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Hidden 7 yrs ago 7 yrs ago Post by Major Sharpe
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In the Court of the High Queen


In the final days of winter High King Childeric IV of Viexmeur died suddenly, at the age of 52. His reign of forty years, which he had begun as a youth, was largely uneventful. Which is to say it had been a time of peace. The lands under Viexmeurite dominion had prospered, and Viexmeur herself even more so. The cities of the Crownlands had grown rich through trade, and were experiencing a cultural flowering- Arcane lore, scholastic inquiry, and the many arts all reached new heights.

To many, the future seemed bright as the temple bells of the capital pealed in mourning. Lord Chancellor Vulmar of Anvers, however, set immediately to his unhappy work. For you see, though Childeric was a wise and benevolent king, he had lacked the foresight to declare a successor, and his legitimate children had predeceased him without issue of their own. Who ought to inherit the High Kingship was, from a legal standpoint, rather unclear. There were cadet branches of the Royal House of Meyrovic, to be sure, though which claim was the stronger had yet to be seen.

Vulmar, and his scribal underlings, spent nearly a week following the good king's death scouring genealogical records and historical annals, trying to discern the proper course of action. In time it became clear that of the cadet branches of the Meyrovics that still existed- chiefly, the Chlotarics of Veterre and the Carlings of Montisle- neither could sit upon the Silver Throne of Clovis. They were alike in hereditary dignity, more or less, but the Chlotarics had been destitute and obscure for generations, and the Carlings were glorified merchants. Alas, the high lords and petty kings whose allegiance belonged to the crown of Viexmeur would never accept so lowly a sovereign.

But one other fact came to light, happily enough. While scrounging the Royal Palace for information, a pair of scribes had come to find that the King had not been so careless with the future of his Kingdom as previously thought. He had fathered a bastard by a tavern wench, they learned from a group of courtiers, a daughter named Gisela. He had quietly legitimized the girl, with the blessing of the High Priest, and had sent her away to study abroad. The King had evidently intended to return her to court upon the completion of her education for some sort of surprise, though his untimely death prevented this.

Now, finally, a clear course of action presented itself to Vulmar. It was obvious that a girl of thirteen could not secure a crown alone, however rightful her claim to it might be. The Great Houses of the Provinces would each take to arms, aiming to seize power for themselves. However there was an ancient custom, one not invoked for over two centuries, that might allow Gisela to take the throne. And avoid a bloody interregnum. It was once common practice in Viexmeur for an advisory council to be assembled from the Great Houses of the Realm in the event the heir to the throne was not yet an adult. This helped avoid civil war by forcing each of the Houses to swear fealty and give homage to the new monarch, and placated them with a significant role in the new government.

With this knowledge in hand, Vulmar of Anvers wasted no time in drafting letters to each of the Lords and Ladies of the Great Houses, and sent a ship to retrieve his new Queen.





Thanks for staying with me so far. In this RP, each player will be the head of one of the provincial Great Houses, or a representative sent by them (most likely, but not necessarily, a member of the House) acting as an adviser on the regency council of the newly-crowned High Queen Gisela of Viexmeur.

The main action of the game will involve advising and sometimes educating the Queen, and of course court intrigue. The story will be driven largely by the interplay between the characters themselves, rather than by some external force. Though, I wouldn't rule out an invasion or a rebellion, to keep things interesting. Each adviser will want to influence Royal policy in a direction that favors their House and Province. Many of the advisers may know each other, and will certainly know of each other. Perhaps some are friends, and others enemies.

Please see below for some background ramblings. I'll also post a character sheet template once we have a few people interested.























In terms of writing style, I'm looking for posts of at least a couple paragraphs, but not exactly novel-length. High Casual, I guess. I'd also like to have about six players, give or take.

Oh, and I've borrowed inspiration heavily from Flynn's 'The King is dead, long live the King!' RP.

Alright, I've drawn up some application templates, which you'll see below. Please fill out both a character sheet and a Province sheet.

EDIT (1/20): Added some information about the capital, as well as the royal palace. I thought it might be helpful to describe them a little bit, since the game's going to revolve around them.

EDIT (1/25): Added the map, as edited by Genni.

EDIT (1/27): Added a blurb about the city watch of Reolus and the Royal Guard.



Hidden 7 yrs ago 7 yrs ago Post by Genni
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Laurensi Ambassador: "Nice thread you have here, but are you sure you wouldn't like a nice enchanted rug to help brighten the place up?"
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Hidden 7 yrs ago 7 yrs ago Post by Wernher
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Sent to the Characters Tab.
Hidden 7 yrs ago Post by ReusableSword
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this looks fun ill throw in an app in the next few days
Hidden 7 yrs ago Post by Drache
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I am interested. I wonder what the likelihood of a noble being a magic user would be? XD
Hidden 7 yrs ago Post by OfWindAndRain
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@Wernher
Hider pls
Hidden 7 yrs ago Post by rush99999
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@Major Sharpe

Quick question, are golems a thing in this world?
Hidden 7 yrs ago 7 yrs ago Post by Genni
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Hidden 7 yrs ago 7 yrs ago Post by Major Sharpe
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-snip-


Oh, great character. Accepted! Though, if you could put your sheets in hiders, that would be nice. Keeps things tidy.

I am interested. I wonder what the likelihood of a noble being a magic user would be? XD


It's not terribly likely, but certainly not impossible. The nearby islands of Pridania are ruled by mages, after all.

Quick question, are golems a thing in this world?


Hmm. Like clay men brought to life magically? Yeah, I suppose so. It's certainly not inconceivable. What were you thinking?

-snip-


Oh, another good one. Did I notice a Star Trek reference in there? Anyway, accepted!
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Oh, another good one. Did I notice a Star Trek Reference in there? Anyway, accepted!

I have no idea what you mean. :P



Hidden 7 yrs ago Post by rush99999
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Hmm. Like clay men brought to life magically? Yeah, I suppose so. It's certainly not inconceivable. What were you thinking?


I was thinking of making a province known for its production of golems.
Hidden 7 yrs ago Post by Enzayne
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I will be making a CS as soon as I get home.
Hidden 7 yrs ago Post by northern lights
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This seems really interesting! Are you still accepting people to participate in this?
Hidden 7 yrs ago 7 yrs ago Post by Major Sharpe
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I was thinking of making a province known for its production of golems.


That sounds good, go for it. Just remember that magic is semi-rare in this world, so your province would pretty much have to be a center of arcane learning to have enough mages to produce lots of magical constructs.

I will be making a CS as soon as I get home.


Wonderful. Take your time, of course.

This seems really interesting! Are you still accepting people to participate in this?


Sure, you can join. I think that's enough interested people for now, though.
Hidden 7 yrs ago Post by ReusableSword
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@Major Sharpe

Had an idea about haveing the character be a shaman from the forest mountains tribe area. Location known for very good warriors/mercenary and jewles/rare metals.
Hidden 7 yrs ago Post by Major Sharpe
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@Major Sharpe

Had an idea about haveing the character be a shaman from the forest mountains tribe area. Location known for very good warriors/mercenary and jewles/rare metals.


Hmm. The idea, really, is for players to represent one of the great provincial houses at Court. In an eastern region bordering the Gallathine mountains, I suppose it would be possible for a barbarian shaman (Viexmeurites would almost certainly consider such a person barbarous) to be in the employ of a Provincial Lord. Don't expect a warm welcome at Court if that's what you go with, though. Sending a shaman of Aborim would probably be considered an insult on the part of your Liege Lord/Lady to the Crown.

It could be interesting, though, to be sure. I'm not opposed to disrespecting the Crown.
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@Major Sharpe

Was thinking about haveing him be the son of a chiefton whos clan swore a blood oath to the king and to protect the crown for a promise of trade or peace maybe
Hidden 7 yrs ago 7 yrs ago Post by Genni
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Had an idea about having the character be a shaman from the forest mountains tribe area. Location known for very good warriors/mercenary and jewles/rare metals.


It would be interesting to have him based close to the Laurensi as they'd be happy to trade with anyone and may have been involved in introducing the 'savages' to the kingdom.

Your warriors may be either a source of recruits for Montisle, or a rival in the mercenary game.

If @rush99999 goes with the golem mages province, he'd likely see you as a usefui source of the rare materials such would be needed by his craftsmen.

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Hidden 7 yrs ago Post by Obscene Symphony
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I think that's enough interested people for now, though.


No room for an apprentice priest & tutor to the young queen, then?
Hidden 7 yrs ago Post by northern lights
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@Major Sharpe

Thanks! I'll try to get an app up tomorrow!
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