Hidden 7 yrs ago 7 yrs ago Post by ScreenAcne
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"I suppose I should begin from the start"
"First there were the Outsiders"



"They who enter dreams, who live in the places where darkness is the only company between you and them. They roamed about in an orgy of chaos, swallowing all things to be and could be. Diminishing all past death, giving end to the endless. The Soul Eaters. Over time they devoured all there was and ,so, turned onto each other. Their abundant numbers dragged this into a millenia of canibalism past any man's comprehension. Near the Outsiders extinction a new being emerged"

"The Essentials"




"Born in the eternal nothing. In the gap between horror they started a new chain of life. The Essentials are the gate keepers and fathers of all that we know. They allow what what we come to expect, eternally at watch for what came before and what will come after. The most important of the pantheon, and the most cursed. For even gods must pay a price to bring back something from nothing. Each chained to a task, a duty, a curse, or even a role of vigilant work to keep things going"

"Then came the new: The Pantheon"




"They are the children of fortune. Much like the essentials they were born from nothing, but unlike them they were not bound by the same curses and duties to keep what we know going. The Pantheon took upon their roles at their own choice and some abandon them abruptly or over the dramas that plague divinity. We worship the pantheon in appreciation for their continued supervision over their domain, which without it would undoubtedly cause havoc on our world."

"and finally...the lessers"




"The same as the Pantheon by birth but not by opportunity or virtue. They choose lesser mantles, some which we can all conclude we are better without nor are of the same importance as the former two. Should a lesser disapper not much would change in the world but do not be fooled by their title. A lesser is the same in power as a pantheon, and have been known to usurp their peers for influence, ambition, or power"

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The Basics are this:

We start in a world whom is still techologically in the early medieval times. Think greek in its hay day, the roman empire, old england an llt that blacksmith and poor plumbing. The world may have fantastical elements depending on player generated lore.

Our possible roles as deities

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Essentials

Essentials govern a task/aspect/ role that if impeded or stopped in someway would undoubtedly cause an end of the galaxy scenario. They are the most powerful of gods because they have leverage over all things. In turn, Essentials tend to have little time for messing with mortals concerns because their jobs are constant, be it holding up the sky or making sure a prison of monsters are never freed.

Essentials are bound to their roles and their jobs. It is impossible for an essential to abandon their post, however, it is possible for them to be captured or killed. Under the right circumstances.

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Pantheon:

These are your standard greek gods. The govern important things such as the sea, fire, law, ectr. Their important governance of this task how it run smoothly and stop chaotic madness sprawling out. However, unlike greek gods, while you may be a deity of your domain you don't actually get powers relating to it.

As a god, you are born, cultivate, train powers until you reach maturity-100 years- in which case your powers are mostly cemented forever, although you may grow stronger it will take centuries. Your powers typically are expected to fit your domain so you can serve your role better.

A god of fire, for a example, may actually be perfectly capable of controlling all elements. But he would need at least an ability to handle fire to fit the job of being the fire deity. He, of course, wouldn't be as good as using fire as someone who puts a lot more focus on controlling it.

Pantheon get 4 points, which they use for purchasing a power.

Powers that will break the universe are not allowed-such as endlessly multiplication of yourself, or rewinding time-
Mind powers are A-ok though as is creating organic life forms or machines.
Even if you only have 1 point in a power, you are a god. You surpass any mortal in that field or at least would be on par with a one of a kind genius of a generation.

Your powers can include mundane things such as: military training or mathmatics. You do have to indiviudally select physically learned things-like kung fu- or scholarly things-like engineering- but you will be a master in any you choose.

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Lessers

As a lesser you are more or less exactly the same as a Pantheon, but your job is less important. Maybe you took it because you didn't want the scorn of your peers. Maybe you took it because it was forced on you, or perhaps you took a less important mantle because that's what you like, screw what gods or mortal needs. It's your life.

These mantles tend to be things like gods of murder, drinking, lust ectr.

Of course, you could have NO mantle. No domain. In which case you are normally given one by the other gods, typically as mockery.

Such as the "The Bum, Lord of laziness" if you are especially bad and keep causing trouble or stay without a domain you picked yourself to govern for over a 100 years you become a "Stranger" a small outgroup of deity entities whom are not approved by the gods for one reason or the other.

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Stats:

Mortal Affairs:

You may have a direct power-like judging sins- or simply accrue power by gaining followers. Mortal affairs allows you to effect things on Earth without having to always call the gods for help/approval, or flexing in your muscle. EG: you could send an agent to try and convince a king to stop killing people. Instead of smiting him or getting someone else to smite him.

Influence:

The more influence you have the more other gods will be naturally leaning to your side. This includes non- player gods. In terms of player gods, they are not doomed to make choices by your influence but they may find more bad events/disapproving powers acting out against them.

Expect to be last in the line for political favors-like getting an essential to help you- if you have low influence.
Power:

Your raw, beefy, divine, macho, muscle of magic. Power lets you do incredible things with your smiting abilities and the more powerful you are, the more you can mess crap up. While all gods are deadly, only those of high power can cause a doomsday event to wipe away a city or summon a demon. Powerful gods have good imitimdation skills and have a one up against other gods in combat.

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Perks

(you will get to pick 2) this is just an example.

Old Religion: Your position has an old religion established around it, perhaps to the concept. Perhaps to an god the mortals made themselves, none the less. You inherited this religion and have increased influence in the council. You also have willing agents on earth.

+1 mortal affairs.

+1 influences

Golden Child: As a young deity you outshined your fellows in whatever feild you chose, while any god is marvelous in what they do you somehow manage to push the cart just that bit forward. Everyone always knew you were going somewhere, maybe even the top. Somehow.

you get a bonus point to spend on a power.
Otherworldly Nature: Something about you is off, maybe it was bad breeding, maybe it was a touch of something outside. But you are no normal deity, you look...wrong...have the wrong parts...act...wrong. Even when you try your best some sinful energy creeps from you.

-1 influence

+2 power

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OOC expectations

All RP'ers will expected to interact with each other outside of RP. Mingle and so on.

Posting will be expected every 3 days, max unless some sort of real life circumstance gets in the way.

2 paragraphs standard a post. This is not an absolute, and I leave it to RP'ers judgement when less is more. But this will be the standard.

All RP'ers will be expected to formulate relations of some sort with other gods from the get go during the creation phase.

All players should have something going on with someone all times. I will create events but it will important for the group to keep everyone in.
Hidden 7 yrs ago Post by The Grey Dust
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The Grey Dust The / Grey

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Interest.

I have 3 particular Gods I had developed as I roleplayed. And one more semi-developed.

Although 2 fill pretty big roles... below are the two larger gods.




Hidden 7 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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Interested!
Hidden 7 yrs ago Post by Hero
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Hero Sincerest of Knights

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Interested.
Hidden 7 yrs ago 7 yrs ago Post by ScreenAcne
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I would like to see if I can, motherfucking, accrue two more to the divinity dew before I consider making this into an full rp.

Some additional ideas for the RP.

COURT DATES

Every passing of time or period of posts a court date will appear, this is a meeting of all gods that are not a part of the "stranger" out groups. Here, all players vote, debate, and reppeal what they can. Influence will have its strongest effect here since every certain threshhold of points increase the number your vote count as. In RP, this increased voting strength is represented by the lesser NPC gods under your sway whom vote behind you.

ERA SHIFTS

Every certain post amount or after a major event a 100 years will pass in RP time. During this phase nothing will really happen, the status established here would ensue for said 100 years. Every gains an update on what has occured from the new time point. New events and things happening in the mortal world-like the invention of a pencillican- are noted.

EVENTS

An event occurs every now and then that acts as an outside plot point to in group things, in order to spice it up. Events occur sometimes by themselves or in rows. An event can be something not immediately effecting like a certain country amassing a vast army, or something more noticable like a sudden trend of atheism.

all events of all natures occur more depending on the gods actions and inner politics.

DOOMED EVENT

Major events whom are inveitable, however, the variable of their severity can be changed by the groups past actions/prepardeness/ current established power base.

Hidden Events

Stuff which may be mention vaguely but how big or little they are is unknown. Events can quickly cascade into a serious threat not just to Earth but to gods themselves but limited power and stats may make only investigating some possible.
Hidden 7 yrs ago Post by The Grey Dust
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An apocalypse every few hundred years is good for civilization.
Fresh start and all.

:)

Edit: Which god of the two samples did you prefer me using?
Hidden 7 yrs ago Post by ScreenAcne
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@The Grey Dust

Both of those gods are fine, brother. But how feasible they'll be to make with the points you have to spend on powers and where they will fit on the pantheon scale-essential, pantheon, lesser- is a bit up in the air. But brain brew brawn wise I don't see any motherfucking, lasso on your picasso.
Hidden 7 yrs ago Post by Lord Zee
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Events are good, especially Doomed ones. So how many characters are we looking at per person here?
Hidden 7 yrs ago Post by ScreenAcne
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@Lord Zee

One character.

But you will will accrue NPC agents be them godly or mortals to go on missions for you. You can't really control them once they are on a mission though, so you got to wait and see if you trusted the right person for the job.
Hidden 7 yrs ago Post by The Grey Dust
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Excellent.

Question is do I go neutral evil, or neutral neutral?

I suppose It depends on the pantheon others have.

I can see X being Essential. Zhystkrexas would be Pantheon or Essential.

Zhystkrexas would have limited power, but high influence. X being the reverse.
Hidden 7 yrs ago Post by ScreenAcne
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@The Grey Dust

Well, in order to make the RP worth starting, brother. I'm going to need at least 6 interest since this is all about large legions of drama and panorama of the, motherfucking, heavenly housemates. A solid case would 8 but it looks like so far people are in a bit of tar about this RP in magneticism.

Hidden 7 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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@ScreenAcne Most interesting. Hopefully this gets some more interest!
Hidden 7 yrs ago Post by WanderingSpirit
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I'll toss my interest in here if you are willing to accept me, I have a few ideas up my sleeves.
Hidden 7 yrs ago Post by snake153
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snake153

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Interested.
Hidden 7 yrs ago Post by ScreenAcne
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@The Grey Dust@Lord Zee@Hero@WanderingSpirit@snake153

roleplayerguild.com/topics/170307-oh-…

Made some, motherfucking. Last minute changes,my kindred of the connection. But it should still roll down hill like any rock on a landfill.
Hidden 7 yrs ago Post by The Grey Dust
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@ScreenAcne

Could you explain the power system a bit more and how it ties with abilities?

Below is my planned God.


Hidden 7 yrs ago 7 yrs ago Post by ScreenAcne
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@The Grey Dust

Power determines the punch and radius of your abilities. So, your ability is a general thing you can do- manipulate fire- power determines to what extent -making man sized shapes to tidal waves of flames-

You still have 4 points left to spend on stats.

On your powers I will have to measure them a bit.

Shared would be change into clairvoyance if you choose to keep it.

Nothing wrong with mind over matter. It's neat. The only limiter is that your character must have a point in any learned skills/ studies to pass those on. But uplifting/ devevoling people mind on touch is all cool but they make a reaction to escape. With your power as it, you could brain drain a genius into a normal guy in one turn.

I'll allow this in that- any power you replicate only count as 1 power for every 3 you have- you must know a god or being power to copy. You can't copy knowledge/ learned skills/ clairvoyance or teleporting.

While incorperal elements, mind, and magical attacks in any form still hit you. This includes artifacts with magical properties. With your power level you could phase entirely out of reality.
Hidden 7 yrs ago Post by The Grey Dust
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Wait a minute so Power is it's own ability.

or is it more as in Power levels affecting abilities?

Which depends on which? I had thought i spent the stat points already. 2 in mortal affairs, 2 in power.
Hidden 7 yrs ago Post by ScreenAcne
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@The Grey Dust

Power stat = the magnitude of your abilities.

Your List of abilities/ powers

I might of confused it a little because I said powers instead of abilities. I'll change that to make it a bit clearer. Sort of writing half of this stuff in a slumber sapped state, brother.

shit, you did use your stats. Sorry, brother.

but to make it absolutely, positively clear to anyone reading.

You can have the ability to control water.

but your power dictates your magnititude to control water. How much and to what extent.
1x Thank Thank
Hidden 7 yrs ago 7 yrs ago Post by The Grey Dust
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So how many abilities do we get?

Or is it 4 stat points, 4 ability points?
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