⍝ PRESS A TO BEGIN ⍝
⍝ The Origin ⍝
The story begins in the United States of America, in a small, sleepy suburban community in Delaware called Green Oak. Population no more than 5,000 for sure, most of the people in the town are pretty well-off. Sure, there are some homeless and some super-rich, but for the most part the town is pretty balanced. Crime is incredibly low, the landscape covered with both flora and fauna, and the people get along pretty well.
It’s here in Green Oak that Trapdoor Games was founded. Trapdoor Games was a small, indie game company that made it big off their last project. They announced their first major game 3 months before this tale begins, and to thank the people of Green Oak for supporting them, they announced they would give 6 Green Oak teens access to the demo version of their new game, Icon. Trapdoor was highly secretive about this project, and nobody knew a thing about the plot of the game, or anything about it, really.
And so, 6 randomly selected teens that attended GOHS (Green Oak High School) received a copy of the game. When they plugged the game into their Z-Box (I’m sorry), however, nothing happened. Just a blank screen. The 6 of them assumed that they had just been screwed out of the demo, but nobody bothered to report it. It was, after all, a free demo. It had cost them nothing but a minute of their lives.
Or so they thought.
When the 6 went to sleep later that night, they would enter a dream. At least, what they thought was a dream. But dreams generally aren’t so vivid. And dreams generally don’t have 5 of your other classmates also saying that this peculiar world, which looked like some sort of ancient Greek city like Athens, was also a dream. And the same dream, with the same people, certainly didn’t happen every. Single. Night.
The 6 soon found that every time they slept, they were transported to this fantasy world. They also soon found that this was likely the doing of the demo game that all received, in some way or another. And lastly, they also found that each of them, while in this world, had the power of a god.
That is the power of Icon, a game where you are the god, but this special version given to the 6 teens was certainly more than a game. It was another universe, hidden away from
What will they do with this newfound power? Conquer, or aid? And how will the 6 of them, all having great power at once, cope with each other interfering with their own image of the fantasy realm, both in real life, and at night?
⍝ Summary / tl,dr ⍝
Basically, 6 guys from a suburban community get teleported to a magic world at night where they have great magical abilities. Not that hard.
This RP will center on both their life at day (you know, in school and etc.) and at night ('cuz magic). Each of them will get incredible abilities centered on an element (probably gonna go Earth, Water, Air, Fire, Light, and Darkness), but it’s not just like magic- they have total control of the element and are essentially gods, with very little to challenge them besides each other (and maybe some giants and shit here and there).
The RP'll start the day before the night where they go to Fantasy Land for the first time.
I’ll get more stuff about both Green Oak and Fantasy Land if this actually gets off the ground.
Feel free to claim an element right here and now, and ask questions. I’ll be around.
-a47