Hidden 7 yrs ago Post by Letter Bee
Raw
Avatar of Letter Bee

Letter Bee Filipino RPer

Member Seen 0-24 hrs ago



Star is Armavir; Downward Arrow (which might be hard to see due to being positioned so close to the coast) is New Trabzon, Pentagon is Thaspur.
Hidden 7 yrs ago 7 yrs ago Post by Slamurai
Raw
Avatar of Slamurai

Slamurai

Member Seen 6 mos ago

-snip-
Hidden 7 yrs ago Post by DELETED32084
Raw

DELETED32084

Banned Seen 2 yrs ago

@Flagg @Ashgan

Alright, there ya go, my first shot at map making!

Hidden 7 yrs ago 7 yrs ago Post by Slamurai
Raw
Avatar of Slamurai

Slamurai

Member Seen 6 mos ago

-snip-
Hidden 7 yrs ago 7 yrs ago Post by Letter Bee
Raw
Avatar of Letter Bee

Letter Bee Filipino RPer

Member Seen 0-24 hrs ago

-Location Change Cancelled-
Hidden 7 yrs ago Post by Letter Bee
Raw
Avatar of Letter Bee

Letter Bee Filipino RPer

Member Seen 0-24 hrs ago

Note: I will be making one final location change once the others have made their selections.
Hidden 7 yrs ago Post by CaptainBritton
Raw
Avatar of CaptainBritton

CaptainBritton Man of War

Member Seen 5 days ago


Hidden 7 yrs ago 7 yrs ago Post by Slamurai
Raw
Avatar of Slamurai

Slamurai

Member Seen 6 mos ago

The Red Knot Clan




Jarl/Chief/King Name & Description: Erlendr Guðrunarson, Jarl of Debensfeld
Alias: The Swift

Government Type: Petty kingdom

Location & Important Holdings: Debensfeld


  • Capital: Kynnesburg - The capital of Debensfeld and seat of the Red Knot’s power.
  • 1: Aldershaven
  • 2: Ebbenford


Regional Geography/Resources/Economy Details: The territory of the Red Knot Clan is located along the west coast of the mainland, encompassing vast plains referred to as the central lowlands. This belt of land stretches from east to west across the mainland, south of the dense Nordland terrain. Many rivers run through its land, snaking from mountains further north out to sea beyond. The largest of these is the Weir, which bisects the province.

The region benefits from agricultural, forest and mineral resources. The lowlands contain swathes of fertile soils, in contrast to the forested Nordlands above and the peat-filled bogs below. Many mills take advantage of the Weir and other rivers. These produce flour, lumber, textiles and metal products.



Religion: Each god of the Broken Lands pantheon has worshippers in the Red Knot Clan, but Yorven and Zasha are the highest-regarded of them all. Warriors ride into battle with songs to the Bright God on their lips and decorate their armor with sigils of the sun. Zasha’s name is invoked by farmers and nursemaids alike - fertility both of the fields and of the womb. Debensfeld is regarded as particularly blessed, as the soil is rich in nutrients and well-suited to growing crops.

Clan Description: The Red Knot is a powerful and ancient clan, having dominated the west coast of the mainland for many generations. From this position, it conducts trade with neighboring clans and international powers daring enough to venture this far north. It sustains itself with swathes of arable farmland and industry that capitalizes on water-powered mills. This land, Debensfeld, has been the Broken Isles’ breadbasket for centuries.

The clan uses intricate knotwork to distinguish itself, always with red-dyed cord. This practice originated when the clan’s founder, Gaufrid Askelsen, tied a knot to symbolize unity among his subjects. So thick were the layers that by the time he’d finished, the knot could not be cut through with a swordstroke. Over time, the knot took on other meanings - the heart of Debensfeld, the fire of its people, a solar symbol of Yorven. To this day, knot tying is an integral facet of the clan’s culture.

The inhabitants of the lowlands have a strong equine tradition, using horses as draft animals, to plow fields, for transit and for warfare. The horses bred by the Red Knot are highly sought after and prized. When the clan marches to battle, it rallies around its heavily-armored riders, plumes of dyed horse hair trailing from their helmets. Originally inspired by the cataphracts of the Salisheds, Debensfelder horsemen are the pride of the clan.



Clan History: To be developed.

Important Characters:
  • Jarl Erlendr Guðrunarson

More to be announced.

Non Human Species Descriptions: To be developed.

Relation to other Factions:

  • New Hayastan - When the High King granted the peninsula that would become New Hayastan to Artazvad and his refugees, the Red Knot Clan viewed the newcomers as unworthy upstarts. It had no intention of sharing the coast with a foreign people who had done nothing to earn its place in the Isles. However, trade with New Hayastan proved to be profitable and many foreign influences were adapted to Debensfelder life. The clan has not and will likely never fully embrace its neighbor's culture, but it tolerates its existence - for now.
  • The Stonecutter Clan - TBD

To be developed.

Hidden 7 yrs ago Post by Letter Bee
Raw
Avatar of Letter Bee

Letter Bee Filipino RPer

Member Seen 0-24 hrs ago

@Aristo@Flagg, Final Location Change:

Hidden 7 yrs ago Post by Letter Bee
Raw
Avatar of Letter Bee

Letter Bee Filipino RPer

Member Seen 0-24 hrs ago

Sigh...I'm gonna have to flake out and leave the RP; I am just not as enthused by it as I thought I was.
Hidden 7 yrs ago Post by Nerevarine
Raw
Avatar of Nerevarine

Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago


Hidden 7 yrs ago 7 yrs ago Post by Dogematix
Raw
Avatar of Dogematix

Dogematix

Member Seen 5 yrs ago

Goldwooooodddd!
1x Like Like
Hidden 7 yrs ago 7 yrs ago Post by Ashgan
Raw
Avatar of Ashgan

Ashgan

Member Seen 4 yrs ago

I'm putting up a very much unfinished WIP so that you guys can at least get a rough feel for my intended flavor and position in the world. Might inspire people for story inputs too.

1x Like Like
Hidden 7 yrs ago Post by Flagg
Raw
GM
Avatar of Flagg

Flagg Strange. This outcome I did not foresee.

Member Seen 4 mos ago

@Dogematix & @Ashgan accepted!
Hidden 7 yrs ago Post by Flagg
Raw
GM
Avatar of Flagg

Flagg Strange. This outcome I did not foresee.

Member Seen 4 mos ago

Hi folks- the new first post in the Character tab has currently very disorganized and incomplete, but greatly expanded setting details. Theres SO MUCH to add and I'm happy to add it, so if you want me to make an entry for anything post it here with a write up and I'll plop it in. Also, if you see an empty entry heading you have a write up for or would like to write up, or if you'd like to expand anything that's already there, post here and I'll add it.

Will eventually organize the post into sections that make more sense, but for now- happy reading! Hopefully this will be a helpful reference for everyone.
Hidden 7 yrs ago Post by INSAYNITY
Raw
Avatar of INSAYNITY

INSAYNITY

Member Seen 7 yrs ago

Are you still searching for additional RPers? I'm new to these forums, but by no means new to RPing, or even Nation RPing. If you're still accepting, I'd be very interested.

If it's too late, I understand, and would still be interested in coming on later if you have need of an addition later on.
Hidden 7 yrs ago Post by Flagg
Raw
GM
Avatar of Flagg

Flagg Strange. This outcome I did not foresee.

Member Seen 4 mos ago

Are you still searching for additional RPers? I'm new to these forums, but by no means new to RPing, or even Nation RPing. If you're still accepting, I'd be very interested.

If it's too late, I understand, and would still be interested in coming on later if you have need of an addition later on.


No were still open for business. Feel free to make a sheet.
Hidden 7 yrs ago Post by DELETED32084
Raw

DELETED32084

Banned Seen 2 yrs ago

@Flagg
The Dawnstarr Mountains: There are Mountain ranges in the Broken Lands, and then there are the Dawnstarr Mountains. Massive peaks that stab into the sky like so many teeth, they are often called the Roof of the World, and it is in these lands that savage beasts, the Broken Hammer, and the Pale-Men wage a never ending war for survival. Reaching from the bitter north right to the Ocean of Splinters and Bay of Storms, the few wide valleys or coastal regions are heavily populated with Jotunn and Humans, while other, smaller, isolated settlements can be found scattered along the coastline the West. Few settlements are inland, and those that are can be found built upon the ruins of the ancient ones. These fortresses of stone and ice often are always built upon solid slabs of Granite, free of even tunnels or caves, suggesting that even the ancient ones waged war with the Pale-men.
Hidden 7 yrs ago Post by Flagg
Raw
GM
Avatar of Flagg

Flagg Strange. This outcome I did not foresee.

Member Seen 4 mos ago

@Aristo @The Wyrm @Dogematix @Nerevarine @Ashgan @gorgenmast @captainbritton (apologies if I missed anyone)

The moot has begun! very exciting.

Some details for everyone's reference:

The Stonecutter clan commands some of the wealthiest lands in the Broken Lands, and has a powerful army of its own. If push came to shove, the High Queen could put together a force that would give most other clans pause.

BUT!

The loyalty of her clan chiefs is precarious- these were mostly men loyal to the Stonefoot, and who may have interests that can be exploited by the other clans. ALSO, as NPCs, players can invent and control other members of clan stonecutter as they wish. So if you want to invent a wavering lieutenant of Aigoth's who will defect to your side- you may! just be reasonable- he shouldnt command all of the Stonecutter armies. The point is to maintain the High Queen as a force to be reckoned with.

1x Thank Thank
Hidden 7 yrs ago Post by Grammatic
Raw
Avatar of Grammatic

Grammatic Knight of Nevermore

Member Seen 11 mos ago

Hello, too late to join?
↑ Top
© 2007-2024
BBCode Cheatsheet