Warrior Island
Intro
"Where am I?" Everyone asks this question when they arrive. It's only natural...
You wake inside a white room — white floors, white walls, white ceiling. You wear nothing but a white hospital gown. Then a disembodied voice greets you. "Welcome warrior." A high pitched male or a low pitched female, it's hard to tell. "We are glad you have finally awoken. We hope you have rested well. Please don't be alarmed, you are safe." This is when most people feel inclined to ask questions or demand release, but for some unknown reason, you can't open your mouth. You are being forced to listen... or in some cases, watch a video of a shadowy person use sign language (in which case, you will find it impossible to close your eyes or turn your head).
This doesn't last too long though. Their explanation is brief and vague. You have been brought here because of your exceptional skills in battle. This is a place for warriors like yourself to live life as they see fit. "Have fun and do as you wish.". With nothing else to be said, one of the walls descends into the floor.
Before you is the inside of a building that resembles a modern day Earth's shopping mall, and a large one at that. Depending on the time period you came from, this may or may not be a shocking site. This would also be a great time for those with super human abilities to try an use them... only to find that they are gone. Or maybe you have a hidden gun inside your prosthetic arm... oh wait, no you don't, not anymore.
But you're not the only person here with a confused look on their face. The walkways are fairly empty, but there are a few others wearing white gowns like your own. Also, on occasion (maybe once every thirty minutes), you may see one of the walls between the shop entrances fall down to reveal another person in a white gown.
Speaking of shops, upon closer inspection, something is weird (as if this whole thing wasn't weird enough). Each shop is vastly different than the next. Some seem to have a medieval theme with swords and shields. While others have guns or even more advanced looking weaponry. Then their are also some that carry staffs and potions, as if ran by witches and wizards. There are hundreds of shops, each with their own unique theme, but all catered to some type of warrior.
The strangeness doesn't stop there. The glass door to every shop is closed and there are no doorknobs or places to push/pull. There is no obvious way to open them, at least not at first glance. It's not until you get close enough to one of these doors that the same voice from earlier will speak. "You may only enter one shop. You may not choose another. Is this your final choice? If so, step forward. If not, step back." Failing to move only causes this message to repeat.
Right about now, that pressing question is bound to be coming back into your mind, "Where am I?"...
Further Info.
My apologizes to anyone that got excited reading this. I will not be moving forward with this RP. I will however leave this thread, so that anyone may take this idea and run with it, should they feel inclined.