lord Quinn’s first and only living trueborn heir. Calling upon her brother, Ser Colin Merryweather, and brother-in-law Ser Quentyn Ball, she had them excise the scorned Jacob Flowers from Cinnamont and banished him from his home and all the lands of Ball. Stating her son could never be safe living under the same roof as the upstart bastard.
This was six years past, and the excitement of the incident has faded. The young lord Owen is growing strong, and Jacob Flowers has vanished, out of sight and out of mind for the peaceful lands of Ball.
Family Members: Lord Quinn Ball – Former lord of Cinnamont, perished in his bed from sickness. (48) Lord Owen Ball – Child Lord of Cinnamont and Lord Quinn’s only trueborn son. (6) Lady Gwyn Ball – Mother of Owen, and protector of Cinnamont until her son comes of age. (32)
Ser Jacob “Ball” Flowers – Bastard son of Quinn, and the banished heir of Cinnamont. (24) Ser Andryn Nimbledown - Father to Elowyn and Patrick, and Knight of Stillstone Tower. (52) Patrick “Pat Nimble” Nimbledown – Squire to Ser Jacob Flowers, and youngest son of Ser Andryn. (13) Lady Elowyn Ball – Ser Jacob’s wife, and youngest daughter of Ser Andryn. (20) Quinn Ball – Ser Jacob’s son. (1)
Ser Quentyn “Fireball” Ball – Master of Arms of the Red Keep, and fabled warrior. (47) Ser Colin Merryweather – Younger brother to Lady Gwyn, and steward of Cinnamont. (30)
Maester Nathaniel – The young Maester of Cinnamont. (25)
Lady Gwyn Ball
Age: Two and Thirty, born mid-year of 170 AC.
Appearance: Regarded as a comely women, but of no outstanding beauty Lady Gwyn looks and acts the part of a noble woman. She is small, standing no higher than the average man’s shoulder, yet with a presence that demands courtesy and attention. She has a sharp, angular face with deep-set emerald eyes, and long blonde hair that she keeps neatly braided. Everything about the women is of good order, evoking a sense of regality. Her visage is marred however, by a large wart grown from the base of her nose, which on occasion draws the eyes.
Description & biography: Like most summer women of the Reach, lady Gwyn enjoys the comforts of highborn life well. She is clean, precise and expects the chivalric acts of men. She was born, daughter of the Lord Merryweather, and was raised to the expectations of a young woman of a noble house. She did her duty, regarded her elders and lords well and was married to a wealthy lord of House Ball on her fifteenth nameday. Should it have been, she might lived happily ever after, but difficulties plagued her life. A husband who was not loyal to his vows of monogamy, eight stillborn children, and a bastard whose presence was a constant reminder of her troubles. It was her pride and joy to finally bring a son into the world even as she despaired it ever occurring. She cherishes him, doting and spoiling the child as a desperate mother would with the fear that a cruel world might snatch this son away as well. Her overprotectiveness has brought about a less jovial side to her, causing paranoia and suspicion. Six years of good health has eased her worries however, and Gwyn has slowly begun loosening her grip on the boy, and turning her focus on developing the wealth of the Blue Wood, and Cinnamont, so that her son might have a strong seat of power when he comes of age.
Ser Quentyn “Fireball” Ball
Age: Seven and Forty, born the year’s end 155 AC.
Appearance: The Fireball is an lithe man, tall and wiry like a spring coiled trap and restrained by muscle forged of experience. An amateurish gaze might consider him no more dangerous than the next man, but the wild glint in his green eyes, the half manic grin upon his lips, the cocksure manner in which he walked, all bespoke a warrior more dangerous than a half dozen men twice is size. He emblazons on his chest a personal sigil derived from House Ball, of a fiery sphere, red as the hair upon his head, burning on a field of black. He dresses in plain clothes and armor, and at his hip is the ever-present longsword, lacking garnish of any kind but bearing the weight of a blade tempered in blood. For Fireball has seen his share of battle, and his body shows the signs of conflict in a patchwork of scars, from a great gash running through his red muttonchops to his four fingered left hand.
Description & biography: “He shall not suffer the faint of heart, nor the weak of mind and body. Fireball will show no pity but the mercy of a quick death.”
A man of action and excitement, Fireball has dedicated his life to the art of war. He is an aggressive, and confident general boldly going where no others dared. He has a reputation for leading wild charges, and then calling prudent retreats. He is not overconfident his enemies and allies often say, but knows exactly of what he is capable. Fireball has served for the Targaryens since his youth, first squiring for a household knight, before proving himself and earning a knighthood by King Aegon IV himself, seen by a thousand witnesses. He was named Fireball by his foes for his aggressive nature, and shining red hair which he took in stride, adopting it as his personal sigil and wearing it proudly as any man should. On his thirtieth year he was made the Master of Arms at the Red Keep, and trained many a worthy warrior from the Royal House, including the young Daemon Blackfyre, and Ageor Rivers.
His actions in battle, and selfless service for many decades has earned him a place amongst the Kingsguard, it was promised. King Daeron vowed he would raise Fireball to the sworn brotherhood once an opening was made available. With this goal in mind Fireball never took a wife, nor bore trueborn children, all in anticipation of his chance to wear the white, with a warrior’s patience.
Ser Jacob “Ball” Flowers
Age: Four and Twenty, born the year’s beginning 178 AC.
Appearance: In recent years Jacob Flowers has grown into his own, filling out in muscle and with a full beard of red like his father and uncle. Gone are the days where he was a lanky adolescent, all remnants of the baby fat that lingered as a sign of his easy life within a Reach castle have fled. Replaced by the grimy, battle-hardened appearance of a Hedge Knight who has earned his spurs more than once.
Description & biography: There are many things in life that might turn a man sour, entrapped by one’s own desire for vindication. Lies, unfairness, and all the dark deeds of men and women that might snare one into a life of bitterness. It is a path that tempts Jacob Flowers, and yet he struggles on to remain true to himself, and the legacy of his father and ancestors. When he was but a boy, Jacob did not concern himself with worrying about inheritance, for it was made clear to him from a young age that such things would never be within his purview. After all, his father would have plenty of trueborn heirs. Yet, as the years lengthened, and Jacob grew into adolescence his father began spending ever more time with his illegitimate son. Educating him as a lord would need be taught. He instilled a sense of responsibility, and charged him to be noble, brave, loyal and true. Jacob wanted nothing more than to please his father, and took his words to heart. Only, for his heart to break with his father’s passing. He was a Ball then at least, it was his father’s wishes that it be so. It should have been so, but then his half brother was born the woman he called mother for so many years scorned him. Throwing him from his father’s castle, his castle. With nowhere to go, no family to take him in he wandered across the seven kingdoms, furious at the injustice of it all, but with not a soul who cared for his plight. He had no evidence but his word, and what was that against the word of Lord Quinn’s wife?
He might have wallowed in self-pity thereon, and become a beggar, or a robber knight but his father’s teachings rang true. He could never lower himself to such deeds, even when the hunger clawed at his belly. Instead he stayed steady upon the straight and narrow, clinging to the belief of his own self worth. Thus dedicated to what is right, he made a name for himself as a hedge knight, swearing his sword to whomever might take it. His services took him far and wide, until he came into the service of a Landed Knight, by the name of Ser Andryn Nimbledown in the Stormlands. It was in this good man’s service that Jacob found a home, and a wife, a son and squire. Ser Andryn saw the dutiful chivalry of a young man determined to earn his way through a cruel world, and despite initial resistance eventually allowed the blossoming romance between his daughter and Jacob to result in marriage. After all, Jacob insisted he was legitimized, a Ball through and through, so who knew what might happen. Stranger things had occurred before, chances slim though they were.
Skirmish off the Neketalan Peninsula, Between Conquerdian and Neketalani Vessels.
Warning from the lookout it seemed, would be unnecessary for it would appear that the Neketalans possessed a few tricks of their own. Augmented eyes the humans aboard the Komet could never understand spotted them from many miles away, and an eerie disembodied voice hailed them from outside the natural range dousing any hope of slipping past unnoticed. A hush had fallen over the crew, every man had heard the words and it was a demand taken well into account. Two enemy vessels, both of which outsized and outgunned the Komet, who was still many leagues from a friendly port. A single lucky hit from one of the hostile guns could rupture the steel hull, and the frothing ocean would do the rest. For Captain Geoff Numernorf it was the realization of a foolhardy command decision, and one that might just cost him his life, but never his honor. He would rather see the Komet sink below the merciless waves then turn her impressive technology over to the Neketalan demonspawn. He paced the bridge, his mind working furiously, silently counting down the precious few seconds he had as the twin threat bore down upon them.
The Irket class vessels were formidable works of engineering themselves, but how quickly could the Komet outpace them? Assuming their size and speed were similar again to Conquerdian heavy cruiser. Geoff worked some quick mental math, comparing them against his own ship’s predetermined and assumed performance calculations. The main factor would be the turning and angle adjustment of those light guns, the heavy ones he could outpace he was certain. It would be close, presumedly they would have to get lucky in the range of three to four times. But if his timing was right… Five seconds left, he stopped his movements wild blue eyes locking on his First Officer. “Number one, give orders to prepare to raise the colors, if we must die, we do so under the Royal banner. Have the crew remain at stations and have all non-essential personnel below deck. I shall have the helm slow us to one quarter speed, and have white flares fired. That should confuse the enemy sufficiently, I doubt they know our protocols and they might assume it is a signal for surrender. But I have no intention of surrendering my ship. Furthermore, we will not allow the Neketalans to fire first, on my command target the bridge of the secondary vessel and then bring the ship to flank speed. We’ll see how skillful those scum are at tracking a moving target.” Letting his voice carry Geoff addressed the general crew assembled on deck through his open command window. His low tones heard even over the intemperate seas. “Hold your fire and nerve lads, until you can see them in the eyes. Let them draw closer, and we will be upon them like a cornered dog, and away before they know what has happened. The Neketalans send their women to do a man’s work. Let us show them the error of their ways.”
Like twin shooting stars the pale flares of a Conquerdian naval vessel illuminated the overcast sky. She slowed her approach until she was at less than a quarter of her initial momentum, as if inviting her captors to draw near and board. Less than a kilometer separated them now, and the twin Irket class cruiser broke formation, skillfully maneuvering to surround their quarry and cut off any hope for escape. Except, that was the moment Captain Geoff Numernorf was awaiting. Knowing the enemy would be fully prepared to attack on a moment’s notice timing would be of the essence. He snapped the order to fire. Four blasts echoed across the waves sending shockwaves off the water, rocketing four 152mm shells towards the Avuetis. Numernorf counted the seconds not even waiting to see if any hits were scored, his hand raised at the ready even as the defiant orange and blue of the Dual Monarchy was hoisted from the mizzenmast. One second, for the shocked Neketalans to realize they were under attack by a surrendered enemy. Two seconds for them to reach for the firing mechanisms to send twelve two hundred and three millimeters of armor piercing death flying his way. Three for the three thousand, two hundred feet the shells needed to traverse to hit him. “NOW engines to full! Give me that push!”
Three things happened simultaneously as the Komet was tested to the breaking limit of its hull’s capability. First, full fuel rods of manarite were fed into the engine core, sending a surge of power throughout the gear works that shook the vessel and knocked anyone not strapped down off their feet. The prow rose up from the water, in a near comical display as hundreds of tons of water were suddenly thrust away by the drive wheels. Secondly a great microburst opened up from the heavens showering a thick torrent of rain, and six thousand feet per second winds directly upon the Komet in a rush of downdraft. Like an enormous invisible hand, the gale caught the raised prow and nearly lifted the ship clear of the ocean’s grasp. So powerful were the winds that ropes snapped, and the Dual Monarchy banner was ripped away along with the caps of all the deck crew. Several cries of anguish could be heard, and the unlucky lookout was thrown from the mast by a snapped line, dead before he struck the merciless black waters. The priest behind Numernorff strained, as the enormous magical surge sapped at his strength until he passed out from the pressure. But he had achieved his task. He had allowed Numernorf to dodge a bullet, twelve bullets in fact, and with a ship no less. The Captain crowed as he struggled to his feet, bleeding from the nose and mouth from where he struck his face during the excessive forward thrust that had pushed the light cruiser forward like a racing boat. But the blood and pain could not fade his mocking laughter at the dumbfound looks that would surely be painted across the Neketalans faces.
His jubilation was cut short by a mighty explosion that rocked the speeding ship to its starboard side. “Impact! Hit on the aft and portside our secondary battery is destroyed!” The First Officer reported. A lucky Neketalani gunner had no doubt been delayed, or held off firing with the initial volley and was able to score a deadly hit on the aft battery sending its magazine up in flames. Whoever had made the shot, her precision was something to be admired, but Numernorf was not going to wait about to see if she could pull it off again. A quick glance at the pulverized remains of the gun crew, and the twisted metal of the battery itself was more than enough indication of what would happen if they outstayed their welcome. Trailing black smoke from a barely controlled fire the Komet sailed at top speed towards the northern horizon, slipping past the circling hunters before they could come about, desperate to escape the heavy cruisers’ max range before they could reload and bring their guns to bear.
East of the Neketalan Peninsula, roughly One Hundred miles from the Coast.
These were no seas for inexperienced sailors nor captains faint of heart. The heaving waves smashed against the new age steamer’s steel-clad hull testing her riveted frame to its limit. Manarite driven engines churned the great gear wheels working the propellers that drove the vessel forward at unnatural speeds faster than even the most maneuverable coal powered frigate. Like a great seabird, soaring across open skies she raced upon the water, leaving a foamy grey-black trail in her wake. The cruiser Komet presented an impressive sight of new technology and she cut across the violent waters of the off the southern peninsula of the hated Neketalan colony in an open defiance of territorial waters. The Royal Captains of the Conquerdia navy were growing bolder by the day, and Lord Captain Geoff Numernorf was no exception. With the mighty Komet under his experienced hand he had once again dared the mighty Neketalan navy, sweeping into disputed waters and nearly collied with a ponderous cargo hauler. An impact that would have greatly favored the steel hulled warship had the victim not tacked hard to port, nearly capsizing and losing a great deal of her valuables overboard into the depths. A few Neketalans might have gone over as well, and Numernorf smirked in sadistic pleasure at the thought of them being dragged beneath the surface by their waterlogged tails, never to be seen again.
The human officer allowed himself and quick glance over his shoulder, his eyes catching no sign of pursuit through the water drenched panes. Not that it would have done the abominations any good he thought. The sun might be their ally, but the winds were at his back, and his god would never abandon him. A terrible wave rose ahead, catching the cruiser roughly midships, knocking her off course. Numernorf barked an order and the helmsman was quick to adjust the wheel, bringing the Komet back on course, North, by Northeast towards Conquerdian controlled seas. Although unofficially sanctioned by the Duel Monarchy a lone ship on a raid through rival waters could expect little aid south of the river Laun. Caught out here in open waters after aggressive action would mean certain death or worse, most likely sacrificed to the sun. A fate Numernorf and the two hundred sailors under his command did not wish to experience.
“Ship away, northwest, ten miles and closing!” The lookout’s warning came, barely audible over the ocean’s rage. A fresh energy came across the crew, they did not know how, but a ship had appeared ahead of them, traveling perpendicular to their course as if to cut them off. Whether by design or pure luck they had been caught red handed. A moment of panic swelled within Numernorf, but he shoved it away as foolish cowardice, the battle-song swelled in his heart. “No sign of a standard," the lookout continued his report, "but she looks to be a heavy cruiser, with cannon aplenty.”
“General quarters, ready at the guns!” Numernorf ordered, not that the six-inch double barreled turrets would do them much good. They had no chance of scoring an accurate broadside in these conditions. At least, the low decked cruiser would prove an even tougher target for the enemy gunnery crews. For the moment the Conquerdian ship would be unidentifiable, flying no standard or markings that would betray their “unofficial” trespass, but it would not be difficult for the Neketalans (if that was who sailed the approaching ship) to summarize what was happening. After all, similar events had been occurring all throughout the summer as tensions continued to ramp up along the border. “Ahoy lookout, have they spotted us yet?” One of the tremendous advantages of his modernized manarite driven pistons was its lack of smokestacks. Without the clouds of billowing black smoke, the ship proved exceedingly difficult to detect. An expensive, yet effective solution to avoiding pursuit. Conquerdia had three now, and a fourth nearing completion and Numernorf was sure as hell not going to be the first captain to lose one of the new prides of his nation, especially not to a Neketalan.
“Uncertain sir, she’ll be cutting across our bow left to right and she isn’t adjusting course.”
Numernorf could detect an edge of fear in the young lookout’s voice, echoing his own concerns. For all their bluster and her enormous price tag the Komet and her sister ships were not battle tested. The captain stroked his beard in thought as he considered their options. They could cut southeast, flee for friendly ports in the Gukou colony, or maybe even Bessaruga. Or they could test the full potential of their manarite engines and make a mad dash. Engaging in a uncertain naval battle against a larger ship was a step too far, even for the aggressive border policy of Conquerdia. Whatever occurred it wouldn’t be long until they were spotted, and he needed to make his decision fast. The captain grinned, a fire burned within, and he had always been a cocky son of a bitch. Besides, why were they paying for these fancy engines if they never got to really use them? He spun on his heel, issuing orders left and right with gusto. “Send my regards to engineering, and have them prepare to feed the cores to full capacity, and open up the drive shafts. On my order give her everything she’s got. Lookout, inform me as soon as we’re spotted and the enemy brings her guns to bear or adjusts course. Helm, keep us steady on and away, ride between the waves and give us as much time as possible before we’re seen.”
“Aye my lord!” Came the chorus as the men scattered to fulfill their orders.
Turning Numernorf faced the oddest man present on the bridge. It was a hooded figure, dressed in drab grey with a bright red cross upon his chest. It was a strange and archaic garb compared to the blue and bright orange uniforms of Conquerdian sailors. The man sat cross legged upon the bridge’s deck, his hands folded into a strange symbol. His garments fluttered and shifted, as if a rouge breeze was playfully tugging at the fabric.
“Priest, your services are needed. Will the gods grant me favor?”
The priest’s eyes fell shut and he whispered, the playful ghostly tugging at his clothing growing more intense as he communed with beings of magic. At last he opened his eyes, an almost childish grin alighting his face. “The wind is playful and daring, and admires your boldness. What favor can he gift you?”
“I need a push.” Numernorf laughed, “A big one at just the right moment…”
In the City of New Landinburg, Within the Halls of the Landinstag...
The final autumn session of the Landinstag was in order at last! The heads of houses, nobles and elected officials from all across the twin realms of the Dual Monarchy were assembled in New Landinburg, officiating the final matters of state before the Fall recess. An unusually humid morning, paired with the regional warmth had forced the assemblage to leave the windows open. Calls of the seabirds and the bustle of midday business filtered through as dozens of servants wove between the highborn officials, carrying platters of chilled beverages. Lounging upon his padded throne the High King of Conquerdia, Franz Hansvaul idly sipped his drink, only half listening as the hundred odd members of the Landinstag heard the concluding arguments and cast their final votes. Two weeks of proposals and debates, and finally his quarterly suffering was at an end. The Landinstag would present the Kings and Duchess with the committee’s decisions, charging them to carry out the peoples’ will. Franz lost interest in the Mayor of the House and let his gaze travel down, to where is counterparts sat, just slightly beneath his own throne. On his left, was Marietta Hansvaul, of Parlov. The Duchess sat ramrod straight, papers and notes littering the table in front of her as she took notes, listening intently to the final speeches of the lords. Marietta was nearly twenty years his senior grey haired and wrinkle lined, and yet as capable of a woman as ever, whom all respected. Not just on religious principle either considering she was the head of the Dual Monarchy’s official faith. She was disciplined, attentive, and engaged, the polar opposite to the monarch that sat on Franz’s right. There, reclining on the wooden Vinlac throne resided Franz’s great-nephew Aleksy Hansvaul, the crown prince of Vinlac, and a boy of eight, who was busy picking his nose and looking bored out of his mind.
Franz could hardly blame the child, these were the last days of warmth, and perfect swimming and romping conditions before the dramatic seasonal shift that sent the mild tropical climate of the northern isles into a short yet bitter winter. A child should not be attending the Landinstag at all, but circumstances demanded. King Varanski of Vinlac had been declared unfit to travel, his sickness forcing him to remain in Virlanca. Tradition demanded the Landinstag have a monarch for which to entrust the will of the people, and thus Varanski’s son. It had been thought that little Alesky might learn something about matters of state from the assemblage, but all it seemed to be teaching him was how to dig out his own brains in front of some of the most important persons in the Dual Kingdoms.
Reaching across Franz subtly thumped the young prince on the ear, jolting the boy from his meandering thoughts. “Sit straight, and listen well.” He murmured beneath the general chatter. “The Lord Mayor Callhanmark presents the proposal for the renegotiation of the Eurokin treaty. Which concerns your Kingdom greatly.” Deciding to heed his own advice Franz rolled back his shoulders, refocusing his attention upon the Mayor of the House, Lord Callhanmark, who was addressing the Landinstag.
“-Left our diplomates without a question in their minds. The savages have insinuated that more is required to the goal of shoring up and preserving our mutually beneficial relationship. It has been contended that the Eurokin remaining loyal is of high priority. This can only be accomplished by an increase in annual tribute from the Vinlac crown. The amount has been determined at five thousand additional bushels, and seven hundred heads of cattle. Alongside twenty thousand golden marks.” There was quite a bit of grumbling at this, especially from the Vinlac lords who knew they would be shouldering the majority of this burden. Even so, they were aware it was a small price to pay to keep the savages up in their snowy mountains, and away from the fields and mines that served as the lifeblood of Vinlac. “The funding and presentation of the increased tribute shall fall upon the Vinlac Crown. Unless there is anything additional to be added or said, we shall finalize the decision. All in favor?”
Before a chorus of ayes could be sounded, a grey-haired lord of Vinlac jumped to his feet, an apprehensive air about him. “I would speak my lord.”
“You have the floor sir.” Callhanmark seceded taking his seat.
The lord glanced once down at a collection of complex numerical figures upon his notes before speaking, his voice resolute and unwavering despite his grim words. “I have reviewed the finances of the Crown of Vinlac, my aides arrived in the early hours of this morning bearing the official reports of the royal census. The good King, Varanski himself, along with many subjects have suffered from a foul plague which has swept across Vinlac leaving many of the peasantry and lords alike stricken and or dead. The crops have been poor, and numerous floods and fires have wasted golden marks by the hundreds of thousands, in lives and structural costs. Furthermore, this noble assemblage has determined that Vinlac reinforce and update critical border infrastructure and fortifications, and gather an additional thirty thousand active troops to the royal army.” The lord stalled, taking a deep breath before continuing. “If my reviews are accurate, and they are, the Vinlac treasury is already empty, and the Crown is enormously indebted. Should this additional weight be added, the Crown may be forced to default.”
A hush fell over the assembly, it seemed impossible. Within the islands the Dual Monarchy had a reputation of financial excellence, a worthy investment for prospecting capitalists hoping to establish manarite mines in the resource rich mountains. It was no secret that the Vinlac economy had been lagging behind its counterparts, but it had always managed to fumble along well enough receive continued investment.
“This is an outrage. There should be an inquiry by the Landinstag!” Someone shouted at last. “To determine if the King of Vinlac has mishandled the matters of economics. Royal incompetence!” A roar of ayes and hisses rose from the crowd, even the aides and servers joining in. To Franz’s right Alesky stiffened in his chair, suddenly fully alert, his eyes searching for the man who dared dishonor his father. Franz himself was furious, struggling to keep his temper under control. Generally the affairs of Vinlac were left to the Vinnish king, but to reach the point of default and to have a lord forced to bring it forward was outrageous. An egregious breach of trust, and from his own nephew. Varanski would have much to answer for, but not in this way. Matters of the royal family were his business. Rising to his feet Franz clapped his hands together, his rumbling bass tones bringing the arguments to an abrupt end.
“SILENCE! The High King SPEAKS!” The Landinstag Hall fell into quiet, and Franz Hansvaul waited until not a whisper of dissent nor squeak of chair remained. “There shall be no inquiry by the Landinstag. The royal authority shall see to this internally. All present hear my decree of adjustment. To the matter of Vinlac security, the Kingdom of Conquerdia shall take on the burden of expense, to both the southern border and the Eurokin tribute for this year. Furthermore any additional financial increases for the Kingdom of Vinlac shall be placed upon the Crown of Conquerdia.” A few Conquerdian lords shouted in disapproval, but Franz’s fierce gaze brought them back to silence. “No more shall be said on this, no word of this particular subject shall leave this Hall under penalty of punishment. Lord Mayor Callhanmark, you may continue.”
“Thank you sire.” The Lord Mayor’s tone was frosty, and Franz knew there would be hell to pay for making such a decree. It was in his power to adjust the Landinstag’s decisions, but it was a tentative one, to be used sparingly lest it be taken from him. The Monarchy’s control was fragile, wobbling in an uneasy balance, and if he stepped on too many toes what little executive authority the crown had left would be stripped in a heartbeat and chaos and war would follow. An unfavorable result indeed. Once the general votes and speeches continued Franz leaned over on his throne, speaking out of the side of his mouth to Duchess Marietta.
“Join me tonight, in the Besaih Tower for supper. I require your assistance in drafting a letter to my nephew.”
The Duchess’s face was grim. “Yes, I think you are right. It is fortunate he was not here, or there might have been trouble. The Landinstag would have demanded he answer for this.”
“Fortune, or cowardice?” Franz growled, his eyes flashing. “I suspect the latter.”
“The plague in Vinlac is real enough.” Marietta counseled diplomatically. “I have never known Varanski to be a coward, he has led many a military victory, and demonstrated tremendous valor. Sometimes the matter of economics are outside the control of even the greatest monarchs, Vinlac has suffered greatly in recent years.”
“Possibly, but courage on the battlefield, and courage in the Halls of the Landinstag are distinct.” Franz argued, but the calm words of the Duchess cooled his flaring temper and brought reason to his mind. His letter need not be so harsh perhaps.
“What of the prince? Should we excuse him from the assembly to avoid…” Marietta asked, inclining her head towards the boy, who was still glaring down at the lords and officials.
Franz glanced towards his great-nephew and shook his head. “I doubt he was aware of Vinlac’s current economic state, and I imagine Lord Callhanmark thinks so as well. As long as he keeps his mouth shut until the end of the session there should be no trouble. The Landinstag will have other matters to distract them, rather than interrogating a child. I can take him down to the shore with my children tonight. An evening in the water and sand should rid him of this memory altogether and avoid any uncomfortable exchanges.”
“Wise,” Marietta murmured, her gaze darkened by worry. “The House of Hansvaul needs no further humiliations this day.”
The Dual Monarchy is populated by majority human, and Vinnish speaking peoples. The Royal ledger has determined there are in excess of six million Vinnic people, most of whom are rural farmers or herdsmen, poor and greatly stratified from the Vinlac nobility whom they serve as serfs. In recent years, to match the rapid industrialization of Conquerdia there has been a urbanization of the population, leading to a decline in agricultural production, and hard times for the average Vinnic, who often have the appearance of exhaustion and hunger. They are small on average, with dark hair and blue eyes, and pale yet sun touched skin. These people are the descendants of the natives of Vinlac, and have always lived on the archipelago. They live mostly in the great swaths of hill and grasslands on farms and in small communities. There are only three proper cities in Vinlac, with the vast majority of the population being rural, but this is quickly changing.
The second largest population are the colonial Jervan, however since gaining their independence from their home Empire they have taken on the name given to them by the native Vinlac, as the Conquerors, or Conquerians. There are a few more than a million Conquerians, and they mostly populate the urbanized coastline near the bay of Landin. These hardy and industrious people hold outsized power over the governance of the Dual Monarchy, and have a dominate control over the trade of manarite making even the common man exceedingly wealthy. It is said they breed like rabbits, and fight like lions, and work like bees. In the short hundred years since their colonization began, they have quadrupled in population, won a war of independence, and conquered the Vinlac kingdom, unifying it into their sphere. On average they are tall, with light hair, almost white, and bright eyes and have a general distaste of anything non-human. Pushing almost all alien creatures from the borders of the Dual Monarchy with the exception of the Eurokin.
The final population of note residing in the snowy peaks of Eurokon Mountains are a mysterious tribal people, known as the Eurokin. They are a large species, with a mostly humanoid shape, but with razor sharp tusks like a boar, and no discernable ears and covered in a thick layer of shaggy grey-white hair. They are an aggressive, but practical bunch, and the best Conquerdian estimates suggest there are roughly one hundred thousand, to three hundred thousand of them living on the icy peaks of the Eurokons. They prefer the cold and rarely stray down from their high villages during the summer months, but during the fall and winter war bands will gather and reave and ravage all the lowlands beneath their mountains. Their fearsome shamanistic magics render defenses worthless, and their massacres know no mercy. The Conquerdians at first attempted to remove them as a threat, but soon discovered that the Eurokin were as permanent and difficult to eliminate as their mountain home. Instead the Conquerdians discovered a system of payment the Eurokin's would accept, and eventually accrued good standing amongst the Eurokin, utilizing the savages martial prowess to aid in their own conquests. Yearly tribute is required, tribute the Conquerdians are more than happy to pay to preserve the Conquerdian-Vinlac integrity. Eurokin warbands instead descend from their mountains and ravage the south and westlands beyond the Dual Monarchy’s borders, before turning north to Laun-vac in the spring to sell off their spoils, and then depart back to their home, in a bloody, yet profitable yearly cycle.
Governance & Politics:
The Dual Monarchy of Conquerdia-Vinlac, better known as the Dual Monarchy, is a political joining of two separate kingdoms, tied together in a personal union, of which Conquerdia is the senior partner. Several other autonomous territories and governments reside within the Dual Monarchy, such as the Free City of Laun-vac, the Tribes of Eurokin Peaks, and the Duchy of Parlov, however these states defer foreign policy and war to the Dual Monarchy, with the exception of the Eurokin who do as they will. The King in New Landinburg, (the royal capital of Conquerdia) is the first amongst equals, alongside the King of Vinlac and the Duchess of Parlov. The Monarchs govern executively in accordance to the Landinstag, a assembly of nobles elected to legislate law for both kingdoms and handle both foreign and domestic affairs. There are fifty seats for Conquerdia, thirty for Vinlac, ten for Parlov, and five for Laun-vac. The Landinstag is heavily favored to the nobility of Conquerdia, and in recent years the power of this governing body has grown considerably, as both kings offer greater influence to the governing body for their continued support. Many whispers suggest that the true power in the realm rests in the hands of the Mayor of the House, the elected head of the Landinstag.
Magic & Technology:
The Conquerdians have never been a magically inclined people, they have long since let their mystical traditions slip away. Those few who still possess the skills and knowledge use it for performance art, or tinkering in the scientific fields. They make up for this loss through industrialization and technological ascendency. They are most well known for their efficient machinery, long range artillery, and rapid production and development. Simple electricity and running water flow through most Conquerdian homes, placing them in stark contrast to the average Vinnic who has trouble even warming their homes during the long harsh winters. The introduction of the steam engine has led to an even greater disparity, as goods could now be shipped by rail and ship, leaving the roads that once cut through Vinlac towns even less used. By contrast the Vinnic people utilize a semi-religious magic that focuses on changes in pressure and temperature, a potentially powerful but ultimately underutilized system. Their colleges are tightly regulated, with nobility clergy often the only ones permitted to learn the ancient arts. Fears of revolt, and peasant uprisings being foremost on the minds of the aristocracy should the serfs be taught en masse. Finally, the Eurokin, the savage brutes have barely advanced past the iron age, but their powerful and costly blood magic make them formidable. Often preluded by chanting, sacrifices, and dancing the Eurokin can unleash unholy carnage upon their enemies in the form of natural disasters, explosions, and disease often at the cost of their own berserker shamans.
Military Overview:
The Dual Monarchy’s military is of middling power, with wide disparities in its capability. The bulk of its ground forces are made up of poorly trained Vinnic conscripts, usually under the command of noble officers who vary wildly in quality. Several regiments of professional soldiers of Conquerdian formation exist, well supplied, and equipped but they rarely see action in preference for the expendable Vinnic units. During the winter months Eurokin mercenaries become available, proving to be invaluable raiding and special operation units, excelling at ambush and guerilla warfare. The typical method of war is heavy bombardment followed by mass infantry and armored advances in small but steady pushes.
The real power of the Dual Monarchy rests in their air and sea corps. A powerful, well-equipped navy and with several marine battalions defend Conquerdia’s lucrative trade routes, whilst her airborne skyships and fightercraft guard the vast skies. Coastal raiding, and economic bombardment has not failed the Dual Monarchy yet, as they prefer to bleed their foes dry rather than achieve quick battlefield victories.
Historical Foundation:
Historically Conquerdia was founded as an economic colony of Jervan under the governorship of the Emperor’s tenth son. Domestic affairs saw the Empire collapse shortly after the colony’s founding, which led to significant growth, as refugees fled the mainland seeking a new life on the distant archipelago. Following continued separation from the remnants of the Jervan Empire the Emperor’s Grandson, now ruler of the colony declared independence, and after a short war crowned himself King of Conquerdia. The proceeding decades bore witness to several wars of conquest against Conquerdia’s neighbors, which eventually saw the King’s children seated on the thrones of Vinlac, and Parlov ruling over the native Vinnish people. After the King’s death the three crowns formed a personal union, with Conquerdia being first, Vinlac being secondary, and Parlov being third in royal influence. Thus the Dual Monarchy was born.
Notes of Interest: (WIP)
The Duchy of Parlov, is a separate entity from the Vinlac Kingdom, and holds autonomy over the Parlov Peninsula. The region is of high religious importance for the Vinnic people, and shall always be ruled by a female priestess, known as the Duchess of Parlov who as of now is part of the Conquerdian royal family. The City of Parlov holds the magical colleges, where magically talented nobility and clergy alike travel to learn the mystic arts. The Vinnish religion, the Faith of the Northern Winds has been largely adopted by Conquerdians, and assimilated into their culture, a necessary step for pacifying the Vinnic people, and a further separation from their paganist roots as Jervans.
The Royal Banner is the official symbol of the United Dual Monarchy. It is a split orange and blue field, with the seal of the royal family emblazoned in the center. Later, the crimson cross, the symbol of the Faith of the Northern Winds was added to symbolize the Duchy of Parlov, outlined in white in a presentation of the Dual Monarchy's unity. The separate Kingdoms individually fly the standard of their Monarchy, a blue field and Royal seal of the lion for Conquerdia, a Orange field and Royal seal of the rose for Vinlac, and a Red cross on a black field with a green star for Parlov.
@Dusty I like most of it, but the only question is I was wondering how you envisioned his fleet to function in more of a narrative sense. I don't know if I caught how long most of them would have been around Tal, or where most of his crew comes from -- like if they've been around forever or if they're all new additions.
Howdy, I figure the fleet would be utilized as an extension of how Tal could interact with the other characters and narrative at large. Almost like a very big gun Tal Yamam can wave around, instead of him fighting directly. Most of the vessels and their crews would be manned by droids, holdovers from the Clone Wars, with a few replacements having been scrounged and filtered into the ranks. However, battlefield casualties have left several vital stations sparsely occupied, forcing Tal to rely ever more on conscripts pressed into service, and volunteers from Separatist worlds.