Caught up. All the creepy crawlies at home have been exterminated. (Probably.)
Having read it over, Adaeze will go for the werewolf.
I believe it's noteworthy that Adaeze has a silver sword, which is nice on two counts (werewolf AND undead); but she's also terrified of corporeal undead.
The possible numbers can be anything from 1 to 10. 1 to 3 represent a poor outcome for your character, 4-7 is a mixed outcome and 8-10 nets a good outcome. Characters with strong relevant skills, attributes and equipment receive 1 bonus point.
Adaeze receives an upgrade (7 to 8) versus the undead werewolf due to her silver sword and her proficiency with it.
Sadri gains a bonus point (7 to 8) while climbing from his adept acrobatics and minor agility.
Ashna's speech, shield and willpower helps her as a tank (3 to 4)
Tsleeixth's minor speed and athletics makes him climb faster (3 to 4).
Interpretations:
Jellyfish: Maj and Ariane can't catch their jellyfish, but they also don't blow themselves up. The only one caught is by Sevine.
Dreughs: Marcel and Dael is able to defeat their dreughs. Keegan can't kill any, but he isn't seriously injured. Both Dar'Jzo and Narzul are getting overwhelmed by more dreughs than they can handle; they will be incapacitated without aid.
Werewolf: Piper is ineffective as the main tank; she gets hurt and the werewolf moves on. Ashna has better luck tanking in Piper's place, however, she has to choose between keeping herself safe or taking some hits for Piper (Piper will be incapacitated without help). Adaeze and Dax get a couple of good hits in, but they can barely keep the werewolf at bay. Niernen has the choice between fleeing to safe location, changing her attack to the dreughs or focus on the werewolf (the latter two options mean injuries for her).
Climbers: Everyone except for Tsleeixth makes it up without any problem. Tsleeixth has a series of close calls, but is able to scramble his way up without getting hurt.
Support: Wylendriel and Leif can each prevent one ally from serious injury.
You are welcome to propose your own interpretation if the above do not satisfy you.
Where would you character(s) be if a pivotal moment in their past played out differently? You may write in or out of character; all forms of writing are acceptable, but verse (poem, lyrics, play etc.) is this month's focus.
An anguished heart, Tormented and battered. Oh what have I done? Where have I gone?
Home is dead. My feet carry me onward, down paths unexplored, dusty dirt roads instead.
Never to show my face again, branded a coward. Weakness is not like a Nord, I fled to distant lands.
There is no love, for a deserter, be they man or woman. See now, how their eyes scorn and judge a woman torn.
I could not raise my axe, my blade did not fall A mockery I have become. I turn my face from the sun, slip through the shadows, a ghost of the woman I was.
And Leif’s poem if Sevine had died in his arms instead of him saving her:
Pale was her skin, a body trembling in my embrace, A sweat stained face, Words of delusions spoke asunder.
There is no fame No glory In death A blade poisoned From whence it came, An unsung story.
A crown of fire, Forever gone. Ashes scattered, amongst the winds.
A life cut short. My own life come to end. And I sail from port, To port, an empty bed.
Brown glass bottles, Are flecks of her distant memory. Swaying feet, and a needed throttle To wake myself from this story.
But is it a story? Is it a dream? Or is it an everlasting nightmare.
Forever haunted, Her ghost torments me. Evergreen eyes gaze back from the shadows, A taunt, a tease, of what will never be.
And if I could, but hold her again, Breathe life anew, I would be a changed man, She was one of the few, That stole my heart.
Her voice carries on the wind, A whisper, Words never clear, A deeper, darker fear.
This is if Do'Karth succeeded in his assassination attempt on the Mane and managed to get away.
Crimson flows through us all From the highest man to the lowest one When one’s life seeps into the sands We all look the same when we are gone Oh how the mighty have fallen
A spear in the dark came from a defiant hand Finding purchase within the Mane A leader selected by Alkosh’s will Aboard a palanquin finds his refrain Like all men a journey forced to end
A simple betrayal carried on without thought The assassin slips away into humid night A purpose sown from years before Resolve shown when the time was right He thinks nothing of the doom he’s wrought
Even so the assassin finds himself empty Did he not deliver his people liberty? A kingdom not ruled by Men or Mer Nothing he thinks will dull the epiphany The desire for redemption is tempting
Even so the pay rewards are fine Recognition and infamy sully his name He leaves his people with orders in hand Another life to be taken all the same It will all be worth it this time
Three choices on explosive usage for the airship group:
1. Blow up zombie Tennant 2. Blow up Sload's barrier 3. Destabilize the airship balloon.
Success on option 1 bypasses zombie fight. Success on 2 weakens both Sload and zombie. Success on 3 have a chance of ending the encounter, but also have the chance for casualties; more dice rolling is required is 3 is chosen.
Three choices on explosive usage for the airship group:
1. Blow up zombie Tennant 2. Blow up Sload's barrier 3. Destabilize the airship balloon.
Success on option 1 bypasses zombie fight. Success on 2 weakens both Sload and zombie. Success on 3 have a chance of ending the encounter, but also have the chance for casualties; more dice rolling is required is 3 is chosen.