Hidden 7 yrs ago Post by Red Wizard
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@Kipsateking CS is done and awaiting scrutiny.
Hidden 7 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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Awaiting private sit-down time with Mistiel although I'd really rather not tarry too long on it and get to IC before all of this dies in a plague of P O S I T I O N I N G.
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Hidden 7 yrs ago Post by Liotrent
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@golem Would you like to do a sort of shared history thing where since we're both dwarves? It's kind of weird to say we just suddenly appeared on the scene.

The idea that I have in mind is that we were once one culture, because I can see at least in terms of religion that we are quite similar, perhaps we diverged and changed over thousands of years to become the dwarves we are now keeping some things the same but somewhat slightly different. If you want to go with that idea, I would like to discuss how it happened in more detail.

(I keep saying dwarves because I've read tolkiens work... Is it really pronounced dwarf?)
Hidden 7 yrs ago Post by Blackfridayrule
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Blackfridayrule One Who Plays With Fire

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Y’all post so fast! Sorry I’m behind, I’ve been at work. I will post a sheet for my desert elves as soon as I eat dinner.
Hidden 7 yrs ago Post by Mistiel
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@Kipsateking Yes, kind of. But not entirely.


Hidden 7 yrs ago 7 yrs ago Post by Mistiel
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Ok so to generalise we have:
Spanish
Russians/Germans
Eastern Europeans
Music people? (Probably linked to the Spanish and Eastern Europeans)
Mountain dwarves
Wasteland orcs
Ottoman dwarves
Fancy dragon people


Sorry for double post, but "music people" are based on 1960s Pacific Northwest Americans, era be damned. 'MURICA F*** YEAH! This needed to be said. MURICA and Italy! Lend us yer ears or we give you a country shaped like a boot 'cuz that's what yer butt's gonna look like when we're done whuppin' ya with this here banjo!

I'm high on codeine. Ignore me.
Hidden 7 yrs ago Post by Blackfridayrule
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Blackfridayrule One Who Plays With Fire

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Okay, here we go....

Name of nation: Azurei

Name of leader: Kaija Tezusha

Brief introduction to leader: Known to her subjects as Kaija-Sol (with the sol suffix denoting her role as a matriarch), she is ancient among Azurei standards (approximately 300 years, the normal elf lifespan being something close to a 150-200 years. They are NOT immortal) and is thus experienced and wise. She also has a temper. She concerns herself very little with the opinions of other races and nations, except when it directly influences her or her people. She is not considered to be a gentle ruler, but is not altogether evil and merely just leads with a firm hand. Her word is law in Azurei. She keeps a council of five other sub-rulers (called Sota) that see to the needs of each individual district of Azurei. And, in general, they all understand the notion that the needs of the many outweigh the needs of the few.

Others:

Ridahne Torzinei: A poor woman from the Atakhara district, overseen by Khaltira-Sol, she makes her living either at sea in the fishing trade, or out in the Dust Sea, hunting, searching for resources of value (usually silver), or occasionally guiding the inexperienced or the foreign through the dangers of the vast desert wasteland that makes up a large portion of Azurei's landmass. Was formerly a soldier in the service of her Sota, but after a bold act of defiance, she was dishonorably removed from the ranks. She is fire incarnate--a creature of passion and determination.

Hadian Torzinei: Ridahne's older brother. If she is fire, he is stone. Of the two, he is more even-keel, perhaps even somewhat cold in comparison, though tends to be the more reasonable one of the two. He is a fisherman, and when he is not away at sea, he is working the docks...or trying to keep his sister out of trouble. The two have been orphaned due to unfortunate accidents out at sea, and for a very long time, Hadian has been the force holding what remained of their family together.

Ajoran Te'kajih: The right-hand guard of Kaija-Sol. He is her arm, he is her sword, and if need be, he carries authority when speaking with others, though he usually defers to the will of his Sota-Sol. He is considered the best swordsman in Azurei, which is no small feat. When he was younger, he served alongside Ridahne and the two had a long-standing romance. This became complicated, however, when Ridahne betrayed her Sota and was thus forbidden to marry him. They have since grown apart, though not completely. Their current relationship is bittersweet, tangled, complicated, and uncertain.

Culture: The Azurei are warriors, first and foremost. They don't necessarily go out looking for wars to start, but they ARE the type to finish them. They are HIGHLY protective of their borders and don't like the idea of other nations encroaching on their space, or trying to dictate their ways. But if made an ally, they are a fierce one. Their army, like their nation, is small. But what they lack in numbers they make up for in skill and in stealth. The most dangerous asset their army has are assassins, especially utilized when a war could be won by taking out a few key figures rather than an ongoing siege, since they are ill-equipped for the latter. Their loyalties, however, are not steadfast through time. Kaija-Sol is a firm entity and if climates between nations change, so will their loyalties, unless their allies make good effort to keep them at their side. Respect is something that must be earned, but also maintained.

They are a matriarchal culture, and women do not take the back-seat of the homestead like some other cultures. They believe firmly that if women have the ability to bring life into the world, they must also be capable of taking it out. Many are trained as warriors, and most, if not all, know how to handle themselves reasonably well. They are encouraged to be outspoken and spirited. Men are seen as protectors and defenders, and often providers as well. While women are thought of as precise and elegant, men are viewed as strong, steadfast, and bold. There is a general, unspoken understanding that both men and women have different roles in society, but both are equally as important and integral to the other's success.

Generally, Azurei value strength, loyalty to their own, honesty (this is a big one), and the honing of skills--whatever those may be. If it's worth doing, it's worth doing well. They have a deep respect for nature, as their very survival in a desert climate teeters on a delicate balance, and nothing is guaranteed. They can be, however, described by foreigners as loud, occasionally uncomfortably expressive, aloof, maybe a tad uncivilized or uncouth, abrasive, and generally stubborn. Tattoos and body art are a large part of their culture.

Religion: Speaking of tats, while they find inky adornment to be attractive and honorably traditional, the tattoos on their faces are sort of in a different league. Called an Ojih, the unique patterns of indigo, black, and white on their faces denote many things about a person, like their family origin, military rank or status as a civilian, high honor, and deep dishonor. Each one is like a record of that person's life. The Azurei believe that, if one chooses to take the Ojih, they gain entrance into the afterlife. However, what someone's marks say about them will determine what kind of place they will end up in said afterlife. If someone chooses not to take the Ojih, they forfeit any entrance into any sort of afterlife, and will simply cease.

It is extremely extremely frowned upon (horrific, even) to falsify an Ojih, either permanently or temporarily. Likewise, to willingly maim someone's Ojih is a gruesome, chilling crime that most would consider to be the worst thing someone can do, for it essentially erases that person's being, and, having a false, broken, or incomplete Ojih, their spirit is doomed to neither cease nor move on, and instead they linger in agony somewhere in between. It is believed that natural phenomenons like storms, dust devils, the ocean's rage, and the howling wind are all incarnations of the spirits of those 'in between'.

Attitude to magic: It's integral to their understanding of the world. Spirits are magic, in their eyes. Magic is sort of what knits the universe together. However, it's extremely rare for an Azurei to be particularly adept at using it. Most have some inclination of extremely basic elemental magic, but Azurei has never been considered to be a nation of mages.

Brief history: I'll save this section for when I start to talk relationships with other nations, I think?

Military: Taja: the elite, or the guardians of the Sota or the Sota-Sol. They are only ever men. Eija, however, are more the general military and can be men or women. Taja have superiority and authority over them at all times. Their military is small and not conventionally powerful (they don't have the resources to lay siege to a city, for example) but they are efficient. They rely on stealth, infiltration, and assassination rather than brute force.

Government: The Sota-Sol is the main ruler, and she is supported by a council of 5 lesser rulers called Sota. They are like governors of smaller sections of Azurei. Each one of these women are guarded by a handful of elite soldiers, Taja. They are always male. The Sota-Sol's rule is absolute and treason is a crime taken very seriously.

Main sources of income: They are a coastal hub for trade and make a lot of their money off of the fishing industry, exporting silver, and also crafting with silver.

Current goal: I'm not sure yet. Generally they like to protect what they have, so maybe that's been threatened?
Hidden 7 yrs ago Post by Mistiel
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Mistiel Edgier than a Sphere

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That moment when you send someone a PM asking about their nation and then realize they don't seem to have actually created one yet. Rofl whoops
Hidden 7 yrs ago Post by Kipsateking
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@Golem@Blackfridayrule both accepted. I'm just waiting for somepeople to finish their submissions before we start properly. @Ophidian @Erik Tiber waiting on you, but I respect that you are busy.
Hidden 7 yrs ago Post by Woundwort
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@Golem@Blackfridayrule both accepted. I'm just waiting for somepeople to finish their submissions before we start properly. @Ophidian @Erik Tiber waiting on you, but I respect that you are busy.


It will be up tomorrow. I'm basically halfway done-with most of that work being done tonight. I wasn't expecting a twelve hour shift at work.

Late stage capitalism, just kill me now.

I'll send along what I have to you, right now.

Then I need to crash into bed.
Hidden 7 yrs ago Post by Kipsateking
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@Ophidian its fine I'm still finishing stuff up as well, we should be able to start by the end of the week.
Also could everyone post their sheets in the characters tab so that I can keep track of them more easily.
Hidden 7 yrs ago Post by UltraCraftGames
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Im not going to doe it right now but later today ill put a more detailed version of my app in the characters section.
Hidden 7 yrs ago Post by Woundwort
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Im not going to doe it right now but later today ill put a more detailed version of my app in the characters section.


You’ll need approval from one of the staff to do that, I’m afraid.
Hidden 7 yrs ago Post by UltraCraftGames
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Alright ill later today then write a more detailed one here.
Hidden 7 yrs ago 7 yrs ago Post by Red Wizard
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@Liotrent I was thinking something similar, that perhaps all dwarves were nomadic at some point in history and that these two tribes of dwarves split long ago for some reason. The Karaki dwarves used to be polytheistic. Maybe the Dunfender dwarves were always monotheistic, and that's what drove them apart all those long years ago?

The prophet Mhaza might have been influenced by the Dunfenders, copying but "refining" their faith.
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Hidden 7 yrs ago Post by Liotrent
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@Liotrent I was thinking something similar, that perhaps all dwarves were nomadic at some point in history and that these two tribes of dwarves split long ago for some reason. The Karaki dwarves used to be polytheistic. Maybe the Dunfender dwarves were always monotheistic, and that's what drove them apart all those long years ago?

The prophet Mhaza might have been influenced by the Dunfenders, copying but "refining" their faith.


If that's the case, do they share the same sort of saying "a dwarf is a dwarf" stance on things? Like do we hate each other or are we indifferent or are we somewhat on friendly terms? I'm asking cause for my dwarves they'd help a fellow dwarf no matter their decent.
Hidden 7 yrs ago Post by Blackfridayrule
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Blackfridayrule One Who Plays With Fire

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Also like, Azurei needs some allies (or enemies bwahahaha.) anyone wanna collaborate?

Also geographically:

Azurei is a desert land, bordered by the sea on one side and mountains to the other. There is a wide pass where the mountains sort of “end”. It is rarely, if ever, guarded because it feeds right into the heart of the Dust Sea and unless you’re prepared and know what you’re doing, just waltzing in there is a bad idea. But if anyone wants to come visit, Ridahne is up for hire haha.
Hidden 7 yrs ago Post by UltraCraftGames
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Black when im finished fleshing out my nation i might be allies with you.
Hidden 7 yrs ago Post by Drunken Conquistador
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Drunken Conquistador

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Is this game still accepting new players?
Hidden 7 yrs ago Post by Kipsateking
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Kipsateking Lv 20 noob

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@Drunken Conquistador yes but only one or two more
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