Hidden 7 yrs ago 7 yrs ago Post by deadpixel101
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The Trees Listen...




You awaken among some other individuals. You are all in a small hut, the fireplace warms the room with it's dying embers. Each of you find yourself in a homely wooden bed layered with blankets. Other than these beds formed around the flame, there is little to the room. A small bookshelf stocked with nothing but cobwebs. The two windows are closed with their wooden shutters, though the way they shake tells of the howling winds outside. A chest of items lies at the foot of each of your beds, with your names labeled on them. A note is pinned to the ledge above the fireplace, with a framed painting of a door above it This door is cradled into the side of a craggy stone wall; encapsulated by all manners of greenery and lush plant-life.

Reading the note, it says the following:

"Welcome, dreamers.

You are in the sleep without end now; and there are only nightmares beyond these walls.

You've each been granted some mementos of home. Use them and make your way to the door above, it the only chance you have to return home.

I don't recommend you chance it without confidence in your abilities though. You may stay here, share my home with me. I won't ask for much.

You don't have much left to offer anyways :)"


...

You have the feeling you are being watched.





Welcome. I want to try something out, a little alternative fantasy.

Your characters will come from a world different than the one that this story takes place in. Whether it's our earth or some other world doesn't actually matter too much. As long as your character doesn't start with any magic or fantastical abilities then it's fair game.

As stated above they will all wake up in a small wooden cottage, with nothing but a strange note and some random items from their life beforehand to guide them. The image of a door, and a hazy map in their heads guiding them in the same direction.



Gameplay


Game-play will be much like most other RP's around here. We will try and stick to a post order to keep things orderly and on the same page. A relatively small group is ideal and people who wish to join should be understanding of eachothers schedules. Combat will work to this post order as a turn-based game might have turn orders. Each character will have different stats decided by their class at level one. Damage is calculated by adding a relevant stat to a relevant bonus. For example adding your characters STR (strength) score to a weapons damage score.

Each character will be granted something called a memento. This is an item you find in your chest that has some significance to your character. Once arriving in this world it will begin to manifest some special abilities. These abilities can be nearly anything you can imagine, within reason. Remember that power playing isn't fun for anyone. The abilities your memento(s) might grant get stronger and more numerous as the character levels up, but must remain within their initial "theme". For example gaining the ability to fire small air blasts at level one, then later giving flight or creating wind-walls.

I mentioned each character has a class, though they will each actually have 2. The first is something more basic like a fighter, ranger etc. While the second is completely unique to your character, and made by you. This could mean you play as a Mage/Elementalist; should you want to use the elements in particular. I would suggest your memento(s) somehow connect with this class, as they are both supposed to be based on your character and who they are.



Rules


We're all rational people here. The rules are as expected. No fighting in the threads, if you have a disagreement with another player keep it out of the game.

All other general rules apply that apply across RpG. Essentially if you don't think you should do it, then don't.

To keep things moving we may insist upon a time limit for posting. Nothing like "post in the next day or you're out" but more along the lines of "wait for two others to post, then you can post again." We will all work together to keep on the same page and allow for those who might not be able to post as fast to play as well.



Character Creation


I went into some character elements in the game-play section but here are some more concrete ideas:

Base Classes:






There are only these three options to emphasize how much more important your second class will be. These just give a framework for your character to start off of. You start as your second class at level one as well.

Your second class grants you some further changed in your stats as well as another ability. Each memento also grants an ability. These are called abilities instead of spells on purpose. Of course a spell counts as an ability.

Abilities can be something like: "Attack twice in once turn". Or "a fireball spell that deals damage equal to INT plus 5". They can also be for more roleplay purposes, such as "Scale surface as many feet tall as DEX X 2"
A level one character cannot start with more than 5 abilities.

Your unique class grants you +10 stat points. These can be spent however you'd like within limitations. HP cannot go over 25 at level one. All other stats cannot go above 15 at level one. These points cannot grant you more abilities, only upgrade your stats.

Here is your character sheet:


Hidden 7 yrs ago 7 yrs ago Post by Blue Demon
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Hidden 7 yrs ago 7 yrs ago Post by Pyromaniacwolf
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To clarify, do 3 of the abilities for a mage need to be more mage related while the last ability is for the second class? Mine sort of mix as I'm having the plague doctor class be more of a disease based caster with minor resistance buffs and stuff.

Edit: Okay made my character sheet and assumed that it's okay to have all my abilities be plague doctor based. If not is it alright if I still make them plague themed but tweak how they work, removing the DOT mechanic which I'm more than willing to sort out how it works is what I'll assume you'd use to distinguish, also I'll make them more magical plague as opposed to the rats and stuff if they're a mage ability. The abilities might be pushing them but I feel they work with the theme.

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Hidden 7 yrs ago Post by deadpixel101
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@Pyromaniacwolf

You were correct in assuming they don't need to be "mage" related. Abilities are character based not strictly "class" based. Classes simply define what those characters are about.

I like the aesthetic you're bringing here. My only possible concern is a schism within the group, but I'm sure we can work through that.

Otherwise your character seems acceptable :)

Hidden 7 yrs ago 7 yrs ago Post by Pyromaniacwolf
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@deadpixel101 I'll try to keep my character from starting too many issues, frankly I'm pretty sure he'll think this is a fever dream for a while which will probably make him less...curious?

Also how would you like the damage over time effects I've introduced to my character to work? Would you prefer they dealt 1-2 damage every turn for a set number of turns or have them do some kind of role (maybe a defence role) if we're taking inspiration fro tabletop. Or it could last for 15- their defence, not too sure just throwing a few suggestions to make it balanced.
Hidden 7 yrs ago Post by Tenma Tendo
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@deadpixel101 Just wanted to say that I'm very interested in this, and will have a rogue character in about an hour or so ^^
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@Pyromaniacwolf

We can work the details out as we go. I think I'll start a discord, that's what all the kids do these days yes? We'll compare what the dmg output most people do and dial down or up things to match each-other.

@Tenma Tendo

Hey thanks for stopping by :D

We'd love to have you and I'm excited to see what you'll come up with :)
Hidden 7 yrs ago 7 yrs ago Post by Tenma Tendo
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Okay, so here's what I have so far? I was just a bit confused about the stats. So I can distribute ten points to any of my stats right? But I can't go over 15, so does that mean I can't add anything to my DEX or did I interpret that wrong? Also, let me know if the Memento ability is okay or if it's too much ^^

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@Tenma Tendo

Hey it looks great! I the think the mentor ability is more than reasonable too.

Yes you were right! 15 is the max a stay can reach at lvl one. So a rogue does start with maxed DEX.

Sorry all if my system or explenation of it is a touch mangled lmao
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@deadpixel101 Thanks and cool! That was the only thing I was worried about and the stuff with the stats, but it seems like that was cleared up as well!

And don't worry about it! It all makes sense now lol welp, I guess I'm done, is it cool to put him in the character tab?
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@Tenma Tendo

Mhm, you can feel free to move em over :)
Hidden 7 yrs ago Post by Blue Demon
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@deadpixel101Done. Had to scrap it and start over. But I did it. :D
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@Blue Demon

Eyy, I'm always a fan of the techy character!

They just need some spell-like abilities and they'll be ready to roll.

Something like Eunha's wall climb or Wilhelm's plague bolt. If you need any help working on them just ask and I'll do my best :)

Otherwise they're looking good.
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@deadpixel101Okay. Added Spark of Life. I figure it's not much more then a one or two time thing in a particular combat session.
Hidden 7 yrs ago Post by Brooklynae
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Hey, interested and working on a cs now ^^
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Hidden 7 yrs ago Post by Pyromaniacwolf
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Just saying @Brooklynae is a friend of mine who wants to get back into RPing so I'm helping her set up a character. We've currently got a pretty damn cool Welsh Farmer in the works.
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@Brooklynae

Welcome to the family :D

I'm excited to see what you two cook up.

@Blue Demon

The shocker ability looks good, you can feel free to move her into the character tab if you haven't already :)
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Hidden 7 yrs ago 7 yrs ago Post by deadpixel101
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Sorry this has been rather quiet. I've made my first character and put them in the original character post.

I'll only be making supporting cast members, as this story should be more about you than me lmao.

If you're still around and interested I'd appreciate some notification :)

We'll be able to get started once @Brooklynae finishes up their character. Not to rush though, just letting everyone know.

Also I made a discord server, because why not. If anyone wants to jump in feel free! It might keep as all a little more in the know.

discord.gg/BMTFDAb
Hidden 7 yrs ago Post by Brooklynae
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Here's my character sheet :) If you have any problems please say


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Hidden 7 yrs ago Post by deadpixel101
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@Brooklynae

Hey! I think it looks great. Totally accepted.

I responded in discord but thought to here as well.

Maybe add +int damage to stampede instead of a static number. That way it gets stronger when you do, like most peoples spells.
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