But it should give you all a general idea of what I'm looking for in the sheets. Maybe not to its extent in length, but in similar level of effort. Remember I need to see that you care people. And since we are getting a lot of interested I'm probably not going to be able to accept everybody. So you want to make that sheet, the best sheet you can. That's why I'm giving you a whole week to work on it. I don't want you to rush it.
In that case, I'll jump out right away and make room for others.
This looks amazing. I have just woke up and read this. I am going to make a character for sure, but I am going to take them in a different direction to most.
His name is Peter Skrit, a former corporation executive, turned CEO for a while and then finally a "problem sorter" for larger corporations. Peter isn't the muscle, he hires muscle. What he is the guy corporations call when things need dealing with, whether they be rivals, taking out employees that have "talked" too much or anything in between. Years of playing the corporate game have given him an impressive array of contacts and favours, and he has more CEOs on speed dial than most people could count to.
I am going to work on his character sheet tonight when I am back from work and not on my mobile xD
A tall man for his age and of average build. Despite his age he looks somewhat younger, mainly becuase of the fact his hair hasn't started to go grey yet and still retains a quite deep and vivid brown colour. He has a large forehead and steely blue/grey eyes that can really pierce a person when he stares. He generally has his hear parted to one side, in a smart 'corporate' look. He wears mostly suits, though sometimes does dress down if the job requires something slightly more flexible. He takes pride in making sure he looks the best he can at all times.
B A C K G R O U N D
Born in 1994 to a somewhat rich British family, Peter got to experience growing up in eye of the Exchange and its aftermath, something most of today's youth seem forget. The first ten to thirteen years of his life was somewhat sheltered; a private education, in a private estate, probably in a private city. Peter didn't know. He was just isolated. His parents, using whatever money they could to protect him from the horrors that were unfolding in a starving, collapsing country. As he grew into his teen years, and started to gain a understanding of ethics and moral responsibility, his parents began to show him the world around him. The world seemed strange to him. The world he had seen in history books and novels, had seemed to have melted away, and now this chaos had replaced it.
Still, there wasn't exactly anything he could do. He was still in tuition, but he gained a sort of new found respect for the position that he had been placed in. His parents had wanted him to see how lucky he was, and how things could have been different if the dice had been re-rolled. Peter would continue his education up until he was sixteen, where upon passing his qualifications (Not that it particularly mattered at that point) he began to look at the idea of setting up business. His parents estate came with a significant number of acres of land which formed a 'field moat' around their estate. Peter proposed to turn the outlying fields into farmland, something the starving country needed desperately. All he needed was the capital to do so. His parents who at this point were happily living off their retirement stash, were somewhat shocked when he revealed his plan and asked for money. They were somewhat hesitant to give up the land, but eventually the conceded and gave their son the money and their blessing.
From there, Skrit Food was born. Using the money he had got from parents he began the process of hiring workers and cultivating the land. While Peter thought that it was going to be difficult to get the project off the ground, it turned out to flourish. The demand for food was high and Peter could have charged a fortune for the food he was producing at this large farming project of his. However his mother and fathers lessons were in the back of his mind and so he sold the food on at a small markup and in some cases, even just gave it away. This charitable attitude helped bolster his reputation which in turn attracted more customers and more workers, that by the end of his 5 year tenure at Skrit food, supply never once managed to reach demand.
Those 5 years, leading upto his 21st birthday had seen the region transform and become a model of what the new, emerging Britain could look like in the new world. Everyone had jobs, the villages around the outskirts of the estate were once again full and no longer abandoned. The small towns further afield had started regenerating too. Peter had expanded the lands of the company to reach out to almost the entire county they lived in, meaning he technically owned every town, village and home. The corporation had paid for all of the refits of the homes and the restorations of every service: from schools, hospitals and even to a degree, the law. He had inadvertently created the agrarian corporatocracy. But no one actually cared. They were happy. The people were happy. Compared to the chaos that had been wrought in the past decade, they were eager for anything that bought any sense of normality back to world.
It wasn't long until someone took notice of what Peter had achieved. The bigger corporations out there, the ones who had been pushing technological change had noticed his work now. And they wanted it. He never wanted a large 21st Birthday, but several corporations pitched in and threw an extravagant birthday party in Paris. Each of them were eager to buy out Peter and garner some wisdom for how he had created such a paradise. Eventually Peter caved and sold to Bolocom, a Spanish security consultancy, for way more money than he had ever been given by his parents. Bolocom invited him to stay on as 'director', overseeing the implementation and expansion of the project to include as much of Britain as they could.
One of the big differences came with how Bolocom secured land. Peter had always bought, negotiated or found peaceful ways to convince people to allow Skrit Food to take over. Bolocom however, had a more... forceful approach. The were a security company. It was all they really knew. The corporation had instilled a new police force his lands, that reminded him more of a military force than a police force. It was at this point Peter realised he had ruined everything. He had introduced poison into his corporations bloodstream. Appealed at the approach and the methods that Bolocom used, he left the company. He started for next few years drifting from job to job and various corporations, acting as an executive, director, financial officer. Whatever was available. As he did this he began to realise, Bolocom wasn't the exception; it was the rule. He was the exception.
Peter was now experiencing a colossal emotional disconnect with his work. His parents had always taught him to be grateful for everything he had been received, to use his position that he had been given to try and help others. But these corporations didn't care about that. They cared about power, money and control. He could leave of course, try and do some good again. But corporate life had shown him that do-gooders never got far. It wasn't long until someone made you 'that'offer. Take the money or bad things happen. He had been on the corporate side of a few of those deals. He knew what happens when you walk away. So now he was stuck within the system that didn't quote fit him.
The bigger issue was the fact that Peter was good at his job. He was good at running things, good at organising and good at managing people. He was still young, he had his whole future ahead of him as he entered his thirties and many people thought that one day he was going to be head of on of the big corporations himself. And as he grew older and older, that choice was on the table for him. But he never chose it. He didn't want it anymore. He had seen what happened to those people and instead he wanted some grounding in reality. But the world had changed too. Technology had leapfrogged from when he was growing up. Things once thought of as impossible were suddenly possible. This world, no longer felt like his world.
As he got older he started to specialise in 'problem solving'. A broad term used for anything corporations didn't wanna deal with themselves, or wanted an extra eye on. Group of hackers always getting into your servers? Call Peter, give him some men, and the problem would solve itself. At this point he had grown numb over the moral and ethical ramifications of what he was doing. The world had changed him, or more, the environment had changed him.
He is now in his early fifties, still going strong and still working for any corporation that wants him. He has worked for nearly everyone in some capacity now and has so many contacts across the entire planet, he might as well have his own spy network. He has accrued enough favours with enough powerful people now to get whatever he desired if he needed it. These favours have made his life alot easier. He never has to pay for hotels, transport, supplies. Everyone keeps him stocked up. Afterall, next time he is given a case against you, maybe he will remember all the things you did for him?
P E R S O N A L I T Y
Peter grew up as a paragon of virtue of sorts. His parents eager to make sure that he knew the difference between good and bad, and that good was always the right option to pick. However, growing up, and the years of serving in the corporate upper echelons has made him more and more, sedative to those values that he was grown up to believe. He sometimes describes it as feeling numb.
Now in his fifties, Peter has a deadpan, professional personality. Always acting like a gentleman and speaking with respect, after all, who knows who your next customer or even enemy is going to be. He tends to spend most of his time focusing on his work, given its strategic nature. He rarely opens upto anyone about his past, but that is mainly due to the fact that he never hangs around with anyone for long, preferring to move from job to job. He isn't an outright nasty person, he treats people well if they are not his enemies. He prefers to describe himself now as being Amoral to describe his actions and choices.
S K I L L S
Peter is a organiser and a strategist at heart. His skills aren't combat based or even computer based. Though he is not bad at either, his strength is his ability to co-ordinate people, plans and strikes. Moving beyond that he is an excellent negotiator after years in the corporate system and can help diffuse tense situations. He did make his living for the past thirty years as a problem solver after all, and not all problems needed to end in violence.
The bragger inside him would say that being himself is a skill. And while that obvious isn't true, there is some truth in that. When Peter is bought onto a project or mission, people notice. Certain group will stay away, eager not incur his wrath or have him remember who they are. While it never guarantees success. It has proven to be helpful.
E Q U I P M E N T
► X34 Loing-Datapad: A portable datapad which consists mostly of a glass polymer which Peter uses as his net access and organiser. He prefers to see things infront of him. It was just the way he was bought up. The model was produced by Loingsech back in the early 2030's and his model is well over 10 years old. Loingsech continue to support and repair the device, even if it is no longer produced - primarily as a special favour.
► J7S-AP: Chinese-made and rare. And that is just the base model. The AP variant was designed as a prototype to make up for the lack of stopping power on the original model. Chambered for a higher calibre round, the gun packs a punch, able to penetrate most light armour and the occasional medium armour. The gun is still rather unassuming and compact as its mother pistol, however to cope with the large calibre rounds, the inbuilt suppressor and muzzle break were removed, and the clip size was reduced to a measly 6 rounds per magazine. There were rumoured to only be five of these prototypes in production and while it never made it to mass production the gun still has the famous 'J7S-AP' stamp on its barrel.
► His Bow-ties: They have no special powers, or even abilities. They are just an assortment of bow-ties he keeps around and wears. Sort of his signature thing He has a few plain coloured ties, but he prefers the ones were a more... bizarre design.
A U G M E N T A T I O N S
► Minor Immune System Booster: Executives of companies were all given immune booster augmentations in order to make sure that they were fortresses of immunity. They didn't want their senior staff to fall ill. It never made you immune to illness, it just reduced the likenesses of getting ill.
► Finger Holoscreen Implants: Small chips implanted under the skin designed to allow interfacing between early model holoscreens back in the 2000's/2010's. The technology has now been replaced with holoscreens that don't require implants to operate and the the implants aren't even offered anymore. However they do prove useful if he comes across any old tech, as he is usual one of the few people who can interface with them without getting any additional hacking equipment.
Okay, i think i am happy with this for now. Will make a few minor alterations, but the concept of the character is there for all to see.
In a similar vain to everyone else, I just finished reading and love the concept. Anything cyberpunk is always my style. I'm thinking up a character concept that revolves around a fairly heavily augmented girl that was once a scientist who now acts as a vigilante against corruption wherever she can manage to survive doing it. She'll be an infiltrator type, acting as something of a terrorist that is for hire if the price and the job are right.
Squeezing this update in before I go sleep. Currently, I had like two exams coming up and a research paper that I'm currently revising. And my time management skills have never been too great, so I'm just a little stretched thin at the moment. So pardon my silence at the moment. Everything is looking great though! Anyway onto some maintenance things.
As people slowly began to start finishing their CSs and post em here or PM them to me, that's cool. But mostly because I don't have the time to really properly look at them, I'm not gonna be able to really look at them till Sunday when the deadline hits. So don't expect any real comments or suggestions from me in terms of feedback. That and I don't know; then it feels like I'm rewarding those who had time to get shit done quickly and punishing those who might not be able to get anything up until right before the deadline, and won't have time for some additional commentary. Just feels like iffy with me or whatever. Specially since it looks like I'm not gonna be able to take on everybody for the ride.
That being said if you need any like lore questions answered or something like really pressing in terms of maybe like a crazy concept for a character that your not sure would or not. Feel free to blast me a PM or post the questions here and I'll manage to squeeze something in. I have my laptop with my most of the day, So I can do like short reply bursts like this and answer questions, but not much till my schedule calms back down next week.
And just to give you time check it is 1:42 in the AM Here on the East Coast of Canada which makes it Thursday. Which means you folks have a little under three days left to get those sheets up and running. Best of luck to you all and may the wind catch your creative sails.
I'm not sure if I'll have my CS completed by Sunday. I've been struggling to sleep as of late, and it's affecting my writing. The concept for JJ is there in my head, but I just can't put pen to paper and express it in intelligible words. Worst case scenario, I won't be able to participate.
Time table is more or less on track for my CS. Have to get some coursework done today, but I should be working on it after that. Sunday shouldn't be an issue for me.
Phew, finally threw everything together. I was really hit with a wave of creativity here, so I went pretty in depth. I hope it's not too much. Things can change as needed.
A K I N A I Z U N A ⟁ 22 ⟁ FEMALE ⟁ 5’4” ⟁ AB-
A P P E A R A N C E
By no means is the young Izuna an imposing figure. She stands with a slight and lean build— the sort you’d expect of a common research intern. Standing at 5’4” and weighing only 129 lbs she isn’t as small as some, but her form is definitely unobtrusive. She appears to be of mixed ethnicity, partially American, though dominantly of East Asian descent. This, of course, doesn’t take into account her rather striking cybernetic limb, appearing as a metallic black mesh mimicking muscle. What remains most striking about Izuna’s appearance is her face. Her brown eyes seem to consistently hold a look of mixed focus and caution. Sweeping down to frame her visage, her black hair reaches just down to her neck, brushing along her shoulders. Very rarely is her hair well kept and straight, though it is by no means curled, merely slightly disheveled as she braces herself for business every moment.
Izuna has a few distinct styles of dress, but each has their purpose, and each is as common as the others. Once upon a time, she would be seen sporting lab coats and uniform black pants and shirts. It seems those days are over for the girl unless undercover. Izuna is a large proponent of fashion, sporting all sort of designs and colors. While she is never too conspicuous, she likes to keep up with trends. While on business but not needing to be in full armor, Izuna dresses casually. Her most notable articles would be a polymer grey sports coat sporting a few Japanese brand names and her Revenant Helmet. When she is on the job and not afraid for things to get a little hot, Izuna will likely wear her Revenant Combat Suit.
B A C K G R O U N D
Izuna definitely had an interesting struggle after her birth. She wasn’t born into a struggling family, no. Rather, Izuna was born to parents out of wedlock— her mother a top American scientist and her father the CEO of a Japanese company researching and producing new and extremely experimental designer cybernetics. The custodial struggle was constant, and both of her parents raised her in their own ways. Izuna bounced between her two parents’ lives consistently, and it made for an interesting childhood. Speaking with that aside, she lived a relatively pampered life for her first handful of years. No good lasts forever, though.
Between her two progenitors, Izuna had quite the connection to a company called PsySystems Cybernetics— PsySys Company or PsySys for short. Akina Satoshi stood as the CEO, and since Izuna had no siblings, her future was insured quite well. On the other side of things, Jessa Locke was a top American scientist contracted by PsySys to oversee a few top cybernetic research endeavors. Izuna’s mother was very well integrated into the actual practical side of biomedical technology. In the young girl’s mind, the scientific side of things was far more interesting than her father’s constant worrisome business-centric attitude. As she grew, Izuna was geared more and more towards becoming a biomedical researcher herself. After all, her entire heritage surrounded the subject, and she was the only scion ready to inherit the company.
Education didn’t provide much trouble for her, and Izuna breezed her way through higher education. With access to the greatest resources and great prestige in her field, she was nearly something of a celebrity at her University. It wasn’t but halfway through her collegiate years that Izuna started a true internship with PsySys. Of course, she was set up much better than any other intern might expect. To put it simply, Izuna was essentially just placed on a research team to study and learn how things worked. It really was the life biomedical students would have dreamed for. It wasn’t all perfect. She still found herself working mainly on lower end hardware and other old projects. Innovation was saved for employed sorts. Overall, though, All was well in young Izuna’s life— at least for a good long while.
Eventually, things came to a head when Izuna was promoted to work alongside her mother— which surely was caused by an interesting and awkward conversation between her parents. It was finally time for Akina’s beloved daughter to move up in the world to work alongside her mother’s team, and Izuna was ready for that, but what awaited her in the higher levels of PsySys Company’s clearances. The veil had finally been lifted and Izuna came to realize PsySys wasn’t all as happy and just as she once thought. It was here that conflicts of interest became a part of her daily life. Her mother was all for Izuna’s work alongside the team, but her father held a secret close to his chest. Being a pioneer in the cybernetics industry, he and his implants were getting old. He was running out of time, but he remained determined to update his hardware in search of longevity and greater profit. Messing with heavily experimental augmentations was a dangerous game, though, and Satoshi needed to put his teams’ products through human trials. Luckily enough, he had access to just the compatible subject that could be used. Izuna was mostly unaugmented at this time in her life, but once the news came that PsySys was ready to hire her for real, that wasn’t going to be true for much longer.
Being the only scion in the Akina family, Izuna was the only person left on the planet that shared her father’s genes. Goals of immortality and great fortune clouded the once humble man’s mind. Alas, without having this knowledge herself, Izuna gladly stepped up and accepted her father’s offer. It was here where she learned what sort of trials PsySys truly undertook. Street rats would be brought in with the promises of free augmentation. In return for their assistance, they would often leave with their bodies shredded by experimental tech or their sanity shredded by the shear hardship endured through the trials. Izuna was next in line, but she didn’t back down. The idea of experimenting on herself with the ultimate goal of furthering augmentation for humanity as a whole was noble to her. She was ready to give herself for a better future.
Design after design, surgery after surgery, Izuna knew her cause was getting lost along the way. She watched and complied as her body was manipulated not with implants that would better humanity, but military equipment and personal betterment augmentations. If someone had access to all the technology that PsySys teams worked on alongside her own implants, they would be nearing super soldier concepts. As more and more of her work seemed to grow darker, Izuna knew she had to do some digging, and with her connections, she had all she needed to do just that. Contracts, supply lists, and client ledgers were all she needed to collect to uncover was PsySys was truly all about. The idea that they surged forward seeking the greatest breakthroughs in cybernetics was true, yes, but what sort of technology they sought was what worried Izuna. All her father’s top clients were military and paramilitary organizations. PsySys was a leading producer in technology that would perpetuate war, espionage, sabotage, and all other sorts of black hat endeavors. Izuna knew she had to do something. This wasn’t the life she wanted.
Izuna’s work got more oppressive and demanding as time went on, but it was in this time that she received some of her staple augments. As jobs got increasingly demanding, Izuna had to put a stop to it all, lest she become another subject number condemned and locked away in another of the monolithic PsySys buildings. She was unable to just give it all up easily, though. Instead, Izuna had goals in mind. Under the guise of her working position and with the time of her collegiate work, Izuna amassed the resources she would need. It was time she made a stand against the corruption she found so prevalent in her life. Even if she didn’t have what it took to stop megacorps like PsySys Company, she could sow her dissent simply and sincerely.
Things started that simply at least, but faster than she could handle, Izuna’s father ramped up PsySys experimentation to inhumane levels. Time had gone by and Izuna had amassed the resources she required to perform small tasks to assist those in need, but as augmentation continued and she was once again scheduled to warp her body at her father’s whim, something within the poor girl snapped. With her connections, Izuna had more than someone with her mindset should have, and after a few evenings consumed by her own project, she had the tools, gadgets, weaponry, and armor necessary for her spur of the moment plan. Wielding the abilities that were scarred into her body, Izuna used the cover of night to assault PsySys. Research, data, and machinery were torn through and destroyed. Unfortunately, she only had a short window to work, lest PsySys Company’s extensive security team catch her. The thought of being found out left Izuna with a shiver, but her special access and familiarity with the building managed to keep her identity hidden.
PsySys was hit hard even if just by one person. The damage was expensive and word definitely got around about what someone was doing. As much as it hurt her parents, what Izuna did notice was the positive view the public seemed to have on the assault at PsySys. The idea that this vigilante style combat against PsySys was changing things for the better soon got to Izuna’s ears. She was spurred by her noble view of her pursuits. More attacks occurred in the night, the culprit barely escaping. She was never one for violent approaches before, but something was changing Izuna. The ease of the attacks seemed so simple for how great of an impact they were making. That, and there was just something about the violent strikes. Something… addicting about pursuing her goals like that.
It wasn’t long before news of this mysterious new ‘terrorist’ got out, and what happened next surprised even the mysterious figure that surrounded the rumor. Rather than running from the outlandish lifestyle that surrounded the rumored girl, Izuna embraced it. She became the figure that the everyman wanted. Soon, even some news companies caught wind of the idea: there was an extremely augmented insurgent that had it out for the oppressive megacorps of Japan. Thus, the legend of the Revenant was born.
Izuna’s work was satisfying in PsySys, and she was definitely making an impact however small, but as time passed, she felt the need to push things further. Other corporations on the same levels as PsySys were a bit out of Izuna’s reach, so she took to the streets, further branding her new alter ego in the minds of the people behind her custom-made mask. Izuna devoted the next months of her life to her persona. One might have gone as far to say The Revenant was its own entity and Izuna was just stepping in to fill its shoes. The Revenant didn’t always remain such a savory and heroic figure, however.
There were times when Izuna’s attacks were more than just strikes of defiance. On one of her raids into PsySys Company’s research facilities, she came across a cache of supplies. Convinced in her head that it was for the greater good, Izuna ‘repurposed’ the cache for her own benefit. After she saw what she could do with access to PsySys’s equipment, things didn’t stop there. Augmentation components, medical supplies, ammo, and all sorts of other useful objects were fair game as she went about her work. While a good portion did go back into her work or end up being distributed to those afflicted by The Revenant’s enemies, a good deal of materials just went back to Izuna. She was living quite comfortably for how young she was, and as The Revenant’s activism became more widespread, more folks were interested in bringing The Revenant down. Izuna’s solo activity soon began to dwindle.
What did pick up, however, was her activism in groups. The Revenant would work with workers unions or rebel groups. Izuna became something of a specialist, called in when big jobs took place. While she never did like working in groups, she most often acted alone even when contracted. Since this started, Izuna has found herself all over Japan, the GFEZ, and even America on occasion as she follows work. The tale of The Revenant was by no means what it was in its prime days, but Izuna still got jobs. When she was approached by a colleague who acted as a liaison for a company trying to safely transport a girl out of Hong Kong, Izuna was immediately intrigued. To help people again— it was what she was destined for. It was what the Revenant was created for. As her ties with PsySys and her parents began to dwindle with growing suspicions, Izuna knew she had to move on with her life. She felt that bigger things were calling her, and The Revenant needed to answer that call. Whether that was through assisting the people— like this girl, or weaseling her way into another corporation like Loingsech to have the chances she had at PsySys, Izuna wasn’t even sure herself. What she was sure of was that The Revenant would attend when the meeting was called.
P E R S O N A L I T Y
“In pursuit of vengeful retribution, we all end up sinning…”
Izuna is a special breed one might not see every day. In early life, many things were handed to her, and it seems a lot of her laters years have been focused on returning the favor. She is a proponent for justice and equality, but it seems somewhere in all the wires buried in her head, that noble motivations like this get skewed. With the power she’s acquired and the name she’s made for herself, Izuna finds herself with the ability to take shortcuts and make selfish decisions on occasions. As much as she hates to admit it, she has certainly fallen victim to the teasing call of these benefits.
While this touch of sin is present in Izuna’s life, it is by no means what drives her. Izuna sees herself as something of a retributivist. She acts as an agent of what’s right— or she at least tries to. Even Izuna knows that no one can truly be righteous. She believes no one is truly able to fully do what’s good for humanity. As pure as she may seem, Izuna finds herself touched with her own dose of malice. Whether it stems from her sanity finally catching up to her or her reaction to the power brought to her by her augmentations, Izuna has as much madness to bring to the table as any other low life.
That quirky element of her personality certainly comes into play when Izuna is on the job. Her new identity has brought something into her life that nothing else ever could. Perhaps it’s just an extreme bout confidence, but perhaps its something else. No matter what it is, though, when The Revenant is found in strife, Izuna doesn’t hold back. She’s a risk taker, making plays left and right no matter the expense. That doesn’t mean she doesn’t calculate her odds. She does plenty of that, but she has become very adept at playing the odds in dangerous situations. In short, The Revenant is no figure to shy away from danger. To put it in most simple terms, The Revenant is a wild card… And people don’t forget that.
Despite all the cloak and dagger days that chase The Revenant, Izuna is still herself. She has a personality behind the facade of the armored figure that goes bump in the night, and it sure is one that would surprise many. While she can be friendly and even a bit arrogant when it comes to her work, a great deal of her time is spent lost in self conscious thought. She fears what the world is and when she isn’t working, she fears what it holds for people like her. Izuna is lost in her own powerlessness. This manifests itself in different ways. Around people she isn’t familiar with, Izuna can be prone to a certain stoicism, always second guessing herself. Buried in all of it however lies at least the last modicum of the girl’s innocence. While Izuna has done some bad things, she has lived her life more or less for the good that’s left in the world. When confronting situations where no good can come, she finds herself confused— naive even.
Between PsySys experimentation and trying to be a heroine, Izuna was something of a pinnacle for the ‘all work and no play’ concept. Alongside that, she’s never really seen herself as a true criminal or underground citizen. Because of this, she finds herself lost in the romanticism of a lot the activities that most would see as everyday practices. She frequents a variety of bars and clubs around the city, both high class and low class. While she is by no means an avid drinker, Izuna is in love with the atmosphere. Life on the streets in general seems to do it for her. While she never had to live day to day consuming food from street vendors and skating with no capital (and she probably never would want to truly have to), she enjoys the image of it and loves to spend her few free days wandering and enjoying herself. In a similar vein, Izuna loves to reminisce on her moments passed. This manifests as her being pegged as something of an exotic collector. Close colleagues sometimes teasingly call her a hoarder as Izuna loves to keep a lot of things on hand from scrap parts, to excess stocks of food and water, to ammunition, to even photos or flyers she likes. It’s almost as if she finds the world in the mundane. If one could recognize one thing about Izuna’s overall character when casually around those she is acquainted with, it would be the fact that without a doubt she is nothing like The Revenant.
S K I L L S
Infantry Combat and Sabotage: Izuna’s career has given to her the basic skills any scientist would require, but her skillset goes far beyond that. Contrary to what many might think, she is not formally trained at all when it comes to combat and subterfuge, but her skills in these fields are vast. Izuna’s combat experience is unlike any other, though. Perhaps that’s what makes her so effective at what she does. While Izuna isn’t the strongest machine in existence, she is quick on the draw and strikes hard, aiming to destroy any hostile in her path. Her philosophy surrounds elimination. Be it infrastructure, machinery, research notes, or her enemies, Izuna is always ready to rip through her opposition.
Infiltration and Espionage: With a life built upon rebellion, terrorism, and sabotage, some skills are guaranteed. Izuna has found herself quite able to readily infiltrate, exfiltrate, and deal with any obstacles along the way during a job. Between her augmentations, her equipment, and her abilities, Izuna is a great fit for when a mission requires one to be quick and clean. Information gathering, theft, and assassination are all part of The Revenant’s skillset.
Disguise and Deep Cover: When it comes to striking with vengeance, Izuna is one of the best, but when in her field, you don’t make it far if you aren’t quick to protect yourself. Her time with PsySys left her more cautious than most, and Izuna has become phenomenal at establishing deep cover identities and disguising herself well when in public. Perhaps having one alternate identity is just what leads to having hundreds.
Credit to The Revenant: Between Izuna’s early reputation and her work with a variety of different insurgent groups and criminals, The Revenant is quite the name, particularly with the lower class individuals of Japan and the GFEZ. Whether it strikes fear, awe, or anger in your heart, though, the name sure counts for something. It’s not all good reputation, though. Her criminal status can also be quite the hindrance, and bearing the name in and of itself takes a toll on Izuna’s mind. Seeing herself as The Revenant makes her feel invincible. She becomes a risk taker, fearing nothing. If there was one flaw of hers to draw attention to, it’d be this bad judgement of hers.
E Q U I P M E N T
Weapons and Armor
► Revenant Combat Suit
The Revenant Combat Suit is what makes Izuna who she is. Initially a hodgepodge of Japanese Self Defense Forces standard issue combat armor pieces, Izuna and her allies have turned it into much more, both physically and mentally. The starting pieces were heavily modified and cut down. The Revenant Combat Suit functions physically as a number of interlocking and connected pieces of vital armor made from carbon fiber and kevlar in different respective areas. While it is not the most physically protective to the entire body, the suit protects vital areas rather well while not limiting mobility. The true marvel of the suit lies not within its protective capabilities, though.
The suit itself was built wholly to bring about a massive offensive advantage. The weaknesses in kevlar and carbon fiber plates make space on the suit’s small frame for a complete wiring interface that runs along all primary muscle groups of Izuna’s body. There are nodes along the ballistic weave that interface with a specific augment allowing a user to connect to the suit’s Revenant function. Connecting the suit is used quite literally in this sense, as the wearer is required to fuse the site of their Revenant Wiring augmentation with the suit’s nodes. These sites act as a branch from machine to nervous system. Once connected to the Revenant Combat Suit, a user is essentially relinquishing complete control over their nerve endings, allowing the machine to send some signals through the user’s body.
Although some rumors may say otherwise, the Revenant Combat Suit is not sentient. It gets its directives based off of prior nerve impulses the user directs, allowing it to mimic their combat style. This complex process may seem daunting and its use may be hard to discern until you see Izuna in action. The extra impulses essentially allow her to overexert herself, surpassing her body’s normal limitations due to the human brain’s fear for damage and the like. This allows Izuna to stay in combat much longer when sustaining damage and can offer her some strength that may not normally be accessible without surges of adrenaline. It is hypothesized that Izuna’s suit could actually take control of her body and act in combat for moments after she is incapacitated or killed due to the fact that it would just continually send familiar impulses to her nervous system, bypassing the brain. All rumors that The Revenant is actually dead inside her suit are far from true though. Theoretically, it could happen, but only if her body was sustained by an outside source, and The Revenant Combat Suit likely doesn’t have the capacity to replicate actions beyond combative tactics, but still… May the legend live on.
► Revenant Helmet
The suit was made alongside a standalone helmet, custom-built by a few skilled colleagues. Izuna actually helped in its design to assure it worked in unity with her combat suit and allow her to interface with the Net. Izuna’s helmet provides her with a constant heads-up display as well as enhancing her visual and auditory capabilities if she takes the time to focus on such endeavors. At times, the helmet denoting The Revenant’s identity is sported by Izuna even when she isn’t wearing her full suit. It provides her with a sense of concealment that can be donned and interfaced with much more quickly than the full Revenant Combat Suit. Izuna’s Revenant Helmet is her main interface with the Net, but it provides much more than that. Infrared and thermal vision, zoom, and other situational features can be accessed if Izuna has the time to interface with the net.
► Seeker 2020
Izuna’s has never been too keen on firearms. Without formal training, she has never really tried her hand at more heavy duty equipment, instead preferring a small submachine gun: the Seeker 2020. Despite its compact size, it is actually the largest weapon in Izuna’s arsenal. It is chambered in 9mm, featuring automatic, semi automatic, and burst firing modes. The weapon fires closed bolt, allowing for very accurate shots and the metallic frame of the weapon is set to allow it to be very customizable. Despite its well made design, the Seeker is actually a knock off version of a similar American design, meant to be cheaper and more street ready. Some shortcuts are obviously taken. Like all of Izuna’s weapons, the Seeker 2020 are as untraceable as the market can get these days.
► Ōsuzumebachi Machine Pistols(大雀蜂)
Izuna’s signature weapon is the Ōsuzumebachi Machine Pistol: a weapon designed and manufactured for and by Tokyo’s more underground consumers. Known almost solely by its slang name, referring to a giant hornet endemic to the Japanese islands, this little machine packs the perfect punch and manages to remain concealable. Izuna owns a pair of them and uses them interchangeably with her submachine gun as demand arises. The Ōsuzumebachi is known particularly for its use of plastic and ceramics. While it isn’t entirely devoid of metal— as its inner workings still require some vital pieces— it is still enough to fool some of the lower end metal detectors around the GFEZ. Alongside each pistol, Izuna has access to a laser sight and a silencer for extraneous purposes during missions.
► Carving Knives
Perhaps The Revenant might not be so fear-inducing if she didn’t wield a pair of massive knives. These Monomolecular bladed sabers are a japanese weapon ‘recovered’ from a special task force supply, following which they were modified with some butchery tools. Said to be sharpened down to a level measured in atoms, these blades are sharp enough to cut in between cells rather than tearing through and destroying them. Such a quality makes for extremely clean cuts and is only topped by the fact that the blades of Izuna’s carving knives were modified to allow for their edges to be heated while in combat. While this might not do anything in combat with other people— perhaps even helping to cauterize wounds after Izuna inflicts them— it does allow her to better destroy harder materials that may be more susceptible to heat if trying to bring down a large machine.
► Miscellaneous
Izuna is known to keep a rather extensive makeup kit with her. She is rather absorbed into fashionable culture and keeping up appearances is rather important to her. It comes in handy for a disguise or two as well. Alongside that, she always carries a handheld dataslate. While her helmet is usually enough when it comes to anything technology-related, you can never beat the old reliable sorts. Her dataslate manages to keep her covered there. Being a woman, Izuna is smart enough never to leave home without a package of tissues, which she finds people underestimate all too often.
A U G M E N T A T I O N S
► CarbonSkin Muscle Fibers
On first glance, one might assume that Izuna remained mostly human after all the PsySys experimentation. Her outward appearance, while not entirely unscathed, shows little of what’s going on inside her body. Having gone through a variety of botched surgeries and experimental implants, a good deal of Izuna’s muscle fibers in certain areas were rended in the repeat processes. In order to keep Izuna mobile and properly fit, she did receive a great deal of artificial muscle grafted into her body. These carbon fiber filaments mimic normal human muscle fibers. While the augmentation was much to the chagrin of Izuna at the time, she finds herself grateful that the processes occurred as the synthetic muscle fibers let her go far beyond the limits of her old human muscle. While not drastic, the new fibers have given Izuna a slight increase in strength and agility.
► Revenant Wiring
With all her time at PsySys, one would imagine Izuna was tired of the constant augmentation and would be absolutely against getting any further augmentations, but as she fully accepted the identity of the Revenant and helped design her combat suit, she knew it was time for her to embrace her alter ego. With the assistance of a variety of underground mechanics and scientists, Izuna managed to cobble together a team to work on the Revenant Project, wherein they developed not only the iconic suit but also the special interfaces a user would require. Izuna was fully prepared to further deconstruct her body to meld herself with the suit. The Revenant Wiring is a complex system that works with the Revenant Combat Suit, allowing the augmented subject to use the suit in its full capacity. This is done by embedding the wiring along important nerve pathways throughout the human body. This wiring connects both with the nerve endings and the suit which acts as an exoskeleton for the wearer.
When the wiring and the suit are combined, the suit can record common motions and stimuli that the user undertakes and replicate those effects on the nerves. The Revenant Wiring will only connect under two circumstances, however, to prevent unwanted takeover of the user’s body. If the user wishes to willingly activate the wiring, that will work, but the wiring also triggers under another unique circumstance. If the user’s brain stops sending certain stimuli to the nervous system (in cases of incapacitation, fatigue, or death), the Revenant Combat Suit will take over, essentially allowing a user to fight when their body otherwise wouldn’t allow them. This augment stands to be extremely dangerous as it allows to user to push past their usual bodily limits, which may or may not permanently strain the user’s body. In extreme circumstances, it is hypothesized that the wiring and suit combination could allow Izuna to fight moments after death or unconsciousness, but its application in such circumstances would be very limited without further programming.
► PsySys Voltskin Limb Prosthesis
The PsySys Voltskin Limb Prosthesis was one of the first full replacements Izuna received from her days at PsySys. Upon first glance, it appears as any other cybernetic limb made from carbon fiber filaments and metallic mounts. It is relatively high end work, but that’s not what makes it special. All the interesting technology lies in the hand of the prosthetic. It’s called the Voltskin for a reason, and that much is evident as soon as you see the exposed diodes and wires on the palm of the hand. The Voltskin Prosthesis allows the palm of the hand to build a charge of electricity generated through the kinetic and potential energy present in the limb. When the user wills it, that energy can be discharged through the palm of the hand as a small electrical pulse. This can be used in a variety of ways. In combat, Izuna can release the charge to subdue opponents in close range. This works akin to a taser. This pulse can also be discharged into electronics to temporarily disable or scramble various electronic systems. The Voltskin never made it out of its experimental stages, though. The full breadth of the electrical discharge can’t be directed and the Voltskin often causes pain to the wielder when activated. Alongside that, due to its unique method of generation, the Voltskin has a short cooldown, so it is ill advised to go into combat without another weapon. Izuna has a Psys Voltskin Limb Prosthesis replacing her left arm.
► PsySys NanoSanguine Cardiovascular Regulation Unit X
After undergoing so much trauma, Izuna’s body is by no means unscathed. Heavy augmentation is not easily accepted by the human body, but technology has allowed us certain ways to counteract the body’s rejection to augmentation and other harmful effects. Implanted next to Izuna’s heart is something that allows her own heart to remain beating and her cardiovascular system to remain circulating. PsySys developed the NanoSanguine CRUX from a multitude of concept designs all plastered together into one. In short, while the true heart keeps the cardiovascular system circulating, the second heart (the CRUX) keeps the cardiovascular system insured. It functions to remove contaminants, excess viral agents, and other extraneous toxins as well as regulating circulation speed to a certain degree. This is all done through a specific liquid metal called NanoSanguine.
The CRUX regulates the circulation of NanoSanguine as it monitors the heart. When microbial disease or other anomalies are detected in the blood, the NanoSanguine will circulate through the body to find and exterminate the extraneous substance. The volume of the bloodstream is limited, though. This process can take time, but this limitation can be beneficial in certain circumstances. When a heart momentarily stops or beats at an abnormal rate, the CRUX can detect this and pump NanoSanguine through the bloodstream. As it moves, it can force the blood forward at normal rates until the subject’s heart returns to normal or is treated. Izuna’s early model of the CRUX is by no means perfect, and certainly can’t regulate a body forever. It relies on the beating of the first heart to keep it functioning, so if a Izuna’s heart was to stop beating for too long, even the CRUX would give in to the inevitability.
I was going to make a minor edit to my character, but I believe the deadline has past, so I will leave it alone.
Indeed. Indeed. The Deadline has in fact passed! Reviews and Acceptances are happening as quickly as I can manage. So I'll tag you all when that happens! Until then you must now all wait in agony. But honestly, I should be done soonish!
Indeed. Indeed. The Deadline has in fact passed! Reviews and Acceptances are happening as quickly as I can manage. So I'll tag you all when that happens! Until then you must now all wait in agony. But honestly, I should be done soonish!
I've still got a few paragraphs to do on a field or two; are submissions actually closed? I got a little more long-winded than I thought I would with Exchange backstory.