got a partial cs done just drawing blanks on how to continue the history here is what I have so you my interest remains@PaulHaynek
Name: Julietta Traydor
Sex: Female
Class: Tactician
Starting Weapons: Wind, Rapier
History: Julietta grew up kind of isolated from most of the kingdoms and the drama therein. She grew up a single student to a wise teacher. From early childbirth she remembers being with her teacher. In fact you could say that was a majority of her childhood. She didn’t know a whole lot about what was happening outside the walls of her home but she did know her teacher was often called out for weeks or months at times. During those months or weeks the teacher assigned her texts she was meant to memorize or tasks that had to be completed by the time she returned. There was some that said her teacher was skilled almost compared to the legendary tactician from elibe.
Julietta grew under her teachers tutelage though due to her own isolation it made it hard for her to interact and or talk to others her own age or any age for that matter. Though while she didnt really gain people skills she did gain knowledge and wisdom in other matters. Her skills in combat paired with her tactical know how made for a deadly combination and with her teachers pedigree made for quite a bit looking to employ her skill. However despite how wanted her skills was a times her attitude and personality made it hard for her to get to know others.
Personality: Cheerful and optimistic she can be called lively yet somehow manages to remain dignified. She carries some pride in her skills and is willing to go out of her way to prove herself. She tries to enjoy life to its fullest and even when everyone is against her. She has a broad-minded personality that laughs off at most things. She can be incredibly flamboyant and kind of makes her hard to talk to but she does have a keen mind and and her skills are top notch. Though her quirkiness tends to unnerve people she as a result doesn’t have the best people skills but she is always willing to give it her all.
Killing Edge - An especially finely crafted curved blade, it cuts especially well, giving it a lethal touch.
Vague Katti - A peerless blade, this particular Vague Katti was owned by a man who founded the country of the Branded. It is now entrusted to Sordan as he is trusted by his homeland to use the sword to protect it.
History:
Sordan is a Branded, one of the many that live in the Grann Desert, now long established as at first, a colony, then a city, and soon it became a country proper, independence established long ago following a great war that people today would scarce believe, if not for the fact that even now they waged wars with gods. Sordan was a young boy living in the Grann Desert, the founder of their country was a renowned swordmaster, and so it was popular for children of this place to practice the sword, he was no different.
As Branded, they held talents well beyond Beorc or Laguz in martial combat, or magical, whichever their affinities leaned, and so he was surrounded constantly by very talented and quick-learning children of his own age. A healthy environment to harness their skills and potentials, pushing one another beyond each other's limits. It was unknown to any of them that one day they ended up doing this to each other on the harsh deserts outside their city too.
As the years went by and they all went their separate ways, the wars waged by the League and other invading forces began to eat at the resources of this arid city. They got by just fine on food and water, but it was hardly anywhere near that of the bountiful countries of say Begnion or Crimea, and so it was they who felt the brunt of the impacts of war first. Soon these friends took to the sands, raiding and stealing and killing from merchant caravans and supply convoys just to get by, but Sordan in his stubborness, remained within the city. He instead chose to become part of the armed forces of the city, unknown to him at the time that his friends were now outlaws.
His distinguished service led him to more dangerous tasks, and it was there he fought his friends once more for the first time in years, except this time it was truly to the death. Compared to his friends who had cut through flesh many times in their career as outlaws, Sordan's blade hesitated, he couldn't just kill another person, let alone the first ones he would have to were his friends. To his fortune they spared him, and it was there he began to form his own resolve in this world.
The reality was, these friends of his were killing people, though it was their way to live, it wasn't right, over the weeks he took to the field again, and again, choosing to hunt smaller and separate outlaw groups, whetting his blade and becoming accustomed to blood on his sword. Soon he was given a special designation as a solo operative, and soon he found only what a once-in-a-thousand-years sword genius would. The ability to turn the land itself into their own blade. Pretty soon among underground circles, the news spread like wildfire. A swordsman who seemed to materialize from the desert at will, striking quickly, before disappearing. It was like providence from the sands itself had simply decided it was time to die.
And soon those rumors caught up to Sordan's friends, and it was to their surprise they saw him come for a rematch. Being from the same dojo, their skills were compatible, matching blow for blow, and it was this meeting that would be their last. He killed them, and as soon as the adrenaline left him, he sunk to his knees and wept for his friends. Their graves with their swords now lay in a small oasis near the dojo they used to practice.
So what did he take from this? Was killing his friends out of duty? Morality? Revenge or he was simply bloodthirsty? No, it was his blade, up until his friends had drawn their last breath, all he could think of was mastering his blade, and he did it in such a way that made him a phantom within his own environment. Though he weeps for them, this is the reality of the paths they had chosen, and they in their last breaths smiled. They did not curse him, for they all knew that this was simply where their paths had led them.
In the days beyond that, he was in mourning for his friends, whom his colleagues in the force had found strange, they were criminals after all, but he didn't care. In the last days of his mourning he was given an invitation, or rather, a recommendation. A chance to become a general? He was a powerful warrior, that was certain, but to become a general? This was an entirely new concept to him. He had commanded people before as a captain, but he undertook a lot of dangerous tasks on his own, as he was given that permission. Would this be similar?
Regardless he took it, it seems his path led him to an entirely new place. Because of this prestigious honor, he was given the city's most valued weapon, owned by the founder himself, the Vague Katti. Reluctantly he took it, with thanks, and went on his way.
He did not immediately become a general of course, to do so would be folly, but he distinguished himself in combat against other generals of Tellius. So it was decided, he would become a general of a small specialized contingent, made up of clandestine agents. It was fitting. He was not a chessmaster general, nor was he the type to command troops in the heat of battle, but when it came down to it, sweeping through small precise areas like a deadly wind, it was his forte.
And so that was his designation. His job when deployed? Quell troublesome factions, such as rebellions, extremists, and other similar such, whether it be beast or man, his job was making sure they didn't cause a ruckus while stability was trying to be achieved.
Personality: A man of focused intent and duty, what makes him a terrifying opponent is how difficult it is to read his movements or intent. Though it was clear that his intent was to kill, which is often the case considering his main job and the type of unit he leads, it's not nearly enough to properly respond to his attacks. Most warriors read other warriors by their expressions and eye movement, but his body moves seemingly on it's own. As one would describe it, "it was like watching a man become the sword itself".
Against less skilled opponents he seems less focused, a little more chatty. He isn't so experienced yet that he can measure a person's skill with the length of a stick, but if someone showed skill well beyond what he was exhibiting he would still be able to respond.
Outside of combat he is a very affable man, deceptively timid, his calm presence is rather off-putting compared to his intense aura in the heat of battle. He is often seen contemplating, whether it be about the next battle or next meal, he often keeps a steady mind at all times. As he would describe it, "so that I wield the blade, rather than it wield me". To many it would seem like superstitious nonsense that a man could be possessed by the fervor of battle in such a literal sense, but how to put it. He feels like his body moves only to wield a sword. As such, he tries to be kinder to others, knowing that with the right moment he can end anyone he so wishes, but that's the thing, he does not wish to kill unnecessarily, though his blade desires it.
When it comes to any cursed blade though, he is incredibly afraid of even touching them. His own honed instincts with a sword already sweep him up in a trance of combat, a cursed weapon would to him, make him unable to stop himself. Somehow placing his hand on the Vague Katti calms him and allows him to maintain his regular attitude in combat while exhibiting the same level of intense skill and ferocity, but even then he's unwilling to use it often out of respect for it's original wielder. Using it only when he wishes for guidance. To him the Vague Katti represents all those at home who have entrusted their will to him, his friends, and his predecessors.
So as one can tell, he is a man who is a great deal respectful to others, letting only this drive him. His job is far from honorable, being an assassin general of sorts, so he does not pretend he is an honorable man, but nor does he let emotions get in the way of his duty, paying respects wherever needed.
Other: I don't actually have a favorite pairing, shocking right? I pair characters up when they have chemistry but I don't have a favorite.
Domic is never seen outside of his armor, even when he sleeps, eats, or baths. He is a large man standing at 6’10 outside of his armor and despite his lifestyle he has very minimal scarring, though plenty of bruises. He has short black hair, light olive skin tone, and green eyes. He appears to have a rather ornate looking tattoo across his back that marks him as a Slave Knight. He is the 564th Slave Knight of his generation.
Name: Domic
Sex: Male
Class: Armor Knight
Starting Weapons: Volant Axe - A strangely shaped axe that is capable of being thrown. Highly effective against flying units. Iron Rune - A shield that negates critical blows that, while possibly not lethal, would be very painful.
History: There is not much of a tale for the Armor Knight known as Domic; he was born a slave knight, a man merely meant to be raised, sealed in steel, and set to die on behalf of whoever held his contract. Voided of parental affection or a future beyond a bloody death, Domic has marched to countless battles, surviving them, and then returning to his masters to await further command. Domic, while not the strongest of his fellow slave knights, was perhaps the most ideal model of one: obedient, dutiful, and loyal to a fault. And yet fate has a strange way of putting people like Domic in equally strange situations. One day during a particularly bleak battle between The Concilium forces and a massive undead army, Domic was struck down but not slain. When he had awoken it was a complete slaughter on both sides; there was no survivor but himself. Not his masters, not his fellow knights, not even his enemies.
Without a master to follow Domic was lost for a short while. He remained on the battlefield looking for other survivors, but when he found none he had simply left to find a new one. Thus, Domic wandered. Having known nothing but war and combat he simply sought battle wherever his path would take him. Fortunately he typically finds his battles in bandit raids, where he would join a village militia to fend off the typically hostile raiders. Occasionally however he would be attacked by a kingdom's patrol, and it was one such patrol that finally managed to capture him after they had mistaken him for a bandit. He has since been drafted into a conscript army and awaits his new commander.
Personality: Domic has about as much personality as an rock; none until you give him one. He seems fairly straightforward in his interest: he fights, eats when he needs to, sleep when he has two, and then wakes up to do it all again. Little more than the driving force behind his weapon Domic doesn't seem to have much opinions about the world or others around him. If he does have any he doesn't say anything about it. The closest things to quirks he has is his own distaste for alcoholic beverages and preferences for axes.
That being said during his short tenure as a wayward warrior he has developed a slight conscious. He has enough of a sense of morality that between fighting for a massive bandit force or a meek village militia, he would stand by the militia. He does openly admit however that he doesn't particularly try to save the lives of villagers and bystanders, so much as he fights those who show obvious hostile intentions. He is the enemy of evil but not the ally of the innocent. And even then if given the command to cut down those same bystanders, he would have no real hesitation beyond a moment or two to contemplate the most efficient means to do so.